Sweden-Number/dlls/d3drm/device.c

1405 lines
42 KiB
C

/*
* Implementation of IDirect3DRMDevice Interface
*
* Copyright 2011, 2012 André Hentschel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
#include "initguid.h"
#include "d3drmwin.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
struct d3drm_device
{
IDirect3DRMDevice IDirect3DRMDevice_iface;
IDirect3DRMDevice2 IDirect3DRMDevice2_iface;
IDirect3DRMDevice3 IDirect3DRMDevice3_iface;
IDirect3DRMWinDevice IDirect3DRMWinDevice_iface;
LONG ref;
BOOL dither;
D3DRMRENDERQUALITY quality;
DWORD rendermode;
DWORD height;
DWORD width;
};
static inline struct d3drm_device *impl_from_IDirect3DRMDevice(IDirect3DRMDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice_iface);
}
static inline struct d3drm_device *impl_from_IDirect3DRMDevice2(IDirect3DRMDevice2 *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice2_iface);
}
static inline struct d3drm_device *impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice3_iface);
}
static inline struct d3drm_device *impl_from_IDirect3DRMWinDevice(IDirect3DRMWinDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMWinDevice_iface);
}
static HRESULT WINAPI d3drm_device1_QueryInterface(IDirect3DRMDevice *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return IDirect3DRMDevice3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static ULONG WINAPI d3drm_device1_AddRef(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device1_Release(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_Release(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device1_Clone(IDirect3DRMDevice *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
return IDirect3DRMDevice3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device1_AddDestroyCallback(IDirect3DRMDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_DeleteDestroyCallback(IDirect3DRMDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_SetAppData(IDirect3DRMDevice *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, data %#x.\n", iface, data);
return IDirect3DRMDevice3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static DWORD WINAPI d3drm_device1_GetAppData(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device1_SetName(IDirect3DRMDevice *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return IDirect3DRMDevice3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device1_GetName(IDirect3DRMDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMDevice3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device1_GetClassName(IDirect3DRMDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMDevice3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device1_Init(IDirect3DRMDevice *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, width %u, height %u.\n", iface, width, height);
return IDirect3DRMDevice3_Init(&device->IDirect3DRMDevice3_iface, width, height);
}
static HRESULT WINAPI d3drm_device1_InitFromD3D(IDirect3DRMDevice *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
return IDirect3DRMDevice3_InitFromD3D(&device->IDirect3DRMDevice3_iface, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device1_InitFromClipper(IDirect3DRMDevice *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, clipper %p, guid %s, width %d, height %d.\n",
iface, clipper, debugstr_guid(guid), width, height);
return IDirect3DRMDevice3_InitFromClipper(&device->IDirect3DRMDevice3_iface,
clipper, guid, width, height);
}
static HRESULT WINAPI d3drm_device1_Update(IDirect3DRMDevice *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device1_AddUpdateCallback(IDirect3DRMDevice *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_DeleteUpdateCallback(IDirect3DRMDevice *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_SetBufferCount(IDirect3DRMDevice *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, count %u.\n", iface, count);
return IDirect3DRMDevice3_SetBufferCount(&device->IDirect3DRMDevice3_iface, count);
}
static DWORD WINAPI d3drm_device1_GetBufferCount(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetBufferCount(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device1_SetDither(IDirect3DRMDevice *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, enabled %#x.\n", iface, enable);
return IDirect3DRMDevice3_SetDither(&device->IDirect3DRMDevice3_iface, enable);
}
static HRESULT WINAPI d3drm_device1_SetShades(IDirect3DRMDevice *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, count %u.\n", iface, count);
return IDirect3DRMDevice3_SetShades(&device->IDirect3DRMDevice3_iface, count);
}
static HRESULT WINAPI d3drm_device1_SetQuality(IDirect3DRMDevice *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return IDirect3DRMDevice3_SetQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device1_SetTextureQuality(IDirect3DRMDevice *iface, D3DRMTEXTUREQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return IDirect3DRMDevice3_SetTextureQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device1_GetViewports(IDirect3DRMDevice *iface, IDirect3DRMViewportArray **array)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, array %p.\n", iface, array);
return IDirect3DRMDevice3_GetViewports(&device->IDirect3DRMDevice3_iface, array);
}
static BOOL WINAPI d3drm_device1_GetDither(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetDither(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetShades(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetShades(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetHeight(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetHeight(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetWidth(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetWidth(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetTrianglesDrawn(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetTrianglesDrawn(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetWireframeOptions(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetWireframeOptions(&device->IDirect3DRMDevice3_iface);
}
static D3DRMRENDERQUALITY WINAPI d3drm_device1_GetQuality(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetQuality(&device->IDirect3DRMDevice3_iface);
}
static D3DCOLORMODEL WINAPI d3drm_device1_GetColorModel(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p stub!\n", iface);
return IDirect3DRMDevice3_GetColorModel(&device->IDirect3DRMDevice3_iface);
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device1_GetTextureQuality(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetTextureQuality(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device1_GetDirect3DDevice(IDirect3DRMDevice *iface, IDirect3DDevice **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
return IDirect3DRMDevice3_GetDirect3DDevice(&device->IDirect3DRMDevice3_iface, d3d_device);
}
static const struct IDirect3DRMDeviceVtbl d3drm_device1_vtbl =
{
d3drm_device1_QueryInterface,
d3drm_device1_AddRef,
d3drm_device1_Release,
d3drm_device1_Clone,
d3drm_device1_AddDestroyCallback,
d3drm_device1_DeleteDestroyCallback,
d3drm_device1_SetAppData,
d3drm_device1_GetAppData,
d3drm_device1_SetName,
d3drm_device1_GetName,
d3drm_device1_GetClassName,
d3drm_device1_Init,
d3drm_device1_InitFromD3D,
d3drm_device1_InitFromClipper,
d3drm_device1_Update,
d3drm_device1_AddUpdateCallback,
d3drm_device1_DeleteUpdateCallback,
d3drm_device1_SetBufferCount,
d3drm_device1_GetBufferCount,
d3drm_device1_SetDither,
d3drm_device1_SetShades,
d3drm_device1_SetQuality,
d3drm_device1_SetTextureQuality,
d3drm_device1_GetViewports,
d3drm_device1_GetDither,
d3drm_device1_GetShades,
d3drm_device1_GetHeight,
d3drm_device1_GetWidth,
d3drm_device1_GetTrianglesDrawn,
d3drm_device1_GetWireframeOptions,
d3drm_device1_GetQuality,
d3drm_device1_GetColorModel,
d3drm_device1_GetTextureQuality,
d3drm_device1_GetDirect3DDevice,
};
static HRESULT WINAPI d3drm_device2_QueryInterface(IDirect3DRMDevice2 *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return IDirect3DRMDevice3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static ULONG WINAPI d3drm_device2_AddRef(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device2_Release(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_Release(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device2_Clone(IDirect3DRMDevice2 *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, outer %p, iid %s, out %p\n", iface, outer, debugstr_guid(iid), out);
return IDirect3DRMDevice3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device2_AddDestroyCallback(IDirect3DRMDevice2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_DeleteDestroyCallback(IDirect3DRMDevice2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_SetAppData(IDirect3DRMDevice2 *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, data %#x.\n", iface, data);
return IDirect3DRMDevice3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static DWORD WINAPI d3drm_device2_GetAppData(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device2_SetName(IDirect3DRMDevice2 *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return IDirect3DRMDevice3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device2_GetName(IDirect3DRMDevice2 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMDevice3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device2_GetClassName(IDirect3DRMDevice2 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMDevice3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device2_Init(IDirect3DRMDevice2 *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, width %u, height %u.\n", iface, width, height);
return IDirect3DRMDevice3_Init(&device->IDirect3DRMDevice3_iface, width, height);
}
static HRESULT WINAPI d3drm_device2_InitFromD3D(IDirect3DRMDevice2 *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
return IDirect3DRMDevice3_InitFromD3D(&device->IDirect3DRMDevice3_iface, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device2_InitFromClipper(IDirect3DRMDevice2 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, clipper %p, guid %s, width %d, height %d.\n",
iface, clipper, debugstr_guid(guid), width, height);
return IDirect3DRMDevice3_InitFromClipper(&device->IDirect3DRMDevice3_iface,
clipper, guid, width, height);
}
static HRESULT WINAPI d3drm_device2_Update(IDirect3DRMDevice2 *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_AddUpdateCallback(IDirect3DRMDevice2 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_DeleteUpdateCallback(IDirect3DRMDevice2 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_SetBufferCount(IDirect3DRMDevice2 *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, count %u.\n", iface, count);
return IDirect3DRMDevice3_SetBufferCount(&device->IDirect3DRMDevice3_iface, count);
}
static DWORD WINAPI d3drm_device2_GetBufferCount(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetBufferCount(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device2_SetDither(IDirect3DRMDevice2 *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, enabled %#x.\n", iface, enable);
return IDirect3DRMDevice3_SetDither(&device->IDirect3DRMDevice3_iface, enable);
}
static HRESULT WINAPI d3drm_device2_SetShades(IDirect3DRMDevice2 *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, count %u.\n", iface, count);
return IDirect3DRMDevice3_SetShades(&device->IDirect3DRMDevice3_iface, count);
}
static HRESULT WINAPI d3drm_device2_SetQuality(IDirect3DRMDevice2 *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return IDirect3DRMDevice3_SetQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device2_SetTextureQuality(IDirect3DRMDevice2 *iface, D3DRMTEXTUREQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return IDirect3DRMDevice3_SetTextureQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device2_GetViewports(IDirect3DRMDevice2 *iface, IDirect3DRMViewportArray **array)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, array %p.\n", iface, array);
return IDirect3DRMDevice3_GetViewports(&device->IDirect3DRMDevice3_iface, array);
}
static BOOL WINAPI d3drm_device2_GetDither(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetDither(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device2_GetShades(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetShades(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device2_GetHeight(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetHeight(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device2_GetWidth(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetWidth(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device2_GetTrianglesDrawn(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetTrianglesDrawn(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device2_GetWireframeOptions(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetWireframeOptions(&device->IDirect3DRMDevice3_iface);
}
static D3DRMRENDERQUALITY WINAPI d3drm_device2_GetQuality(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetQuality(&device->IDirect3DRMDevice3_iface);
}
static D3DCOLORMODEL WINAPI d3drm_device2_GetColorModel(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetColorModel(&device->IDirect3DRMDevice3_iface);
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device2_GetTextureQuality(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetTextureQuality(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device2_GetDirect3DDevice(IDirect3DRMDevice2 *iface, IDirect3DDevice **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
return IDirect3DRMDevice3_GetDirect3DDevice(&device->IDirect3DRMDevice3_iface, d3d_device);
}
static HRESULT WINAPI d3drm_device2_InitFromD3D2(IDirect3DRMDevice2 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
return IDirect3DRMDevice3_InitFromD3D2(&device->IDirect3DRMDevice3_iface, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device2_InitFromSurface(IDirect3DRMDevice2 *iface,
GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, guid %s, ddraw %p, backbuffer %p.\n",
iface, debugstr_guid(guid), ddraw, backbuffer);
return IDirect3DRMDevice3_InitFromSurface(&device->IDirect3DRMDevice3_iface, guid, ddraw, backbuffer);
}
static HRESULT WINAPI d3drm_device2_SetRenderMode(IDirect3DRMDevice2 *iface, DWORD flags)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, flags %#x.\n", iface, flags);
return IDirect3DRMDevice3_SetRenderMode(&device->IDirect3DRMDevice3_iface, flags);
}
static DWORD WINAPI d3drm_device2_GetRenderMode(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetRenderMode(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device2_GetDirect3DDevice2(IDirect3DRMDevice2 *iface, IDirect3DDevice2 **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
return IDirect3DRMDevice3_GetDirect3DDevice2(&device->IDirect3DRMDevice3_iface, d3d_device);
}
static const struct IDirect3DRMDevice2Vtbl d3drm_device2_vtbl =
{
d3drm_device2_QueryInterface,
d3drm_device2_AddRef,
d3drm_device2_Release,
d3drm_device2_Clone,
d3drm_device2_AddDestroyCallback,
d3drm_device2_DeleteDestroyCallback,
d3drm_device2_SetAppData,
d3drm_device2_GetAppData,
d3drm_device2_SetName,
d3drm_device2_GetName,
d3drm_device2_GetClassName,
d3drm_device2_Init,
d3drm_device2_InitFromD3D,
d3drm_device2_InitFromClipper,
d3drm_device2_Update,
d3drm_device2_AddUpdateCallback,
d3drm_device2_DeleteUpdateCallback,
d3drm_device2_SetBufferCount,
d3drm_device2_GetBufferCount,
d3drm_device2_SetDither,
d3drm_device2_SetShades,
d3drm_device2_SetQuality,
d3drm_device2_SetTextureQuality,
d3drm_device2_GetViewports,
d3drm_device2_GetDither,
d3drm_device2_GetShades,
d3drm_device2_GetHeight,
d3drm_device2_GetWidth,
d3drm_device2_GetTrianglesDrawn,
d3drm_device2_GetWireframeOptions,
d3drm_device2_GetQuality,
d3drm_device2_GetColorModel,
d3drm_device2_GetTextureQuality,
d3drm_device2_GetDirect3DDevice,
d3drm_device2_InitFromD3D2,
d3drm_device2_InitFromSurface,
d3drm_device2_SetRenderMode,
d3drm_device2_GetRenderMode,
d3drm_device2_GetDirect3DDevice2,
};
static HRESULT WINAPI d3drm_device3_QueryInterface(IDirect3DRMDevice3 *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)
|| IsEqualGUID(riid, &IID_IUnknown))
{
*out = &device->IDirect3DRMDevice3_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2))
{
*out = &device->IDirect3DRMDevice2_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice))
{
*out = &device->IDirect3DRMDevice_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMWinDevice))
{
*out = &device->IDirect3DRMWinDevice_iface;
}
else
{
*out = NULL;
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static ULONG WINAPI d3drm_device3_AddRef(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
ULONG refcount = InterlockedIncrement(&device->ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG WINAPI d3drm_device3_Release(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
ULONG refcount = InterlockedDecrement(&device->ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
HeapFree(GetProcessHeap(), 0, device);
return refcount;
}
static HRESULT WINAPI d3drm_device3_Clone(IDirect3DRMDevice3 *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_AddDestroyCallback(IDirect3DRMDevice3 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_DeleteDestroyCallback(IDirect3DRMDevice3 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetAppData(IDirect3DRMDevice3 *iface, DWORD data)
{
FIXME("iface %p, data %#x stub!\n", iface, data);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device3_GetAppData(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static HRESULT WINAPI d3drm_device3_SetName(IDirect3DRMDevice3 *iface, const char *name)
{
FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetName(IDirect3DRMDevice3 *iface, DWORD *size, char *name)
{
FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetClassName(IDirect3DRMDevice3 *iface, DWORD *size, char *name)
{
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
if (!size || *size < strlen("Device") || !name)
return E_INVALIDARG;
strcpy(name, "Device");
*size = sizeof("Device");
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_Init(IDirect3DRMDevice3 *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
FIXME("iface %p, width %u, height %u stub!\n", iface, width, height);
device->height = height;
device->width = width;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_InitFromD3D(IDirect3DRMDevice3 *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_InitFromClipper(IDirect3DRMDevice3 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
FIXME("iface %p, clipper %p, guid %s, width %d, height %d stub!\n",
iface, clipper, debugstr_guid(guid), width, height);
device->height = height;
device->width = width;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_Update(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_AddUpdateCallback(IDirect3DRMDevice3 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_DeleteUpdateCallback(IDirect3DRMDevice3 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetBufferCount(IDirect3DRMDevice3 *iface, DWORD count)
{
FIXME("iface %p, count %u stub!\n", iface, count);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device3_GetBufferCount(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetDither(IDirect3DRMDevice3 *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, enable %#x.\n", iface, enable);
device->dither = enable;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_SetShades(IDirect3DRMDevice3 *iface, DWORD count)
{
FIXME("iface %p, count %u stub!\n", iface, count);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetQuality(IDirect3DRMDevice3 *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
device->quality = quality;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_SetTextureQuality(IDirect3DRMDevice3 *iface, D3DRMTEXTUREQUALITY quality)
{
FIXME("iface %p, quality %u stub!\n", iface, quality);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetViewports(IDirect3DRMDevice3 *iface, IDirect3DRMViewportArray **array)
{
FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL;
}
static BOOL WINAPI d3drm_device3_GetDither(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->dither;
}
static DWORD WINAPI d3drm_device3_GetShades(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device3_GetHeight(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->height;
}
static DWORD WINAPI d3drm_device3_GetWidth(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->width;
}
static DWORD WINAPI d3drm_device3_GetTrianglesDrawn(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device3_GetWireframeOptions(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DRMRENDERQUALITY WINAPI d3drm_device3_GetQuality(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->quality;
}
static D3DCOLORMODEL WINAPI d3drm_device3_GetColorModel(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device)
{
FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_InitFromD3D2(IDirect3DRMDevice3 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device)
{
FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_InitFromSurface(IDirect3DRMDevice3 *iface,
GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer)
{
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p stub!\n",
iface, debugstr_guid(guid), ddraw, backbuffer);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetRenderMode(IDirect3DRMDevice3 *iface, DWORD flags)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, flags %#x.\n", iface, flags);
device->rendermode = flags;
return D3DRM_OK;
}
static DWORD WINAPI d3drm_device3_GetRenderMode(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->rendermode;
}
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice2(IDirect3DRMDevice3 *iface, IDirect3DDevice2 **d3d_device)
{
FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_FindPreferredTextureFormat(IDirect3DRMDevice3 *iface,
DWORD bitdepths, DWORD flags, DDPIXELFORMAT *pf)
{
FIXME("iface %p, bitdepths %u, flags %#x, pf %p stub!\n", iface, bitdepths, flags, pf);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_RenderStateChange(IDirect3DRMDevice3 *iface,
D3DRENDERSTATETYPE state, DWORD value, DWORD flags)
{
FIXME("iface %p, state %#x, value %#x, flags %#x stub!\n", iface, state, value, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_LightStateChange(IDirect3DRMDevice3 *iface,
D3DLIGHTSTATETYPE state, DWORD value, DWORD flags)
{
FIXME("iface %p, state %#x, value %#x, flags %#x stub!\n", iface, state, value, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetStateChangeOptions(IDirect3DRMDevice3 *iface,
DWORD state_class, DWORD state_idx, DWORD *flags)
{
FIXME("iface %p, state_class %#x, state_idx %#x, flags %p stub!\n",
iface, state_class, state_idx, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetStateChangeOptions(IDirect3DRMDevice3 *iface,
DWORD state_class, DWORD state_idx, DWORD flags)
{
FIXME("iface %p, state_class %#x, state_idx %#x, flags %#x stub!\n",
iface, state_class, state_idx, flags);
return E_NOTIMPL;
}
static const struct IDirect3DRMDevice3Vtbl d3drm_device3_vtbl =
{
d3drm_device3_QueryInterface,
d3drm_device3_AddRef,
d3drm_device3_Release,
d3drm_device3_Clone,
d3drm_device3_AddDestroyCallback,
d3drm_device3_DeleteDestroyCallback,
d3drm_device3_SetAppData,
d3drm_device3_GetAppData,
d3drm_device3_SetName,
d3drm_device3_GetName,
d3drm_device3_GetClassName,
d3drm_device3_Init,
d3drm_device3_InitFromD3D,
d3drm_device3_InitFromClipper,
d3drm_device3_Update,
d3drm_device3_AddUpdateCallback,
d3drm_device3_DeleteUpdateCallback,
d3drm_device3_SetBufferCount,
d3drm_device3_GetBufferCount,
d3drm_device3_SetDither,
d3drm_device3_SetShades,
d3drm_device3_SetQuality,
d3drm_device3_SetTextureQuality,
d3drm_device3_GetViewports,
d3drm_device3_GetDither,
d3drm_device3_GetShades,
d3drm_device3_GetHeight,
d3drm_device3_GetWidth,
d3drm_device3_GetTrianglesDrawn,
d3drm_device3_GetWireframeOptions,
d3drm_device3_GetQuality,
d3drm_device3_GetColorModel,
d3drm_device3_GetTextureQuality,
d3drm_device3_GetDirect3DDevice,
d3drm_device3_InitFromD3D2,
d3drm_device3_InitFromSurface,
d3drm_device3_SetRenderMode,
d3drm_device3_GetRenderMode,
d3drm_device3_GetDirect3DDevice2,
d3drm_device3_FindPreferredTextureFormat,
d3drm_device3_RenderStateChange,
d3drm_device3_LightStateChange,
d3drm_device3_GetStateChangeOptions,
d3drm_device3_SetStateChangeOptions,
};
static HRESULT WINAPI d3drm_device_win_QueryInterface(IDirect3DRMWinDevice *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3drm_device3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static ULONG WINAPI d3drm_device_win_AddRef(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device_win_Release(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_Release(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device_win_Clone(IDirect3DRMWinDevice *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, outer %p, iid %s, out %p\n", iface, outer, debugstr_guid(iid), out);
return IDirect3DRMDevice3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device_win_AddDestroyCallback(IDirect3DRMWinDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device_win_DeleteDestroyCallback(IDirect3DRMWinDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device_win_SetAppData(IDirect3DRMWinDevice *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, data %#x.\n", iface, data);
return IDirect3DRMDevice3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static DWORD WINAPI d3drm_device_win_GetAppData(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMDevice3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device_win_SetName(IDirect3DRMWinDevice *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return IDirect3DRMDevice3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device_win_GetName(IDirect3DRMWinDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, size %p, name %p stub!\n", iface, size, name);
return IDirect3DRMDevice3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device_win_GetClassName(IDirect3DRMWinDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMDevice3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device_win_HandlePaint(IDirect3DRMWinDevice *iface, HDC dc)
{
FIXME("iface %p, dc %p stub!\n", iface, dc);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device_win_HandleActivate(IDirect3DRMWinDevice *iface, WORD wparam)
{
FIXME("iface %p, wparam %#x stub!\n", iface, wparam);
return D3DRM_OK;
}
static const struct IDirect3DRMWinDeviceVtbl d3drm_device_win_vtbl =
{
d3drm_device_win_QueryInterface,
d3drm_device_win_AddRef,
d3drm_device_win_Release,
d3drm_device_win_Clone,
d3drm_device_win_AddDestroyCallback,
d3drm_device_win_DeleteDestroyCallback,
d3drm_device_win_SetAppData,
d3drm_device_win_GetAppData,
d3drm_device_win_SetName,
d3drm_device_win_GetName,
d3drm_device_win_GetClassName,
d3drm_device_win_HandlePaint,
d3drm_device_win_HandleActivate,
};
HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown **out)
{
struct d3drm_device *object;
HRESULT hr;
TRACE("riid %s, out %p.\n", debugstr_guid(riid), out);
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMDevice_iface.lpVtbl = &d3drm_device1_vtbl;
object->IDirect3DRMDevice2_iface.lpVtbl = &d3drm_device2_vtbl;
object->IDirect3DRMDevice3_iface.lpVtbl = &d3drm_device3_vtbl;
object->IDirect3DRMWinDevice_iface.lpVtbl = &d3drm_device_win_vtbl;
object->ref = 1;
hr = IDirect3DRMDevice_QueryInterface(&object->IDirect3DRMDevice3_iface, riid, (void **)out);
IDirect3DRMDevice3_Release(&object->IDirect3DRMDevice3_iface);
return hr;
}