.. |
Makefile.in
|
…
|
|
adapter_gl.c
|
wined3d: Separate the "ops" member of struct wined3d_cs to a new wined3d_device_context structure.
|
2021-03-05 17:56:13 +01:00 |
adapter_vk.c
|
wined3d: Separate the "ops" member of struct wined3d_cs to a new wined3d_device_context structure.
|
2021-03-05 17:56:13 +01:00 |
arb_program_shader.c
|
…
|
|
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
context.c
|
…
|
|
context_gl.c
|
…
|
|
context_vk.c
|
wined3d: Check for stencil reference change in vulkan backend.
|
2021-02-03 21:01:29 +01:00 |
cs.c
|
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_blend_state().
|
2021-03-10 18:43:37 +01:00 |
device.c
|
wined3d: Introduce wined3d_device_context_set_blend_state().
|
2021-03-10 18:43:40 +01:00 |
directx.c
|
wined3d: Support WINED3D_RTYPE_BUFFER in wined3d_check_device_format().
|
2021-02-12 16:10:46 +01:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Correctly handle modifiers on instructions with multiple destination registers.
|
2021-03-09 11:59:20 +01:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
query.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
resource.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
sampler.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
shader.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
shader_spirv.c
|
…
|
|
state.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
stateblock.c
|
wined3d: Introduce public API to set a wined3d_state object on a device.
|
2021-02-23 22:30:31 +01:00 |
surface.c
|
…
|
|
swapchain.c
|
wined3d: Do not fail swapchain creation in wined3d_swapchain_vk_init() if a Vulkan swapchain could not be created.
|
2021-02-22 09:10:18 +01:00 |
texture.c
|
wined3d: Move the "state" field from struct wined3d_device to struct wined3d_device_context.
|
2021-03-05 17:56:22 +01:00 |
utils.c
|
wined3d: Disable WINED3DFMT_NULL on backbuffer ORM.
|
2021-03-09 11:59:25 +01:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
view.c
|
wined3d: Add some TRACEs to command stream callbacks.
|
2021-02-11 18:31:23 +01:00 |
wined3d.spec
|
wined3d: Introduce wined3d_device_context_set_blend_state().
|
2021-03-10 18:43:40 +01:00 |
wined3d_gl.h
|
…
|
|
wined3d_main.c
|
wined3d: Support multiple outputs.
|
2021-01-26 17:53:54 +01:00 |
wined3d_private.h
|
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_blend_state().
|
2021-03-10 18:43:37 +01:00 |
wined3d_vk.h
|
…
|
|