Sweden-Number/dlls/d3d9/surface.c

221 lines
8.4 KiB
C

/*
* IDirect3DSurface9 implementation
*
* Copyright 2002-2005 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
/* IDirect3DSurface9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
IUnknown_AddRef(iface);
*ppobj = This;
return D3D_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
return ref;
}
ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
if (ref == 0) {
IWineD3DSurface_Release(This->wineD3DSurface);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
}
HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
}
HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
}
HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
}
DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_SetPriority(This->wineD3DSurface, PriorityNew);
}
DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_GetPriority(This->wineD3DSurface);
}
void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
IWineD3DSurface_PreLoad(This->wineD3DSurface);
return ;
}
D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_GetType(This->wineD3DSurface);
}
/* IDirect3DSurface9 Interface follow: */
HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
IWineD3DBase *wineD3DContainer = NULL;
IUnknown *wineD3DContainerParent = NULL;
HRESULT res;
TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
if (!ppContainer) {
ERR("Called without a valid ppContainer\n");
}
/* Get the WineD3D container. */
res = IWineD3DSurface_GetContainer(This->wineD3DSurface, &IID_IWineD3DBase, (void **)&wineD3DContainer);
if (res != D3D_OK) return res;
if (!wineD3DContainer) {
ERR("IWineD3DSurface_GetContainer should never return NULL\n");
}
/* Get the parent */
IWineD3DBase_GetParent(wineD3DContainer, &wineD3DContainerParent);
IUnknown_Release(wineD3DContainer);
if (!wineD3DContainerParent) {
ERR("IWineD3DBase_GetParent should never return NULL\n");
}
/* Now, query the interface of the parent for the riid */
res = IUnknown_QueryInterface(wineD3DContainerParent, riid, ppContainer);
IUnknown_Release(wineD3DContainerParent);
TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
return res;
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
WINED3DSURFACE_DESC wined3ddesc;
UINT tmpInt = -1;
TRACE("(%p) Relay\n", This);
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
wined3ddesc.Type = &pDesc->Type;
wined3ddesc.Usage = &pDesc->Usage;
wined3ddesc.Pool = &pDesc->Pool;
wined3ddesc.Size = &tmpInt;
wined3ddesc.MultiSampleType = &pDesc->MultiSampleType;
wined3ddesc.MultiSampleQuality = &pDesc->MultiSampleQuality;
wined3ddesc.Width = &pDesc->Width;
wined3ddesc.Height = &pDesc->Height;
return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
}
HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %ld\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
return IWineD3DSurface_LockRect(This->wineD3DSurface, pLockedRect, pRect, Flags);
}
HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
}
HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_GetDC(This->wineD3DSurface, phdc);
}
HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
return IWineD3DSurface_ReleaseDC(This->wineD3DSurface, hdc);
}
const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
{
/* IUnknown */
IDirect3DSurface9Impl_QueryInterface,
IDirect3DSurface9Impl_AddRef,
IDirect3DSurface9Impl_Release,
/* IDirect3DResource9 */
IDirect3DSurface9Impl_GetDevice,
IDirect3DSurface9Impl_SetPrivateData,
IDirect3DSurface9Impl_GetPrivateData,
IDirect3DSurface9Impl_FreePrivateData,
IDirect3DSurface9Impl_SetPriority,
IDirect3DSurface9Impl_GetPriority,
IDirect3DSurface9Impl_PreLoad,
IDirect3DSurface9Impl_GetType,
/* IDirect3DSurface9 */
IDirect3DSurface9Impl_GetContainer,
IDirect3DSurface9Impl_GetDesc,
IDirect3DSurface9Impl_LockRect,
IDirect3DSurface9Impl_UnlockRect,
IDirect3DSurface9Impl_GetDC,
IDirect3DSurface9Impl_ReleaseDC
};