Sweden-Number/dlls/d2d1
Henri Verbeet df63a7f890 d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers().
This fixes a failure in the d2d1 tests when run with warn+heap.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-04 11:11:27 +01:00
..
tests d2d1/tests: Change scale factors in test_bitmap_brush(). 2016-12-19 11:06:08 +01:00
Makefile.in
bitmap.c
bitmap_render_target.c
brush.c d2d1: Fix GetGradientStops() when asked for more stops than collection has. 2016-11-25 19:48:52 +01:00
d2d1.spec
d2d1_private.h d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init(). 2016-12-08 16:07:05 +01:00
dc_render_target.c
factory.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
geometry.c d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers(). 2017-01-04 11:11:27 +01:00
hwnd_render_target.c
mesh.c
render_target.c d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init(). 2016-12-08 16:07:05 +01:00
state_block.c
stroke.c d2d1: Implement retrieving dash pattern data for stroke styles. 2016-11-24 14:31:15 +01:00
version.rc
wic_render_target.c