Sweden-Number/dlls/dmusic/dmusic_synth.c

422 lines
12 KiB
C

/* IDirectMusicSynth Implementation
* IDirectMusicSynth8 Implementation
* IDirectMusicSynthSink Implementation
*
* Copyright (C) 2003 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "wingdi.h"
#include "wine/debug.h"
#include "dmusic_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
/* IDirectMusicSynth8 IUnknown parts follow: */
HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirectMusicSynth) ||
IsEqualGUID(riid, &IID_IDirectMusicSynth8))
{
IDirectMusicSynth8Impl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicSynth Interface parts follow: */
HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pPortParams);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p): stub\n", This);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld): stub\n", This, dwGroups);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, FIXME, %p, %ld): stub\n", This/*, rt*/, pbBuffer, cbBuffer);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pStats);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pCaps);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, ppClock);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %d): stub\n", This, fEnable);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pSynthSink);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %ld, FIXME): stub\n", This, pBuffer, dwLength/*, llPosition*/);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pdwAppend);
return S_OK;
}
/* IDirectMusicSynth8 Interface parts follow: */
HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, FIXME, %ld, %ld, %ld, %ld, %li, %li, FIXME, FIXME, FIXME): stub\n", This/*, rt*/, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume/*, stVoiceStart, stLoopStart, stLoopEnd*/);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, FIXME, %ld): stub\n", This/*, rt*/, dwVoiceId);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[])
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags);
return S_OK;
}
HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses);
return S_OK;
}
ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicSynth8Impl_QueryInterface,
IDirectMusicSynth8Impl_AddRef,
IDirectMusicSynth8Impl_Release,
IDirectMusicSynth8Impl_Open,
IDirectMusicSynth8Impl_Close,
IDirectMusicSynth8Impl_SetNumChannelGroups,
IDirectMusicSynth8Impl_Download,
IDirectMusicSynth8Impl_Unload,
IDirectMusicSynth8Impl_PlayBuffer,
IDirectMusicSynth8Impl_GetRunningStats,
IDirectMusicSynth8Impl_GetPortCaps,
IDirectMusicSynth8Impl_SetMasterClock,
IDirectMusicSynth8Impl_GetLatencyClock,
IDirectMusicSynth8Impl_Activate,
IDirectMusicSynth8Impl_SetSynthSink,
IDirectMusicSynth8Impl_Render,
IDirectMusicSynth8Impl_SetChannelPriority,
IDirectMusicSynth8Impl_GetChannelPriority,
IDirectMusicSynth8Impl_GetFormat,
IDirectMusicSynth8Impl_GetAppend,
IDirectMusicSynth8Impl_PlayVoice,
IDirectMusicSynth8Impl_StopVoice,
IDirectMusicSynth8Impl_GetVoiceState,
IDirectMusicSynth8Impl_Refresh,
IDirectMusicSynth8Impl_AssignChannelToBuses
};
/* IDirectMusicSynthSink IUnknown parts follow: */
HRESULT WINAPI IDirectMusicSynthSinkImpl_QueryInterface (LPDIRECTMUSICSYNTHSINK iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirectMusicSynthSink))
{
IDirectMusicSynthSinkImpl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicSynthSinkImpl_AddRef (LPDIRECTMUSICSYNTHSINK iface)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicSynthSinkImpl_Release (LPDIRECTMUSICSYNTHSINK iface)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicSynth Interface follow: */
HRESULT WINAPI IDirectMusicSinkSynthImpl_Init (LPDIRECTMUSICSYNTHSINK iface, IDirectMusicSynth* pSynth)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %p): stub\n", This, pSynth);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_SetMasterClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock* pClock)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_GetLatencyClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock** ppClock)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %p): stub\n", This, ppClock);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_Activate (LPDIRECTMUSICSYNTHSINK iface, BOOL fEnable)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %d): stub\n", This, fEnable);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_SampleToRefTime (LPDIRECTMUSICSYNTHSINK iface, LONGLONG llSampleTime, REFERENCE_TIME* prfTime)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, FIXME, %p): stub\n", This/*, llSampleTime*/, prfTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_RefTimeToSample (LPDIRECTMUSICSYNTHSINK iface, REFERENCE_TIME rfTime, LONGLONG* pllSampleTime)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, FIXME, %p): stub\n", This/*, rfTime*/, pllSampleTime );
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_SetDirectSound (LPDIRECTMUSICSYNTHSINK iface, LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %p, %p): stub\n", This, pDirectSound, pDirectSoundBuffer);
return S_OK;
}
HRESULT WINAPI IDirectMusicSinkSynthImpl_GetDesiredBufferSize (LPDIRECTMUSICSYNTHSINK iface, LPDWORD pdwBufferSizeInSamples)
{
ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
FIXME("(%p, %p): stub\n", This, pdwBufferSizeInSamples);
return S_OK;
}
ICOM_VTABLE(IDirectMusicSynthSink) DirectMusicSynthSink_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicSynthSinkImpl_QueryInterface,
IDirectMusicSynthSinkImpl_AddRef,
IDirectMusicSynthSinkImpl_Release,
IDirectMusicSinkSynthImpl_Init,
IDirectMusicSinkSynthImpl_SetMasterClock,
IDirectMusicSinkSynthImpl_GetLatencyClock,
IDirectMusicSinkSynthImpl_Activate,
IDirectMusicSinkSynthImpl_SampleToRefTime,
IDirectMusicSinkSynthImpl_RefTimeToSample,
IDirectMusicSinkSynthImpl_SetDirectSound,
IDirectMusicSinkSynthImpl_GetDesiredBufferSize
};