133 lines
3.7 KiB
C
133 lines
3.7 KiB
C
#ifndef __WINE_OBJBASE_H
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#define __WINE_OBJBASE_H
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#include "wine/obj_base.h"
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/* the following depend only on obj_base.h */
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#include "wine/obj_misc.h"
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#include "wine/obj_channel.h"
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#include "wine/obj_clientserver.h"
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#include "wine/obj_storage.h"
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/* the following depend on obj_storage.h */
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#include "wine/obj_marshal.h"
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#include "wine/obj_moniker.h"
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#include "wine/obj_propertystorage.h"
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/* the following depend on obj_moniker.h */
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#include "wine/obj_dataobject.h"
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#include "wine/obj_dragdrop.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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#define EXTERN_C extern "C"
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#else
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#define EXTERN_C extern
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#endif
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#define STDMETHODCALLTYPE __stdcall
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#define STDMETHODVCALLTYPE __cdecl
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#define STDAPICALLTYPE __stdcall
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#define STDAPIVCALLTYPE __cdecl
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#define STDAPI EXTERN_C HRESULT STDAPICALLTYPE
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#define STDAPI_(type) EXTERN_C type STDAPICALLTYPE
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#define STDMETHODIMP HRESULT STDMETHODCALLTYPE
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#define STDMETHODIMP_(type) type STDMETHODCALLTYPE
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#define STDAPIV EXTERN_C HRESULT STDAPIVCALLTYPE
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#define STDAPIV_(type) EXTERN_C type STDAPIVCALLTYPE
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#define STDMETHODIMPV HRESULT STDMETHODVCALLTYPE
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#define STDMETHODIMPV_(type) type STDMETHODVCALLTYPE
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#define WINOLEAPI STDAPI
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#define WINOLEAPI_(type) STDAPI_(type)
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#define BEGIN_INTERFACE
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#define END_INTERFACE
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#ifdef __LIBMFC__
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/* All of these will eventually need to go once headers in win_include are wynified. */
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/* These macros are msdev's way of defining COM objects. */
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#if defined(__cplusplus) && !defined(CINTERFACE)
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#define interface struct
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#define STDMETHOD(method) virtual HRESULT STDMETHODCALLTYPE method
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#define STDMETHOD_(type,method) virtual type STDMETHODCALLTYPE method
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#define PURE = 0
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#define THIS_
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#define THIS void
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#define DECLARE_INTERFACE(iface) interface iface
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#define DECLARE_INTERFACE_(iface, baseiface) interface iface : public baseiface
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#if !defined(BEGIN_INTERFACE)
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#if defined(_MPPC_) && \
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( (defined(_MSC_VER) || defined(__SC__) || defined(__MWERKS__)) && \
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!defined(NO_NULL_VTABLE_ENTRY) )
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#define BEGIN_INTERFACE virtual void a() {}
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#define END_INTERFACE
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#else
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#define BEGIN_INTERFACE
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#define END_INTERFACE
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#endif
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#endif
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#else
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#define interface struct
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#define STDMETHOD(method) HRESULT (STDMETHODCALLTYPE * method)
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#define STDMETHOD_(type,method) type (STDMETHODCALLTYPE * method)
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#if !defined(BEGIN_INTERFACE)
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#if defined(_MPPC_)
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#define BEGIN_INTERFACE void *b;
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#define END_INTERFACE
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#else
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#define BEGIN_INTERFACE
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#define END_INTERFACE
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#endif
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#endif
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#define PURE
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#define THIS_ INTERFACE FAR* This,
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#define THIS INTERFACE FAR* This
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#ifdef CONST_VTABLE
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#undef CONST_VTBL
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#define CONST_VTBL const
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#define DECLARE_INTERFACE(iface) typedef interface iface { \
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const struct iface##Vtbl FAR* lpVtbl; \
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} iface; \
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typedef const struct iface##Vtbl iface##Vtbl; \
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const struct iface##Vtbl
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#else
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#undef CONST_VTBL
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#define CONST_VTBL
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#define DECLARE_INTERFACE(iface) typedef interface iface { \
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struct iface##Vtbl FAR* lpVtbl; \
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} iface; \
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typedef struct iface##Vtbl iface##Vtbl; \
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struct iface##Vtbl
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#endif
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#define DECLARE_INTERFACE_(iface, baseiface) DECLARE_INTERFACE(iface)
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#endif
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/* end MsDev's style, all of that must eventually go! */
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#endif /* __LIBMFC__ */
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#ifdef __cplusplus
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}; /* extern "C" { */
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#endif
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#endif /* __WINE_OBJBASE_H */
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