40 lines
1.3 KiB
C
40 lines
1.3 KiB
C
/*
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* Copyright 2016 Aric Stewart
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <windef.h>
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#include <winbase.h>
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#include <winternl.h>
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#include <ddk/wdm.h>
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#include <ddk/hidclass.h>
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#include <hidusage.h>
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#include "unixlib.h"
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struct unix_device *get_unix_device(DEVICE_OBJECT *device) DECLSPEC_HIDDEN;
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/* HID Plug and Play Bus */
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DEVICE_OBJECT *bus_find_hid_device(const WCHAR *bus_id, void *platform_dev) DECLSPEC_HIDDEN;
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void process_hid_report(DEVICE_OBJECT *device, BYTE *report, DWORD length) DECLSPEC_HIDDEN;
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/* General Bus Functions */
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BOOL is_xbox_gamepad(WORD vid, WORD pid) DECLSPEC_HIDDEN;
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extern HANDLE driver_key DECLSPEC_HIDDEN;
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