Sweden-Number/programs/cmdlgtst/cmdlgtst.c

946 lines
25 KiB
C

/*
* Copyright (c) 1999-2000 Eric Williams.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* One might call this a Commdlg test jig. Its sole function in life
* is to call the Commdlg Common Dialogs. The results of a call to
* File Open or File Save are printed in the upper left corner;
* Font adjusts the font of the printout, and Color adjusts the color
* of the background.
*/
/*
* Ideally it would also do event logging and be a bit less stupid
* about displaying the results of the various requesters. But hey,
* it's only a first step. :-)
*/
#include <windows.h>
#include <commdlg.h>
#include <stdio.h>
#include <string.h>
#include "cmdlgtst.h"
/*
* This structure is to set up flag / control associations for the custom
* requesters. The ft_id is the id for the control (usually generated
* by the system) and the ft_bit is the flag bit which goes into the
* settings longword for the various Commdlg structures. It is assumed
* that all flags fit in an unsigned long and that all bits are in fact
* one bit.
*/
/*
* The array of entries is terminated by {IDOK, 0}; the assumption is that
* IDOK would never be associated with a dialogbox control (since it's
* usually the ID of the OK button}.
*/
struct FlagTableEntry {
int ft_id;
unsigned long ft_bit;
};
#define EXPORT
static char menuName[] = "CmdlgtstMenu";
static char className[] = "CmdlgtstClass";
static char windowName[] = "Cmdlgtst Window";
/*
* global hInstance variable. This makes the code non-threadable,
* but wotthehell; this is Win32 anyway! (Though it does work
* under Win16, if one doesn't run more than one copy at a time.)
*/
static HINSTANCE g_hInstance;
/*
* global CommDlg data structures for modals. These are placed here
* so that the custom dialog boxes can get at them.
*/
static PRINTDLG pd;
static COLORREF cc_cr[16];
static CHOOSECOLOR cc;
static LOGFONT cf_lf;
static CHOOSEFONT cf;
static char ofn_filepat[] = "All Files (*.*)\0*.*\0Only Text Files (*.txt)\0*.txt\0";
static char ofn_result[1024];
static char ofn_titleresult[128];
static OPENFILENAME ofn;
/* Stuff for find and replace. These are modeless, so I have to put them here. */
static HWND findDialogBox = 0;
static UINT findMessageId = 0;
static FINDREPLACE frS;
static char fromstring[1024], tostring[1024];
/* Stuff for the drawing of the window(s). I put them here for convenience. */
static COLORREF fgColor = RGB(0, 0, 0); /* not settable */
static COLORREF bgColor = RGB(255, 255, 255); /* COLOR dialog */
static COLORREF txtColor = RGB(0, 0, 0); /* settable if one enables CF_EFFECTS */
/* Utility routines. */
void nyi(HWND hWnd)
{
/* "Hi there! I'm not yet implemented!" */
MessageBox(hWnd, "Not yet implemented!", "NYI", MB_ICONEXCLAMATION | MB_OK);
}
UINT CALLBACK dummyfnHook(HWND hWnd, UINT msg, UINT wParam, UINT lParam)
{
/*
* If the user specifies something that needs an awfully stupid hook function,
* this is the one to use. It's a no-op, and says "I didn't do anything."
*/
(void) hWnd;
(void) msg;
(void) wParam;
(void) lParam;
printf("dummyfnhook\n"); /* visible under Wine, but Windows probably won't see it! */
return 0;
}
/*
* Initialization code. This code simply shoves in predefined
* data into the COMMDLG data structures; in the future, I might use
* a series of loadable resources, or static initializers; of course,
* if Microsoft decides to change the field ordering, I'd be screwed.
*/
void mwi_Print(HWND hWnd)
{
pd.lStructSize = sizeof(PRINTDLG);
pd.hwndOwner = hWnd;
pd.hDevMode = 0;
pd.hDevNames = 0;
pd.hDC = 0;
pd.Flags = 0;
pd.nMinPage = 1;
pd.nMaxPage = 100;
pd.hInstance = g_hInstance;
pd.lCustData = 0;
pd.lpfnPrintHook = 0;
pd.lpfnSetupHook = 0;
pd.lpPrintTemplateName = 0;
pd.lpSetupTemplateName = 0;
pd.hPrintTemplate = 0;
pd.hSetupTemplate = 0;
}
void mwi_Color(HWND hWnd)
{
int i;
/* there's probably an init call for this, somewhere. */
for(i=0;i<16;i++)
cc_cr[i] = RGB(0,0,0);
cc.lStructSize = sizeof(CHOOSECOLOR);
cc.hwndOwner = hWnd;
cc.hInstance = (HWND)g_hInstance; /* Should be an HINSTANCE but MS made a typo */
cc.rgbResult = RGB(0,0,0);
cc.lpCustColors = cc_cr;
cc.Flags = 0;
cc.lCustData = 0;
cc.lpfnHook = 0;
cc.lpTemplateName = 0;
}
void mwi_Font(HWND hWnd)
{
cf.lStructSize = sizeof(CHOOSEFONT);
cf.hwndOwner = hWnd;
cf.hDC = 0;
cf.lpLogFont = &cf_lf;
cf.Flags = CF_SCREENFONTS; /* something's needed for display; otherwise it craps out with an error */
cf.rgbColors = RGB(0,0,0); /* what is *this* doing here?? */
cf.lCustData = 0;
cf.lpfnHook = 0;
cf.lpTemplateName = 0;
cf.hInstance = g_hInstance;
cf.lpszStyle = 0;
cf.nFontType = 0;
cf.nSizeMin = 8;
cf.nSizeMax = 72;
cf_lf.lfHeight = -18; /* this can be positive or negative, but negative is usually used. */
}
void mwi_File(HWND hWnd)
{
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = hWnd;
ofn.hInstance = g_hInstance;
ofn.lpstrFilter = (LPSTR) ofn_filepat;
ofn.lpstrCustomFilter = 0;
ofn.nMaxCustFilter = 0;
ofn.nFilterIndex = 0;
ofn.lpstrFile = ofn_result;
ofn.nMaxFile = sizeof(ofn_result);
ofn.lpstrFileTitle = ofn_titleresult;
ofn.nMaxFileTitle = sizeof(ofn_titleresult);
ofn.lpstrInitialDir = 0;
ofn.lpstrTitle = "Open File";
ofn.Flags = 0;
ofn.nFileOffset = 0;
ofn.nFileExtension = 0;
ofn.lpstrDefExt = "*";
ofn.lCustData = 0;
ofn.lpfnHook = 0;
ofn.lpTemplateName = 0;
ofn_result[0] = '\0';
}
void mwi_FindReplace(HWND hWnd)
{
frS.lStructSize = sizeof(FINDREPLACE);
frS.hwndOwner = hWnd;
frS.hInstance = g_hInstance;
frS.Flags = FR_DOWN;
frS.lpstrFindWhat = fromstring;
frS.lpstrReplaceWith = tostring;
frS.wFindWhatLen = sizeof(fromstring);
frS.wReplaceWithLen = sizeof(tostring);
frS.lCustData = 0;
frS.lpfnHook = 0;
frS.lpTemplateName = 0;
fromstring[0] = '\0';
tostring[0] = '\0';
findMessageId = RegisterWindowMessage(FINDMSGSTRING);
}
void mwi_InitAll(HWND hWnd)
{
mwi_Print(hWnd);
mwi_Font(hWnd);
mwi_Color(hWnd);
mwi_File(hWnd);
mwi_FindReplace(hWnd);
}
/*
* Various configurations for the window. Ideally, this
* would be stored with the window itself, but then, this
* isn't the brightest of apps. Wouldn't be hard to set up,
* though -- one of the neater functions of Windows, but if
* someone decides to load the windows themselves from resources,
* there might be a problem.
*/
void paintMainWindow(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
RECT rect;
HPEN pen;
HFONT font;
HBRUSH brush;
(void) iMessage;
(void) wParam;
(void) lParam;
/* Commence painting! */
BeginPaint(hWnd, &ps);
GetClientRect(hWnd, (LPRECT) &rect);
pen = (HPEN) SelectObject(ps.hdc, CreatePen(0, 0, fgColor));
brush = (HBRUSH) SelectObject(ps.hdc, CreateSolidBrush(bgColor));
font = (HFONT) SelectObject(ps.hdc, CreateFontIndirect(&cf_lf));
/*
* Ideally, we'd only need to draw the exposed bit.
* But something in BeginPaint is screwing up the rectangle.
* Either that, or Windows is drawing it wrong. AARGH!
* Rectangle(ps.hdc, ps.rcPaint.left, ps.rcPaint.top, ps.rcPaint.right, ps.rcPaint.bottom);
*/
Rectangle(ps.hdc, rect.left, rect.top, rect.right, rect.bottom);
/* now draw a couple of lines, just for giggles. */
MoveToEx(ps.hdc, rect.left, rect.top, (POINT *) 0);
LineTo(ps.hdc, rect.right, rect.bottom);
MoveToEx(ps.hdc, rect.left, rect.bottom, (POINT *) 0);
LineTo(ps.hdc, rect.right, rect.top);
/* draw some text */
SetTextAlign(ps.hdc, TA_CENTER|TA_BASELINE);
SetTextColor(ps.hdc, txtColor);
TextOut(ps.hdc, (rect.left+rect.right)/2, (rect.top+rect.bottom)/2, "Common Dialog Test Page", 23);
SetTextAlign(ps.hdc, TA_LEFT|TA_TOP);
TextOut(ps.hdc, rect.left+10, rect.top+10, ofn_result, strlen(ofn_result));
TextOut(ps.hdc, rect.left+10, rect.top-cf_lf.lfHeight+10, ofn_titleresult, strlen(ofn_titleresult));
/*
* set the HDC back to the old pen and brush,
* and delete the newly created objects.
*/
pen = (HPEN) SelectObject(ps.hdc, pen);
DeleteObject(pen);
brush = (HBRUSH) SelectObject(ps.hdc, brush);
DeleteObject(brush);
font = (HFONT) SelectObject(ps.hdc, font);
DeleteObject(font);
EndPaint(hWnd, &ps);
}
/*
* This function simply returns an error indication. Naturally,
* I do not (yet) see an elegant method by which one can convert
* the CDERR_xxx return values into something resembling usable text;
* consult cderr.h to see what was returned.
*/
void mw_checkError(HWND hWnd, BOOL explicitcancel)
{
DWORD errval = CommDlgExtendedError();
if(errval) {
char errbuf[80];
sprintf(errbuf, "CommDlgExtendedError(): error code %ld (0x%lx)", errval, errval);
MessageBox(hWnd, errbuf, "Error", MB_ICONEXCLAMATION | MB_OK);
}
else {
if(explicitcancel) MessageBox(hWnd, "Nope, user canceled it.", "No", MB_OK);
}
}
/*
* The actual dialog function calls. These merely wrap the Commdlg
* calls, and do something (not so) intelligent with the result.
* Ideally, the main window would refresh and take into account the
* various values specified in the dialog.
*/
void mw_ColorSetup(HWND hWnd)
{
if(ChooseColor(&cc)) {
RECT rect;
GetClientRect(hWnd, (LPRECT) &rect);
InvalidateRect(hWnd, (LPRECT) &rect, FALSE);
bgColor = cc.rgbResult;
}
else mw_checkError(hWnd, FALSE);
}
void mw_FontSetup(HWND hWnd)
{
if(ChooseFont(&cf)) {
RECT rect;
GetClientRect(hWnd, (LPRECT) &rect);
InvalidateRect(hWnd, (LPRECT) &rect, FALSE);
txtColor = cf.rgbColors;
}
else mw_checkError(hWnd, FALSE);
}
void mw_FindSetup(HWND hWnd)
{
if(findDialogBox == 0) {
findDialogBox = FindText(&frS);
if(findDialogBox==0) mw_checkError(hWnd,TRUE);
}
}
void mw_ReplaceSetup(HWND hWnd)
{
if(findDialogBox == 0) {
findDialogBox = ReplaceText(&frS);
if(findDialogBox==0) mw_checkError(hWnd,TRUE);
}
}
void mw_OpenSetup(HWND hWnd)
{
if(GetOpenFileName(&ofn)) {
RECT rect;
GetClientRect(hWnd, (LPRECT) &rect);
InvalidateRect(hWnd, (LPRECT) &rect, FALSE);
}
else mw_checkError(hWnd,FALSE);
}
void mw_SaveSetup(HWND hWnd)
{
if(GetSaveFileName(&ofn)) {
RECT rect;
GetClientRect(hWnd, (LPRECT) &rect);
InvalidateRect(hWnd, (LPRECT) &rect, FALSE);
}
else mw_checkError(hWnd,FALSE);
}
/*
* Can't find documentation in Borland for this one. Does it
* exist at all, or is it merely a subdialog of Print?
*/
void mw_PSetupSetup(HWND hWnd)
{
nyi(hWnd);
}
void mw_PrintSetup(HWND hWnd)
{
if(PrintDlg(&pd)) {
/*
* the following are suggested in the Borland documentation,
* but aren't that useful until WinE starts to actually
* function with respect to printing.
*/
#if 0
Escape(tmp.hDC, STARTDOC, 8, "Test-Doc", NULL);
#endif
/* Print text and rectangle */
#if 0
TextOut(tmp.hDC, 50, 50, "Common Dialog Test Page", 23);
Rectangle(tmp.hDC, 50, 90, 625, 105);
Escape(tmp.hDC, NEWFRAME, 0, NULL, NULL);
Escape(tmp.hDC, ENDDOC, 0, NULL, NULL);
DeleteDC(tmp.hDC);
#endif
if (pd.hDevMode != 0)
GlobalFree(pd.hDevMode);
if (pd.hDevNames != 0)
GlobalFree(pd.hDevNames);
pd.hDevMode = 0;
pd.hDevNames = 0;
MessageBox(hWnd, "Success.", "Yes", MB_OK);
}
else mw_checkError(hWnd,TRUE);
}
/*
* Some support functions for the custom dialog box handlers.
* In particular, we have to set things properly, and get the flags back.
*/
void mwcd_SetFlags(HWND hWnd, struct FlagTableEntry *table, unsigned long flags)
{
int i;
for(i=0; table[i].ft_id != IDOK; i++)
{
CheckDlgButton(hWnd, table[i].ft_id,(table[i].ft_bit & flags) ? 1 : 0);
}
}
unsigned long mwcd_GetFlags(HWND hWnd, struct FlagTableEntry * table)
{
int i;
unsigned long l = 0;
for(i=0; table[i].ft_id != IDOK; i++)
{
if(IsDlgButtonChecked(hWnd, table[i].ft_id) == 1)
l |= table[i].ft_bit;
}
return l;
}
/*
* These functions are the custom dialog box handlers.
* The division of labor may be a tad peculiar; in particular,
* the flag tables should probably be in the main functions,
* not the handlers. I'll fix that later; this works as of right now.
*/
BOOL mwcd_Setup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam,
struct FlagTableEntry * table, unsigned long * flags)
{
(void) lParam;
switch(uMsg)
{
case WM_INITDIALOG:
/* Set the controls properly. */
mwcd_SetFlags(hWnd, table, *flags);
return TRUE; /* I would return FALSE if I explicitly called SetFocus(). */
/* As usual, Windows is weird. */
case WM_COMMAND:
switch(wParam) {
case IDOK:
*flags = mwcd_GetFlags(hWnd, table);
EndDialog(hWnd,1);
break;
case IDCANCEL:
EndDialog(hWnd,0);
break;
case CM_R_HELP:
break; /* help? We don't need no steenkin help! */
default:
break; /* eat the message */
}
return TRUE;
default:
return FALSE; /* since I don't process this particular message */
}
}
BOOL CALLBACK mwcd_ColorSetup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static struct FlagTableEntry flagTable[] = {
{I_CC_RGBINIT, CC_RGBINIT},
{I_CC_SHOWHELP, CC_SHOWHELP},
{I_CC_PREVENTFULLOPEN, CC_PREVENTFULLOPEN},
{I_CC_FULLOPEN, CC_FULLOPEN},
{I_CC_ENABLETEMPLATEHANDLE, CC_ENABLETEMPLATEHANDLE},
{I_CC_ENABLETEMPLATE, CC_ENABLETEMPLATE},
{I_CC_ENABLEHOOK, CC_ENABLEHOOK},
{IDOK, 0},
};
return mwcd_Setup(hWnd, uMsg, wParam, lParam, flagTable, &cc.Flags);
}
BOOL CALLBACK mwcd_FontSetup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static struct FlagTableEntry flagTable[] = {
{I_CF_APPLY, CF_APPLY},
{I_CF_ANSIONLY, CF_ANSIONLY},
{I_CF_BOTH, CF_BOTH},
{I_CF_TTONLY, CF_TTONLY},
{I_CF_EFFECTS, CF_EFFECTS},
{I_CF_ENABLEHOOK, CF_ENABLEHOOK},
{I_CF_ENABLETEMPLATE, CF_ENABLETEMPLATE},
{I_CF_ENABLETEMPLATEHANDLE, CF_ENABLETEMPLATEHANDLE},
{I_CF_FIXEDPITCHONLY, CF_FIXEDPITCHONLY},
{I_CF_INITTOLOGFONTSTRUCT, CF_INITTOLOGFONTSTRUCT},
{I_CF_LIMITSIZE, CF_LIMITSIZE},
{I_CF_NOFACESEL, CF_NOFACESEL},
{I_CF_USESTYLE, CF_USESTYLE},
{I_CF_WYSIWYG, CF_WYSIWYG},
{I_CF_SHOWHELP, CF_SHOWHELP},
{I_CF_SCREENFONTS, CF_SCREENFONTS},
{I_CF_SCALABLEONLY, CF_SCALABLEONLY},
{I_CF_PRINTERFONTS, CF_PRINTERFONTS},
{I_CF_NOVECTORFONTS, CF_NOVECTORFONTS},
{I_CF_NOSTYLESEL, CF_NOSTYLESEL},
{I_CF_NOSIZESEL, CF_NOSIZESEL},
{I_CF_NOOEMFONTS, CF_NOOEMFONTS},
{IDOK, 0},
};
return mwcd_Setup(hWnd, uMsg, wParam, lParam, flagTable, &cf.Flags);
}
BOOL CALLBACK mwcd_FindSetup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static struct FlagTableEntry flagTable[] = {
{I_FR_DIALOGTERM, FR_DIALOGTERM},
{I_FR_DOWN, FR_DOWN},
{I_FR_ENABLEHOOK, FR_ENABLEHOOK},
{I_FR_ENABLETEMPLATE, FR_ENABLETEMPLATE},
{I_FR_ENABLETEMPLATEHANDLE, FR_ENABLETEMPLATEHANDLE},
{I_FR_FINDNEXT, FR_FINDNEXT},
{I_FR_HIDEMATCHCASE, FR_HIDEMATCHCASE},
{I_FR_HIDEWHOLEWORD, FR_HIDEWHOLEWORD},
{I_FR_HIDEUPDOWN, FR_HIDEUPDOWN},
{I_FR_MATCHCASE, FR_MATCHCASE},
{I_FR_NOMATCHCASE, FR_NOMATCHCASE},
{I_FR_NOUPDOWN, FR_NOUPDOWN},
{I_FR_NOWHOLEWORD, FR_NOWHOLEWORD},
{I_FR_REPLACE, FR_REPLACE},
{I_FR_REPLACEALL, FR_REPLACEALL},
{I_FR_SHOWHELP, FR_SHOWHELP},
{I_FR_WHOLEWORD, FR_WHOLEWORD},
{IDOK, 0},
};
return mwcd_Setup(hWnd, uMsg, wParam, lParam, flagTable, &frS.Flags);
}
BOOL CALLBACK mwcd_PrintSetup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static struct FlagTableEntry flagTable[] = {
{I_PD_ALLPAGES, PD_ALLPAGES},
{I_PD_COLLATE, PD_COLLATE},
{I_PD_DISABLEPRINTTOFILE, PD_DISABLEPRINTTOFILE},
{I_PD_ENABLEPRINTHOOK, PD_ENABLEPRINTHOOK},
{I_PD_ENABLEPRINTTEMPLATE, PD_ENABLEPRINTTEMPLATE},
{I_PD_ENABLEPRINTTEMPLATEHANDLE, PD_ENABLEPRINTTEMPLATEHANDLE},
{I_PD_ENABLESETUPHOOK, PD_ENABLESETUPHOOK},
{I_PD_ENABLESETUPTEMPLATE, PD_ENABLESETUPTEMPLATE},
{I_PD_ENABLESETUPTEMPLATEHANDLE, PD_ENABLESETUPTEMPLATEHANDLE},
{I_PD_HIDEPRINTTOFILE, PD_HIDEPRINTTOFILE},
{I_PD_NOPAGENUMS, PD_NOPAGENUMS},
{I_PD_NOSELECTION, PD_NOSELECTION},
{I_PD_NOWARNING, PD_NOWARNING},
{I_PD_PAGENUMS, PD_PAGENUMS},
{I_PD_PRINTSETUP, PD_PRINTSETUP},
{I_PD_PRINTTOFILE, PD_PRINTTOFILE},
{I_PD_RETURNDC, PD_RETURNDC},
{I_PD_RETURNDEFAULT, PD_RETURNDEFAULT},
{I_PD_RETURNIC, PD_RETURNIC},
{I_PD_SELECTION, PD_SELECTION},
{I_PD_SHOWHELP, PD_SHOWHELP},
{I_PD_USEDEVMODECOPIES, PD_USEDEVMODECOPIES},
{IDOK, 0},
};
return mwcd_Setup(hWnd, uMsg, wParam, lParam, flagTable, &pd.Flags);
}
BOOL CALLBACK mwcd_FileSetup(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static struct FlagTableEntry flagTable[] = {
{I_OFN_ALLOWMULTISELECT, OFN_ALLOWMULTISELECT},
{I_OFN_CREATEPROMPT, OFN_CREATEPROMPT},
{I_OFN_ENABLEHOOK, OFN_ENABLEHOOK},
{I_OFN_ENABLETEMPLATE, OFN_ENABLETEMPLATE},
{I_OFN_ENABLETEMPLATEHANDLE, OFN_ENABLETEMPLATEHANDLE},
{I_OFN_EXTENSIONDIFFERENT, OFN_EXTENSIONDIFFERENT},
{I_OFN_FILEMUSTEXIST, OFN_FILEMUSTEXIST},
{I_OFN_HIDEREADONLY, OFN_HIDEREADONLY},
{I_OFN_NOCHANGEDIR, OFN_NOCHANGEDIR},
{I_OFN_NOREADONLYRETURN, OFN_NOREADONLYRETURN},
{I_OFN_NOTESTFILECREATE, OFN_NOTESTFILECREATE},
{I_OFN_NOVALIDATE, OFN_NOVALIDATE},
{I_OFN_OVERWRITEPROMPT, OFN_OVERWRITEPROMPT},
{I_OFN_PATHMUSTEXIST, OFN_PATHMUSTEXIST},
{I_OFN_READONLY, OFN_READONLY},
{I_OFN_SHAREAWARE, OFN_SHAREAWARE},
{I_OFN_SHOWHELP, OFN_SHOWHELP},
{IDOK, 0},
};
return mwcd_Setup(hWnd, uMsg, wParam, lParam, flagTable, &ofn.Flags);
}
BOOL CALLBACK mwcd_About(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
(void) wParam;
(void) lParam;
switch(uMsg) {
case WM_INITDIALOG: return TRUE; /* let WINDOWS set the focus. */
case WM_COMMAND: EndDialog(hWnd, 0); return TRUE; /* it's our OK button. */
default: return FALSE; /* it's something else, let Windows worry about it */
}
}
/*
* These functions call custom dialog boxes (resource-loaded, if I do this right).
* Right now they don't do a heck of a lot, but at some future time
* they will muck about with the flags (and be loaded from the flags) of
* the CommDlg structures initialized by the mwi_xxx() routines.
*/
void mwc_ColorSetup(HWND hWnd)
{
int r = DialogBox(g_hInstance, "Color_Flags_Dialog", hWnd, (DLGPROC) mwcd_ColorSetup);
if(r < 0) { MessageBox(hWnd, "Failure opening Color_Flags_Dialog box", "Error", MB_ICONASTERISK|MB_OK); }
}
void mwc_FontSetup(HWND hWnd)
{
int r = DialogBox(g_hInstance, "Font_Flags_Dialog", hWnd, (DLGPROC) mwcd_FontSetup);
if(r < 0) { MessageBox(hWnd, "Failure opening Font_Flags_Dialog box", "Error", MB_ICONASTERISK|MB_OK); }
}
void mwc_FindReplaceSetup(HWND hWnd)
{
int r = DialogBox(g_hInstance, "Find_Flags_Dialog", hWnd, (DLGPROC) mwcd_FindSetup);
if(r < 0) { MessageBox(hWnd, "Failure opening Find_Flags_Dialog box", "Error", MB_ICONASTERISK|MB_OK); }
}
void mwc_PrintSetup(HWND hWnd)
{
int r = DialogBox(g_hInstance, "Print_Flags_Dialog", hWnd, (DLGPROC) mwcd_PrintSetup);
if(r < 0) { MessageBox(hWnd, "Failure opening Print_Flags_Dialog box", "Error", MB_ICONASTERISK|MB_OK); }
}
void mwc_FileSetup(HWND hWnd)
{
int r = DialogBox(g_hInstance, "File_Flags_Dialog", hWnd, (DLGPROC) mwcd_FileSetup);
if(r < 0) { MessageBox(hWnd, "Failure opening File_Flags_Dialog box", "Error", MB_ICONASTERISK|MB_OK); }
}
/*
* Main window message dispatcher. Here the messages get chewed up
* and spit out. Note the ugly hack for the modeless Find/Replace box;
* this looks like it was bolted on with hexhead screws and is now
* dangling from Windows like a loose muffler. Sigh.
*/
LRESULT CALLBACK EXPORT mainWindowDispatcher(
HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
)
{
if(uMsg == findMessageId) {
FINDREPLACE * lpfr = (FINDREPLACE *) lParam;
if(lpfr->Flags & FR_DIALOGTERM) {
MessageBox(hWnd, "User closing us down.", "Down", MB_OK);
findDialogBox = 0;
}
else if (lpfr->Flags & FR_FINDNEXT) {
MessageBox(hWnd, "Finding next occurrence.", "Findnext", MB_OK);
}
else if (lpfr->Flags & FR_REPLACE) {
MessageBox(hWnd, "Replacing next occurence.", "Replace", MB_OK);
}
else if (lpfr->Flags & FR_REPLACEALL) {
MessageBox(hWnd, "Replacing all occurrences.", "Replace All", MB_OK);
}
else {
MessageBox(hWnd, "Eh?", "Eh?", MB_OK);
}
return 1;
}
else switch(uMsg) {
case WM_CREATE:
/*
* this is always the first message...at least as far as
* we are concerned.
*/
mwi_InitAll(hWnd);
break;
case WM_PAINT:
/* Well, draw something! */
paintMainWindow(hWnd, uMsg, wParam, lParam);
break;
case WM_DESTROY:
/* Uh oh. Eject! Eject! Eject! */
PostQuitMessage(0);
break;
case WM_COMMAND:
/* menu or accelerator pressed; do something. */
switch(wParam) {
case CM_U_EXIT:
/* Uh oh. Eject! Eject! Eject! */
PostQuitMessage(0);
break;
/* these actually call the Common Dialogs. */
case CM_U_COLOR:
mw_ColorSetup(hWnd); return 1;
case CM_U_FONT:
mw_FontSetup(hWnd); return 1;
case CM_U_FIND:
mw_FindSetup(hWnd); return 1;
case CM_U_REPLACE:
mw_ReplaceSetup(hWnd); return 1;
case CM_U_OPEN:
mw_OpenSetup(hWnd); return 1;
case CM_U_SAVE:
mw_SaveSetup(hWnd); return 1;
case CM_U_PSETUP:
mw_PSetupSetup(hWnd); return 1;
case CM_U_PRINT:
mw_PrintSetup(hWnd); return 1;
/*
* these set up various flags and values in the Common Dialog
* data structures, which are currently stored in static memory.
* The control dialogs themselves are resources as well.
*/
case CM_F_FILE:
mwc_FileSetup(hWnd); return 1;
case CM_F_COLOR:
mwc_ColorSetup(hWnd); return 1;
case CM_F_FONT:
mwc_FontSetup(hWnd); return 1;
case CM_F_FINDREPLACE:
mwc_FindReplaceSetup(hWnd); return 1;
case CM_F_PRINT:
mwc_PrintSetup(hWnd); return 1;
case CM_H_ABOUT:
DialogBox(g_hInstance, "AboutDialog", hWnd, (DLGPROC) mwcd_About);
return 1;
case CM_H_USAGE:
DialogBox(g_hInstance, "UsageDialog", hWnd, (DLGPROC) mwcd_About);
/* return value? *What* return value? */
return 1;
default:
nyi(hWnd); return 1;
}
break;
default:
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
return 0;
}
/* Class registration. One might call this a Windowsism. */
int registerMainWindowClass(HINSTANCE hInstance)
{
WNDCLASS wndClass;
wndClass.style = CS_HREDRAW|CS_VREDRAW;
wndClass.lpfnWndProc = mainWindowDispatcher;
wndClass.cbClsExtra = 0;
wndClass.cbWndExtra = 0;
wndClass.hInstance = hInstance;
#if 0
wndClass.hIcon = LoadIcon(hInstance, "whello");
wndClass.hCursor = LoadCursor(hInstance, IDC_ARROW);
#endif
wndClass.hIcon = 0;
wndClass.hCursor = 0;
wndClass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wndClass.lpszMenuName = menuName;
wndClass.lpszClassName = className;
return RegisterClass(&wndClass);
}
/*
* Another Windowsism; this one's not too bad, as it compares
* favorably with CreateWindow() in X (mucking about with X Visuals
* can get messy; at least here we don't have to worry about that).
*/
HWND createMainWindow(HINSTANCE hInstance, int show)
{
HWND hWnd;
hWnd = CreateWindow(
className, /* classname */
windowName, /* windowname/title */
WS_OVERLAPPEDWINDOW, /* dwStyle */
0, /* x */
0, /* y */
CW_USEDEFAULT, /* width */
CW_USEDEFAULT, /* height */
0, /* parent window */
0, /* menu */
hInstance, /* instance */
0 /* passthrough for MDI */
);
if(hWnd==0) return 0;
ShowWindow(hWnd, show);
UpdateWindow(hWnd);
return hWnd;
}
int messageLoop(HINSTANCE hInstance, HWND hWnd)
{
MSG msg;
(void) hInstance;
(void) hWnd;
while(GetMessage(&msg, 0, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
/*
* Oh, did we tell you that main() isn't the name of the
* thing called in a Win16/Win32 app? And then there are
* the lack of argument lists, the necessity (at least in Win16)
* of having to deal with class registration exactly once (as the
* app may be run again), and some other bizarre holdovers from
* Windows 3.x days. But hey, Solitaire still works.
*/
int PASCAL WinMain(
HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpszCmdLine, int nCmdShow
)
{
HWND hWnd;
(void) lpszCmdLine;
strcpy(ofn_result, "--- not yet set ---");
if(hPrevInstance==0) {
if(!registerMainWindowClass(hInstance))
return -1;
}
g_hInstance = hInstance;
hWnd = createMainWindow(hInstance,nCmdShow);
if(hWnd == 0)
return -1;
return messageLoop(hInstance, hWnd);
}
/* And now the end of the program. Enjoy. */
/*
* (c) 1999-2000 Eric Williams. Rights as specified under the WINE
* License. Don't hoard code; share it!
*/