Sweden-Number/miscemu/main.c

132 lines
3.6 KiB
C

/*
* Emulator initialisation code
*
*/
#include <stdlib.h>
#include <assert.h>
#include "wine/winbase16.h"
#include "callback.h"
#include "main.h"
#include "miscemu.h"
#include "module.h"
#include "options.h"
#include "process.h"
#include "thread.h"
#include "task.h"
#include "stackframe.h"
#include "wine/exception.h"
#include "debugtools.h"
static BOOL exec_program( LPCSTR cmdline )
{
HINSTANCE handle = WinExec( cmdline, SW_SHOWNORMAL );
if (handle < 32)
{
MESSAGE( "%s: can't exec '%s': ", argv0, cmdline );
switch (handle)
{
case 2: MESSAGE("file not found\n" ); break;
case 11: MESSAGE("invalid exe file\n" ); break;
default: MESSAGE("error=%d\n", handle ); break;
}
}
return (handle >= 32);
}
/***********************************************************************
* Main loop of initial task
*/
void MAIN_EmulatorRun( void )
{
char startProg[256], defProg[256];
int i, tasks = 0;
MSG msg;
char szGraphicsDriver[MAX_PATH];
if (PROFILE_GetWineIniString( "Wine", "GraphicsDriver",
"x11drv", szGraphicsDriver, sizeof(szGraphicsDriver)))
{
if (!LoadLibraryA( szGraphicsDriver )) ExitProcess(1);
}
/* Load system DLLs into the initial process (and initialize them) */
if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibraryA("GDI32.DLL" )
|| !LoadLibrary16("USER.EXE") || !LoadLibraryA("USER32.DLL"))
ExitProcess( 1 );
/* Get pointers to USER routines called by KERNEL */
THUNK_InitCallout();
/* Call FinalUserInit routine */
Callout.FinalUserInit16();
/* Call InitApp for initial task */
Callout.InitApp16( MapHModuleLS( 0 ) );
/* Add the Startup Program to the run list */
PROFILE_GetWineIniString( "programs", "Startup", "",
startProg, sizeof(startProg) );
if (startProg[0]) tasks += exec_program( startProg );
/* Add the Default Program if no program on the command line */
if (!Options.argv[1])
{
PROFILE_GetWineIniString( "programs", "Default", "",
defProg, sizeof(defProg) );
if (defProg[0]) tasks += exec_program( defProg );
else if (!tasks && !startProg[0]) OPTIONS_Usage();
}
else
{
/* Load and run executables given on command line */
for (i = 1; Options.argv[i]; i++)
{
tasks += exec_program( Options.argv[i] );
}
}
if (!tasks) ExitProcess( 0 );
/* Start message loop for desktop window */
while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) )
{
Callout.TranslateMessage( &msg );
Callout.DispatchMessageA( &msg );
}
ExitProcess( 0 );
}
/**********************************************************************
* main
*/
int main( int argc, char *argv[] )
{
NE_MODULE *pModule;
/* Initialize everything */
if (!MAIN_MainInit( argc, argv, FALSE )) return 1;
if (!THREAD_InitStack( NtCurrentTeb(), 0, TRUE )) return 1;
SIGNAL_Init(); /* reinitialize signal stack */
/* Initialize KERNEL */
if (!LoadLibraryA( "KERNEL32" )) return FALSE;
/* Create initial task */
if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL" ) )) ) return 1;
if ( !TASK_Create( pModule, FALSE ) ) return 1;
/* Switch to initial task */
PostEvent16( PROCESS_Current()->task );
TASK_Reschedule();
/* Switch stacks and jump to MAIN_EmulatorRun */
CALL32_Init( &IF1632_CallLargeStack, MAIN_EmulatorRun, NtCurrentTeb()->stack_top );
MESSAGE( "main: Should never happen: returned from CALL32_Init()\n" );
return 0;
}