1348 lines
44 KiB
C
1348 lines
44 KiB
C
/* Window-specific OpenGL functions implementation.
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*
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* Copyright (c) 1999 Lionel Ulmer
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* Copyright (c) 2005 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "winreg.h"
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#include "wingdi.h"
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#include "winternl.h"
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#include "winnt.h"
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#include "opengl_ext.h"
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#ifdef HAVE_GL_GLU_H
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#undef far
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#undef near
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#include <GL/glu.h>
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#endif
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#include "wine/gdi_driver.h"
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#include "wine/library.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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WINE_DECLARE_DEBUG_CHANNEL(opengl);
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static struct
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{
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/* internal WGL functions */
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void (WINAPI *p_wglFinish)(void);
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void (WINAPI *p_wglFlush)(void);
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void (WINAPI *p_wglGetIntegerv)(GLenum pname, GLint* params);
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} wine_wgl;
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#ifdef SONAME_LIBGLU
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#define MAKE_FUNCPTR(f) static typeof(f) * p##f;
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MAKE_FUNCPTR(gluNewTess)
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MAKE_FUNCPTR(gluDeleteTess)
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MAKE_FUNCPTR(gluTessBeginContour)
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MAKE_FUNCPTR(gluTessBeginPolygon)
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MAKE_FUNCPTR(gluTessCallback)
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MAKE_FUNCPTR(gluTessEndContour)
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MAKE_FUNCPTR(gluTessEndPolygon)
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MAKE_FUNCPTR(gluTessVertex)
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#undef MAKE_FUNCPTR
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#endif /* SONAME_LIBGLU */
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static HMODULE opengl32_handle;
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static void* libglu_handle = NULL;
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const GLubyte * WINAPI wine_glGetString( GLenum name );
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/* internal GDI functions */
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extern INT WINAPI GdiDescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd );
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extern BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd );
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extern BOOL WINAPI GdiSwapBuffers( HDC hdc );
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/* handle management */
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#define MAX_WGL_HANDLES 1024
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struct wgl_handle
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{
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UINT handle;
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DWORD tid;
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struct wgl_context * context;
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const struct wgl_funcs *funcs;
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};
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static struct wgl_handle wgl_handles[MAX_WGL_HANDLES];
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static struct wgl_handle *next_free;
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static unsigned int handle_count;
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static CRITICAL_SECTION wgl_section;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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{
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0, 0, &wgl_section,
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{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": wgl_section") }
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};
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static CRITICAL_SECTION wgl_section = { &critsect_debug, -1, 0, 0, 0, 0 };
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static inline const struct wgl_funcs *get_dc_funcs( HDC hdc )
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{
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return __wine_get_wgl_driver( hdc, WINE_GDI_DRIVER_VERSION );
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}
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static inline HGLRC next_handle( struct wgl_handle *ptr )
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{
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WORD generation = HIWORD( ptr->handle ) + 1;
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if (!generation) generation++;
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ptr->handle = MAKELONG( ptr - wgl_handles, generation );
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return ULongToHandle( ptr->handle );
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}
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/* the current handle is assumed valid and doesn't need locking */
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static inline struct wgl_handle *get_current_handle_ptr(void)
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{
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if (!NtCurrentTeb()->glCurrentRC) return NULL;
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return &wgl_handles[LOWORD(NtCurrentTeb()->glCurrentRC)];
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}
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static struct wgl_handle *get_handle_ptr( HGLRC handle )
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{
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unsigned int index = LOWORD( handle );
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EnterCriticalSection( &wgl_section );
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if (index < handle_count && ULongToHandle(wgl_handles[index].handle) == handle)
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return &wgl_handles[index];
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LeaveCriticalSection( &wgl_section );
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SetLastError( ERROR_INVALID_HANDLE );
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return NULL;
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}
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static void release_handle_ptr( struct wgl_handle *ptr )
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{
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if (ptr) LeaveCriticalSection( &wgl_section );
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}
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static HGLRC alloc_handle( struct wgl_context *context, const struct wgl_funcs *funcs )
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{
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HGLRC handle = 0;
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struct wgl_handle *ptr = NULL;
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EnterCriticalSection( &wgl_section );
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if ((ptr = next_free))
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next_free = (struct wgl_handle *)next_free->context;
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else if (handle_count < MAX_WGL_HANDLES)
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ptr = &wgl_handles[handle_count++];
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if (ptr)
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{
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ptr->context = context;
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ptr->funcs = funcs;
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handle = next_handle( ptr );
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}
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else SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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LeaveCriticalSection( &wgl_section );
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return handle;
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}
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static void free_handle_ptr( struct wgl_handle *ptr )
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{
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ptr->handle &= ~0xffff;
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ptr->context = (struct wgl_context *)next_free;
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ptr->funcs = NULL;
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next_free = ptr;
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LeaveCriticalSection( &wgl_section );
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}
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/***********************************************************************
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* wglSetPixelFormat(OPENGL32.@)
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*/
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BOOL WINAPI wglSetPixelFormat( HDC hdc, INT iPixelFormat,
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const PIXELFORMATDESCRIPTOR *ppfd)
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{
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return GdiSetPixelFormat(hdc, iPixelFormat, ppfd);
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}
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/***********************************************************************
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* wglCopyContext (OPENGL32.@)
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*/
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BOOL WINAPI wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
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{
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struct wgl_handle *src, *dst;
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BOOL ret = FALSE;
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if (!(src = get_handle_ptr( hglrcSrc ))) return FALSE;
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if ((dst = get_handle_ptr( hglrcDst )))
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{
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if (src->funcs != dst->funcs) SetLastError( ERROR_INVALID_HANDLE );
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else ret = src->funcs->p_wglCopyContext( src->context, dst->context, mask );
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}
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release_handle_ptr( dst );
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release_handle_ptr( src );
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return ret;
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}
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/***********************************************************************
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* wglDeleteContext (OPENGL32.@)
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*/
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BOOL WINAPI wglDeleteContext(HGLRC hglrc)
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{
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struct wgl_handle *ptr = get_handle_ptr( hglrc );
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if (!ptr) return FALSE;
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if (ptr->tid && ptr->tid != GetCurrentThreadId())
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{
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SetLastError( ERROR_BUSY );
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release_handle_ptr( ptr );
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return FALSE;
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}
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if (hglrc == NtCurrentTeb()->glCurrentRC) wglMakeCurrent( 0, 0 );
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ptr->funcs->p_wglDeleteContext( ptr->context );
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free_handle_ptr( ptr );
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return TRUE;
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}
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/***********************************************************************
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* wglMakeCurrent (OPENGL32.@)
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*/
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BOOL WINAPI wglMakeCurrent(HDC hdc, HGLRC hglrc)
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{
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BOOL ret = TRUE;
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struct wgl_handle *ptr, *prev = get_current_handle_ptr();
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if (hglrc)
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{
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if (!(ptr = get_handle_ptr( hglrc ))) return FALSE;
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if (!ptr->tid || ptr->tid == GetCurrentThreadId())
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{
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ret = ptr->funcs->p_wglMakeCurrent( hdc, ptr->context );
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if (ret)
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{
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if (prev) prev->tid = 0;
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ptr->tid = GetCurrentThreadId();
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NtCurrentTeb()->glCurrentRC = hglrc;
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}
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}
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else
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{
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SetLastError( ERROR_BUSY );
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ret = FALSE;
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}
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release_handle_ptr( ptr );
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}
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else if (prev)
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{
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if (!prev->funcs->p_wglMakeCurrent( 0, NULL )) return FALSE;
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prev->tid = 0;
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NtCurrentTeb()->glCurrentRC = 0;
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}
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else if (!hdc)
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{
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SetLastError( ERROR_INVALID_HANDLE );
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ret = FALSE;
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}
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return ret;
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}
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/***********************************************************************
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* wglCreateContextAttribsARB (wrapper for the extension function returned by the driver)
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*/
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static HGLRC WINAPI wglCreateContextAttribsARB( HDC hdc, HGLRC share, const int *attribs )
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{
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HGLRC ret = 0;
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struct wgl_context *context;
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struct wgl_handle *share_ptr = NULL;
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const struct wgl_funcs *funcs = get_dc_funcs( hdc );
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if (!funcs) return 0;
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if (share && !(share_ptr = get_handle_ptr( share ))) return 0;
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if ((context = funcs->p_wglCreateContextAttribsARB( hdc, share_ptr ? share_ptr->context : NULL,
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attribs )))
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{
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ret = alloc_handle( context, funcs );
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if (!ret) funcs->p_wglDeleteContext( context );
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}
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release_handle_ptr( share_ptr );
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return ret;
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}
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/***********************************************************************
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* wglMakeContextCurrentARB (wrapper for the extension function returned by the driver)
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*/
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static BOOL WINAPI wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, HGLRC hglrc )
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{
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BOOL ret = TRUE;
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struct wgl_handle *ptr, *prev = get_current_handle_ptr();
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if (hglrc)
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{
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if (!(ptr = get_handle_ptr( hglrc ))) return FALSE;
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if (!ptr->tid || ptr->tid == GetCurrentThreadId())
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{
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ret = ptr->funcs->p_wglMakeContextCurrentARB( draw_hdc, read_hdc, ptr->context );
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if (ret)
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{
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if (prev) prev->tid = 0;
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ptr->tid = GetCurrentThreadId();
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NtCurrentTeb()->glCurrentRC = hglrc;
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}
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}
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else
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{
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SetLastError( ERROR_BUSY );
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ret = FALSE;
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}
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release_handle_ptr( ptr );
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}
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else if (prev)
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{
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if (!prev->funcs->p_wglMakeCurrent( 0, NULL )) return FALSE;
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prev->tid = 0;
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NtCurrentTeb()->glCurrentRC = 0;
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}
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return ret;
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}
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/***********************************************************************
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* wglShareLists (OPENGL32.@)
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*/
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BOOL WINAPI wglShareLists(HGLRC hglrcSrc, HGLRC hglrcDst)
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{
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BOOL ret = FALSE;
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struct wgl_handle *src, *dst;
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if (!(src = get_handle_ptr( hglrcSrc ))) return FALSE;
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if ((dst = get_handle_ptr( hglrcDst )))
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{
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if (src->funcs != dst->funcs) SetLastError( ERROR_INVALID_HANDLE );
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else ret = src->funcs->p_wglShareLists( src->context, dst->context );
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}
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release_handle_ptr( dst );
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release_handle_ptr( src );
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return ret;
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}
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/***********************************************************************
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* wglGetCurrentDC (OPENGL32.@)
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*/
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HDC WINAPI wglGetCurrentDC(void)
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{
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struct wgl_handle *context = get_current_handle_ptr();
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if (!context) return 0;
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return context->funcs->p_wglGetCurrentDC( context->context );
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}
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/***********************************************************************
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* wglCreateContext (OPENGL32.@)
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*/
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HGLRC WINAPI wglCreateContext(HDC hdc)
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{
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HGLRC ret = 0;
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struct wgl_context *context;
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const struct wgl_funcs *funcs = get_dc_funcs( hdc );
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if (!funcs) return 0;
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if (!(context = funcs->p_wglCreateContext( hdc ))) return 0;
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ret = alloc_handle( context, funcs );
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if (!ret) funcs->p_wglDeleteContext( context );
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return ret;
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}
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/***********************************************************************
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* wglGetCurrentContext (OPENGL32.@)
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*/
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HGLRC WINAPI wglGetCurrentContext(void)
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{
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return NtCurrentTeb()->glCurrentRC;
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}
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/***********************************************************************
|
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* wglChoosePixelFormat (OPENGL32.@)
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*/
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INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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{
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PIXELFORMATDESCRIPTOR format, best;
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int i, count, best_format;
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int bestDBuffer = -1, bestStereo = -1;
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TRACE_(wgl)( "%p %p: size %u version %u flags %u type %u color %u %u,%u,%u,%u "
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"accum %u depth %u stencil %u aux %u\n",
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hdc, ppfd, ppfd->nSize, ppfd->nVersion, ppfd->dwFlags, ppfd->iPixelType,
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ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits, ppfd->cBlueBits, ppfd->cAlphaBits,
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ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits, ppfd->cAuxBuffers );
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count = GdiDescribePixelFormat( hdc, 0, 0, NULL );
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if (!count) return 0;
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best_format = 0;
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best.dwFlags = 0;
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best.cAlphaBits = -1;
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best.cColorBits = -1;
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best.cDepthBits = -1;
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best.cStencilBits = -1;
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best.cAuxBuffers = -1;
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for (i = 1; i <= count; i++)
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{
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if (!GdiDescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
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|
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if (ppfd->iPixelType != format.iPixelType)
|
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{
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TRACE( "pixel type mismatch for iPixelFormat=%d\n", i );
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continue;
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}
|
|
|
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/* only use bitmap capable for formats for bitmap rendering */
|
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if( (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) != (format.dwFlags & PFD_DRAW_TO_BITMAP))
|
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{
|
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TRACE( "PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
|
|
/* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
|
|
* is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
|
|
* with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
|
|
* formats without the given flag set.
|
|
* A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
|
|
* has indicated that a format without stereo is returned when stereo is unavailable.
|
|
* So in case PFD_STEREO is set, formats that support it should have priority above formats
|
|
* without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
|
|
*
|
|
* To summarize the following is most likely the correct behavior:
|
|
* stereo not set -> prefer non-stereo formats, but also accept stereo formats
|
|
* stereo set -> prefer stereo formats, but also accept non-stereo formats
|
|
* stereo don't care -> it doesn't matter whether we get stereo or not
|
|
*
|
|
* In Wine we will treat non-stereo the same way as don't care because it makes
|
|
* format selection even more complicated and second drivers with Stereo advertise
|
|
* each format twice anyway.
|
|
*/
|
|
|
|
/* Doublebuffer, see the comments above */
|
|
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE))
|
|
{
|
|
if (((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
|
|
((format.dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)))
|
|
goto found;
|
|
|
|
if (bestDBuffer != -1 && (format.dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) continue;
|
|
}
|
|
|
|
/* Stereo, see the comments above. */
|
|
if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE))
|
|
{
|
|
if (((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
|
|
((format.dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)))
|
|
goto found;
|
|
|
|
if (bestStereo != -1 && (format.dwFlags & PFD_STEREO) != bestStereo) continue;
|
|
}
|
|
|
|
/* Below we will do a number of checks to select the 'best' pixelformat.
|
|
* We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
|
|
* The code works by trying to match the most important options as close as possible.
|
|
* When a reasonable format is found, we will try to match more options.
|
|
* It appears (see the opengl32 test) that Windows opengl drivers ignore options
|
|
* like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
|
|
* as DONTCARE. At least Serious Sam TSE relies on this behavior. */
|
|
|
|
if (ppfd->cColorBits)
|
|
{
|
|
if (((ppfd->cColorBits > best.cColorBits) && (format.cColorBits > best.cColorBits)) ||
|
|
((format.cColorBits >= ppfd->cColorBits) && (format.cColorBits < best.cColorBits)))
|
|
goto found;
|
|
|
|
if (best.cColorBits != format.cColorBits) /* Do further checks if the format is compatible */
|
|
{
|
|
TRACE( "color mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
}
|
|
if (ppfd->cAlphaBits)
|
|
{
|
|
if (((ppfd->cAlphaBits > best.cAlphaBits) && (format.cAlphaBits > best.cAlphaBits)) ||
|
|
((format.cAlphaBits >= ppfd->cAlphaBits) && (format.cAlphaBits < best.cAlphaBits)))
|
|
goto found;
|
|
|
|
if (best.cAlphaBits != format.cAlphaBits)
|
|
{
|
|
TRACE( "alpha mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
}
|
|
if (ppfd->cDepthBits)
|
|
{
|
|
if (((ppfd->cDepthBits > best.cDepthBits) && (format.cDepthBits > best.cDepthBits)) ||
|
|
((format.cDepthBits >= ppfd->cDepthBits) && (format.cDepthBits < best.cDepthBits)))
|
|
goto found;
|
|
|
|
if (best.cDepthBits != format.cDepthBits)
|
|
{
|
|
TRACE( "depth mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
}
|
|
if (ppfd->cStencilBits)
|
|
{
|
|
if (((ppfd->cStencilBits > best.cStencilBits) && (format.cStencilBits > best.cStencilBits)) ||
|
|
((format.cStencilBits >= ppfd->cStencilBits) && (format.cStencilBits < best.cStencilBits)))
|
|
goto found;
|
|
|
|
if (best.cStencilBits != format.cStencilBits)
|
|
{
|
|
TRACE( "stencil mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
}
|
|
if (ppfd->cAuxBuffers)
|
|
{
|
|
if (((ppfd->cAuxBuffers > best.cAuxBuffers) && (format.cAuxBuffers > best.cAuxBuffers)) ||
|
|
((format.cAuxBuffers >= ppfd->cAuxBuffers) && (format.cAuxBuffers < best.cAuxBuffers)))
|
|
goto found;
|
|
|
|
if (best.cAuxBuffers != format.cAuxBuffers)
|
|
{
|
|
TRACE( "aux mismatch for iPixelFormat=%d\n", i );
|
|
continue;
|
|
}
|
|
}
|
|
continue;
|
|
|
|
found:
|
|
best_format = i;
|
|
best = format;
|
|
bestDBuffer = format.dwFlags & PFD_DOUBLEBUFFER;
|
|
bestStereo = format.dwFlags & PFD_STEREO;
|
|
}
|
|
|
|
TRACE( "returning %u\n", best_format );
|
|
return best_format;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglDescribePixelFormat (OPENGL32.@)
|
|
*/
|
|
INT WINAPI wglDescribePixelFormat(HDC hdc, INT iPixelFormat, UINT nBytes,
|
|
LPPIXELFORMATDESCRIPTOR ppfd)
|
|
{
|
|
return GdiDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglGetPixelFormat (OPENGL32.@)
|
|
*/
|
|
INT WINAPI wglGetPixelFormat(HDC hdc)
|
|
{
|
|
const struct wgl_funcs *funcs = get_dc_funcs( hdc );
|
|
if (!funcs) return 0;
|
|
return funcs->p_GetPixelFormat( hdc );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglCreateLayerContext (OPENGL32.@)
|
|
*/
|
|
HGLRC WINAPI wglCreateLayerContext(HDC hdc,
|
|
int iLayerPlane) {
|
|
TRACE("(%p,%d)\n", hdc, iLayerPlane);
|
|
|
|
if (iLayerPlane == 0) {
|
|
return wglCreateContext(hdc);
|
|
}
|
|
FIXME("no handler for layer %d\n", iLayerPlane);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglDescribeLayerPlane (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
|
|
int iPixelFormat,
|
|
int iLayerPlane,
|
|
UINT nBytes,
|
|
LPLAYERPLANEDESCRIPTOR plpd) {
|
|
FIXME("(%p,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglGetLayerPaletteEntries (OPENGL32.@)
|
|
*/
|
|
int WINAPI wglGetLayerPaletteEntries(HDC hdc,
|
|
int iLayerPlane,
|
|
int iStart,
|
|
int cEntries,
|
|
const COLORREF *pcr) {
|
|
FIXME("(): stub!\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* check if the extension is present in the list */
|
|
static BOOL has_extension( const char *list, const char *ext )
|
|
{
|
|
size_t len = strlen( ext );
|
|
|
|
while (list)
|
|
{
|
|
while (*list == ' ') list++;
|
|
if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
|
|
list = strchr( list, ' ' );
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static int compar(const void *elt_a, const void *elt_b) {
|
|
return strcmp(((const OpenGL_extension *) elt_a)->name,
|
|
((const OpenGL_extension *) elt_b)->name);
|
|
}
|
|
|
|
/* Check if a GL extension is supported */
|
|
static BOOL is_extension_supported(const char* extension)
|
|
{
|
|
const char *gl_ext_string = (const char*)wine_glGetString(GL_EXTENSIONS);
|
|
|
|
TRACE("Checking for extension '%s'\n", extension);
|
|
|
|
if(!gl_ext_string) {
|
|
ERR("No OpenGL extensions found, check if your OpenGL setup is correct!\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* We use the GetProcAddress function from the display driver to retrieve function pointers
|
|
* for OpenGL and WGL extensions. In case of winex11.drv the OpenGL extension lookup is done
|
|
* using glXGetProcAddress. This function is quite unreliable in the sense that its specs don't
|
|
* require the function to return NULL when an extension isn't found. For this reason we check
|
|
* if the OpenGL extension required for the function we are looking up is supported. */
|
|
|
|
/* Check if the extension is part of the GL extension string to see if it is supported. */
|
|
if (has_extension(gl_ext_string, extension))
|
|
return TRUE;
|
|
|
|
/* In general an OpenGL function starts as an ARB/EXT extension and at some stage
|
|
* it becomes part of the core OpenGL library and can be reached without the ARB/EXT
|
|
* suffix as well. In the extension table, these functions contain GL_VERSION_major_minor.
|
|
* Check if we are searching for a core GL function */
|
|
if(strncmp(extension, "GL_VERSION_", 11) == 0)
|
|
{
|
|
const GLubyte *gl_version = glGetString(GL_VERSION);
|
|
const char *version = extension + 11; /* Move past 'GL_VERSION_' */
|
|
|
|
if(!gl_version) {
|
|
ERR("No OpenGL version found!\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Compare the major/minor version numbers of the native OpenGL library and what is required by the function.
|
|
* The gl_version string is guaranteed to have at least a major/minor and sometimes it has a release number as well. */
|
|
if( (gl_version[0] >= version[0]) || ((gl_version[0] == version[0]) && (gl_version[2] >= version[2])) ) {
|
|
return TRUE;
|
|
}
|
|
WARN("The function requires OpenGL version '%c.%c' while your drivers only provide '%c.%c'\n", version[0], version[2], gl_version[0], gl_version[2]);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static const OpenGL_extension wgl_extensions[] =
|
|
{
|
|
{ "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB },
|
|
{ "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB },
|
|
};
|
|
|
|
/***********************************************************************
|
|
* wglGetProcAddress (OPENGL32.@)
|
|
*/
|
|
PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
|
|
void *local_func;
|
|
OpenGL_extension ext;
|
|
const OpenGL_extension *ext_ret;
|
|
struct wgl_handle *context = get_current_handle_ptr();
|
|
|
|
TRACE("(%s)\n", lpszProc);
|
|
|
|
if (lpszProc == NULL)
|
|
return NULL;
|
|
|
|
/* Without an active context opengl32 doesn't know to what
|
|
* driver it has to dispatch wglGetProcAddress.
|
|
*/
|
|
if (!context)
|
|
{
|
|
WARN("No active WGL context found\n");
|
|
return NULL;
|
|
}
|
|
|
|
/* Search in the thunks to find the real name of the extension */
|
|
ext.name = lpszProc;
|
|
ext_ret = bsearch(&ext, extension_registry, extension_registry_size,
|
|
sizeof(OpenGL_extension), compar);
|
|
|
|
/* If nothing was found, we are looking for a WGL extension or an unknown GL extension. */
|
|
if (ext_ret == NULL) {
|
|
/* If the function name starts with a 'w', it is a WGL extension */
|
|
if(lpszProc[0] == 'w')
|
|
{
|
|
local_func = context->funcs->p_wglGetProcAddress( lpszProc );
|
|
if (local_func == (void *)1) /* special function that needs a wrapper */
|
|
{
|
|
ext_ret = bsearch( &ext, wgl_extensions, sizeof(wgl_extensions)/sizeof(wgl_extensions[0]),
|
|
sizeof(OpenGL_extension), compar );
|
|
if (ext_ret) return ext_ret->func;
|
|
|
|
FIXME( "wrapper missing for %s\n", lpszProc );
|
|
return NULL;
|
|
}
|
|
return local_func;
|
|
}
|
|
|
|
/* We are dealing with an unknown GL extension */
|
|
WARN("Extension '%s' not defined in opengl32.dll's function table!\n", lpszProc);
|
|
return NULL;
|
|
} else { /* We are looking for an OpenGL extension */
|
|
|
|
/* Check if the GL extension required by the function is available */
|
|
if(!is_extension_supported(ext_ret->extension)) {
|
|
WARN("Extension '%s' required by function '%s' not supported!\n", ext_ret->extension, lpszProc);
|
|
}
|
|
|
|
local_func = context->funcs->p_wglGetProcAddress( ext_ret->name );
|
|
|
|
/* After that, look at the extensions defined in the Linux OpenGL library */
|
|
if (local_func == NULL) {
|
|
char buf[256];
|
|
void *ret = NULL;
|
|
|
|
/* Remove the last 3 letters (EXT, ARB, ...).
|
|
|
|
I know that some extensions have more than 3 letters (MESA, NV,
|
|
INTEL, ...), but this is only a stop-gap measure to fix buggy
|
|
OpenGL drivers (moreover, it is only useful for old 1.0 apps
|
|
that query the glBindTextureEXT extension).
|
|
*/
|
|
memcpy(buf, ext_ret->name, strlen(ext_ret->name) - 3);
|
|
buf[strlen(ext_ret->name) - 3] = '\0';
|
|
TRACE("Extension not found in the Linux OpenGL library, checking against libGL bug with %s..\n", buf);
|
|
|
|
ret = GetProcAddress(opengl32_handle, buf);
|
|
if (ret != NULL) {
|
|
TRACE("Found function in main OpenGL library (%p)!\n", ret);
|
|
} else {
|
|
WARN("Did not find function %s (%s) in your OpenGL library!\n", lpszProc, ext_ret->name);
|
|
}
|
|
|
|
return ret;
|
|
} else {
|
|
TRACE("returning function (%p)\n", ext_ret->func);
|
|
extension_funcs[ext_ret - extension_registry] = local_func;
|
|
|
|
return ext_ret->func;
|
|
}
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglRealizeLayerPalette (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
|
|
int iLayerPlane,
|
|
BOOL bRealize) {
|
|
FIXME("()\n");
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglSetLayerPaletteEntries (OPENGL32.@)
|
|
*/
|
|
int WINAPI wglSetLayerPaletteEntries(HDC hdc,
|
|
int iLayerPlane,
|
|
int iStart,
|
|
int cEntries,
|
|
const COLORREF *pcr) {
|
|
FIXME("(): stub!\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglSwapLayerBuffers (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
|
|
UINT fuPlanes) {
|
|
TRACE_(opengl)("(%p, %08x)\n", hdc, fuPlanes);
|
|
|
|
if (fuPlanes & WGL_SWAP_MAIN_PLANE) {
|
|
if (!GdiSwapBuffers(hdc)) return FALSE;
|
|
fuPlanes &= ~WGL_SWAP_MAIN_PLANE;
|
|
}
|
|
|
|
if (fuPlanes) {
|
|
WARN("Following layers unhandled: %08x\n", fuPlanes);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmaps_common
|
|
*/
|
|
static BOOL wglUseFontBitmaps_common( HDC hdc, DWORD first, DWORD count, DWORD listBase, BOOL unicode )
|
|
{
|
|
GLYPHMETRICS gm;
|
|
unsigned int glyph, size = 0;
|
|
void *bitmap = NULL, *gl_bitmap = NULL;
|
|
int org_alignment;
|
|
BOOL ret = TRUE;
|
|
|
|
glGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
|
|
|
for (glyph = first; glyph < first + count; glyph++) {
|
|
static const MAT2 identity = { {0,1},{0,0},{0,0},{0,1} };
|
|
unsigned int needed_size, height, width, width_int;
|
|
|
|
if (unicode)
|
|
needed_size = GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, &identity);
|
|
else
|
|
needed_size = GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, &identity);
|
|
|
|
TRACE("Glyph: %3d / List: %d size %d\n", glyph, listBase, needed_size);
|
|
if (needed_size == GDI_ERROR) {
|
|
ret = FALSE;
|
|
break;
|
|
}
|
|
|
|
if (needed_size > size) {
|
|
size = needed_size;
|
|
HeapFree(GetProcessHeap(), 0, bitmap);
|
|
HeapFree(GetProcessHeap(), 0, gl_bitmap);
|
|
bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
|
|
gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
|
|
}
|
|
if (unicode)
|
|
ret = (GetGlyphOutlineW(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, &identity) != GDI_ERROR);
|
|
else
|
|
ret = (GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, &identity) != GDI_ERROR);
|
|
if (!ret) break;
|
|
|
|
if (TRACE_ON(wgl)) {
|
|
unsigned int bitmask;
|
|
unsigned char *bitmap_ = bitmap;
|
|
|
|
TRACE(" - bbox: %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
|
|
TRACE(" - origin: (%d, %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
|
|
TRACE(" - increment: %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
|
|
if (needed_size != 0) {
|
|
TRACE(" - bitmap:\n");
|
|
for (height = 0; height < gm.gmBlackBoxY; height++) {
|
|
TRACE(" ");
|
|
for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
|
|
if (bitmask == 0) {
|
|
bitmap_ += 1;
|
|
bitmask = 0x80;
|
|
}
|
|
if (*bitmap_ & bitmask)
|
|
TRACE("*");
|
|
else
|
|
TRACE(" ");
|
|
}
|
|
bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
|
|
TRACE("\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
/* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
|
|
* glyph for it to be drawn properly.
|
|
*/
|
|
if (needed_size != 0) {
|
|
width_int = (gm.gmBlackBoxX + 31) / 32;
|
|
for (height = 0; height < gm.gmBlackBoxY; height++) {
|
|
for (width = 0; width < width_int; width++) {
|
|
((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
|
|
((int *) bitmap)[height * width_int + width];
|
|
}
|
|
}
|
|
}
|
|
|
|
glNewList(listBase++, GL_COMPILE);
|
|
if (needed_size != 0) {
|
|
glBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
|
|
0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
|
|
gm.gmCellIncX, gm.gmCellIncY,
|
|
gl_bitmap);
|
|
} else {
|
|
/* This is the case of 'empty' glyphs like the space character */
|
|
glBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
|
|
}
|
|
glEndList();
|
|
}
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
|
|
HeapFree(GetProcessHeap(), 0, bitmap);
|
|
HeapFree(GetProcessHeap(), 0, gl_bitmap);
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmapsA (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
|
|
{
|
|
return wglUseFontBitmaps_common( hdc, first, count, listBase, FALSE );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontBitmapsW (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
|
|
{
|
|
return wglUseFontBitmaps_common( hdc, first, count, listBase, TRUE );
|
|
}
|
|
|
|
#ifdef SONAME_LIBGLU
|
|
|
|
static void *load_libglu(void)
|
|
{
|
|
static int already_loaded;
|
|
void *handle;
|
|
|
|
if (already_loaded) return libglu_handle;
|
|
already_loaded = 1;
|
|
|
|
TRACE("Trying to load GLU library: %s\n", SONAME_LIBGLU);
|
|
handle = wine_dlopen(SONAME_LIBGLU, RTLD_NOW, NULL, 0);
|
|
if (!handle)
|
|
{
|
|
WARN("Failed to load %s\n", SONAME_LIBGLU);
|
|
return NULL;
|
|
}
|
|
|
|
#define LOAD_FUNCPTR(f) if((p##f = wine_dlsym(handle, #f, NULL, 0)) == NULL) goto sym_not_found;
|
|
LOAD_FUNCPTR(gluNewTess)
|
|
LOAD_FUNCPTR(gluDeleteTess)
|
|
LOAD_FUNCPTR(gluTessBeginContour)
|
|
LOAD_FUNCPTR(gluTessBeginPolygon)
|
|
LOAD_FUNCPTR(gluTessCallback)
|
|
LOAD_FUNCPTR(gluTessEndContour)
|
|
LOAD_FUNCPTR(gluTessEndPolygon)
|
|
LOAD_FUNCPTR(gluTessVertex)
|
|
#undef LOAD_FUNCPTR
|
|
libglu_handle = handle;
|
|
return handle;
|
|
|
|
sym_not_found:
|
|
WARN("Unable to load function ptrs from libGLU\n");
|
|
/* Close the library as we won't use it */
|
|
wine_dlclose(handle, NULL, 0);
|
|
return NULL;
|
|
}
|
|
|
|
static void fixed_to_double(POINTFX fixed, UINT em_size, GLdouble vertex[3])
|
|
{
|
|
vertex[0] = (fixed.x.value + (GLdouble)fixed.x.fract / (1 << 16)) / em_size;
|
|
vertex[1] = (fixed.y.value + (GLdouble)fixed.y.fract / (1 << 16)) / em_size;
|
|
vertex[2] = 0.0;
|
|
}
|
|
|
|
static void tess_callback_vertex(GLvoid *vertex)
|
|
{
|
|
GLdouble *dbl = vertex;
|
|
TRACE("%f, %f, %f\n", dbl[0], dbl[1], dbl[2]);
|
|
glVertex3dv(vertex);
|
|
}
|
|
|
|
static void tess_callback_begin(GLenum which)
|
|
{
|
|
TRACE("%d\n", which);
|
|
glBegin(which);
|
|
}
|
|
|
|
static void tess_callback_end(void)
|
|
{
|
|
TRACE("\n");
|
|
glEnd();
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlines_common
|
|
*/
|
|
static BOOL wglUseFontOutlines_common(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf,
|
|
BOOL unicode)
|
|
{
|
|
UINT glyph;
|
|
const MAT2 identity = {{0,1},{0,0},{0,0},{0,1}};
|
|
GLUtesselator *tess;
|
|
LOGFONTW lf;
|
|
HFONT old_font, unscaled_font;
|
|
UINT em_size = 1024;
|
|
RECT rc;
|
|
|
|
TRACE("(%p, %d, %d, %d, %f, %f, %d, %p, %s)\n", hdc, first, count,
|
|
listBase, deviation, extrusion, format, lpgmf, unicode ? "W" : "A");
|
|
|
|
if (!load_libglu())
|
|
{
|
|
ERR("libGLU is required for this function but isn't loaded\n");
|
|
return FALSE;
|
|
}
|
|
|
|
tess = pgluNewTess();
|
|
if(!tess) return FALSE;
|
|
pgluTessCallback(tess, GLU_TESS_VERTEX, (_GLUfuncptr)tess_callback_vertex);
|
|
pgluTessCallback(tess, GLU_TESS_BEGIN, (_GLUfuncptr)tess_callback_begin);
|
|
pgluTessCallback(tess, GLU_TESS_END, tess_callback_end);
|
|
|
|
GetObjectW(GetCurrentObject(hdc, OBJ_FONT), sizeof(lf), &lf);
|
|
rc.left = rc.right = rc.bottom = 0;
|
|
rc.top = em_size;
|
|
DPtoLP(hdc, (POINT*)&rc, 2);
|
|
lf.lfHeight = -abs(rc.top - rc.bottom);
|
|
lf.lfOrientation = lf.lfEscapement = 0;
|
|
unscaled_font = CreateFontIndirectW(&lf);
|
|
old_font = SelectObject(hdc, unscaled_font);
|
|
|
|
for (glyph = first; glyph < first + count; glyph++)
|
|
{
|
|
DWORD needed;
|
|
GLYPHMETRICS gm;
|
|
BYTE *buf;
|
|
TTPOLYGONHEADER *pph;
|
|
TTPOLYCURVE *ppc;
|
|
GLdouble *vertices;
|
|
|
|
if(unicode)
|
|
needed = GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, 0, NULL, &identity);
|
|
else
|
|
needed = GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, 0, NULL, &identity);
|
|
|
|
if(needed == GDI_ERROR)
|
|
goto error;
|
|
|
|
buf = HeapAlloc(GetProcessHeap(), 0, needed);
|
|
vertices = HeapAlloc(GetProcessHeap(), 0, needed / sizeof(POINTFX) * 3 * sizeof(GLdouble));
|
|
|
|
if(unicode)
|
|
GetGlyphOutlineW(hdc, glyph, GGO_NATIVE, &gm, needed, buf, &identity);
|
|
else
|
|
GetGlyphOutlineA(hdc, glyph, GGO_NATIVE, &gm, needed, buf, &identity);
|
|
|
|
TRACE("glyph %d\n", glyph);
|
|
|
|
if(lpgmf)
|
|
{
|
|
lpgmf->gmfBlackBoxX = (float)gm.gmBlackBoxX / em_size;
|
|
lpgmf->gmfBlackBoxY = (float)gm.gmBlackBoxY / em_size;
|
|
lpgmf->gmfptGlyphOrigin.x = (float)gm.gmptGlyphOrigin.x / em_size;
|
|
lpgmf->gmfptGlyphOrigin.y = (float)gm.gmptGlyphOrigin.y / em_size;
|
|
lpgmf->gmfCellIncX = (float)gm.gmCellIncX / em_size;
|
|
lpgmf->gmfCellIncY = (float)gm.gmCellIncY / em_size;
|
|
|
|
TRACE("%fx%f at %f,%f inc %f,%f\n", lpgmf->gmfBlackBoxX, lpgmf->gmfBlackBoxY,
|
|
lpgmf->gmfptGlyphOrigin.x, lpgmf->gmfptGlyphOrigin.y, lpgmf->gmfCellIncX, lpgmf->gmfCellIncY);
|
|
lpgmf++;
|
|
}
|
|
|
|
glNewList(listBase++, GL_COMPILE);
|
|
pgluTessBeginPolygon(tess, NULL);
|
|
|
|
pph = (TTPOLYGONHEADER*)buf;
|
|
while((BYTE*)pph < buf + needed)
|
|
{
|
|
TRACE("\tstart %d, %d\n", pph->pfxStart.x.value, pph->pfxStart.y.value);
|
|
|
|
pgluTessBeginContour(tess);
|
|
|
|
fixed_to_double(pph->pfxStart, em_size, vertices);
|
|
pgluTessVertex(tess, vertices, vertices);
|
|
vertices += 3;
|
|
|
|
ppc = (TTPOLYCURVE*)((char*)pph + sizeof(*pph));
|
|
while((char*)ppc < (char*)pph + pph->cb)
|
|
{
|
|
int i;
|
|
|
|
switch(ppc->wType) {
|
|
case TT_PRIM_LINE:
|
|
for(i = 0; i < ppc->cpfx; i++)
|
|
{
|
|
TRACE("\t\tline to %d, %d\n", ppc->apfx[i].x.value, ppc->apfx[i].y.value);
|
|
fixed_to_double(ppc->apfx[i], em_size, vertices);
|
|
pgluTessVertex(tess, vertices, vertices);
|
|
vertices += 3;
|
|
}
|
|
break;
|
|
|
|
case TT_PRIM_QSPLINE:
|
|
for(i = 0; i < ppc->cpfx/2; i++)
|
|
{
|
|
/* FIXME: just connecting the control points for now */
|
|
TRACE("\t\tcurve %d,%d %d,%d\n",
|
|
ppc->apfx[i * 2].x.value, ppc->apfx[i * 3].y.value,
|
|
ppc->apfx[i * 2 + 1].x.value, ppc->apfx[i * 3 + 1].y.value);
|
|
fixed_to_double(ppc->apfx[i * 2], em_size, vertices);
|
|
pgluTessVertex(tess, vertices, vertices);
|
|
vertices += 3;
|
|
fixed_to_double(ppc->apfx[i * 2 + 1], em_size, vertices);
|
|
pgluTessVertex(tess, vertices, vertices);
|
|
vertices += 3;
|
|
}
|
|
break;
|
|
default:
|
|
ERR("\t\tcurve type = %d\n", ppc->wType);
|
|
pgluTessEndContour(tess);
|
|
goto error_in_list;
|
|
}
|
|
|
|
ppc = (TTPOLYCURVE*)((char*)ppc + sizeof(*ppc) +
|
|
(ppc->cpfx - 1) * sizeof(POINTFX));
|
|
}
|
|
pgluTessEndContour(tess);
|
|
pph = (TTPOLYGONHEADER*)((char*)pph + pph->cb);
|
|
}
|
|
|
|
error_in_list:
|
|
pgluTessEndPolygon(tess);
|
|
glTranslated((GLdouble)gm.gmCellIncX / em_size, (GLdouble)gm.gmCellIncY / em_size, 0.0);
|
|
glEndList();
|
|
HeapFree(GetProcessHeap(), 0, buf);
|
|
HeapFree(GetProcessHeap(), 0, vertices);
|
|
}
|
|
|
|
error:
|
|
DeleteObject(SelectObject(hdc, old_font));
|
|
pgluDeleteTess(tess);
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
#else /* SONAME_LIBGLU */
|
|
|
|
static BOOL wglUseFontOutlines_common(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf,
|
|
BOOL unicode)
|
|
{
|
|
FIXME("Unable to compile in wglUseFontOutlines support without GL/glu.h\n");
|
|
return FALSE;
|
|
}
|
|
|
|
#endif /* SONAME_LIBGLU */
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlinesA (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf)
|
|
{
|
|
return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion, format, lpgmf, FALSE);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglUseFontOutlinesW (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
|
|
DWORD first,
|
|
DWORD count,
|
|
DWORD listBase,
|
|
FLOAT deviation,
|
|
FLOAT extrusion,
|
|
int format,
|
|
LPGLYPHMETRICSFLOAT lpgmf)
|
|
{
|
|
return wglUseFontOutlines_common(hdc, first, count, listBase, deviation, extrusion, format, lpgmf, TRUE);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glDebugEntry (OPENGL32.@)
|
|
*/
|
|
GLint WINAPI wine_glDebugEntry( GLint unknown1, GLint unknown2 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glFinish (OPENGL32.@)
|
|
*/
|
|
void WINAPI wine_glFinish( void )
|
|
{
|
|
TRACE("()\n");
|
|
wine_wgl.p_wglFinish();
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glFlush (OPENGL32.@)
|
|
*/
|
|
void WINAPI wine_glFlush( void )
|
|
{
|
|
TRACE("()\n");
|
|
wine_wgl.p_wglFlush();
|
|
}
|
|
|
|
/* build the extension string by filtering out the disabled extensions */
|
|
static char *build_gl_extensions( const char *extensions )
|
|
{
|
|
char *p, *str, *disabled = NULL;
|
|
const char *end;
|
|
HKEY hkey;
|
|
|
|
TRACE( "GL_EXTENSIONS:\n" );
|
|
|
|
if (!extensions) extensions = "";
|
|
|
|
/* @@ Wine registry key: HKCU\Software\Wine\OpenGL */
|
|
if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\OpenGL", &hkey ))
|
|
{
|
|
DWORD size, ret = RegQueryValueExA( hkey, "DisabledExtensions", 0, NULL, NULL, &size );
|
|
if (!ret && (disabled = HeapAlloc( GetProcessHeap(), 0, size )))
|
|
ret = RegQueryValueExA( hkey, "DisabledExtensions", 0, NULL, (BYTE *)disabled, &size );
|
|
RegCloseKey( hkey );
|
|
if (ret) *disabled = 0;
|
|
}
|
|
|
|
if ((str = HeapAlloc( GetProcessHeap(), 0, strlen(extensions) + 2 )))
|
|
{
|
|
p = str;
|
|
for (;;)
|
|
{
|
|
while (*extensions == ' ') extensions++;
|
|
if (!*extensions) break;
|
|
if (!(end = strchr( extensions, ' ' ))) end = extensions + strlen( extensions );
|
|
memcpy( p, extensions, end - extensions );
|
|
p[end - extensions] = 0;
|
|
if (!has_extension( disabled, p ))
|
|
{
|
|
TRACE("++ %s\n", p );
|
|
p += end - extensions;
|
|
*p++ = ' ';
|
|
}
|
|
else TRACE("-- %s (disabled by config)\n", p );
|
|
extensions = end;
|
|
}
|
|
*p = 0;
|
|
}
|
|
HeapFree( GetProcessHeap(), 0, disabled );
|
|
return str;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glGetString (OPENGL32.@)
|
|
*/
|
|
const GLubyte * WINAPI wine_glGetString( GLenum name )
|
|
{
|
|
static const GLubyte *gl_extensions;
|
|
|
|
/* this is for buggy nvidia driver, crashing if called from a different
|
|
thread with no context */
|
|
if(wglGetCurrentContext() == NULL)
|
|
return NULL;
|
|
|
|
if (name != GL_EXTENSIONS) return glGetString(name);
|
|
|
|
if (!gl_extensions)
|
|
{
|
|
const char *orig_ext = (const char *)glGetString(GL_EXTENSIONS);
|
|
char *new_ext = build_gl_extensions( orig_ext );
|
|
if (InterlockedCompareExchangePointer( (void **)&gl_extensions, new_ext, NULL ))
|
|
HeapFree( GetProcessHeap(), 0, new_ext );
|
|
}
|
|
return gl_extensions;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glGetIntegerv (OPENGL32.@)
|
|
*/
|
|
void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params )
|
|
{
|
|
wine_wgl.p_wglGetIntegerv(pname, params);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* wglSwapBuffers (OPENGL32.@)
|
|
*/
|
|
BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers( HDC hdc )
|
|
{
|
|
return GdiSwapBuffers(hdc);
|
|
}
|
|
|
|
/* This is for brain-dead applications that use OpenGL functions before even
|
|
creating a rendering context.... */
|
|
static BOOL process_attach(void)
|
|
{
|
|
HDC hdc = GetDC( 0 );
|
|
const struct wgl_funcs *funcs = get_dc_funcs( hdc );
|
|
|
|
ReleaseDC( 0, hdc );
|
|
|
|
/* internal WGL functions */
|
|
wine_wgl.p_wglFinish = (void *)funcs->p_wglGetProcAddress("wglFinish");
|
|
wine_wgl.p_wglFlush = (void *)funcs->p_wglGetProcAddress("wglFlush");
|
|
wine_wgl.p_wglGetIntegerv = (void *)funcs->p_wglGetProcAddress("wglGetIntegerv");
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/**********************************************************************/
|
|
|
|
static void process_detach(void)
|
|
{
|
|
if (libglu_handle) wine_dlclose(libglu_handle, NULL, 0);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* OpenGL initialisation routine
|
|
*/
|
|
BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
|
|
{
|
|
switch(reason)
|
|
{
|
|
case DLL_PROCESS_ATTACH:
|
|
opengl32_handle = hinst;
|
|
DisableThreadLibraryCalls(hinst);
|
|
return process_attach();
|
|
case DLL_PROCESS_DETACH:
|
|
process_detach();
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|