Sweden-Number/dlls/d3d8/surface.c

335 lines
10 KiB
C

/*
* IDirect3DSurface8 implementation
*
* Copyright 2005 Oliver Stieber
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "d3d8_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
{
return CONTAINING_RECORD(iface, struct d3d8_surface, IDirect3DSurface8_iface);
}
static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirect3DSurface8_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p.\n", iface);
if (surface->forwardReference)
{
/* Forward refcounting */
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_AddRef(surface->forwardReference);
}
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&surface->resource.refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
if (surface->parent_device)
IDirect3DDevice8_AddRef(surface->parent_device);
wined3d_mutex_lock();
wined3d_surface_incref(surface->wined3d_surface);
wined3d_mutex_unlock();
}
return ref;
}
}
static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p.\n", iface);
if (surface->forwardReference)
{
/* Forward refcounting */
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_Release(surface->forwardReference);
}
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&surface->resource.refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (!ref)
{
IDirect3DDevice8 *parent_device = surface->parent_device;
/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
wined3d_mutex_lock();
wined3d_surface_decref(surface->wined3d_surface);
wined3d_mutex_unlock();
if (parent_device)
IDirect3DDevice8_Release(parent_device);
}
return ref;
}
}
static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p, device %p.\n", iface, device);
if (surface->forwardReference)
{
IDirect3DResource8 *resource;
HRESULT hr;
hr = IUnknown_QueryInterface(surface->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource8_GetDevice(resource, device);
IDirect3DResource8_Release(resource);
TRACE("Returning device %p.\n", *device);
}
return hr;
}
*device = surface->parent_device;
IDirect3DDevice8_AddRef(*device);
TRACE("Returning device %p.\n", *device);
return D3D_OK;
}
static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(guid), data, data_size, flags);
return d3d8_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
}
static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(guid), data, data_size);
return d3d8_resource_get_private_data(&surface->resource, guid, data, data_size);
}
static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
return d3d8_resource_free_private_data(&surface->resource, guid);
}
static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
HRESULT hr;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
if (!surface->container)
return E_NOINTERFACE;
hr = IUnknown_QueryInterface(surface->container, riid, container);
TRACE("Returning %p.\n", *container);
return hr;
}
static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
desc->Type = wined3d_desc.resource_type;
desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
desc->Pool = wined3d_desc.pool;
desc->Size = wined3d_desc.size;
desc->MultiSampleType = wined3d_desc.multisample_type;
desc->Width = wined3d_desc.width;
desc->Height = wined3d_desc.height;
return D3D_OK;
}
static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_map_desc map_desc;
HRESULT hr;
TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
iface, locked_rect, wine_dbgstr_rect(rect), flags);
wined3d_mutex_lock();
if (rect)
{
D3DSURFACE_DESC desc;
IDirect3DSurface8_GetDesc(iface, &desc);
if ((rect->left < 0)
|| (rect->top < 0)
|| (rect->left >= rect->right)
|| (rect->top >= rect->bottom)
|| (rect->right > desc.Width)
|| (rect->bottom > desc.Height))
{
WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
wined3d_mutex_unlock();
return D3DERR_INVALIDCALL;
}
}
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
{
locked_rect->Pitch = map_desc.row_pitch;
locked_rect->pBits = map_desc.data;
}
else
{
locked_rect->Pitch = 0;
locked_rect->pBits = NULL;
}
return hr;
}
static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_unmap(surface->wined3d_surface);
wined3d_mutex_unlock();
switch(hr)
{
case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
default: return hr;
}
}
static const IDirect3DSurface8Vtbl d3d8_surface_vtbl =
{
/* IUnknown */
d3d8_surface_QueryInterface,
d3d8_surface_AddRef,
d3d8_surface_Release,
/* IDirect3DResource8 */
d3d8_surface_GetDevice,
d3d8_surface_SetPrivateData,
d3d8_surface_GetPrivateData,
d3d8_surface_FreePrivateData,
/* IDirect3DSurface8 */
d3d8_surface_GetContainer,
d3d8_surface_GetDesc,
d3d8_surface_LockRect,
d3d8_surface_UnlockRect,
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
{
struct d3d8_surface *surface = parent;
d3d8_resource_cleanup(&surface->resource);
HeapFree(GetProcessHeap(), 0, surface);
}
static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
{
surface_wined3d_object_destroyed,
};
void surface_init(struct d3d8_surface *surface, struct wined3d_surface *wined3d_surface,
struct d3d8_device *device, const struct wined3d_parent_ops **parent_ops)
{
surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
d3d8_resource_init(&surface->resource);
wined3d_surface_incref(wined3d_surface);
surface->wined3d_surface = wined3d_surface;
surface->parent_device = &device->IDirect3DDevice8_iface;
IDirect3DDevice8_AddRef(surface->parent_device);
*parent_ops = &d3d8_surface_wined3d_parent_ops;
}
struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3d8_surface_vtbl);
return impl_from_IDirect3DSurface8(iface);
}