996 lines
35 KiB
C
996 lines
35 KiB
C
/*
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* Some tests for OpenGL functions
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*
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* Copyright (C) 2007-2008 Roderick Colenbrander
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <windows.h>
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#include <wingdi.h>
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#include "wine/test.h"
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void WINAPI glClearColor(float red, float green, float blue, float alpha);
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void WINAPI glClear(unsigned int mask);
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void WINAPI glFinish(void);
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#define GL_COLOR_BUFFER_BIT 0x00004000
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const unsigned char * WINAPI glGetString(unsigned int);
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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#define GL_VERSION 0x1F02
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#define MAX_FORMATS 256
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typedef void* HPBUFFERARB;
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/* WGL_ARB_create_context */
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static HGLRC (WINAPI *pwglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int *attribList);
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/* GetLastError */
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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/* Flags for WGL_CONTEXT_FLAGS_ARB */
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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/* WGL_ARB_extensions_string */
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static const char* (WINAPI *pwglGetExtensionsStringARB)(HDC);
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static int (WINAPI *pwglReleasePbufferDCARB)(HPBUFFERARB, HDC);
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/* WGL_ARB_make_current_read */
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static BOOL (WINAPI *pwglMakeContextCurrentARB)(HDC hdraw, HDC hread, HGLRC hglrc);
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static HDC (WINAPI *pwglGetCurrentReadDCARB)(void);
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/* WGL_ARB_pixel_format */
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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static BOOL (WINAPI *pwglChoosePixelFormatARB)(HDC, const int *, const FLOAT *, UINT, int *, UINT *);
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static BOOL (WINAPI *pwglGetPixelFormatAttribivARB)(HDC, int, int, UINT, const int *, int *);
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/* WGL_ARB_pbuffer */
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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static HPBUFFERARB* (WINAPI *pwglCreatePbufferARB)(HDC, int, int, int, const int *);
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static HDC (WINAPI *pwglGetPbufferDCARB)(HPBUFFERARB);
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static const char* wgl_extensions = NULL;
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static void init_functions(void)
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{
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#define GET_PROC(func) \
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p ## func = (void*)wglGetProcAddress(#func); \
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if(!p ## func) \
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trace("wglGetProcAddress(%s) failed\n", #func);
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/* WGL_ARB_create_context */
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GET_PROC(wglCreateContextAttribsARB);
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/* WGL_ARB_extensions_string */
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GET_PROC(wglGetExtensionsStringARB)
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/* WGL_ARB_make_current_read */
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GET_PROC(wglMakeContextCurrentARB);
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GET_PROC(wglGetCurrentReadDCARB);
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/* WGL_ARB_pixel_format */
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GET_PROC(wglChoosePixelFormatARB)
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GET_PROC(wglGetPixelFormatAttribivARB)
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/* WGL_ARB_pbuffer */
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GET_PROC(wglCreatePbufferARB)
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GET_PROC(wglGetPbufferDCARB)
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GET_PROC(wglReleasePbufferDCARB)
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#undef GET_PROC
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}
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static void test_pbuffers(HDC hdc)
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{
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const int iAttribList[] = { WGL_DRAW_TO_PBUFFER_ARB, 1, /* Request pbuffer support */
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0 };
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int iFormats[MAX_FORMATS];
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unsigned int nOnscreenFormats;
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unsigned int nFormats;
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int i, res;
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int iPixelFormat = 0;
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nOnscreenFormats = DescribePixelFormat(hdc, 0, 0, NULL);
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/* When you want to render to a pbuffer you need to call wglGetPbufferDCARB which
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* returns a 'magic' HDC which you can then pass to wglMakeCurrent to switch rendering
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* to the pbuffer. Below some tests are performed on what happens if you use standard WGL calls
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* on this 'magic' HDC for both a pixelformat that support onscreen and offscreen rendering
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* and a pixelformat that's only available for offscreen rendering (this means that only
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* wglChoosePixelFormatARB and friends know about the format.
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*
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* The first thing we need are pixelformats with pbuffer capabilities.
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*/
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res = pwglChoosePixelFormatARB(hdc, iAttribList, NULL, MAX_FORMATS, iFormats, &nFormats);
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if(res <= 0)
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{
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skip("No pbuffer compatible formats found while WGL_ARB_pbuffer is supported\n");
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return;
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}
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trace("nOnscreenFormats: %d\n", nOnscreenFormats);
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trace("Total number of pbuffer capable pixelformats: %d\n", nFormats);
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/* Try to select an onscreen pixelformat out of the list */
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for(i=0; i < nFormats; i++)
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{
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/* Check if the format is onscreen, if it is choose it */
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if(iFormats[i] <= nOnscreenFormats)
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{
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iPixelFormat = iFormats[i];
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trace("Selected iPixelFormat=%d\n", iPixelFormat);
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break;
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}
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}
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/* A video driver supports a large number of onscreen and offscreen pixelformats.
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* The traditional WGL calls only see a subset of the whole pixelformat list. First
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* of all they only see the onscreen formats (the offscreen formats are at the end of the
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* pixelformat list) and second extended pixelformat capabilities are hidden from the
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* standard WGL calls. Only functions that depend on WGL_ARB_pixel_format can see them.
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*
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* Below we check if the pixelformat is also supported onscreen.
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*/
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if(iPixelFormat != 0)
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{
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HDC pbuffer_hdc;
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HPBUFFERARB pbuffer = pwglCreatePbufferARB(hdc, iPixelFormat, 640 /* width */, 480 /* height */, NULL);
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if(!pbuffer)
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skip("Pbuffer creation failed!\n");
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/* Test the pixelformat returned by GetPixelFormat on a pbuffer as the behavior is not clear */
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pbuffer_hdc = pwglGetPbufferDCARB(pbuffer);
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res = GetPixelFormat(pbuffer_hdc);
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ok(res == iPixelFormat, "Unexpected iPixelFormat=%d returned by GetPixelFormat for format %d\n", res, iPixelFormat);
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trace("iPixelFormat returned by GetPixelFormat: %d\n", res);
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trace("PixelFormat from wglChoosePixelFormatARB: %d\n", iPixelFormat);
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pwglReleasePbufferDCARB(pbuffer, hdc);
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}
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else skip("Pbuffer test for onscreen pixelformat skipped as no onscreen format with pbuffer capabilities have been found\n");
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/* Search for a real offscreen format */
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for(i=0, iPixelFormat=0; i<nFormats; i++)
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{
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if(iFormats[i] > nOnscreenFormats)
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{
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iPixelFormat = iFormats[i];
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trace("Selected iPixelFormat: %d\n", iPixelFormat);
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break;
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}
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}
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if(iPixelFormat != 0)
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{
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HDC pbuffer_hdc;
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HPBUFFERARB pbuffer = pwglCreatePbufferARB(hdc, iPixelFormat, 640 /* width */, 480 /* height */, NULL);
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if(!pbuffer)
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skip("Pbuffer creation failed!\n");
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/* Test the pixelformat returned by GetPixelFormat on a pbuffer as the behavior is not clear */
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pbuffer_hdc = pwglGetPbufferDCARB(pbuffer);
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res = GetPixelFormat(pbuffer_hdc);
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ok(res == 1, "Unexpected iPixelFormat=%d (1 expected) returned by GetPixelFormat for offscreen format %d\n", res, iPixelFormat);
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trace("iPixelFormat returned by GetPixelFormat: %d\n", res);
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trace("PixelFormat from wglChoosePixelFormatARB: %d\n", iPixelFormat);
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pwglReleasePbufferDCARB(pbuffer, hdc);
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}
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else skip("Pbuffer test for offscreen pixelformat skipped as no offscreen-only format with pbuffer capabilities has been found\n");
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}
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static void test_setpixelformat(HDC winhdc)
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{
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int res = 0;
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int nCfgs;
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int pf;
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int i;
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HWND hwnd;
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PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR),
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1, /* version */
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PFD_DRAW_TO_WINDOW |
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PFD_SUPPORT_OPENGL |
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PFD_DOUBLEBUFFER,
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PFD_TYPE_RGBA,
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24, /* 24-bit color depth */
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0, 0, 0, 0, 0, 0, /* color bits */
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0, /* alpha buffer */
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0, /* shift bit */
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0, /* accumulation buffer */
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0, 0, 0, 0, /* accum bits */
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32, /* z-buffer */
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0, /* stencil buffer */
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0, /* auxiliary buffer */
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PFD_MAIN_PLANE, /* main layer */
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0, /* reserved */
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0, 0, 0 /* layer masks */
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};
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HDC hdc = GetDC(0);
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ok(hdc != 0, "GetDC(0) failed!\n");
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/* This should pass even on the main device context */
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pf = ChoosePixelFormat(hdc, &pfd);
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ok(pf != 0, "ChoosePixelFormat failed on main device context\n");
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/* SetPixelFormat on the main device context 'X root window' should fail,
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* but some broken drivers allow it
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*/
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res = SetPixelFormat(hdc, pf, &pfd);
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trace("SetPixelFormat on main device context %s\n", res ? "succeeded" : "failed");
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/* Setting the same format that was set on the HDC is allowed; other
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formats fail */
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nCfgs = DescribePixelFormat(winhdc, 0, 0, NULL);
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pf = GetPixelFormat(winhdc);
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for(i = 1;i <= nCfgs;i++)
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{
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int res = SetPixelFormat(winhdc, i, NULL);
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if(i == pf) ok(res, "Failed to set the same pixel format\n");
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else ok(!res, "Unexpectedly set an alternate pixel format\n");
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}
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hwnd = CreateWindow("static", "Title", WS_OVERLAPPEDWINDOW,
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10, 10, 200, 200, NULL, NULL, NULL, NULL);
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ok(hwnd != NULL, "err: %d\n", GetLastError());
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if (hwnd)
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{
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HDC hdc = GetDC( hwnd );
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pf = ChoosePixelFormat( hdc, &pfd );
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ok( pf != 0, "ChoosePixelFormat failed\n" );
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res = SetPixelFormat( hdc, pf, &pfd );
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ok( res != 0, "SetPixelFormat failed\n" );
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i = GetPixelFormat( hdc );
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ok( i == pf, "GetPixelFormat returned wrong format %d/%d\n", i, pf );
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ReleaseDC( hwnd, hdc );
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hdc = GetWindowDC( hwnd );
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i = GetPixelFormat( hdc );
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ok( i == pf, "GetPixelFormat returned wrong format %d/%d\n", i, pf );
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ReleaseDC( hwnd, hdc );
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DestroyWindow( hwnd );
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}
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hwnd = CreateWindow("static", "Title", WS_OVERLAPPEDWINDOW,
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10, 10, 200, 200, NULL, NULL, NULL, NULL);
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ok(hwnd != NULL, "err: %d\n", GetLastError());
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if (hwnd)
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{
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HDC hdc = GetWindowDC( hwnd );
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pf = ChoosePixelFormat( hdc, &pfd );
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ok( pf != 0, "ChoosePixelFormat failed\n" );
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res = SetPixelFormat( hdc, pf, &pfd );
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ok( res != 0, "SetPixelFormat failed\n" );
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i = GetPixelFormat( hdc );
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ok( i == pf, "GetPixelFormat returned wrong format %d/%d\n", i, pf );
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ReleaseDC( hwnd, hdc );
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DestroyWindow( hwnd );
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}
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}
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static void test_sharelists(HDC winhdc)
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{
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HGLRC hglrc1, hglrc2, hglrc3;
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int res;
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hglrc1 = wglCreateContext(winhdc);
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res = wglShareLists(0, 0);
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ok(res == FALSE, "Sharing display lists for no contexts passed!\n");
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/* Test 1: Create a context and just share lists without doing anything special */
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hglrc2 = wglCreateContext(winhdc);
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if(hglrc2)
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{
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res = wglShareLists(hglrc1, hglrc2);
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ok(res, "Sharing of display lists failed\n");
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wglDeleteContext(hglrc2);
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}
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/* Test 2: Share display lists with a 'destination' context which has been made current */
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hglrc2 = wglCreateContext(winhdc);
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if(hglrc2)
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{
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res = wglMakeCurrent(winhdc, hglrc2);
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ok(res, "Make current failed\n");
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res = wglShareLists(hglrc1, hglrc2);
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todo_wine ok(res, "Sharing display lists with a destination context which has been made current failed\n");
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wglMakeCurrent(0, 0);
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wglDeleteContext(hglrc2);
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}
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/* Test 3: Share display lists with a context which already shares display lists with another context.
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* According to MSDN the second parameter cannot share any display lists but some buggy drivers might allow it */
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hglrc3 = wglCreateContext(winhdc);
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if(hglrc3)
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{
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res = wglShareLists(hglrc3, hglrc1);
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ok(res == FALSE, "Sharing of display lists passed for a context which already shared lists before\n");
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wglDeleteContext(hglrc3);
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}
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/* Test 4: Share display lists with a 'source' context which has been made current */
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hglrc2 = wglCreateContext(winhdc);
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if(hglrc2)
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{
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res = wglMakeCurrent(winhdc, hglrc1);
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ok(res, "Make current failed\n");
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res = wglShareLists(hglrc1, hglrc2);
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ok(res, "Sharing display lists with a source context which has been made current failed\n");
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wglMakeCurrent(0, 0);
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wglDeleteContext(hglrc2);
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}
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}
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static void test_makecurrent(HDC winhdc)
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{
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BOOL ret;
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HGLRC hglrc;
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DWORD error;
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hglrc = wglCreateContext(winhdc);
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ok( hglrc != 0, "wglCreateContext failed\n" );
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ret = wglMakeCurrent( winhdc, hglrc );
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ok( ret, "wglMakeCurrent failed\n" );
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ok( wglGetCurrentContext() == hglrc, "wrong context\n" );
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/* set the same context again */
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ret = wglMakeCurrent( winhdc, hglrc );
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ok( ret, "wglMakeCurrent failed\n" );
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/* check wglMakeCurrent(x, y) after another call to wglMakeCurrent(x, y) */
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ret = wglMakeCurrent( winhdc, NULL );
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ok( ret, "wglMakeCurrent failed\n" );
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ret = wglMakeCurrent( winhdc, NULL );
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ok( ret, "wglMakeCurrent failed\n" );
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SetLastError( 0xdeadbeef );
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ret = wglMakeCurrent( NULL, NULL );
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ok( !ret, "wglMakeCurrent succeeded\n" );
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error = GetLastError();
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ok( error == ERROR_INVALID_HANDLE, "Expected ERROR_INVALID_HANDLE, got error=%x\n", error);
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ret = wglMakeCurrent( winhdc, NULL );
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ok( ret, "wglMakeCurrent failed\n" );
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ret = wglMakeCurrent( winhdc, hglrc );
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ok( ret, "wglMakeCurrent failed\n" );
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ret = wglMakeCurrent( NULL, NULL );
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ok( ret, "wglMakeCurrent failed\n" );
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SetLastError( 0xdeadbeef );
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ret = wglMakeCurrent( NULL, NULL );
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ok( !ret, "wglMakeCurrent succeeded\n" );
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error = GetLastError();
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ok( error == ERROR_INVALID_HANDLE, "Expected ERROR_INVALID_HANDLE, got error=%x\n", error);
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ret = wglMakeCurrent( winhdc, hglrc );
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ok( ret, "wglMakeCurrent failed\n" );
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}
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static void test_colorbits(HDC hdc)
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{
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const int iAttribList[] = { WGL_COLOR_BITS_ARB, WGL_RED_BITS_ARB, WGL_GREEN_BITS_ARB,
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WGL_BLUE_BITS_ARB, WGL_ALPHA_BITS_ARB };
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int iAttribRet[sizeof(iAttribList)/sizeof(iAttribList[0])];
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const int iAttribs[] = { WGL_ALPHA_BITS_ARB, 1, 0 };
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unsigned int nFormats;
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int res;
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int iPixelFormat = 0;
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if (!pwglChoosePixelFormatARB)
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{
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win_skip("wglChoosePixelFormatARB is not available\n");
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return;
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}
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/* We need a pixel format with at least one bit of alpha */
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res = pwglChoosePixelFormatARB(hdc, iAttribs, NULL, 1, &iPixelFormat, &nFormats);
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if(res == FALSE || nFormats == 0)
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{
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skip("No suitable pixel formats found\n");
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return;
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}
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res = pwglGetPixelFormatAttribivARB(hdc, iPixelFormat, 0,
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sizeof(iAttribList)/sizeof(iAttribList[0]), iAttribList, iAttribRet);
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if(res == FALSE)
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{
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skip("wglGetPixelFormatAttribivARB failed\n");
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return;
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}
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iAttribRet[1] += iAttribRet[2]+iAttribRet[3]+iAttribRet[4];
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ok(iAttribRet[0] == iAttribRet[1], "WGL_COLOR_BITS_ARB (%d) does not equal R+G+B+A (%d)!\n",
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iAttribRet[0], iAttribRet[1]);
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}
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static void test_gdi_dbuf(HDC hdc)
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{
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const int iAttribList[] = { WGL_SUPPORT_GDI_ARB, WGL_DOUBLE_BUFFER_ARB };
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int iAttribRet[sizeof(iAttribList)/sizeof(iAttribList[0])];
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unsigned int nFormats;
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int iPixelFormat;
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int res;
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if (!pwglGetPixelFormatAttribivARB)
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{
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win_skip("wglGetPixelFormatAttribivARB is not available\n");
|
|
return;
|
|
}
|
|
|
|
nFormats = DescribePixelFormat(hdc, 0, 0, NULL);
|
|
for(iPixelFormat = 1;iPixelFormat <= nFormats;iPixelFormat++)
|
|
{
|
|
res = pwglGetPixelFormatAttribivARB(hdc, iPixelFormat, 0,
|
|
sizeof(iAttribList)/sizeof(iAttribList[0]), iAttribList,
|
|
iAttribRet);
|
|
ok(res!=FALSE, "wglGetPixelFormatAttribivARB failed for pixel format %d\n", iPixelFormat);
|
|
if(res == FALSE)
|
|
continue;
|
|
|
|
ok(!(iAttribRet[0] && iAttribRet[1]), "GDI support and double buffering on pixel format %d\n", iPixelFormat);
|
|
}
|
|
}
|
|
|
|
static void test_acceleration(HDC hdc)
|
|
{
|
|
const int iAttribList[] = { WGL_ACCELERATION_ARB };
|
|
int iAttribRet[sizeof(iAttribList)/sizeof(iAttribList[0])];
|
|
unsigned int nFormats;
|
|
int iPixelFormat;
|
|
int res;
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
|
|
if (!pwglGetPixelFormatAttribivARB)
|
|
{
|
|
win_skip("wglGetPixelFormatAttribivARB is not available\n");
|
|
return;
|
|
}
|
|
|
|
nFormats = DescribePixelFormat(hdc, 0, 0, NULL);
|
|
for(iPixelFormat = 1; iPixelFormat <= nFormats; iPixelFormat++)
|
|
{
|
|
res = pwglGetPixelFormatAttribivARB(hdc, iPixelFormat, 0,
|
|
sizeof(iAttribList)/sizeof(iAttribList[0]), iAttribList,
|
|
iAttribRet);
|
|
ok(res!=FALSE, "wglGetPixelFormatAttribivARB failed for pixel format %d\n", iPixelFormat);
|
|
if(res == FALSE)
|
|
continue;
|
|
|
|
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
|
DescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
|
|
|
switch(iAttribRet[0])
|
|
{
|
|
case WGL_NO_ACCELERATION_ARB:
|
|
ok( (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) == PFD_GENERIC_FORMAT , "Expected only PFD_GENERIC_FORMAT to be set for WGL_NO_ACCELERATION_ARB!: iPixelFormat=%d, dwFlags=%x!\n", iPixelFormat, pfd.dwFlags);
|
|
break;
|
|
case WGL_GENERIC_ACCELERATION_ARB:
|
|
ok( (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) == (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED), "Expected both PFD_GENERIC_FORMAT and PFD_GENERIC_ACCELERATION to be set for WGL_GENERIC_ACCELERATION_ARB: iPixelFormat=%d, dwFlags=%x!\n", iPixelFormat, pfd.dwFlags);
|
|
break;
|
|
case WGL_FULL_ACCELERATION_ARB:
|
|
ok( (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) == 0, "Expected no PFD_GENERIC_FORMAT/_ACCELERATION to be set for WGL_FULL_ACCELERATION_ARB: iPixelFormat=%d, dwFlags=%x!\n", iPixelFormat, pfd.dwFlags);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void test_bitmap_rendering(void)
|
|
{
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
int i, iPixelFormat=0;
|
|
unsigned int nFormats;
|
|
HGLRC hglrc;
|
|
BITMAPINFO biDst;
|
|
HBITMAP bmpDst, oldDst;
|
|
HDC hdcDst, hdcScreen;
|
|
UINT32 *dstBuffer;
|
|
|
|
memset(&biDst, 0, sizeof(BITMAPINFO));
|
|
biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
biDst.bmiHeader.biWidth = 2;
|
|
biDst.bmiHeader.biHeight = -2;
|
|
biDst.bmiHeader.biPlanes = 1;
|
|
biDst.bmiHeader.biBitCount = 32;
|
|
biDst.bmiHeader.biCompression = BI_RGB;
|
|
|
|
hdcScreen = CreateCompatibleDC(0);
|
|
if(GetDeviceCaps(hdcScreen, BITSPIXEL) != 32)
|
|
{
|
|
DeleteDC(hdcScreen);
|
|
trace("Skipping bitmap rendering test\n");
|
|
return;
|
|
}
|
|
|
|
hdcDst = CreateCompatibleDC(hdcScreen);
|
|
bmpDst = CreateDIBSection(hdcDst, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
|
|
oldDst = SelectObject(hdcDst, bmpDst);
|
|
|
|
/* Pick a pixel format by hand because ChoosePixelFormat is unreliable */
|
|
nFormats = DescribePixelFormat(hdcDst, 0, 0, NULL);
|
|
for(i=1; i<=nFormats; i++)
|
|
{
|
|
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
|
DescribePixelFormat(hdcDst, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
|
|
|
if((pfd.dwFlags & PFD_DRAW_TO_BITMAP) &&
|
|
(pfd.dwFlags & PFD_SUPPORT_OPENGL) &&
|
|
(pfd.cColorBits == 32) &&
|
|
(pfd.cAlphaBits == 8) )
|
|
{
|
|
iPixelFormat = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!iPixelFormat)
|
|
{
|
|
skip("Unable to find a suitable pixel format\n");
|
|
}
|
|
else
|
|
{
|
|
SetPixelFormat(hdcDst, iPixelFormat, &pfd);
|
|
hglrc = wglCreateContext(hdcDst);
|
|
todo_wine ok(hglrc != NULL, "Unable to create a context\n");
|
|
|
|
if(hglrc)
|
|
{
|
|
wglMakeCurrent(hdcDst, hglrc);
|
|
|
|
/* Note this is RGBA but we read ARGB back */
|
|
glClearColor((float)0x22/0xff, (float)0x33/0xff, (float)0x44/0xff, (float)0x11/0xff);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
glFinish();
|
|
|
|
/* Note apparently the alpha channel is not supported by the software renderer (bitmap only works using software) */
|
|
ok(dstBuffer[0] == 0x223344, "Expected color=0x223344, received color=%x\n", dstBuffer[0]);
|
|
|
|
wglMakeCurrent(NULL, NULL);
|
|
wglDeleteContext(hglrc);
|
|
}
|
|
}
|
|
|
|
SelectObject(hdcDst, oldDst);
|
|
DeleteObject(bmpDst);
|
|
DeleteDC(hdcDst);
|
|
|
|
DeleteDC(hdcScreen);
|
|
}
|
|
|
|
struct wgl_thread_param
|
|
{
|
|
HANDLE test_finished;
|
|
HGLRC hglrc;
|
|
BOOL hglrc_deleted;
|
|
DWORD last_error;
|
|
};
|
|
|
|
static DWORD WINAPI wgl_thread(void *param)
|
|
{
|
|
struct wgl_thread_param *p = param;
|
|
|
|
SetLastError(0xdeadbeef);
|
|
p->hglrc_deleted = wglDeleteContext(p->hglrc);
|
|
p->last_error = GetLastError();
|
|
SetEvent(p->test_finished);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void test_deletecontext(HDC hdc)
|
|
{
|
|
struct wgl_thread_param thread_params;
|
|
HGLRC hglrc = wglCreateContext(hdc);
|
|
HANDLE thread_handle;
|
|
DWORD res, tid;
|
|
|
|
SetLastError(0xdeadbeef);
|
|
res = wglDeleteContext(NULL);
|
|
ok(res == FALSE, "wglDeleteContext succeeded\n");
|
|
ok(GetLastError() == ERROR_INVALID_HANDLE, "Expected last error to be ERROR_INVALID_HANDLE, got %u\n", GetLastError());
|
|
|
|
if(!hglrc)
|
|
{
|
|
skip("wglCreateContext failed!\n");
|
|
return;
|
|
}
|
|
|
|
res = wglMakeCurrent(hdc, hglrc);
|
|
if(!res)
|
|
{
|
|
skip("wglMakeCurrent failed!\n");
|
|
return;
|
|
}
|
|
|
|
/* WGL doesn't allow you to delete a context from a different thread than the one in which it is current.
|
|
* This differs from GLX which does allow it but it delays actual deletion until the context becomes not current.
|
|
*/
|
|
thread_params.hglrc = hglrc;
|
|
thread_params.test_finished = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
thread_handle = CreateThread(NULL, 0, wgl_thread, &thread_params, 0, &tid);
|
|
ok(!!thread_handle, "Failed to create thread, last error %#x.\n", GetLastError());
|
|
if(thread_handle)
|
|
{
|
|
WaitForSingleObject(thread_handle, INFINITE);
|
|
ok(thread_params.hglrc_deleted == FALSE, "Attempt to delete WGL context from another thread passed but should fail!\n");
|
|
ok(thread_params.last_error == ERROR_BUSY, "Expected last error to be ERROR_BUSY, got %u\n", thread_params.last_error);
|
|
}
|
|
CloseHandle(thread_params.test_finished);
|
|
|
|
res = wglDeleteContext(hglrc);
|
|
ok(res == TRUE, "wglDeleteContext failed\n");
|
|
|
|
/* Attempting to delete the same context twice should fail. */
|
|
SetLastError(0xdeadbeef);
|
|
res = wglDeleteContext(hglrc);
|
|
ok(res == FALSE, "wglDeleteContext succeeded\n");
|
|
ok(GetLastError() == ERROR_INVALID_HANDLE, "Expected last error to be ERROR_INVALID_HANDLE, got %u\n", GetLastError());
|
|
|
|
/* WGL makes a context not current when deleting it. This differs from GLX behavior where
|
|
* deletion takes place when the thread becomes not current. */
|
|
hglrc = wglGetCurrentContext();
|
|
ok(hglrc == NULL, "A WGL context is active while none was expected\n");
|
|
}
|
|
|
|
static void test_make_current_read(HDC hdc)
|
|
{
|
|
int res;
|
|
HDC hread;
|
|
HGLRC hglrc = wglCreateContext(hdc);
|
|
|
|
if(!hglrc)
|
|
{
|
|
skip("wglCreateContext failed!\n");
|
|
return;
|
|
}
|
|
|
|
res = wglMakeCurrent(hdc, hglrc);
|
|
if(!res)
|
|
{
|
|
skip("wglMakeCurrent failed!\n");
|
|
return;
|
|
}
|
|
|
|
/* Test what wglGetCurrentReadDCARB does for wglMakeCurrent as the spec doesn't mention it */
|
|
hread = pwglGetCurrentReadDCARB();
|
|
trace("hread %p, hdc %p\n", hread, hdc);
|
|
ok(hread == hdc, "wglGetCurrentReadDCARB failed for standard wglMakeCurrent\n");
|
|
|
|
pwglMakeContextCurrentARB(hdc, hdc, hglrc);
|
|
hread = pwglGetCurrentReadDCARB();
|
|
ok(hread == hdc, "wglGetCurrentReadDCARB failed for wglMakeContextCurrent\n");
|
|
}
|
|
|
|
static void test_dc(HWND hwnd, HDC hdc)
|
|
{
|
|
int pf1, pf2;
|
|
HDC hdc2;
|
|
|
|
/* Get another DC and make sure it has the same pixel format */
|
|
hdc2 = GetDC(hwnd);
|
|
if(hdc != hdc2)
|
|
{
|
|
pf1 = GetPixelFormat(hdc);
|
|
pf2 = GetPixelFormat(hdc2);
|
|
ok(pf1 == pf2, "Second DC does not have the same format (%d != %d)\n", pf1, pf2);
|
|
}
|
|
else
|
|
skip("Could not get a different DC for the window\n");
|
|
|
|
if(hdc2)
|
|
{
|
|
ReleaseDC(hwnd, hdc2);
|
|
hdc2 = NULL;
|
|
}
|
|
}
|
|
|
|
/* Nvidia converts win32 error codes to (0xc007 << 16) | win32_error_code */
|
|
#define NVIDIA_HRESULT_FROM_WIN32(x) (HRESULT_FROM_WIN32(x) | 0x40000000)
|
|
static void test_opengl3(HDC hdc)
|
|
{
|
|
/* Try to create a context compatible with OpenGL 1.x; 1.0-2.1 is allowed */
|
|
{
|
|
HGLRC gl3Ctx;
|
|
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 1, 0};
|
|
|
|
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
|
|
ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 1.x context failed!\n");
|
|
wglDeleteContext(gl3Ctx);
|
|
}
|
|
|
|
/* Try to pass an invalid HDC */
|
|
{
|
|
HGLRC gl3Ctx;
|
|
DWORD error;
|
|
gl3Ctx = pwglCreateContextAttribsARB((HDC)0xdeadbeef, 0, 0);
|
|
ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid HDC passed\n");
|
|
error = GetLastError();
|
|
todo_wine ok(error == ERROR_DC_NOT_FOUND ||
|
|
broken(error == NVIDIA_HRESULT_FROM_WIN32(ERROR_INVALID_DATA)), /* Nvidia Vista + Win7 */
|
|
"Expected ERROR_DC_NOT_FOUND, got error=%x\n", error);
|
|
wglDeleteContext(gl3Ctx);
|
|
}
|
|
|
|
/* Try to pass an invalid shareList */
|
|
{
|
|
HGLRC gl3Ctx;
|
|
DWORD error;
|
|
gl3Ctx = pwglCreateContextAttribsARB(hdc, (HGLRC)0xdeadbeef, 0);
|
|
todo_wine ok(gl3Ctx == 0, "pwglCreateContextAttribsARB using an invalid shareList passed\n");
|
|
error = GetLastError();
|
|
/* The Nvidia implementation seems to return hresults instead of win32 error codes */
|
|
todo_wine ok(error == ERROR_INVALID_OPERATION ||
|
|
error == NVIDIA_HRESULT_FROM_WIN32(ERROR_INVALID_OPERATION), "Expected ERROR_INVALID_OPERATION, got error=%x\n", error);
|
|
wglDeleteContext(gl3Ctx);
|
|
}
|
|
|
|
/* Try to create an OpenGL 3.0 context */
|
|
{
|
|
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
|
|
HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
|
|
|
|
if(gl3Ctx == NULL)
|
|
{
|
|
skip("Skipping the rest of the WGL_ARB_create_context test due to lack of OpenGL 3.0\n");
|
|
return;
|
|
}
|
|
|
|
wglDeleteContext(gl3Ctx);
|
|
}
|
|
|
|
/* Test matching an OpenGL 3.0 context with an older one, OpenGL 3.0 should allow it until the new object model is introduced in a future revision */
|
|
{
|
|
HGLRC glCtx = wglCreateContext(hdc);
|
|
|
|
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
|
|
int attribs_future[] = {WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
|
|
|
|
HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs);
|
|
ok(gl3Ctx != NULL, "Sharing of a display list between OpenGL 3.0 and OpenGL 1.x/2.x failed!\n");
|
|
if(gl3Ctx)
|
|
wglDeleteContext(gl3Ctx);
|
|
|
|
gl3Ctx = pwglCreateContextAttribsARB(hdc, glCtx, attribs_future);
|
|
ok(gl3Ctx != NULL, "Sharing of a display list between a forward compatible OpenGL 3.0 context and OpenGL 1.x/2.x failed!\n");
|
|
if(gl3Ctx)
|
|
wglDeleteContext(gl3Ctx);
|
|
|
|
if(glCtx)
|
|
wglDeleteContext(glCtx);
|
|
}
|
|
|
|
/* Try to create an OpenGL 3.0 context and test windowless rendering */
|
|
{
|
|
HGLRC gl3Ctx;
|
|
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
|
|
BOOL res;
|
|
|
|
gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs);
|
|
ok(gl3Ctx != 0, "pwglCreateContextAttribsARB for a 3.0 context failed!\n");
|
|
|
|
/* OpenGL 3.0 allows offscreen rendering WITHOUT a drawable
|
|
* Neither AMD or Nvidia support it at this point. The WGL_ARB_create_context specs also say that
|
|
* it is hard because drivers use the HDC to enter the display driver and it sounds like they don't
|
|
* expect drivers to ever offer it.
|
|
*/
|
|
res = wglMakeCurrent(0, gl3Ctx);
|
|
ok(res == FALSE, "Wow, OpenGL 3.0 windowless rendering passed while it was expected not to!\n");
|
|
if(res)
|
|
wglMakeCurrent(0, 0);
|
|
|
|
if(gl3Ctx)
|
|
wglDeleteContext(gl3Ctx);
|
|
}
|
|
}
|
|
|
|
static void test_minimized(void)
|
|
{
|
|
PIXELFORMATDESCRIPTOR pf_desc =
|
|
{
|
|
sizeof(PIXELFORMATDESCRIPTOR),
|
|
1, /* version */
|
|
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
|
PFD_TYPE_RGBA,
|
|
24, /* 24-bit color depth */
|
|
0, 0, 0, 0, 0, 0, /* color bits */
|
|
0, /* alpha buffer */
|
|
0, /* shift bit */
|
|
0, /* accumulation buffer */
|
|
0, 0, 0, 0, /* accum bits */
|
|
32, /* z-buffer */
|
|
0, /* stencil buffer */
|
|
0, /* auxiliary buffer */
|
|
PFD_MAIN_PLANE, /* main layer */
|
|
0, /* reserved */
|
|
0, 0, 0 /* layer masks */
|
|
};
|
|
int pixel_format;
|
|
HWND window;
|
|
LONG style;
|
|
HGLRC ctx;
|
|
BOOL ret;
|
|
HDC dc;
|
|
|
|
window = CreateWindowA("static", "opengl32_test",
|
|
WS_POPUP | WS_MINIMIZE, 0, 0, 640, 480, 0, 0, 0, 0);
|
|
ok(!!window, "Failed to create window, last error %#x.\n", GetLastError());
|
|
|
|
dc = GetDC(window);
|
|
ok(!!dc, "Failed to get DC.\n");
|
|
|
|
pixel_format = ChoosePixelFormat(dc, &pf_desc);
|
|
if (!pixel_format)
|
|
{
|
|
win_skip("Failed to find pixel format.\n");
|
|
ReleaseDC(window, dc);
|
|
DestroyWindow(window);
|
|
return;
|
|
}
|
|
|
|
ret = SetPixelFormat(dc, pixel_format, &pf_desc);
|
|
ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
|
|
|
|
style = GetWindowLongA(window, GWL_STYLE);
|
|
ok(style & WS_MINIMIZE, "Window should be minimized, got style %#x.\n", style);
|
|
|
|
ctx = wglCreateContext(dc);
|
|
ok(!!ctx, "Failed to create GL context, last error %#x.\n", GetLastError());
|
|
|
|
ret = wglMakeCurrent(dc, ctx);
|
|
ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
|
|
|
|
style = GetWindowLongA(window, GWL_STYLE);
|
|
ok(style & WS_MINIMIZE, "window should be minimized, got style %#x.\n", style);
|
|
|
|
ret = wglMakeCurrent(NULL, NULL);
|
|
ok(ret, "Failed to clear current context, last error %#x.\n", GetLastError());
|
|
|
|
ret = wglDeleteContext(ctx);
|
|
ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
|
|
|
|
ReleaseDC(window, dc);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
START_TEST(opengl)
|
|
{
|
|
HWND hwnd;
|
|
PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof(PIXELFORMATDESCRIPTOR),
|
|
1, /* version */
|
|
PFD_DRAW_TO_WINDOW |
|
|
PFD_SUPPORT_OPENGL |
|
|
PFD_DOUBLEBUFFER,
|
|
PFD_TYPE_RGBA,
|
|
24, /* 24-bit color depth */
|
|
0, 0, 0, 0, 0, 0, /* color bits */
|
|
0, /* alpha buffer */
|
|
0, /* shift bit */
|
|
0, /* accumulation buffer */
|
|
0, 0, 0, 0, /* accum bits */
|
|
32, /* z-buffer */
|
|
0, /* stencil buffer */
|
|
0, /* auxiliary buffer */
|
|
PFD_MAIN_PLANE, /* main layer */
|
|
0, /* reserved */
|
|
0, 0, 0 /* layer masks */
|
|
};
|
|
|
|
hwnd = CreateWindow("static", "Title", WS_OVERLAPPEDWINDOW,
|
|
10, 10, 200, 200, NULL, NULL, NULL, NULL);
|
|
ok(hwnd != NULL, "err: %d\n", GetLastError());
|
|
if (hwnd)
|
|
{
|
|
HDC hdc;
|
|
int iPixelFormat, res;
|
|
HGLRC hglrc;
|
|
DWORD error;
|
|
ShowWindow(hwnd, SW_SHOW);
|
|
|
|
hdc = GetDC(hwnd);
|
|
|
|
iPixelFormat = ChoosePixelFormat(hdc, &pfd);
|
|
if(iPixelFormat == 0)
|
|
{
|
|
/* This should never happen as ChoosePixelFormat always returns a closest match, but currently this fails in Wine if we don't have glX */
|
|
win_skip("Unable to find pixel format.\n");
|
|
goto cleanup;
|
|
}
|
|
|
|
/* We shouldn't be able to create a context from a hdc which doesn't have a pixel format set */
|
|
hglrc = wglCreateContext(hdc);
|
|
ok(hglrc == NULL, "wglCreateContext should fail when no pixel format has been set, but it passed\n");
|
|
error = GetLastError();
|
|
ok(error == ERROR_INVALID_PIXEL_FORMAT, "expected ERROR_INVALID_PIXEL_FORMAT for wglCreateContext without a pixelformat set, but received %#x\n", error);
|
|
|
|
res = SetPixelFormat(hdc, iPixelFormat, &pfd);
|
|
ok(res, "SetPixelformat failed: %x\n", GetLastError());
|
|
|
|
test_bitmap_rendering();
|
|
test_minimized();
|
|
test_dc(hwnd, hdc);
|
|
|
|
hglrc = wglCreateContext(hdc);
|
|
res = wglMakeCurrent(hdc, hglrc);
|
|
ok(res, "wglMakeCurrent failed!\n");
|
|
if(res)
|
|
{
|
|
trace("OpenGL renderer: %s\n", glGetString(GL_RENDERER));
|
|
trace("OpenGL driver version: %s\n", glGetString(GL_VERSION));
|
|
trace("OpenGL vendor: %s\n", glGetString(GL_VENDOR));
|
|
}
|
|
else
|
|
{
|
|
skip("Skipping OpenGL tests without a current context\n");
|
|
return;
|
|
}
|
|
|
|
/* Initialisation of WGL functions depends on an implicit WGL context. For this reason we can't load them before making
|
|
* any WGL call :( On Wine this would work but not on real Windows because there can be different implementations (software, ICD, MCD).
|
|
*/
|
|
init_functions();
|
|
/* The lack of wglGetExtensionsStringARB in general means broken software rendering or the lack of decent OpenGL support, skip tests in such cases */
|
|
if (!pwglGetExtensionsStringARB)
|
|
{
|
|
win_skip("wglGetExtensionsStringARB is not available\n");
|
|
return;
|
|
}
|
|
|
|
test_deletecontext(hdc);
|
|
test_makecurrent(hdc);
|
|
test_setpixelformat(hdc);
|
|
test_sharelists(hdc);
|
|
test_colorbits(hdc);
|
|
test_gdi_dbuf(hdc);
|
|
test_acceleration(hdc);
|
|
|
|
wgl_extensions = pwglGetExtensionsStringARB(hdc);
|
|
if(wgl_extensions == NULL) skip("Skipping opengl32 tests because this OpenGL implementation doesn't support WGL extensions!\n");
|
|
|
|
if(strstr(wgl_extensions, "WGL_ARB_create_context"))
|
|
test_opengl3(hdc);
|
|
|
|
if(strstr(wgl_extensions, "WGL_ARB_make_current_read"))
|
|
test_make_current_read(hdc);
|
|
else
|
|
skip("WGL_ARB_make_current_read not supported, skipping test\n");
|
|
|
|
if(strstr(wgl_extensions, "WGL_ARB_pbuffer"))
|
|
test_pbuffers(hdc);
|
|
else
|
|
skip("WGL_ARB_pbuffer not supported, skipping pbuffer test\n");
|
|
|
|
cleanup:
|
|
ReleaseDC(hwnd, hdc);
|
|
DestroyWindow(hwnd);
|
|
}
|
|
}
|