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Makefile.in
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arb_program_shader.c
wined3d: Get rid of the dst_arg enum.
2018-03-23 14:02:53 +01:00
ati_fragment_shader.c
wined3d: Get rid of the dst_arg enum.
2018-03-23 14:02:53 +01:00
buffer.c
wined3d: Get rid of the "StrictDrawOrdering" setting.
2018-03-22 11:41:50 +01:00
context.c
wined3d: Get rid of ARB_vertex_blend support.
2018-03-23 14:02:57 +01:00
cs.c
wined3d: Avoid superfluous wglSwapIntervalEXT() calls.
2018-03-23 16:23:21 +01:00
device.c
wined3d: Simplify wined3d_device_update_sub_resource() a little.
2018-03-26 11:35:45 +02:00
directx.c
wined3d: Get rid of ARB_vertex_blend support.
2018-03-23 14:02:57 +01:00
gl_compat.c
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glsl_shader.c
wined3d: Get rid of the dst_arg enum.
2018-03-23 14:02:53 +01:00
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
wined3d: Simplify context_resource_released().
2018-03-22 11:42:00 +01:00
sampler.c
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shader.c
wined3d: Pass fully initialized shader objects to CS.
2018-03-26 21:04:11 +02:00
shader_sm1.c
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shader_sm4.c
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state.c
wined3d: Get rid of ARB_vertex_blend support.
2018-03-23 14:02:57 +01:00
stateblock.c
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surface.c
wined3d: Remove swap interval from swapchain description.
2018-03-22 18:14:55 +01:00
swapchain.c
wined3d: Avoid superfluous wglSwapIntervalEXT() calls.
2018-03-23 16:23:21 +01:00
texture.c
wined3d: Get rid of the "StrictDrawOrdering" setting.
2018-03-22 11:41:50 +01:00
utils.c
wined3d: Get rid of the dst_arg enum.
2018-03-23 14:02:53 +01:00
version.rc
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vertexdeclaration.c
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view.c
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wined3d.spec
wined3d: Implement updating swap interval through wined3d_swapchain_present().
2018-03-22 18:14:52 +01:00
wined3d_gl.h
wined3d: Get rid of ARB_vertex_blend support.
2018-03-23 14:02:57 +01:00
wined3d_main.c
wined3d: Get rid of the "StrictDrawOrdering" setting.
2018-03-22 11:41:50 +01:00
wined3d_private.h
wined3d: Get rid of ARB_vertex_blend support.
2018-03-23 14:02:57 +01:00