Sweden-Number/dlls/d3d9
Stefan Dösinger cd011661e6 d3d9: Test psize_min vs psize_max vs psize behavior.
Add a test that checks what happens if D3DRS_POINTSIZE, D3DRS_POINTSIZE_MIN
and POINTSIZE_MAX have conflicting values. D3DRS_POINTSIZE_MAX trumps
D3DRS_POINTSIZE_MIN, and both MIN and MAX clamp the D3DRS_POINTSIZE value if it is
outside of their range.
2008-11-20 12:17:18 +01:00
..
tests d3d9: Test psize_min vs psize_max vs psize behavior. 2008-11-20 12:17:18 +01:00
Makefile.in makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
basetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
cubetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
d3d9.spec d3d9: Remove D3D9GetSWInfo. 2008-03-03 20:53:00 +01:00
d3d9_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d9_private.h Spelling fixes. 2008-03-27 11:10:07 +01:00
device.c d3d9: Add a test for GetTexture with no texture set. 2008-11-04 11:41:20 +01:00
directx.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
indexbuffer.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
pixelshader.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
query.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
resource.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
stateblock.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
surface.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
swapchain.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
texture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
version.rc
vertexbuffer.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
vertexdeclaration.c wined3d: Fix the num blend values -> type match. 2008-11-04 11:40:37 +01:00
vertexshader.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
volume.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
volumetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00