Sweden-Number/dlls/ddraw
Zebediah Figura b5c249faa1 ddraw: Stop setting the device state when setting transforms.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:01 +01:00
..
tests ddraw/tests: WARP returns SURFACELOST when flipping a surface in normal mode. 2020-02-17 15:06:19 +01:00
Makefile.in ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
clipper.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
ddraw.c wined3d: Pass the client stateblock state to wined3d stateblock methods. 2019-11-27 22:03:19 +01:00
ddraw.spec ddraw: Implement GetSurfaceFromDC(). 2017-02-10 21:29:40 +01:00
ddraw_classes.idl
ddraw_private.h ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
device.c ddraw: Stop setting the device state when setting transforms. 2020-02-28 16:39:01 +01:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
main.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
material.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
palette.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c ddraw: Stop setting the device state when setting some default render states. 2020-02-06 21:40:22 +01:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Set the primary stateblock when executing draw calls. 2020-02-27 23:34:51 +01:00
viewport.c ddraw: Stop setting the device state when setting transforms. 2020-02-28 16:39:01 +01:00