Sweden-Number/dlls/user32/tests
Zhiyi Zhang 8fad0b146d gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs.
Even though MSDN says 0 and 1 are both valid and they represent the default refresh rate of display
hardware. Some games rely on the value being the real refresh rate and use it to cap frame rates.

Fix an issue that Sakuna: Of Rice and Ruin reports monitors of 1Hz and cap to 1fps.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-27 21:12:06 +01:00
..
Makefile.in
bmp1x1_32bpp.bmp
broadcast.c
class.c
clipboard.c
combo.c
cursoricon.c
dce.c
dde.c
dialog.c user32: Send WM_CANCELMODE to the current capture window after initializing a modal dialog. 2021-01-07 21:20:58 +01:00
edit.c
generated.c winapi: Use __alignof__ on clang. 2020-12-16 15:30:07 +01:00
input.c user32/tests: Fix the spelling of a win_skip() message. 2020-11-25 22:51:35 +01:00
listbox.c
menu.c
monitor.c gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs. 2021-01-27 21:12:06 +01:00
msg.c user32: Only child windows should not receive broadcast messages. 2020-11-17 21:00:14 +01:00
resource.c
resource.rc
scroll.c
static.c
sysparams.c user32/tests: Remove some todo_wines. 2020-08-13 12:26:23 +02:00
test_mono.bmp
text.c
uitools.c
win.c user32/tests: Add some tests for WM_CANCELMODE. 2021-01-07 21:20:53 +01:00
winstation.c
wsprintf.c