113 lines
3.0 KiB
C
113 lines
3.0 KiB
C
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#include "wine/obj_base.h"
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#include "winerror.h"
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#include "debugtools.h"
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#include "dpinit.h"
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DEFAULT_DEBUG_CHANNEL(dplay)
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/*******************************************************************************
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* DirectPlayLobby ClassFactory
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*/
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typedef struct
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{
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/* IUnknown fields */
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ICOM_VFIELD(IClassFactory);
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DWORD ref;
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} IClassFactoryImpl;
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static HRESULT WINAPI
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DP_and_DPL_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
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ICOM_THIS(IClassFactoryImpl,iface);
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FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI
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DP_and_DPL_AddRef(LPCLASSFACTORY iface) {
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ICOM_THIS(IClassFactoryImpl,iface);
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return ++(This->ref);
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}
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static ULONG WINAPI DP_and_DPL_Release(LPCLASSFACTORY iface) {
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ICOM_THIS(IClassFactoryImpl,iface);
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/* static class (reference starts @ 1), won't ever be freed */
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return --(This->ref);
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}
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/* Not the most efficient implementation, but it's simple */
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static HRESULT WINAPI DP_and_DPL_CreateInstance(
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LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
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) {
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ICOM_THIS(IClassFactoryImpl,iface);
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TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
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/* FIXME: reuse already created DP/DPL object if present? */
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if ( directPlayLobby_QueryInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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else if ( directPlay_QueryInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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static HRESULT WINAPI DP_and_DPL_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
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ICOM_THIS(IClassFactoryImpl,iface);
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FIXME("(%p)->(%d),stub!\n",This,dolock);
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return S_OK;
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}
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static ICOM_VTABLE(IClassFactory) DP_and_DPL_Vtbl = {
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DP_and_DPL_QueryInterface,
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DP_and_DPL_AddRef,
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DP_and_DPL_Release,
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DP_and_DPL_CreateInstance,
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DP_and_DPL_LockServer
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};
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static IClassFactoryImpl DP_and_DPL_CF = {&DP_and_DPL_Vtbl, 1 };
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/*******************************************************************************
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* DllGetClassObject [DPLAYX.?]
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* Retrieves DP or DPL class object from a DLL object
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*
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* NOTES
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* Docs say returns STDAPI
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*
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* PARAMS
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* rclsid [I] CLSID for the class object
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* riid [I] Reference to identifier of interface for class object
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* ppv [O] Address of variable to receive interface pointer for riid
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*
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* RETURNS
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* Success: S_OK
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* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
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* E_UNEXPECTED
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*/
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DWORD WINAPI DP_and_DPL_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv)
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{
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TRACE("(%p,%p,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
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if ( IsEqualCLSID( riid, &IID_IClassFactory ) )
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{
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*ppv = (LPVOID)&DP_and_DPL_CF;
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IClassFactory_AddRef( (IClassFactory*)*ppv );
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return S_OK;
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}
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ERR("(%p,%p,%p): no interface found.\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
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return CLASS_E_CLASSNOTAVAILABLE;
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}
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