Sweden-Number/dlls/d3dx9_36
Paul Gofman b3e91c3408 d3dx9: Handle short parameter in d3dx_set_shader_const_state().
The issue is spotted in https://bugs.winehq.org/show_bug.cgi?id=46553,
while fixing it alone is reported not to affect the bug.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-15 15:07:40 +01:00
..
tests d3dx9: Handle short parameter in d3dx_set_shader_const_state(). 2019-02-15 15:07:40 +01:00
Makefile.in d3dx9: Use wincodecs directly without initializing COM system. 2019-01-28 22:22:37 +01:00
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. 2019-01-23 16:31:31 +01:00
effect.c d3dx9: Handle short parameter in d3dx_set_shader_const_state(). 2019-02-15 15:07:40 +01:00
font.c
line.c
main.c
math.c d3dx9: Improve D3DXMatrixTransformation2D(). 2019-01-25 23:20:11 +01:00
mesh.c
preshader.c
render.c
shader.c d3dx9: Return correct comment length from get_instr_length(). 2019-01-09 15:27:55 -06:00
skin.c
sprite.c
surface.c d3dx9: Use wincodecs directly without initializing COM system. 2019-01-28 22:22:37 +01:00
texture.c d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures. 2019-01-23 16:31:31 +01:00
util.c
version.rc
volume.c
xfile.c