739 lines
20 KiB
C
739 lines
20 KiB
C
/*
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* Implementation of IDirect3DRMTextureX interfaces
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*
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* Copyright 2012 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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struct d3drm_texture
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{
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IDirect3DRMTexture2 IDirect3DRMTexture2_iface;
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IDirect3DRMTexture3 IDirect3DRMTexture3_iface;
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LONG ref;
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DWORD app_data;
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};
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static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface)
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{
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return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface);
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}
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static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 *iface)
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{
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return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface);
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}
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static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2)
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|| IsEqualGUID(riid, &IID_IDirect3DRMTexture)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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*out = &texture->IDirect3DRMTexture2_iface;
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}
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else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
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{
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*out = &texture->IDirect3DRMTexture3_iface;
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}
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else
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{
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*out = NULL;
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IUnknown_AddRef((IUnknown *)*out);
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return S_OK;
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}
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static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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ULONG refcount = InterlockedIncrement(&texture->ref);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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ULONG refcount = InterlockedDecrement(&texture->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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HeapFree(GetProcessHeap(), 0, texture);
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return refcount;
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}
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static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
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IUnknown *outer, REFIID iid, void **out)
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{
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FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetAppData(IDirect3DRMTexture2 *iface, DWORD data)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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TRACE("iface %p, data %#x.\n", iface, data);
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return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
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}
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static DWORD WINAPI d3drm_texture2_GetAppData(IDirect3DRMTexture2 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
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}
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static HRESULT WINAPI d3drm_texture2_SetName(IDirect3DRMTexture2 *iface, const char *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_GetName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
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{
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FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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TRACE("iface %p, size %p, name %p.\n", iface, size, name);
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return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
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}
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static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
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{
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FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
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IDirectDrawSurface *surface)
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{
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FIXME("iface %p, surface %p stub!\n", iface, surface);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_InitFromResource(IDirect3DRMTexture2 *iface, HRSRC resource)
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{
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FIXME("iface %p, resource %p stub!\n", iface, resource);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_Changed(IDirect3DRMTexture2 *iface, BOOL pixels, BOOL palette)
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{
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FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetColors(IDirect3DRMTexture2 *iface, DWORD max_colors)
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{
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FIXME("iface %p, max_colors %u stub!\n", iface, max_colors);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetShades(IDirect3DRMTexture2 *iface, DWORD max_shades)
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{
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FIXME("iface %p, max_shades %u stub!\n", iface, max_shades);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE width, D3DVALUE height)
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{
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FIXME("iface %p, width %.8e, height %.8e stub!\n", iface, width, height);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 *iface, LONG x, LONG y)
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{
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FIXME("iface %p, x %d, y %d stub!\n", iface, x, y);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 *iface, DWORD scale)
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{
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FIXME("iface %p, scale %u stub!\n", iface, scale);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 *iface, BOOL transparency)
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{
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FIXME("iface %p, transparency %#x stub!\n", iface, transparency);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 *iface, D3DCOLOR color)
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{
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FIXME("iface %p, color 0x%08x stub!\n", iface, color);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE *width, D3DVALUE *height)
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{
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FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 *iface, LONG *x, LONG *y)
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{
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FIXME("iface %p, x %p, y %p stub!\n", iface, x, y);
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return E_NOTIMPL;
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}
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static D3DRMIMAGE * WINAPI d3drm_texture2_GetImage(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return NULL;
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}
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static DWORD WINAPI d3drm_texture2_GetShades(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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static DWORD WINAPI d3drm_texture2_GetColors(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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static DWORD WINAPI d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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static BOOL WINAPI d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return FALSE;
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}
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static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
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{
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FIXME("iface %p, image %p stub!\n", iface, image);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
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HMODULE module, const char *name, const char *type)
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{
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FIXME("iface %p, module %p, name %s, type %s stub!\n",
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iface, module, debugstr_a(name), debugstr_a(type));
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 *iface, DWORD flags)
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{
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FIXME("iface %p, flags %#x stub!\n", iface, flags);
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return E_NOTIMPL;
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}
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static const struct IDirect3DRMTexture2Vtbl d3drm_texture2_vtbl =
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{
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d3drm_texture2_QueryInterface,
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d3drm_texture2_AddRef,
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d3drm_texture2_Release,
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d3drm_texture2_Clone,
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d3drm_texture2_AddDestroyCallback,
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d3drm_texture2_DeleteDestroyCallback,
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d3drm_texture2_SetAppData,
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d3drm_texture2_GetAppData,
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d3drm_texture2_SetName,
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d3drm_texture2_GetName,
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d3drm_texture2_GetClassName,
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d3drm_texture2_InitFromFile,
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d3drm_texture2_InitFromSurface,
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d3drm_texture2_InitFromResource,
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d3drm_texture2_Changed,
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d3drm_texture2_SetColors,
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d3drm_texture2_SetShades,
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d3drm_texture2_SetDecalSize,
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d3drm_texture2_SetDecalOrigin,
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d3drm_texture2_SetDecalScale,
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d3drm_texture2_SetDecalTransparency,
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d3drm_texture2_SetDecalTransparentColor,
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d3drm_texture2_GetDecalSize,
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d3drm_texture2_GetDecalOrigin,
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d3drm_texture2_GetImage,
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d3drm_texture2_GetShades,
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d3drm_texture2_GetColors,
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d3drm_texture2_GetDecalScale,
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d3drm_texture2_GetDecalTransparency,
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d3drm_texture2_GetDecalTransparentColor,
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d3drm_texture2_InitFromImage,
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d3drm_texture2_InitFromResource2,
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d3drm_texture2_GenerateMIPMap,
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};
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static HRESULT WINAPI d3drm_texture3_QueryInterface(IDirect3DRMTexture3 *iface, REFIID riid, void **out)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2)
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|| IsEqualGUID(riid, &IID_IDirect3DRMTexture)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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*out = &texture->IDirect3DRMTexture2_iface;
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}
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else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
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{
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*out = &texture->IDirect3DRMTexture3_iface;
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}
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else
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{
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*out = NULL;
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IUnknown_AddRef((IUnknown *)*out);
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return S_OK;
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}
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static ULONG WINAPI d3drm_texture3_AddRef(IDirect3DRMTexture3 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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ULONG refcount = InterlockedIncrement(&texture->ref);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG WINAPI d3drm_texture3_Release(IDirect3DRMTexture3 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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ULONG refcount = InterlockedDecrement(&texture->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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HeapFree(GetProcessHeap(), 0, texture);
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return refcount;
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}
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static HRESULT WINAPI d3drm_texture3_Clone(IDirect3DRMTexture3 *iface,
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IUnknown *outer, REFIID iid, void **out)
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{
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FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 *iface,
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D3DRMOBJECTCALLBACK cb, void *ctx)
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{
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FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture3_SetAppData(IDirect3DRMTexture3 *iface, DWORD data)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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TRACE("iface %p, data %#x.\n", iface, data);
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texture->app_data = data;
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return D3DRM_OK;
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}
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static DWORD WINAPI d3drm_texture3_GetAppData(IDirect3DRMTexture3 *iface)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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TRACE("iface %p.\n", iface);
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return texture->app_data;
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}
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static HRESULT WINAPI d3drm_texture3_SetName(IDirect3DRMTexture3 *iface, const char *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture3_GetName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
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{
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FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
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{
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TRACE("iface %p, size %p, name %p.\n", iface, size, name);
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if (!size || *size < strlen("Texture") || !name)
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return E_INVALIDARG;
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strcpy(name, "Texture");
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*size = sizeof("Texture");
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return D3DRM_OK;
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}
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static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
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{
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FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
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return E_NOTIMPL;
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}
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|
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static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
|
|
IDirectDrawSurface *surface)
|
|
{
|
|
FIXME("iface %p, surface %p stub!\n", iface, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromResource(IDirect3DRMTexture3 *iface, HRSRC resource)
|
|
{
|
|
FIXME("iface %p, resource %p stub!\n", iface, resource);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
|
|
DWORD flags, DWORD rect_count, RECT *rects)
|
|
{
|
|
FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
|
|
{
|
|
FIXME("iface %p, max_colors %u stub!\n", iface, max_colors);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
|
|
{
|
|
FIXME("iface %p, max_shades %u stub!\n", iface, max_shades);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
|
|
{
|
|
FIXME("iface %p, width %.8e, height %.8e stub!\n", iface, width, height);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
|
|
{
|
|
FIXME("iface %p, x %d, y %d stub!\n", iface, x, y);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
|
|
{
|
|
FIXME("iface %p, scale %u stub!\n", iface, scale);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 *iface, BOOL transparency)
|
|
{
|
|
FIXME("iface %p, transparency %#x stub!\n", iface, transparency);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 *iface, D3DCOLOR color)
|
|
{
|
|
FIXME("iface %p, color 0x%08x stub!\n", iface, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
|
|
{
|
|
FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
|
|
{
|
|
FIXME("iface %p, x %p, y %p stub!\n", iface, x, y);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 *iface)
|
|
{
|
|
FIXME("iface %p stub!\n", iface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
|
|
{
|
|
FIXME("iface %p, image %p stub!\n", iface, image);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
|
|
HMODULE module, const char *name, const char *type)
|
|
{
|
|
FIXME("iface %p, module %p, name %s, type %s stub!\n",
|
|
iface, module, debugstr_a(name), debugstr_a(type));
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 *iface, DWORD flags)
|
|
{
|
|
FIXME("iface %p, flags %#x stub!\n", iface, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetSurface(IDirect3DRMTexture3 *iface,
|
|
DWORD flags, IDirectDrawSurface **surface)
|
|
{
|
|
FIXME("iface %p, flags %#x, surface %p stub!\n", iface, flags, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 *iface, LONG importance, DWORD flags)
|
|
{
|
|
FIXME("iface %p, importance %d, flags %#x stub!\n", iface, importance, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 *iface,
|
|
LONG *importance, DWORD *flags)
|
|
{
|
|
FIXME("iface %p, importance %p, flags %p stub!\n", iface, importance, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMDOWNSAMPLECALLBACK cb, void *ctx)
|
|
{
|
|
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 *iface,
|
|
D3DRMVALIDATIONCALLBACK cb, void *ctx)
|
|
{
|
|
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl =
|
|
{
|
|
d3drm_texture3_QueryInterface,
|
|
d3drm_texture3_AddRef,
|
|
d3drm_texture3_Release,
|
|
d3drm_texture3_Clone,
|
|
d3drm_texture3_AddDestroyCallback,
|
|
d3drm_texture3_DeleteDestroyCallback,
|
|
d3drm_texture3_SetAppData,
|
|
d3drm_texture3_GetAppData,
|
|
d3drm_texture3_SetName,
|
|
d3drm_texture3_GetName,
|
|
d3drm_texture3_GetClassName,
|
|
d3drm_texture3_InitFromFile,
|
|
d3drm_texture3_InitFromSurface,
|
|
d3drm_texture3_InitFromResource,
|
|
d3drm_texture3_Changed,
|
|
d3drm_texture3_SetColors,
|
|
d3drm_texture3_SetShades,
|
|
d3drm_texture3_SetDecalSize,
|
|
d3drm_texture3_SetDecalOrigin,
|
|
d3drm_texture3_SetDecalScale,
|
|
d3drm_texture3_SetDecalTransparency,
|
|
d3drm_texture3_SetDecalTransparentColor,
|
|
d3drm_texture3_GetDecalSize,
|
|
d3drm_texture3_GetDecalOrigin,
|
|
d3drm_texture3_GetImage,
|
|
d3drm_texture3_GetShades,
|
|
d3drm_texture3_GetColors,
|
|
d3drm_texture3_GetDecalScale,
|
|
d3drm_texture3_GetDecalTransparency,
|
|
d3drm_texture3_GetDecalTransparentColor,
|
|
d3drm_texture3_InitFromImage,
|
|
d3drm_texture3_InitFromResource2,
|
|
d3drm_texture3_GenerateMIPMap,
|
|
d3drm_texture3_GetSurface,
|
|
d3drm_texture3_SetCacheOptions,
|
|
d3drm_texture3_GetCacheOptions,
|
|
d3drm_texture3_SetDownsampleCallback,
|
|
d3drm_texture3_SetValidationCallback,
|
|
};
|
|
|
|
HRESULT Direct3DRMTexture_create(REFIID riid, IUnknown **out)
|
|
{
|
|
struct d3drm_texture *object;
|
|
|
|
TRACE("riid %s, out %p.\n", debugstr_guid(riid), out);
|
|
|
|
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
|
|
object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
|
|
object->ref = 1;
|
|
|
|
if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
|
|
*out = (IUnknown *)&object->IDirect3DRMTexture3_iface;
|
|
else
|
|
*out = (IUnknown *)&object->IDirect3DRMTexture2_iface;
|
|
|
|
return S_OK;
|
|
}
|