142c8df404
The whole point of printing the IGameStatisticsMgr::GetGameStatistics() return value was to check whether the pointer had been modified. So provide this information without including an ever changing value in the failure message. Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
Makefile.in | ||
factory.c | ||
gameexplorer.c | ||
gamestatistics.c | ||
gameux.spec | ||
gameux_private.h | ||
gameux_tlb.idl | ||
main.c | ||
rsrc.rc |