115 lines
3.0 KiB
C
115 lines
3.0 KiB
C
/*
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_DXGI_PRIVATE_H
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#define __WINE_DXGI_PRIVATE_H
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "dxgi.h"
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#include "wine/wined3d_interface.h"
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#ifdef DXGI_INIT_GUID
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#include "initguid.h"
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#endif
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#include "dxgi_private_interface.h"
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extern CRITICAL_SECTION dxgi_cs;
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/* TRACE helper functions */
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const char *debug_dxgi_format(DXGI_FORMAT format);
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/* IDXGIFactory */
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extern const struct IWineDXGIFactoryVtbl dxgi_factory_vtbl;
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struct dxgi_factory
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{
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const struct IWineDXGIFactoryVtbl *vtbl;
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LONG refcount;
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IWineD3D *wined3d;
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UINT adapter_count;
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IDXGIAdapter **adapters;
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};
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/* IDXGIDevice */
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extern const struct IDXGIDeviceVtbl dxgi_device_vtbl;
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struct dxgi_device
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{
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const struct IDXGIDeviceVtbl *vtbl;
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IUnknown *child_layer;
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LONG refcount;
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IWineD3DDevice *wined3d_device;
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IWineDXGIFactory *factory;
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};
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/* IDXGIAdapter */
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extern const struct IWineDXGIAdapterVtbl dxgi_adapter_vtbl;
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struct dxgi_adapter
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{
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const struct IWineDXGIAdapterVtbl *vtbl;
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IDXGIFactory *parent;
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LONG refcount;
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UINT ordinal;
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};
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/* IDXGISwapChain */
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extern const struct IDXGISwapChainVtbl dxgi_swapchain_vtbl;
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struct dxgi_swapchain
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{
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const struct IDXGISwapChainVtbl *vtbl;
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LONG refcount;
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};
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/* Layered device */
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enum dxgi_device_layer_id
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{
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DXGI_DEVICE_LAYER_DEBUG1 = 0x8,
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DXGI_DEVICE_LAYER_THREAD_SAFE = 0x10,
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DXGI_DEVICE_LAYER_DEBUG2 = 0x20,
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DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
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DXGI_DEVICE_LAYER_D3D10_DEVICE = 0xffffffff,
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};
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struct layer_get_size_args
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{
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DWORD unknown0;
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DWORD unknown1;
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DWORD *unknown2;
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DWORD *unknown3;
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IDXGIAdapter *adapter;
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WORD interface_major;
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WORD interface_minor;
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WORD version_build;
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WORD version_revision;
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};
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struct dxgi_device_layer
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{
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enum dxgi_device_layer_id id;
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HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
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UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
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HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
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void *device_object, REFIID riid, void **device_layer);
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};
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#endif /* __WINE_DXGI_PRIVATE_H */
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