Sweden-Number/dlls/d3dcompiler_43
Alexandre Julliard f0cd33c69e include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
..
tests include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
asmparser.c
asmshader.l
asmshader.y makefiles: Specify the bison prefix directly in the source files. 2022-01-21 13:15:12 +01:00
blob.c d3dcompiler: Implement D3DWriteBlobToFile(). 2022-01-27 11:10:27 +01:00
bytecodewriter.c
compiler.c d3dcompiler: Use the standard va_list instead of __ms_va_list. 2021-10-22 11:11:28 +02:00
d3dcompiler_43.spec
d3dcompiler_private.h d3dcompiler: Use the standard va_list instead of __ms_va_list. 2021-10-22 11:11:28 +02:00
ppl.l makefiles: Specify the bison prefix directly in the source files. 2022-01-21 13:15:12 +01:00
ppy.y makefiles: Specify the bison prefix directly in the source files. 2022-01-21 13:15:12 +01:00
preproc.c d3dcompiler: Use the standard va_list instead of __ms_va_list. 2021-10-22 11:11:28 +02:00
reflection.c d3dcompiler: Improve D3D11_SHADER_DESC returned by reflection interface. 2021-08-11 23:00:50 +02:00
utils.c d3dcompiler: Use the standard va_list instead of __ms_va_list. 2021-10-22 11:11:28 +02:00
version.rc
wpp_private.h d3dcompiler: Clear preprocessor lexer state after running it. 2021-09-08 17:27:33 +02:00