Sweden-Number/dlls/d3d8
Zebediah Figura 2b29d02aa5 d3d8/tests: Flush events after sending SC_MAXIMIZE.
For some reason, on fvwm2 sometimes focus_window will be restored and activated
between the subsequent call to SetForegroundWindow() and the next call to
ShowWindow(SW_RESTORE), causing the next test to fail. Flushing first seems to
reliably work around this.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-04 23:35:01 +01:00
..
tests d3d8/tests: Flush events after sending SC_MAXIMIZE. 2019-11-04 23:35:01 +01:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c d3d8: Handle stateblocks in d3d8_device_SetMaterial(). 2019-10-31 17:35:33 +01:00
directx.c
shader.c
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c d3d8: Fix stream data skip count in convert_to_wined3d_declaration(). 2019-10-29 23:30:47 +01:00
volume.c