2591 lines
93 KiB
Objective-C
2591 lines
93 KiB
Objective-C
/*
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* MACDRV Cocoa application class
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*
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* Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#import <Carbon/Carbon.h>
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#include <dlfcn.h>
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#import "cocoa_app.h"
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#import "cocoa_event.h"
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#import "cocoa_window.h"
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static NSString* const WineAppWaitQueryResponseMode = @"WineAppWaitQueryResponseMode";
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int macdrv_err_on;
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@implementation WineApplication
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@synthesize wineController;
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- (void) sendEvent:(NSEvent*)anEvent
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{
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if (![wineController handleEvent:anEvent])
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{
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[super sendEvent:anEvent];
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[wineController didSendEvent:anEvent];
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}
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}
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- (void) setWineController:(WineApplicationController*)newController
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{
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wineController = newController;
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[self setDelegate:wineController];
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}
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@end
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@interface WarpRecord : NSObject
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{
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CGEventTimestamp timeBefore, timeAfter;
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CGPoint from, to;
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}
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@property (nonatomic) CGEventTimestamp timeBefore;
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@property (nonatomic) CGEventTimestamp timeAfter;
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@property (nonatomic) CGPoint from;
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@property (nonatomic) CGPoint to;
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@end
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@implementation WarpRecord
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@synthesize timeBefore, timeAfter, from, to;
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@end;
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@interface WineApplicationController ()
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@property (readwrite, copy, nonatomic) NSEvent* lastFlagsChanged;
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@property (copy, nonatomic) NSArray* cursorFrames;
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@property (retain, nonatomic) NSTimer* cursorTimer;
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@property (retain, nonatomic) NSCursor* cursor;
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@property (retain, nonatomic) NSImage* applicationIcon;
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@property (readonly, nonatomic) BOOL inputSourceIsInputMethod;
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@property (retain, nonatomic) WineWindow* mouseCaptureWindow;
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- (void) setupObservations;
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- (void) applicationDidBecomeActive:(NSNotification *)notification;
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static void PerformRequest(void *info);
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@end
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@implementation WineApplicationController
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@synthesize keyboardType, lastFlagsChanged;
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@synthesize applicationIcon;
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@synthesize cursorFrames, cursorTimer, cursor;
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@synthesize mouseCaptureWindow;
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@synthesize clippingCursor;
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+ (void) initialize
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{
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if (self == [WineApplicationController class])
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{
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NSDictionary* defaults = [NSDictionary dictionaryWithObjectsAndKeys:
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@"", @"NSQuotedKeystrokeBinding",
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@"", @"NSRepeatCountBinding",
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[NSNumber numberWithBool:NO], @"ApplePressAndHoldEnabled",
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nil];
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[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
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}
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}
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+ (WineApplicationController*) sharedController
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{
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static WineApplicationController* sharedController;
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static dispatch_once_t once;
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dispatch_once(&once, ^{
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sharedController = [[self alloc] init];
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});
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return sharedController;
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}
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- (id) init
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{
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self = [super init];
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if (self != nil)
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{
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CFRunLoopSourceContext context = { 0 };
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context.perform = PerformRequest;
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requestSource = CFRunLoopSourceCreate(NULL, 0, &context);
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if (!requestSource)
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{
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[self release];
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return nil;
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}
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CFRunLoopAddSource(CFRunLoopGetMain(), requestSource, kCFRunLoopCommonModes);
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CFRunLoopAddSource(CFRunLoopGetMain(), requestSource, (CFStringRef)WineAppWaitQueryResponseMode);
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requests = [[NSMutableArray alloc] init];
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requestsManipQueue = dispatch_queue_create("org.winehq.WineAppRequestManipQueue", NULL);
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eventQueues = [[NSMutableArray alloc] init];
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eventQueuesLock = [[NSLock alloc] init];
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keyWindows = [[NSMutableArray alloc] init];
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originalDisplayModes = [[NSMutableDictionary alloc] init];
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latentDisplayModes = [[NSMutableDictionary alloc] init];
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warpRecords = [[NSMutableArray alloc] init];
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windowsBeingDragged = [[NSMutableSet alloc] init];
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if (!requests || !requestsManipQueue || !eventQueues || !eventQueuesLock ||
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!keyWindows || !originalDisplayModes || !latentDisplayModes || !warpRecords)
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{
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[self release];
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return nil;
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}
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[self setupObservations];
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keyboardType = LMGetKbdType();
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if ([NSApp isActive])
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[self applicationDidBecomeActive:nil];
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}
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return self;
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}
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- (void) dealloc
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{
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[windowsBeingDragged release];
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[cursor release];
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[screenFrameCGRects release];
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[applicationIcon release];
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[warpRecords release];
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[cursorTimer release];
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[cursorFrames release];
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[latentDisplayModes release];
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[originalDisplayModes release];
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[keyWindows release];
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[eventQueues release];
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[eventQueuesLock release];
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if (requestsManipQueue) dispatch_release(requestsManipQueue);
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[requests release];
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if (requestSource)
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{
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CFRunLoopSourceInvalidate(requestSource);
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CFRelease(requestSource);
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}
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[super dealloc];
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}
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- (void) transformProcessToForeground
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{
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if ([NSApp activationPolicy] != NSApplicationActivationPolicyRegular)
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{
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NSMenu* mainMenu;
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NSMenu* submenu;
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NSString* bundleName;
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NSString* title;
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NSMenuItem* item;
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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[NSApp activateIgnoringOtherApps:YES];
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mainMenu = [[[NSMenu alloc] init] autorelease];
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// Application menu
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submenu = [[[NSMenu alloc] initWithTitle:@"Wine"] autorelease];
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bundleName = [[NSBundle mainBundle] objectForInfoDictionaryKey:(NSString*)kCFBundleNameKey];
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if ([bundleName length])
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title = [NSString stringWithFormat:@"Hide %@", bundleName];
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else
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title = @"Hide";
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item = [submenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@""];
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item = [submenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
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[item setKeyEquivalentModifierMask:NSCommandKeyMask | NSAlternateKeyMask];
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item = [submenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
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[submenu addItem:[NSMenuItem separatorItem]];
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if ([bundleName length])
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title = [NSString stringWithFormat:@"Quit %@", bundleName];
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else
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title = @"Quit";
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item = [submenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
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[item setKeyEquivalentModifierMask:NSCommandKeyMask | NSAlternateKeyMask];
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item = [[[NSMenuItem alloc] init] autorelease];
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[item setTitle:@"Wine"];
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[item setSubmenu:submenu];
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[mainMenu addItem:item];
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// Window menu
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submenu = [[[NSMenu alloc] initWithTitle:@"Window"] autorelease];
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[submenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@""];
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[submenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
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if ([NSWindow instancesRespondToSelector:@selector(toggleFullScreen:)])
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{
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item = [submenu addItemWithTitle:@"Enter Full Screen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"];
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[item setKeyEquivalentModifierMask:NSCommandKeyMask | NSAlternateKeyMask | NSControlKeyMask];
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}
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[submenu addItem:[NSMenuItem separatorItem]];
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[submenu addItemWithTitle:@"Bring All to Front" action:@selector(arrangeInFront:) keyEquivalent:@""];
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item = [[[NSMenuItem alloc] init] autorelease];
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[item setTitle:@"Window"];
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[item setSubmenu:submenu];
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[mainMenu addItem:item];
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[NSApp setMainMenu:mainMenu];
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[NSApp setWindowsMenu:submenu];
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[NSApp setApplicationIconImage:self.applicationIcon];
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}
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}
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- (BOOL) waitUntilQueryDone:(int*)done timeout:(NSDate*)timeout processEvents:(BOOL)processEvents
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{
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PerformRequest(NULL);
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do
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{
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if (processEvents)
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{
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
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untilDate:timeout
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inMode:NSDefaultRunLoopMode
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dequeue:YES];
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if (event)
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[NSApp sendEvent:event];
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[pool release];
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}
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else
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[[NSRunLoop currentRunLoop] runMode:WineAppWaitQueryResponseMode beforeDate:timeout];
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} while (!*done && [timeout timeIntervalSinceNow] >= 0);
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return *done;
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}
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- (BOOL) registerEventQueue:(WineEventQueue*)queue
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{
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[eventQueuesLock lock];
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[eventQueues addObject:queue];
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[eventQueuesLock unlock];
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return TRUE;
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}
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- (void) unregisterEventQueue:(WineEventQueue*)queue
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{
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[eventQueuesLock lock];
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[eventQueues removeObjectIdenticalTo:queue];
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[eventQueuesLock unlock];
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}
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- (void) computeEventTimeAdjustmentFromTicks:(unsigned long long)tickcount uptime:(uint64_t)uptime_ns
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{
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eventTimeAdjustment = (tickcount / 1000.0) - (uptime_ns / (double)NSEC_PER_SEC);
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}
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- (double) ticksForEventTime:(NSTimeInterval)eventTime
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{
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return (eventTime + eventTimeAdjustment) * 1000;
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}
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/* Invalidate old focus offers across all queues. */
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- (void) invalidateGotFocusEvents
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{
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WineEventQueue* queue;
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windowFocusSerial++;
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[eventQueuesLock lock];
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for (queue in eventQueues)
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{
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[queue discardEventsMatchingMask:event_mask_for_type(WINDOW_GOT_FOCUS)
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forWindow:nil];
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}
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[eventQueuesLock unlock];
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}
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- (void) windowGotFocus:(WineWindow*)window
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{
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macdrv_event* event;
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[self invalidateGotFocusEvents];
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event = macdrv_create_event(WINDOW_GOT_FOCUS, window);
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event->window_got_focus.serial = windowFocusSerial;
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if (triedWindows)
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event->window_got_focus.tried_windows = [triedWindows retain];
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else
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event->window_got_focus.tried_windows = [[NSMutableSet alloc] init];
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[window.queue postEvent:event];
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macdrv_release_event(event);
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}
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- (void) windowRejectedFocusEvent:(const macdrv_event*)event
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{
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if (event->window_got_focus.serial == windowFocusSerial)
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{
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NSMutableArray* windows = [keyWindows mutableCopy];
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NSNumber* windowNumber;
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WineWindow* window;
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for (windowNumber in [NSWindow windowNumbersWithOptions:NSWindowNumberListAllSpaces])
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{
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window = (WineWindow*)[NSApp windowWithWindowNumber:[windowNumber integerValue]];
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if ([window isKindOfClass:[WineWindow class]] && [window screen] &&
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![windows containsObject:window])
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[windows addObject:window];
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}
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triedWindows = (NSMutableSet*)event->window_got_focus.tried_windows;
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[triedWindows addObject:(WineWindow*)event->window];
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for (window in windows)
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{
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if (![triedWindows containsObject:window] && [window canBecomeKeyWindow])
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{
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[window makeKeyWindow];
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break;
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}
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}
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triedWindows = nil;
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[windows release];
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}
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}
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- (void) keyboardSelectionDidChange
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{
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TISInputSourceRef inputSourceLayout;
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inputSourceIsInputMethodValid = FALSE;
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inputSourceLayout = TISCopyCurrentKeyboardLayoutInputSource();
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if (inputSourceLayout)
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{
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CFDataRef uchr;
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uchr = TISGetInputSourceProperty(inputSourceLayout,
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kTISPropertyUnicodeKeyLayoutData);
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if (uchr)
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{
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macdrv_event* event;
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WineEventQueue* queue;
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event = macdrv_create_event(KEYBOARD_CHANGED, nil);
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event->keyboard_changed.keyboard_type = self.keyboardType;
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event->keyboard_changed.iso_keyboard = (KBGetLayoutType(self.keyboardType) == kKeyboardISO);
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event->keyboard_changed.uchr = CFDataCreateCopy(NULL, uchr);
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event->keyboard_changed.input_source = TISCopyCurrentKeyboardInputSource();
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if (event->keyboard_changed.uchr)
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{
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[eventQueuesLock lock];
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for (queue in eventQueues)
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[queue postEvent:event];
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[eventQueuesLock unlock];
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}
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macdrv_release_event(event);
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}
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CFRelease(inputSourceLayout);
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}
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}
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- (void) enabledKeyboardInputSourcesChanged
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{
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macdrv_layout_list_needs_update = TRUE;
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}
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- (CGFloat) primaryScreenHeight
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{
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if (!primaryScreenHeightValid)
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{
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NSArray* screens = [NSScreen screens];
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NSUInteger count = [screens count];
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if (count)
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{
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NSUInteger size;
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CGRect* rect;
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NSScreen* screen;
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primaryScreenHeight = NSHeight([[screens objectAtIndex:0] frame]);
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primaryScreenHeightValid = TRUE;
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size = count * sizeof(CGRect);
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if (!screenFrameCGRects)
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screenFrameCGRects = [[NSMutableData alloc] initWithLength:size];
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else
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[screenFrameCGRects setLength:size];
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rect = [screenFrameCGRects mutableBytes];
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for (screen in screens)
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{
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CGRect temp = NSRectToCGRect([screen frame]);
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temp.origin.y = primaryScreenHeight - CGRectGetMaxY(temp);
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*rect++ = temp;
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}
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}
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else
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return 1280; /* arbitrary value */
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}
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return primaryScreenHeight;
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}
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- (NSPoint) flippedMouseLocation:(NSPoint)point
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{
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/* This relies on the fact that Cocoa's mouse location points are
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actually off by one (precisely because they were flipped from
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Quartz screen coordinates using this same technique). */
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point.y = [self primaryScreenHeight] - point.y;
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return point;
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}
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- (void) flipRect:(NSRect*)rect
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{
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// We don't use -primaryScreenHeight here so there's no chance of having
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// out-of-date cached info. This method is called infrequently enough
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// that getting the screen height each time is not prohibitively expensive.
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rect->origin.y = NSMaxY([[[NSScreen screens] objectAtIndex:0] frame]) - NSMaxY(*rect);
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}
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- (WineWindow*) frontWineWindow
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{
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NSNumber* windowNumber;
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for (windowNumber in [NSWindow windowNumbersWithOptions:NSWindowNumberListAllSpaces])
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{
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NSWindow* window = [NSApp windowWithWindowNumber:[windowNumber integerValue]];
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if ([window isKindOfClass:[WineWindow class]] && [window screen])
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return (WineWindow*)window;
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}
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return nil;
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}
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- (void) adjustWindowLevels:(BOOL)active
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{
|
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NSArray* windowNumbers;
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NSMutableArray* wineWindows;
|
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NSNumber* windowNumber;
|
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NSUInteger nextFloatingIndex = 0;
|
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__block NSInteger maxLevel = NSIntegerMin;
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__block NSInteger maxNonfloatingLevel = NSNormalWindowLevel;
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__block WineWindow* prev = nil;
|
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WineWindow* window;
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if ([NSApp isHidden]) return;
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windowNumbers = [NSWindow windowNumbersWithOptions:0];
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wineWindows = [[NSMutableArray alloc] initWithCapacity:[windowNumbers count]];
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// For the most part, we rely on the window server's ordering of the windows
|
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// to be authoritative. The one exception is if the "floating" property of
|
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// one of the windows has been changed, it may be in the wrong level and thus
|
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// in the order. This method is what's supposed to fix that up. So build
|
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// a list of Wine windows sorted first by floating-ness and then by order
|
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// as indicated by the window server.
|
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for (windowNumber in windowNumbers)
|
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{
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window = (WineWindow*)[NSApp windowWithWindowNumber:[windowNumber integerValue]];
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if ([window isKindOfClass:[WineWindow class]])
|
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{
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if (window.floating)
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[wineWindows insertObject:window atIndex:nextFloatingIndex++];
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else
|
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[wineWindows addObject:window];
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}
|
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}
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|
|
NSDisableScreenUpdates();
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|
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// Go from back to front so that all windows in front of one which is
|
|
// elevated for full-screen are also elevated.
|
|
[wineWindows enumerateObjectsWithOptions:NSEnumerationReverse
|
|
usingBlock:^(id obj, NSUInteger idx, BOOL *stop){
|
|
WineWindow* window = (WineWindow*)obj;
|
|
NSInteger origLevel = [window level];
|
|
NSInteger newLevel = [window minimumLevelForActive:active];
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|
|
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if (newLevel < maxLevel)
|
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newLevel = maxLevel;
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else
|
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maxLevel = newLevel;
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|
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if (!window.floating && maxNonfloatingLevel < newLevel)
|
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maxNonfloatingLevel = newLevel;
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if (newLevel != origLevel)
|
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{
|
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[window setLevel:newLevel];
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|
|
// -setLevel: puts the window at the front of its new level. If
|
|
// we decreased the level, that's good (it was in front of that
|
|
// level before, so it should still be now). But if we increased
|
|
// the level, the window should be toward the back (but still
|
|
// ahead of the previous windows we did this to).
|
|
if (origLevel < newLevel)
|
|
{
|
|
if (prev)
|
|
[window orderWindow:NSWindowAbove relativeTo:[prev windowNumber]];
|
|
else
|
|
[window orderBack:nil];
|
|
}
|
|
}
|
|
|
|
prev = window;
|
|
}];
|
|
|
|
NSEnableScreenUpdates();
|
|
|
|
[wineWindows release];
|
|
|
|
// The above took care of the visible windows on the current space. That
|
|
// leaves windows on other spaces, minimized windows, and windows which
|
|
// are not ordered in. We want to leave windows on other spaces alone
|
|
// so the space remains just as they left it (when viewed in Exposé or
|
|
// Mission Control, for example). We'll adjust the window levels again
|
|
// after we switch to another space, anyway. Windows which aren't
|
|
// ordered in will be handled when we order them in. Minimized windows
|
|
// on the current space should be set to the level they would have gotten
|
|
// if they were at the front of the windows with the same floating-ness,
|
|
// because that's where they'll go if/when they are unminimized. Again,
|
|
// for good measure we'll adjust window levels again when a window is
|
|
// unminimized, too.
|
|
for (window in [NSApp windows])
|
|
{
|
|
if ([window isKindOfClass:[WineWindow class]] && [window isMiniaturized] &&
|
|
[window isOnActiveSpace])
|
|
{
|
|
NSInteger origLevel = [window level];
|
|
NSInteger newLevel = [window minimumLevelForActive:YES];
|
|
NSInteger maxLevelForType = window.floating ? maxLevel : maxNonfloatingLevel;
|
|
|
|
if (newLevel < maxLevelForType)
|
|
newLevel = maxLevelForType;
|
|
|
|
if (newLevel != origLevel)
|
|
[window setLevel:newLevel];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) adjustWindowLevels
|
|
{
|
|
[self adjustWindowLevels:[NSApp isActive]];
|
|
}
|
|
|
|
- (void) updateFullscreenWindows
|
|
{
|
|
if (capture_displays_for_fullscreen && [NSApp isActive])
|
|
{
|
|
BOOL anyFullscreen = FALSE;
|
|
NSNumber* windowNumber;
|
|
for (windowNumber in [NSWindow windowNumbersWithOptions:0])
|
|
{
|
|
WineWindow* window = (WineWindow*)[NSApp windowWithWindowNumber:[windowNumber integerValue]];
|
|
if ([window isKindOfClass:[WineWindow class]] && window.fullscreen)
|
|
{
|
|
anyFullscreen = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (anyFullscreen)
|
|
{
|
|
if ([self areDisplaysCaptured] || CGCaptureAllDisplays() == CGDisplayNoErr)
|
|
displaysCapturedForFullscreen = TRUE;
|
|
}
|
|
else if (displaysCapturedForFullscreen)
|
|
{
|
|
if ([originalDisplayModes count] || CGReleaseAllDisplays() == CGDisplayNoErr)
|
|
displaysCapturedForFullscreen = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) activeSpaceDidChange
|
|
{
|
|
[self updateFullscreenWindows];
|
|
[self adjustWindowLevels];
|
|
}
|
|
|
|
- (void) sendDisplaysChanged:(BOOL)activating
|
|
{
|
|
macdrv_event* event;
|
|
WineEventQueue* queue;
|
|
|
|
event = macdrv_create_event(DISPLAYS_CHANGED, nil);
|
|
event->displays_changed.activating = activating;
|
|
|
|
[eventQueuesLock lock];
|
|
|
|
// If we're activating, then we just need one of our threads to get the
|
|
// event, so it can send it directly to the desktop window. Otherwise,
|
|
// we need all of the threads to get it because we don't know which owns
|
|
// the desktop window and only that one will do anything with it.
|
|
if (activating) event->deliver = 1;
|
|
|
|
for (queue in eventQueues)
|
|
[queue postEvent:event];
|
|
[eventQueuesLock unlock];
|
|
|
|
macdrv_release_event(event);
|
|
}
|
|
|
|
// We can compare two modes directly using CFEqual, but that may require that
|
|
// they are identical to a level that we don't need. In particular, when the
|
|
// OS switches between the integrated and discrete GPUs, the set of display
|
|
// modes can change in subtle ways. We're interested in whether two modes
|
|
// match in their most salient features, even if they aren't identical.
|
|
- (BOOL) mode:(CGDisplayModeRef)mode1 matchesMode:(CGDisplayModeRef)mode2
|
|
{
|
|
NSString *encoding1, *encoding2;
|
|
uint32_t ioflags1, ioflags2, different;
|
|
double refresh1, refresh2;
|
|
|
|
if (CGDisplayModeGetWidth(mode1) != CGDisplayModeGetWidth(mode2)) return FALSE;
|
|
if (CGDisplayModeGetHeight(mode1) != CGDisplayModeGetHeight(mode2)) return FALSE;
|
|
|
|
encoding1 = [(NSString*)CGDisplayModeCopyPixelEncoding(mode1) autorelease];
|
|
encoding2 = [(NSString*)CGDisplayModeCopyPixelEncoding(mode2) autorelease];
|
|
if (![encoding1 isEqualToString:encoding2]) return FALSE;
|
|
|
|
ioflags1 = CGDisplayModeGetIOFlags(mode1);
|
|
ioflags2 = CGDisplayModeGetIOFlags(mode2);
|
|
different = ioflags1 ^ ioflags2;
|
|
if (different & (kDisplayModeValidFlag | kDisplayModeSafeFlag | kDisplayModeStretchedFlag |
|
|
kDisplayModeInterlacedFlag | kDisplayModeTelevisionFlag))
|
|
return FALSE;
|
|
|
|
refresh1 = CGDisplayModeGetRefreshRate(mode1);
|
|
if (refresh1 == 0) refresh1 = 60;
|
|
refresh2 = CGDisplayModeGetRefreshRate(mode2);
|
|
if (refresh2 == 0) refresh2 = 60;
|
|
if (fabs(refresh1 - refresh2) > 0.1) return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
- (CGDisplayModeRef)modeMatchingMode:(CGDisplayModeRef)mode forDisplay:(CGDirectDisplayID)displayID
|
|
{
|
|
CGDisplayModeRef ret = NULL;
|
|
NSArray *modes = [(NSArray*)CGDisplayCopyAllDisplayModes(displayID, NULL) autorelease];
|
|
for (id candidateModeObject in modes)
|
|
{
|
|
CGDisplayModeRef candidateMode = (CGDisplayModeRef)candidateModeObject;
|
|
if ([self mode:candidateMode matchesMode:mode])
|
|
{
|
|
ret = candidateMode;
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
- (BOOL) setMode:(CGDisplayModeRef)mode forDisplay:(CGDirectDisplayID)displayID
|
|
{
|
|
BOOL ret = FALSE;
|
|
NSNumber* displayIDKey = [NSNumber numberWithUnsignedInt:displayID];
|
|
CGDisplayModeRef originalMode;
|
|
|
|
originalMode = (CGDisplayModeRef)[originalDisplayModes objectForKey:displayIDKey];
|
|
|
|
if (originalMode && [self mode:mode matchesMode:originalMode])
|
|
{
|
|
if ([originalDisplayModes count] == 1) // If this is the last changed display, do a blanket reset
|
|
{
|
|
CGRestorePermanentDisplayConfiguration();
|
|
if (!displaysCapturedForFullscreen)
|
|
CGReleaseAllDisplays();
|
|
[originalDisplayModes removeAllObjects];
|
|
ret = TRUE;
|
|
}
|
|
else // ... otherwise, try to restore just the one display
|
|
{
|
|
mode = [self modeMatchingMode:mode forDisplay:displayID];
|
|
if (mode && CGDisplaySetDisplayMode(displayID, mode, NULL) == CGDisplayNoErr)
|
|
{
|
|
[originalDisplayModes removeObjectForKey:displayIDKey];
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BOOL active = [NSApp isActive];
|
|
CGDisplayModeRef currentMode;
|
|
|
|
currentMode = CGDisplayModeRetain((CGDisplayModeRef)[latentDisplayModes objectForKey:displayIDKey]);
|
|
if (!currentMode)
|
|
currentMode = CGDisplayCopyDisplayMode(displayID);
|
|
if (!currentMode) // Invalid display ID
|
|
return FALSE;
|
|
|
|
if ([self mode:mode matchesMode:currentMode]) // Already there!
|
|
{
|
|
CGDisplayModeRelease(currentMode);
|
|
return TRUE;
|
|
}
|
|
|
|
CGDisplayModeRelease(currentMode);
|
|
currentMode = NULL;
|
|
|
|
mode = [self modeMatchingMode:mode forDisplay:displayID];
|
|
if (!mode)
|
|
return FALSE;
|
|
|
|
if ([originalDisplayModes count] || displaysCapturedForFullscreen ||
|
|
!active || CGCaptureAllDisplays() == CGDisplayNoErr)
|
|
{
|
|
if (active)
|
|
{
|
|
// If we get here, we have the displays captured. If we don't
|
|
// know the original mode of the display, the current mode must
|
|
// be the original. We should re-query the current mode since
|
|
// another process could have changed it between when we last
|
|
// checked and when we captured the displays.
|
|
if (!originalMode)
|
|
originalMode = currentMode = CGDisplayCopyDisplayMode(displayID);
|
|
|
|
if (originalMode)
|
|
ret = (CGDisplaySetDisplayMode(displayID, mode, NULL) == CGDisplayNoErr);
|
|
if (ret && !(currentMode && [self mode:mode matchesMode:currentMode]))
|
|
[originalDisplayModes setObject:(id)originalMode forKey:displayIDKey];
|
|
else if (![originalDisplayModes count])
|
|
{
|
|
CGRestorePermanentDisplayConfiguration();
|
|
if (!displaysCapturedForFullscreen)
|
|
CGReleaseAllDisplays();
|
|
}
|
|
|
|
if (currentMode)
|
|
CGDisplayModeRelease(currentMode);
|
|
}
|
|
else
|
|
{
|
|
[latentDisplayModes setObject:(id)mode forKey:displayIDKey];
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ret)
|
|
[self adjustWindowLevels];
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (BOOL) areDisplaysCaptured
|
|
{
|
|
return ([originalDisplayModes count] > 0 || displaysCapturedForFullscreen);
|
|
}
|
|
|
|
- (void) updateCursor:(BOOL)force
|
|
{
|
|
if (force || lastTargetWindow)
|
|
{
|
|
if (clientWantsCursorHidden && !cursorHidden)
|
|
{
|
|
[NSCursor hide];
|
|
cursorHidden = TRUE;
|
|
}
|
|
|
|
if (!cursorIsCurrent)
|
|
{
|
|
[cursor set];
|
|
cursorIsCurrent = TRUE;
|
|
}
|
|
|
|
if (!clientWantsCursorHidden && cursorHidden)
|
|
{
|
|
[NSCursor unhide];
|
|
cursorHidden = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cursorIsCurrent)
|
|
{
|
|
[[NSCursor arrowCursor] set];
|
|
cursorIsCurrent = FALSE;
|
|
}
|
|
if (cursorHidden)
|
|
{
|
|
[NSCursor unhide];
|
|
cursorHidden = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) hideCursor
|
|
{
|
|
if (!clientWantsCursorHidden)
|
|
{
|
|
clientWantsCursorHidden = TRUE;
|
|
[self updateCursor:TRUE];
|
|
}
|
|
}
|
|
|
|
- (void) unhideCursor
|
|
{
|
|
if (clientWantsCursorHidden)
|
|
{
|
|
clientWantsCursorHidden = FALSE;
|
|
[self updateCursor:FALSE];
|
|
}
|
|
}
|
|
|
|
- (void) setCursor:(NSCursor*)newCursor
|
|
{
|
|
if (newCursor != cursor)
|
|
{
|
|
[cursor release];
|
|
cursor = [newCursor retain];
|
|
cursorIsCurrent = FALSE;
|
|
[self updateCursor:FALSE];
|
|
}
|
|
}
|
|
|
|
- (void) setCursor
|
|
{
|
|
NSDictionary* frame = [cursorFrames objectAtIndex:cursorFrame];
|
|
CGImageRef cgimage = (CGImageRef)[frame objectForKey:@"image"];
|
|
NSImage* image = [[NSImage alloc] initWithCGImage:cgimage size:NSZeroSize];
|
|
CFDictionaryRef hotSpotDict = (CFDictionaryRef)[frame objectForKey:@"hotSpot"];
|
|
CGPoint hotSpot;
|
|
|
|
if (!CGPointMakeWithDictionaryRepresentation(hotSpotDict, &hotSpot))
|
|
hotSpot = CGPointZero;
|
|
self.cursor = [[[NSCursor alloc] initWithImage:image hotSpot:NSPointFromCGPoint(hotSpot)] autorelease];
|
|
[image release];
|
|
[self unhideCursor];
|
|
}
|
|
|
|
- (void) nextCursorFrame:(NSTimer*)theTimer
|
|
{
|
|
NSDictionary* frame;
|
|
NSTimeInterval duration;
|
|
NSDate* date;
|
|
|
|
cursorFrame++;
|
|
if (cursorFrame >= [cursorFrames count])
|
|
cursorFrame = 0;
|
|
[self setCursor];
|
|
|
|
frame = [cursorFrames objectAtIndex:cursorFrame];
|
|
duration = [[frame objectForKey:@"duration"] doubleValue];
|
|
date = [[theTimer fireDate] dateByAddingTimeInterval:duration];
|
|
[cursorTimer setFireDate:date];
|
|
}
|
|
|
|
- (void) setCursorWithFrames:(NSArray*)frames
|
|
{
|
|
if (self.cursorFrames == frames)
|
|
return;
|
|
|
|
self.cursorFrames = frames;
|
|
cursorFrame = 0;
|
|
[cursorTimer invalidate];
|
|
self.cursorTimer = nil;
|
|
|
|
if ([frames count])
|
|
{
|
|
if ([frames count] > 1)
|
|
{
|
|
NSDictionary* frame = [frames objectAtIndex:0];
|
|
NSTimeInterval duration = [[frame objectForKey:@"duration"] doubleValue];
|
|
NSDate* date = [NSDate dateWithTimeIntervalSinceNow:duration];
|
|
self.cursorTimer = [[[NSTimer alloc] initWithFireDate:date
|
|
interval:1000000
|
|
target:self
|
|
selector:@selector(nextCursorFrame:)
|
|
userInfo:nil
|
|
repeats:YES] autorelease];
|
|
[[NSRunLoop currentRunLoop] addTimer:cursorTimer forMode:NSRunLoopCommonModes];
|
|
}
|
|
|
|
[self setCursor];
|
|
}
|
|
}
|
|
|
|
- (void) setApplicationIconFromCGImageArray:(NSArray*)images
|
|
{
|
|
NSImage* nsimage = nil;
|
|
|
|
if ([images count])
|
|
{
|
|
NSSize bestSize = NSZeroSize;
|
|
id image;
|
|
|
|
nsimage = [[[NSImage alloc] initWithSize:NSZeroSize] autorelease];
|
|
|
|
for (image in images)
|
|
{
|
|
CGImageRef cgimage = (CGImageRef)image;
|
|
NSBitmapImageRep* imageRep = [[NSBitmapImageRep alloc] initWithCGImage:cgimage];
|
|
if (imageRep)
|
|
{
|
|
NSSize size = [imageRep size];
|
|
|
|
[nsimage addRepresentation:imageRep];
|
|
[imageRep release];
|
|
|
|
if (MIN(size.width, size.height) > MIN(bestSize.width, bestSize.height))
|
|
bestSize = size;
|
|
}
|
|
}
|
|
|
|
if ([[nsimage representations] count] && bestSize.width && bestSize.height)
|
|
[nsimage setSize:bestSize];
|
|
else
|
|
nsimage = nil;
|
|
}
|
|
|
|
self.applicationIcon = nsimage;
|
|
}
|
|
|
|
- (void) handleCommandTab
|
|
{
|
|
if ([NSApp isActive])
|
|
{
|
|
NSRunningApplication* thisApp = [NSRunningApplication currentApplication];
|
|
NSRunningApplication* app;
|
|
NSRunningApplication* otherValidApp = nil;
|
|
|
|
if ([originalDisplayModes count] || displaysCapturedForFullscreen)
|
|
{
|
|
NSNumber* displayID;
|
|
for (displayID in originalDisplayModes)
|
|
{
|
|
CGDisplayModeRef mode = CGDisplayCopyDisplayMode([displayID unsignedIntValue]);
|
|
[latentDisplayModes setObject:(id)mode forKey:displayID];
|
|
CGDisplayModeRelease(mode);
|
|
}
|
|
|
|
CGRestorePermanentDisplayConfiguration();
|
|
CGReleaseAllDisplays();
|
|
[originalDisplayModes removeAllObjects];
|
|
displaysCapturedForFullscreen = FALSE;
|
|
}
|
|
|
|
for (app in [[NSWorkspace sharedWorkspace] runningApplications])
|
|
{
|
|
if (![app isEqual:thisApp] && !app.terminated &&
|
|
app.activationPolicy == NSApplicationActivationPolicyRegular)
|
|
{
|
|
if (!app.hidden)
|
|
{
|
|
// There's another visible app. Just hide ourselves and let
|
|
// the system activate the other app.
|
|
[NSApp hide:self];
|
|
return;
|
|
}
|
|
|
|
if (!otherValidApp)
|
|
otherValidApp = app;
|
|
}
|
|
}
|
|
|
|
// Didn't find a visible GUI app. Try the Finder or, if that's not
|
|
// running, the first hidden GUI app. If even that doesn't work, we
|
|
// just fail to switch and remain the active app.
|
|
app = [[NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.finder"] lastObject];
|
|
if (!app) app = otherValidApp;
|
|
[app unhide];
|
|
[app activateWithOptions:0];
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ---------- Cursor clipping methods ----------
|
|
*
|
|
* Neither Quartz nor Cocoa has an exact analog for Win32 cursor clipping.
|
|
* For one simple case, clipping to a 1x1 rectangle, Quartz does have an
|
|
* equivalent: CGAssociateMouseAndMouseCursorPosition(false). For the
|
|
* general case, we leverage that. We disassociate mouse movements from
|
|
* the cursor position and then move the cursor manually, keeping it within
|
|
* the clipping rectangle.
|
|
*
|
|
* Moving the cursor manually isn't enough. We need to modify the event
|
|
* stream so that the events have the new location, too. We need to do
|
|
* this at a point before the events enter Cocoa, so that Cocoa will assign
|
|
* the correct window to the event. So, we install a Quartz event tap to
|
|
* do that.
|
|
*
|
|
* Also, there's a complication when we move the cursor. We use
|
|
* CGWarpMouseCursorPosition(). That doesn't generate mouse movement
|
|
* events, but the change of cursor position is incorporated into the
|
|
* deltas of the next mouse move event. When the mouse is disassociated
|
|
* from the cursor position, we need the deltas to only reflect actual
|
|
* device movement, not programmatic changes. So, the event tap cancels
|
|
* out the change caused by our calls to CGWarpMouseCursorPosition().
|
|
*/
|
|
- (void) clipCursorLocation:(CGPoint*)location
|
|
{
|
|
if (location->x < CGRectGetMinX(cursorClipRect))
|
|
location->x = CGRectGetMinX(cursorClipRect);
|
|
if (location->y < CGRectGetMinY(cursorClipRect))
|
|
location->y = CGRectGetMinY(cursorClipRect);
|
|
if (location->x > CGRectGetMaxX(cursorClipRect) - 1)
|
|
location->x = CGRectGetMaxX(cursorClipRect) - 1;
|
|
if (location->y > CGRectGetMaxY(cursorClipRect) - 1)
|
|
location->y = CGRectGetMaxY(cursorClipRect) - 1;
|
|
}
|
|
|
|
- (BOOL) warpCursorTo:(CGPoint*)newLocation from:(const CGPoint*)currentLocation
|
|
{
|
|
CGPoint oldLocation;
|
|
|
|
if (currentLocation)
|
|
oldLocation = *currentLocation;
|
|
else
|
|
oldLocation = NSPointToCGPoint([self flippedMouseLocation:[NSEvent mouseLocation]]);
|
|
|
|
if (!CGPointEqualToPoint(oldLocation, *newLocation))
|
|
{
|
|
WarpRecord* warpRecord = [[[WarpRecord alloc] init] autorelease];
|
|
CGError err;
|
|
|
|
warpRecord.from = oldLocation;
|
|
warpRecord.timeBefore = [[NSProcessInfo processInfo] systemUptime] * NSEC_PER_SEC;
|
|
|
|
/* Actually move the cursor. */
|
|
err = CGWarpMouseCursorPosition(*newLocation);
|
|
if (err != kCGErrorSuccess)
|
|
return FALSE;
|
|
|
|
warpRecord.timeAfter = [[NSProcessInfo processInfo] systemUptime] * NSEC_PER_SEC;
|
|
*newLocation = NSPointToCGPoint([self flippedMouseLocation:[NSEvent mouseLocation]]);
|
|
|
|
if (!CGPointEqualToPoint(oldLocation, *newLocation))
|
|
{
|
|
warpRecord.to = *newLocation;
|
|
[warpRecords addObject:warpRecord];
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
- (BOOL) isMouseMoveEventType:(CGEventType)type
|
|
{
|
|
switch(type)
|
|
{
|
|
case kCGEventMouseMoved:
|
|
case kCGEventLeftMouseDragged:
|
|
case kCGEventRightMouseDragged:
|
|
case kCGEventOtherMouseDragged:
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
- (int) warpsFinishedByEventTime:(CGEventTimestamp)eventTime location:(CGPoint)eventLocation
|
|
{
|
|
int warpsFinished = 0;
|
|
for (WarpRecord* warpRecord in warpRecords)
|
|
{
|
|
if (warpRecord.timeAfter < eventTime ||
|
|
(warpRecord.timeBefore <= eventTime && CGPointEqualToPoint(eventLocation, warpRecord.to)))
|
|
warpsFinished++;
|
|
else
|
|
break;
|
|
}
|
|
|
|
return warpsFinished;
|
|
}
|
|
|
|
- (CGEventRef) eventTapWithProxy:(CGEventTapProxy)proxy
|
|
type:(CGEventType)type
|
|
event:(CGEventRef)event
|
|
{
|
|
CGEventTimestamp eventTime;
|
|
CGPoint eventLocation, cursorLocation;
|
|
|
|
if (type == kCGEventTapDisabledByUserInput)
|
|
return event;
|
|
if (type == kCGEventTapDisabledByTimeout)
|
|
{
|
|
CGEventTapEnable(cursorClippingEventTap, TRUE);
|
|
return event;
|
|
}
|
|
|
|
if (!clippingCursor)
|
|
return event;
|
|
|
|
eventTime = CGEventGetTimestamp(event);
|
|
lastEventTapEventTime = eventTime / (double)NSEC_PER_SEC;
|
|
|
|
eventLocation = CGEventGetLocation(event);
|
|
|
|
cursorLocation = NSPointToCGPoint([self flippedMouseLocation:[NSEvent mouseLocation]]);
|
|
|
|
if ([self isMouseMoveEventType:type])
|
|
{
|
|
double deltaX, deltaY;
|
|
int warpsFinished = [self warpsFinishedByEventTime:eventTime location:eventLocation];
|
|
int i;
|
|
|
|
deltaX = CGEventGetDoubleValueField(event, kCGMouseEventDeltaX);
|
|
deltaY = CGEventGetDoubleValueField(event, kCGMouseEventDeltaY);
|
|
|
|
for (i = 0; i < warpsFinished; i++)
|
|
{
|
|
WarpRecord* warpRecord = [warpRecords objectAtIndex:0];
|
|
deltaX -= warpRecord.to.x - warpRecord.from.x;
|
|
deltaY -= warpRecord.to.y - warpRecord.from.y;
|
|
[warpRecords removeObjectAtIndex:0];
|
|
}
|
|
|
|
if (warpsFinished)
|
|
{
|
|
CGEventSetDoubleValueField(event, kCGMouseEventDeltaX, deltaX);
|
|
CGEventSetDoubleValueField(event, kCGMouseEventDeltaY, deltaY);
|
|
}
|
|
|
|
synthesizedLocation.x += deltaX;
|
|
synthesizedLocation.y += deltaY;
|
|
}
|
|
|
|
// If the event is destined for another process, don't clip it. This may
|
|
// happen if the user activates Exposé or Mission Control. In that case,
|
|
// our app does not resign active status, so clipping is still in effect,
|
|
// but the cursor should not actually be clipped.
|
|
//
|
|
// In addition, the fact that mouse moves may have been delivered to a
|
|
// different process means we have to treat the next one we receive as
|
|
// absolute rather than relative.
|
|
if (CGEventGetIntegerValueField(event, kCGEventTargetUnixProcessID) == getpid())
|
|
[self clipCursorLocation:&synthesizedLocation];
|
|
else
|
|
lastSetCursorPositionTime = lastEventTapEventTime;
|
|
|
|
[self warpCursorTo:&synthesizedLocation from:&cursorLocation];
|
|
if (!CGPointEqualToPoint(eventLocation, synthesizedLocation))
|
|
CGEventSetLocation(event, synthesizedLocation);
|
|
|
|
return event;
|
|
}
|
|
|
|
CGEventRef WineAppEventTapCallBack(CGEventTapProxy proxy, CGEventType type,
|
|
CGEventRef event, void *refcon)
|
|
{
|
|
WineApplicationController* controller = refcon;
|
|
return [controller eventTapWithProxy:proxy type:type event:event];
|
|
}
|
|
|
|
- (BOOL) installEventTap
|
|
{
|
|
ProcessSerialNumber psn;
|
|
OSErr err;
|
|
CGEventMask mask = CGEventMaskBit(kCGEventLeftMouseDown) |
|
|
CGEventMaskBit(kCGEventLeftMouseUp) |
|
|
CGEventMaskBit(kCGEventRightMouseDown) |
|
|
CGEventMaskBit(kCGEventRightMouseUp) |
|
|
CGEventMaskBit(kCGEventMouseMoved) |
|
|
CGEventMaskBit(kCGEventLeftMouseDragged) |
|
|
CGEventMaskBit(kCGEventRightMouseDragged) |
|
|
CGEventMaskBit(kCGEventOtherMouseDown) |
|
|
CGEventMaskBit(kCGEventOtherMouseUp) |
|
|
CGEventMaskBit(kCGEventOtherMouseDragged) |
|
|
CGEventMaskBit(kCGEventScrollWheel);
|
|
CFRunLoopSourceRef source;
|
|
void* appServices;
|
|
OSErr (*pGetCurrentProcess)(ProcessSerialNumber* PSN);
|
|
|
|
if (cursorClippingEventTap)
|
|
return TRUE;
|
|
|
|
// We need to get the Mac GetCurrentProcess() from the ApplicationServices
|
|
// framework with dlsym() because the Win32 function of the same name
|
|
// obscures it.
|
|
appServices = dlopen("/System/Library/Frameworks/ApplicationServices.framework/ApplicationServices", RTLD_LAZY);
|
|
if (!appServices)
|
|
return FALSE;
|
|
|
|
pGetCurrentProcess = dlsym(appServices, "GetCurrentProcess");
|
|
if (!pGetCurrentProcess)
|
|
{
|
|
dlclose(appServices);
|
|
return FALSE;
|
|
}
|
|
|
|
err = pGetCurrentProcess(&psn);
|
|
dlclose(appServices);
|
|
if (err != noErr)
|
|
return FALSE;
|
|
|
|
// We create an annotated session event tap rather than a process-specific
|
|
// event tap because we need to programmatically move the cursor even when
|
|
// mouse moves are directed to other processes. We disable our tap when
|
|
// other processes are active, but things like Exposé are handled by other
|
|
// processes even when we remain active.
|
|
cursorClippingEventTap = CGEventTapCreate(kCGAnnotatedSessionEventTap, kCGHeadInsertEventTap,
|
|
kCGEventTapOptionDefault, mask, WineAppEventTapCallBack, self);
|
|
if (!cursorClippingEventTap)
|
|
return FALSE;
|
|
|
|
CGEventTapEnable(cursorClippingEventTap, FALSE);
|
|
|
|
source = CFMachPortCreateRunLoopSource(NULL, cursorClippingEventTap, 0);
|
|
if (!source)
|
|
{
|
|
CFRelease(cursorClippingEventTap);
|
|
cursorClippingEventTap = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopCommonModes);
|
|
CFRelease(source);
|
|
return TRUE;
|
|
}
|
|
|
|
- (BOOL) setCursorPosition:(CGPoint)pos
|
|
{
|
|
BOOL ret;
|
|
|
|
if ([windowsBeingDragged count])
|
|
ret = FALSE;
|
|
else if (clippingCursor)
|
|
{
|
|
[self clipCursorLocation:&pos];
|
|
|
|
ret = [self warpCursorTo:&pos from:NULL];
|
|
synthesizedLocation = pos;
|
|
if (ret)
|
|
{
|
|
// We want to discard mouse-move events that have already been
|
|
// through the event tap, because it's too late to account for
|
|
// the setting of the cursor position with them. However, the
|
|
// events that may be queued with times after that but before
|
|
// the above warp can still be used. So, use the last event
|
|
// tap event time so that -sendEvent: doesn't discard them.
|
|
lastSetCursorPositionTime = lastEventTapEventTime;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret = (CGWarpMouseCursorPosition(pos) == kCGErrorSuccess);
|
|
if (ret)
|
|
{
|
|
lastSetCursorPositionTime = [[NSProcessInfo processInfo] systemUptime];
|
|
|
|
// Annoyingly, CGWarpMouseCursorPosition() effectively disassociates
|
|
// the mouse from the cursor position for 0.25 seconds. This means
|
|
// that mouse movement during that interval doesn't move the cursor
|
|
// and events carry a constant location (the warped-to position)
|
|
// even though they have delta values. This screws us up because
|
|
// the accumulated deltas we send to Wine don't match any eventual
|
|
// absolute position we send (like with a button press). We can
|
|
// work around this by simply forcibly reassociating the mouse and
|
|
// cursor position.
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
}
|
|
|
|
if (ret)
|
|
{
|
|
WineEventQueue* queue;
|
|
|
|
// Discard all pending mouse move events.
|
|
[eventQueuesLock lock];
|
|
for (queue in eventQueues)
|
|
{
|
|
[queue discardEventsMatchingMask:event_mask_for_type(MOUSE_MOVED) |
|
|
event_mask_for_type(MOUSE_MOVED_ABSOLUTE)
|
|
forWindow:nil];
|
|
[queue resetMouseEventPositions:pos];
|
|
}
|
|
[eventQueuesLock unlock];
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (void) activateCursorClipping
|
|
{
|
|
if (cursorClippingEventTap && !CGEventTapIsEnabled(cursorClippingEventTap))
|
|
{
|
|
CGEventTapEnable(cursorClippingEventTap, TRUE);
|
|
[self setCursorPosition:NSPointToCGPoint([self flippedMouseLocation:[NSEvent mouseLocation]])];
|
|
}
|
|
}
|
|
|
|
- (void) deactivateCursorClipping
|
|
{
|
|
if (cursorClippingEventTap && CGEventTapIsEnabled(cursorClippingEventTap))
|
|
{
|
|
CGEventTapEnable(cursorClippingEventTap, FALSE);
|
|
[warpRecords removeAllObjects];
|
|
lastSetCursorPositionTime = [[NSProcessInfo processInfo] systemUptime];
|
|
}
|
|
}
|
|
|
|
- (void) updateCursorClippingState
|
|
{
|
|
if (clippingCursor && [NSApp isActive] && ![windowsBeingDragged count])
|
|
[self activateCursorClipping];
|
|
else
|
|
[self deactivateCursorClipping];
|
|
}
|
|
|
|
- (void) updateWindowsForCursorClipping
|
|
{
|
|
WineWindow* window;
|
|
for (window in [NSApp windows])
|
|
{
|
|
if ([window isKindOfClass:[WineWindow class]])
|
|
[window updateForCursorClipping];
|
|
}
|
|
}
|
|
|
|
- (BOOL) startClippingCursor:(CGRect)rect
|
|
{
|
|
CGError err;
|
|
|
|
if (!cursorClippingEventTap && ![self installEventTap])
|
|
return FALSE;
|
|
|
|
if (clippingCursor && CGRectEqualToRect(rect, cursorClipRect) &&
|
|
CGEventTapIsEnabled(cursorClippingEventTap))
|
|
return TRUE;
|
|
|
|
err = CGAssociateMouseAndMouseCursorPosition(false);
|
|
if (err != kCGErrorSuccess)
|
|
return FALSE;
|
|
|
|
clippingCursor = TRUE;
|
|
cursorClipRect = rect;
|
|
[self updateCursorClippingState];
|
|
[self updateWindowsForCursorClipping];
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
- (BOOL) stopClippingCursor
|
|
{
|
|
CGError err = CGAssociateMouseAndMouseCursorPosition(true);
|
|
if (err != kCGErrorSuccess)
|
|
return FALSE;
|
|
|
|
clippingCursor = FALSE;
|
|
[self updateCursorClippingState];
|
|
[self updateWindowsForCursorClipping];
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
- (BOOL) isKeyPressed:(uint16_t)keyCode
|
|
{
|
|
int bits = sizeof(pressedKeyCodes[0]) * 8;
|
|
int index = keyCode / bits;
|
|
uint32_t mask = 1 << (keyCode % bits);
|
|
return (pressedKeyCodes[index] & mask) != 0;
|
|
}
|
|
|
|
- (void) noteKey:(uint16_t)keyCode pressed:(BOOL)pressed
|
|
{
|
|
int bits = sizeof(pressedKeyCodes[0]) * 8;
|
|
int index = keyCode / bits;
|
|
uint32_t mask = 1 << (keyCode % bits);
|
|
if (pressed)
|
|
pressedKeyCodes[index] |= mask;
|
|
else
|
|
pressedKeyCodes[index] &= ~mask;
|
|
}
|
|
|
|
- (void) handleMouseMove:(NSEvent*)anEvent
|
|
{
|
|
WineWindow* targetWindow;
|
|
BOOL drag = [anEvent type] != NSMouseMoved;
|
|
|
|
if ([windowsBeingDragged count])
|
|
targetWindow = nil;
|
|
else if (mouseCaptureWindow)
|
|
targetWindow = mouseCaptureWindow;
|
|
else if (drag)
|
|
targetWindow = (WineWindow*)[anEvent window];
|
|
else
|
|
{
|
|
/* Because of the way -[NSWindow setAcceptsMouseMovedEvents:] works, the
|
|
event indicates its window is the main window, even if the cursor is
|
|
over a different window. Find the actual WineWindow that is under the
|
|
cursor and post the event as being for that window. */
|
|
CGPoint cgpoint = CGEventGetLocation([anEvent CGEvent]);
|
|
NSPoint point = [self flippedMouseLocation:NSPointFromCGPoint(cgpoint)];
|
|
NSInteger windowUnderNumber;
|
|
|
|
windowUnderNumber = [NSWindow windowNumberAtPoint:point
|
|
belowWindowWithWindowNumber:0];
|
|
targetWindow = (WineWindow*)[NSApp windowWithWindowNumber:windowUnderNumber];
|
|
if (!NSMouseInRect(point, [targetWindow contentRectForFrameRect:[targetWindow frame]], NO))
|
|
targetWindow = nil;
|
|
}
|
|
|
|
if ([targetWindow isKindOfClass:[WineWindow class]])
|
|
{
|
|
CGPoint point = CGEventGetLocation([anEvent CGEvent]);
|
|
macdrv_event* event;
|
|
BOOL absolute;
|
|
|
|
// If we recently warped the cursor (other than in our cursor-clipping
|
|
// event tap), discard mouse move events until we see an event which is
|
|
// later than that time.
|
|
if (lastSetCursorPositionTime)
|
|
{
|
|
if ([anEvent timestamp] <= lastSetCursorPositionTime)
|
|
return;
|
|
|
|
lastSetCursorPositionTime = 0;
|
|
forceNextMouseMoveAbsolute = TRUE;
|
|
}
|
|
|
|
if (forceNextMouseMoveAbsolute || targetWindow != lastTargetWindow)
|
|
{
|
|
absolute = TRUE;
|
|
forceNextMouseMoveAbsolute = FALSE;
|
|
}
|
|
else
|
|
{
|
|
// Send absolute move events if the cursor is in the interior of
|
|
// its range. Only send relative moves if the cursor is pinned to
|
|
// the boundaries of where it can go. We compute the position
|
|
// that's one additional point in the direction of movement. If
|
|
// that is outside of the clipping rect or desktop region (the
|
|
// union of the screen frames), then we figure the cursor would
|
|
// have moved outside if it could but it was pinned.
|
|
CGPoint computedPoint = point;
|
|
CGFloat deltaX = [anEvent deltaX];
|
|
CGFloat deltaY = [anEvent deltaY];
|
|
|
|
if (deltaX > 0.001)
|
|
computedPoint.x++;
|
|
else if (deltaX < -0.001)
|
|
computedPoint.x--;
|
|
|
|
if (deltaY > 0.001)
|
|
computedPoint.y++;
|
|
else if (deltaY < -0.001)
|
|
computedPoint.y--;
|
|
|
|
// Assume cursor is pinned for now
|
|
absolute = FALSE;
|
|
if (!clippingCursor || CGRectContainsPoint(cursorClipRect, computedPoint))
|
|
{
|
|
const CGRect* rects;
|
|
NSUInteger count, i;
|
|
|
|
// Caches screenFrameCGRects if necessary
|
|
[self primaryScreenHeight];
|
|
|
|
rects = [screenFrameCGRects bytes];
|
|
count = [screenFrameCGRects length] / sizeof(rects[0]);
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
if (CGRectContainsPoint(rects[i], computedPoint))
|
|
{
|
|
absolute = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (absolute)
|
|
{
|
|
if (clippingCursor)
|
|
[self clipCursorLocation:&point];
|
|
|
|
event = macdrv_create_event(MOUSE_MOVED_ABSOLUTE, targetWindow);
|
|
event->mouse_moved.x = point.x;
|
|
event->mouse_moved.y = point.y;
|
|
|
|
mouseMoveDeltaX = 0;
|
|
mouseMoveDeltaY = 0;
|
|
}
|
|
else
|
|
{
|
|
/* Add event delta to accumulated delta error */
|
|
/* deltaY is already flipped */
|
|
mouseMoveDeltaX += [anEvent deltaX];
|
|
mouseMoveDeltaY += [anEvent deltaY];
|
|
|
|
event = macdrv_create_event(MOUSE_MOVED, targetWindow);
|
|
event->mouse_moved.x = mouseMoveDeltaX;
|
|
event->mouse_moved.y = mouseMoveDeltaY;
|
|
|
|
/* Keep the remainder after integer truncation. */
|
|
mouseMoveDeltaX -= event->mouse_moved.x;
|
|
mouseMoveDeltaY -= event->mouse_moved.y;
|
|
}
|
|
|
|
if (event->type == MOUSE_MOVED_ABSOLUTE || event->mouse_moved.x || event->mouse_moved.y)
|
|
{
|
|
event->mouse_moved.time_ms = [self ticksForEventTime:[anEvent timestamp]];
|
|
event->mouse_moved.drag = drag;
|
|
|
|
[targetWindow.queue postEvent:event];
|
|
}
|
|
|
|
macdrv_release_event(event);
|
|
|
|
lastTargetWindow = targetWindow;
|
|
}
|
|
else
|
|
lastTargetWindow = nil;
|
|
|
|
[self updateCursor:FALSE];
|
|
}
|
|
|
|
- (void) handleMouseButton:(NSEvent*)theEvent
|
|
{
|
|
WineWindow* window = (WineWindow*)[theEvent window];
|
|
NSEventType type = [theEvent type];
|
|
BOOL broughtWindowForward = FALSE;
|
|
|
|
if ([window isKindOfClass:[WineWindow class]] &&
|
|
!window.disabled && !window.noActivate &&
|
|
type == NSLeftMouseDown &&
|
|
(([theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask| NSAlternateKeyMask | NSCommandKeyMask)) != NSCommandKeyMask))
|
|
{
|
|
NSWindowButton windowButton;
|
|
|
|
broughtWindowForward = TRUE;
|
|
|
|
/* Any left-click on our window anyplace other than the close or
|
|
minimize buttons will bring it forward. */
|
|
for (windowButton = NSWindowCloseButton;
|
|
windowButton <= NSWindowMiniaturizeButton;
|
|
windowButton++)
|
|
{
|
|
NSButton* button = [window standardWindowButton:windowButton];
|
|
if (button)
|
|
{
|
|
NSPoint point = [button convertPoint:[theEvent locationInWindow] fromView:nil];
|
|
if ([button mouse:point inRect:[button bounds]])
|
|
{
|
|
broughtWindowForward = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ([windowsBeingDragged count])
|
|
window = nil;
|
|
else if (mouseCaptureWindow)
|
|
window = mouseCaptureWindow;
|
|
|
|
if ([window isKindOfClass:[WineWindow class]])
|
|
{
|
|
BOOL pressed = (type == NSLeftMouseDown || type == NSRightMouseDown || type == NSOtherMouseDown);
|
|
CGPoint pt = CGEventGetLocation([theEvent CGEvent]);
|
|
BOOL process;
|
|
|
|
if (clippingCursor)
|
|
[self clipCursorLocation:&pt];
|
|
|
|
if (pressed)
|
|
{
|
|
if (mouseCaptureWindow)
|
|
process = TRUE;
|
|
else
|
|
{
|
|
// Test if the click was in the window's content area.
|
|
NSPoint nspoint = [self flippedMouseLocation:NSPointFromCGPoint(pt)];
|
|
NSRect contentRect = [window contentRectForFrameRect:[window frame]];
|
|
process = NSMouseInRect(nspoint, contentRect, NO);
|
|
if (process && [window styleMask] & NSResizableWindowMask)
|
|
{
|
|
// Ignore clicks in the grow box (resize widget).
|
|
HIPoint origin = { 0, 0 };
|
|
HIThemeGrowBoxDrawInfo info = { 0 };
|
|
HIRect bounds;
|
|
OSStatus status;
|
|
|
|
info.kind = kHIThemeGrowBoxKindNormal;
|
|
info.direction = kThemeGrowRight | kThemeGrowDown;
|
|
if ([window styleMask] & NSUtilityWindowMask)
|
|
info.size = kHIThemeGrowBoxSizeSmall;
|
|
else
|
|
info.size = kHIThemeGrowBoxSizeNormal;
|
|
|
|
status = HIThemeGetGrowBoxBounds(&origin, &info, &bounds);
|
|
if (status == noErr)
|
|
{
|
|
NSRect growBox = NSMakeRect(NSMaxX(contentRect) - bounds.size.width,
|
|
NSMinY(contentRect),
|
|
bounds.size.width,
|
|
bounds.size.height);
|
|
process = !NSMouseInRect(nspoint, growBox, NO);
|
|
}
|
|
}
|
|
}
|
|
if (process)
|
|
unmatchedMouseDowns |= NSEventMaskFromType(type);
|
|
}
|
|
else
|
|
{
|
|
NSEventType downType = type - 1;
|
|
NSUInteger downMask = NSEventMaskFromType(downType);
|
|
process = (unmatchedMouseDowns & downMask) != 0;
|
|
unmatchedMouseDowns &= ~downMask;
|
|
}
|
|
|
|
if (process)
|
|
{
|
|
macdrv_event* event;
|
|
|
|
event = macdrv_create_event(MOUSE_BUTTON, window);
|
|
event->mouse_button.button = [theEvent buttonNumber];
|
|
event->mouse_button.pressed = pressed;
|
|
event->mouse_button.x = pt.x;
|
|
event->mouse_button.y = pt.y;
|
|
event->mouse_button.time_ms = [self ticksForEventTime:[theEvent timestamp]];
|
|
|
|
[window.queue postEvent:event];
|
|
|
|
macdrv_release_event(event);
|
|
}
|
|
else if (broughtWindowForward)
|
|
{
|
|
[[window ancestorWineWindow] postBroughtForwardEvent];
|
|
if (![window isKeyWindow])
|
|
[self windowGotFocus:window];
|
|
}
|
|
}
|
|
|
|
// Since mouse button events deliver absolute cursor position, the
|
|
// accumulating delta from move events is invalidated. Make sure
|
|
// next mouse move event starts over from an absolute baseline.
|
|
// Also, it's at least possible that the title bar widgets (e.g. close
|
|
// button, etc.) could enter an internal event loop on a mouse down that
|
|
// wouldn't exit until a mouse up. In that case, we'd miss any mouse
|
|
// dragged events and, after that, any notion of the cursor position
|
|
// computed from accumulating deltas would be wrong.
|
|
forceNextMouseMoveAbsolute = TRUE;
|
|
}
|
|
|
|
- (void) handleScrollWheel:(NSEvent*)theEvent
|
|
{
|
|
WineWindow* window;
|
|
|
|
if (mouseCaptureWindow)
|
|
window = mouseCaptureWindow;
|
|
else
|
|
window = (WineWindow*)[theEvent window];
|
|
|
|
if ([window isKindOfClass:[WineWindow class]])
|
|
{
|
|
CGEventRef cgevent = [theEvent CGEvent];
|
|
CGPoint pt = CGEventGetLocation(cgevent);
|
|
BOOL process;
|
|
|
|
if (clippingCursor)
|
|
[self clipCursorLocation:&pt];
|
|
|
|
if (mouseCaptureWindow)
|
|
process = TRUE;
|
|
else
|
|
{
|
|
// Only process the event if it was in the window's content area.
|
|
NSPoint nspoint = [self flippedMouseLocation:NSPointFromCGPoint(pt)];
|
|
NSRect contentRect = [window contentRectForFrameRect:[window frame]];
|
|
process = NSMouseInRect(nspoint, contentRect, NO);
|
|
}
|
|
|
|
if (process)
|
|
{
|
|
macdrv_event* event;
|
|
double x, y;
|
|
BOOL continuous = FALSE;
|
|
|
|
event = macdrv_create_event(MOUSE_SCROLL, window);
|
|
event->mouse_scroll.x = pt.x;
|
|
event->mouse_scroll.y = pt.y;
|
|
event->mouse_scroll.time_ms = [self ticksForEventTime:[theEvent timestamp]];
|
|
|
|
if (CGEventGetIntegerValueField(cgevent, kCGScrollWheelEventIsContinuous))
|
|
{
|
|
continuous = TRUE;
|
|
|
|
/* Continuous scroll wheel events come from high-precision scrolling
|
|
hardware like Apple's Magic Mouse, Mighty Mouse, and trackpads.
|
|
For these, we can get more precise data from the CGEvent API. */
|
|
/* Axis 1 is vertical, axis 2 is horizontal. */
|
|
x = CGEventGetDoubleValueField(cgevent, kCGScrollWheelEventPointDeltaAxis2);
|
|
y = CGEventGetDoubleValueField(cgevent, kCGScrollWheelEventPointDeltaAxis1);
|
|
}
|
|
else
|
|
{
|
|
double pixelsPerLine = 10;
|
|
CGEventSourceRef source;
|
|
|
|
/* The non-continuous values are in units of "lines", not pixels. */
|
|
if ((source = CGEventCreateSourceFromEvent(cgevent)))
|
|
{
|
|
pixelsPerLine = CGEventSourceGetPixelsPerLine(source);
|
|
CFRelease(source);
|
|
}
|
|
|
|
x = pixelsPerLine * [theEvent deltaX];
|
|
y = pixelsPerLine * [theEvent deltaY];
|
|
}
|
|
|
|
/* Mac: negative is right or down, positive is left or up.
|
|
Win32: negative is left or down, positive is right or up.
|
|
So, negate the X scroll value to translate. */
|
|
x = -x;
|
|
|
|
/* The x,y values so far are in pixels. Win32 expects to receive some
|
|
fraction of WHEEL_DELTA == 120. By my estimation, that's roughly
|
|
6 times the pixel value. */
|
|
x *= 6;
|
|
y *= 6;
|
|
|
|
if (use_precise_scrolling)
|
|
{
|
|
event->mouse_scroll.x_scroll = x;
|
|
event->mouse_scroll.y_scroll = y;
|
|
|
|
if (!continuous)
|
|
{
|
|
/* For non-continuous "clicky" wheels, if there was any motion, make
|
|
sure there was at least WHEEL_DELTA motion. This is so, at slow
|
|
speeds where the system's acceleration curve is actually reducing the
|
|
scroll distance, the user is sure to get some action out of each click.
|
|
For example, this is important for rotating though weapons in a
|
|
first-person shooter. */
|
|
if (0 < event->mouse_scroll.x_scroll && event->mouse_scroll.x_scroll < 120)
|
|
event->mouse_scroll.x_scroll = 120;
|
|
else if (-120 < event->mouse_scroll.x_scroll && event->mouse_scroll.x_scroll < 0)
|
|
event->mouse_scroll.x_scroll = -120;
|
|
|
|
if (0 < event->mouse_scroll.y_scroll && event->mouse_scroll.y_scroll < 120)
|
|
event->mouse_scroll.y_scroll = 120;
|
|
else if (-120 < event->mouse_scroll.y_scroll && event->mouse_scroll.y_scroll < 0)
|
|
event->mouse_scroll.y_scroll = -120;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* If it's been a while since the last scroll event or if the scrolling has
|
|
reversed direction, reset the accumulated scroll value. */
|
|
if ([theEvent timestamp] - lastScrollTime > 1)
|
|
accumScrollX = accumScrollY = 0;
|
|
else
|
|
{
|
|
/* The accumulated scroll value is in the opposite direction/sign of the last
|
|
scroll. That's because it's the "debt" resulting from over-scrolling in
|
|
that direction. We accumulate by adding in the scroll amount and then, if
|
|
it has the same sign as the scroll value, we subtract any whole or partial
|
|
WHEEL_DELTAs, leaving it 0 or the opposite sign. So, the user switched
|
|
scroll direction if the accumulated debt and the new scroll value have the
|
|
same sign. */
|
|
if ((accumScrollX < 0 && x < 0) || (accumScrollX > 0 && x > 0))
|
|
accumScrollX = 0;
|
|
if ((accumScrollY < 0 && y < 0) || (accumScrollY > 0 && y > 0))
|
|
accumScrollY = 0;
|
|
}
|
|
lastScrollTime = [theEvent timestamp];
|
|
|
|
accumScrollX += x;
|
|
accumScrollY += y;
|
|
|
|
if (accumScrollX > 0 && x > 0)
|
|
event->mouse_scroll.x_scroll = 120 * ceil(accumScrollX / 120);
|
|
if (accumScrollX < 0 && x < 0)
|
|
event->mouse_scroll.x_scroll = 120 * -ceil(-accumScrollX / 120);
|
|
if (accumScrollY > 0 && y > 0)
|
|
event->mouse_scroll.y_scroll = 120 * ceil(accumScrollY / 120);
|
|
if (accumScrollY < 0 && y < 0)
|
|
event->mouse_scroll.y_scroll = 120 * -ceil(-accumScrollY / 120);
|
|
|
|
accumScrollX -= event->mouse_scroll.x_scroll;
|
|
accumScrollY -= event->mouse_scroll.y_scroll;
|
|
}
|
|
|
|
if (event->mouse_scroll.x_scroll || event->mouse_scroll.y_scroll)
|
|
[window.queue postEvent:event];
|
|
|
|
macdrv_release_event(event);
|
|
|
|
// Since scroll wheel events deliver absolute cursor position, the
|
|
// accumulating delta from move events is invalidated. Make sure next
|
|
// mouse move event starts over from an absolute baseline.
|
|
forceNextMouseMoveAbsolute = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Returns TRUE if the event was handled and caller should do nothing more
|
|
// with it. Returns FALSE if the caller should process it as normal and
|
|
// then call -didSendEvent:.
|
|
- (BOOL) handleEvent:(NSEvent*)anEvent
|
|
{
|
|
BOOL ret = FALSE;
|
|
NSEventType type = [anEvent type];
|
|
|
|
if (type == NSFlagsChanged)
|
|
self.lastFlagsChanged = anEvent;
|
|
else if (type == NSMouseMoved || type == NSLeftMouseDragged ||
|
|
type == NSRightMouseDragged || type == NSOtherMouseDragged)
|
|
{
|
|
[self handleMouseMove:anEvent];
|
|
ret = mouseCaptureWindow && ![windowsBeingDragged count];
|
|
}
|
|
else if (type == NSLeftMouseDown || type == NSLeftMouseUp ||
|
|
type == NSRightMouseDown || type == NSRightMouseUp ||
|
|
type == NSOtherMouseDown || type == NSOtherMouseUp)
|
|
{
|
|
[self handleMouseButton:anEvent];
|
|
ret = mouseCaptureWindow && ![windowsBeingDragged count];
|
|
}
|
|
else if (type == NSScrollWheel)
|
|
{
|
|
[self handleScrollWheel:anEvent];
|
|
ret = mouseCaptureWindow != nil;
|
|
}
|
|
else if (type == NSKeyUp)
|
|
{
|
|
uint16_t keyCode = [anEvent keyCode];
|
|
if ([self isKeyPressed:keyCode])
|
|
{
|
|
WineWindow* window = (WineWindow*)[anEvent window];
|
|
[self noteKey:keyCode pressed:FALSE];
|
|
if ([window isKindOfClass:[WineWindow class]])
|
|
[window postKeyEvent:anEvent];
|
|
}
|
|
}
|
|
else if (type == NSAppKitDefined)
|
|
{
|
|
short subtype = [anEvent subtype];
|
|
|
|
// These subtypes are not documented but they appear to mean
|
|
// "a window is being dragged" and "a window is no longer being
|
|
// dragged", respectively.
|
|
if (subtype == 20 || subtype == 21)
|
|
{
|
|
WineWindow* window = (WineWindow*)[anEvent window];
|
|
if ([window isKindOfClass:[WineWindow class]])
|
|
{
|
|
macdrv_event* event;
|
|
int eventType;
|
|
|
|
if (subtype == 20)
|
|
{
|
|
[windowsBeingDragged addObject:window];
|
|
eventType = WINDOW_DRAG_BEGIN;
|
|
}
|
|
else
|
|
{
|
|
[windowsBeingDragged removeObject:window];
|
|
eventType = WINDOW_DRAG_END;
|
|
}
|
|
[self updateCursorClippingState];
|
|
|
|
event = macdrv_create_event(eventType, window);
|
|
[window.queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (void) didSendEvent:(NSEvent*)anEvent
|
|
{
|
|
NSEventType type = [anEvent type];
|
|
|
|
if (type == NSKeyDown && ![anEvent isARepeat] && [anEvent keyCode] == kVK_Tab)
|
|
{
|
|
NSUInteger modifiers = [anEvent modifierFlags];
|
|
if ((modifiers & NSCommandKeyMask) &&
|
|
!(modifiers & (NSControlKeyMask | NSAlternateKeyMask)))
|
|
{
|
|
// Command-Tab and Command-Shift-Tab would normally be intercepted
|
|
// by the system to switch applications. If we're seeing it, it's
|
|
// presumably because we've captured the displays, preventing
|
|
// normal application switching. Do it manually.
|
|
[self handleCommandTab];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void) setupObservations
|
|
{
|
|
NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
|
|
NSNotificationCenter* wsnc = [[NSWorkspace sharedWorkspace] notificationCenter];
|
|
NSDistributedNotificationCenter* dnc = [NSDistributedNotificationCenter defaultCenter];
|
|
|
|
[nc addObserverForName:NSWindowDidBecomeKeyNotification
|
|
object:nil
|
|
queue:nil
|
|
usingBlock:^(NSNotification *note){
|
|
NSWindow* window = [note object];
|
|
[keyWindows removeObjectIdenticalTo:window];
|
|
[keyWindows insertObject:window atIndex:0];
|
|
}];
|
|
|
|
[nc addObserverForName:NSWindowWillCloseNotification
|
|
object:nil
|
|
queue:[NSOperationQueue mainQueue]
|
|
usingBlock:^(NSNotification *note){
|
|
NSWindow* window = [note object];
|
|
if ([window isKindOfClass:[WineWindow class]] && [(WineWindow*)window isFakingClose])
|
|
return;
|
|
[keyWindows removeObjectIdenticalTo:window];
|
|
if (window == lastTargetWindow)
|
|
lastTargetWindow = nil;
|
|
if (window == self.mouseCaptureWindow)
|
|
self.mouseCaptureWindow = nil;
|
|
if ([window isKindOfClass:[WineWindow class]] && [(WineWindow*)window isFullscreen])
|
|
{
|
|
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0), dispatch_get_main_queue(), ^{
|
|
[self updateFullscreenWindows];
|
|
});
|
|
}
|
|
[windowsBeingDragged removeObject:window];
|
|
[self updateCursorClippingState];
|
|
}];
|
|
|
|
[nc addObserver:self
|
|
selector:@selector(keyboardSelectionDidChange)
|
|
name:NSTextInputContextKeyboardSelectionDidChangeNotification
|
|
object:nil];
|
|
|
|
/* The above notification isn't sent unless the NSTextInputContext
|
|
class has initialized itself. Poke it. */
|
|
[NSTextInputContext self];
|
|
|
|
[wsnc addObserver:self
|
|
selector:@selector(activeSpaceDidChange)
|
|
name:NSWorkspaceActiveSpaceDidChangeNotification
|
|
object:nil];
|
|
|
|
[nc addObserver:self
|
|
selector:@selector(releaseMouseCapture)
|
|
name:NSMenuDidBeginTrackingNotification
|
|
object:nil];
|
|
|
|
[dnc addObserver:self
|
|
selector:@selector(releaseMouseCapture)
|
|
name:@"com.apple.HIToolbox.beginMenuTrackingNotification"
|
|
object:nil
|
|
suspensionBehavior:NSNotificationSuspensionBehaviorDrop];
|
|
|
|
[dnc addObserver:self
|
|
selector:@selector(enabledKeyboardInputSourcesChanged)
|
|
name:(NSString*)kTISNotifyEnabledKeyboardInputSourcesChanged
|
|
object:nil];
|
|
}
|
|
|
|
- (BOOL) inputSourceIsInputMethod
|
|
{
|
|
if (!inputSourceIsInputMethodValid)
|
|
{
|
|
TISInputSourceRef inputSource = TISCopyCurrentKeyboardInputSource();
|
|
if (inputSource)
|
|
{
|
|
CFStringRef type = TISGetInputSourceProperty(inputSource, kTISPropertyInputSourceType);
|
|
inputSourceIsInputMethod = !CFEqual(type, kTISTypeKeyboardLayout);
|
|
CFRelease(inputSource);
|
|
}
|
|
else
|
|
inputSourceIsInputMethod = FALSE;
|
|
inputSourceIsInputMethodValid = TRUE;
|
|
}
|
|
|
|
return inputSourceIsInputMethod;
|
|
}
|
|
|
|
- (void) releaseMouseCapture
|
|
{
|
|
// This might be invoked on a background thread by the distributed
|
|
// notification center. Shunt it to the main thread.
|
|
if (![NSThread isMainThread])
|
|
{
|
|
dispatch_async(dispatch_get_main_queue(), ^{ [self releaseMouseCapture]; });
|
|
return;
|
|
}
|
|
|
|
if (mouseCaptureWindow)
|
|
{
|
|
macdrv_event* event;
|
|
|
|
event = macdrv_create_event(RELEASE_CAPTURE, mouseCaptureWindow);
|
|
[mouseCaptureWindow.queue postEvent:event];
|
|
macdrv_release_event(event);
|
|
}
|
|
}
|
|
|
|
- (void) unminimizeWindowIfNoneVisible
|
|
{
|
|
if (![self frontWineWindow])
|
|
{
|
|
for (WineWindow* window in [NSApp windows])
|
|
{
|
|
if ([window isKindOfClass:[WineWindow class]] && [window isMiniaturized])
|
|
{
|
|
[window deminiaturize:self];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* ---------- NSApplicationDelegate methods ----------
|
|
*/
|
|
- (void)applicationDidBecomeActive:(NSNotification *)notification
|
|
{
|
|
NSNumber* displayID;
|
|
NSDictionary* modesToRealize = [latentDisplayModes autorelease];
|
|
|
|
latentDisplayModes = [[NSMutableDictionary alloc] init];
|
|
for (displayID in modesToRealize)
|
|
{
|
|
CGDisplayModeRef mode = (CGDisplayModeRef)[modesToRealize objectForKey:displayID];
|
|
[self setMode:mode forDisplay:[displayID unsignedIntValue]];
|
|
}
|
|
|
|
[self updateCursorClippingState];
|
|
|
|
[self updateFullscreenWindows];
|
|
[self adjustWindowLevels:YES];
|
|
|
|
if (beenActive)
|
|
[self unminimizeWindowIfNoneVisible];
|
|
beenActive = TRUE;
|
|
|
|
// If a Wine process terminates abruptly while it has the display captured
|
|
// and switched to a different resolution, Mac OS X will uncapture the
|
|
// displays and switch their resolutions back. However, the other Wine
|
|
// processes won't have their notion of the desktop rect changed back.
|
|
// This can lead them to refuse to draw or acknowledge clicks in certain
|
|
// portions of their windows.
|
|
//
|
|
// To solve this, we synthesize a displays-changed event whenever we're
|
|
// activated. This will provoke a re-synchronization of Wine's notion of
|
|
// the desktop rect with the actual state.
|
|
[self sendDisplaysChanged:TRUE];
|
|
|
|
// The cursor probably moved while we were inactive. Accumulated mouse
|
|
// movement deltas are invalidated. Make sure the next mouse move event
|
|
// starts over from an absolute baseline.
|
|
forceNextMouseMoveAbsolute = TRUE;
|
|
}
|
|
|
|
- (void)applicationDidChangeScreenParameters:(NSNotification *)notification
|
|
{
|
|
primaryScreenHeightValid = FALSE;
|
|
[self sendDisplaysChanged:FALSE];
|
|
[self adjustWindowLevels];
|
|
|
|
// When the display configuration changes, the cursor position may jump.
|
|
// Accumulated mouse movement deltas are invalidated. Make sure the next
|
|
// mouse move event starts over from an absolute baseline.
|
|
forceNextMouseMoveAbsolute = TRUE;
|
|
}
|
|
|
|
- (void)applicationDidResignActive:(NSNotification *)notification
|
|
{
|
|
macdrv_event* event;
|
|
WineEventQueue* queue;
|
|
|
|
[self updateCursorClippingState];
|
|
|
|
[self invalidateGotFocusEvents];
|
|
|
|
event = macdrv_create_event(APP_DEACTIVATED, nil);
|
|
|
|
[eventQueuesLock lock];
|
|
for (queue in eventQueues)
|
|
[queue postEvent:event];
|
|
[eventQueuesLock unlock];
|
|
|
|
macdrv_release_event(event);
|
|
|
|
[self releaseMouseCapture];
|
|
}
|
|
|
|
- (void) applicationDidUnhide:(NSNotification*)aNotification
|
|
{
|
|
[self adjustWindowLevels];
|
|
}
|
|
|
|
- (BOOL) applicationShouldHandleReopen:(NSApplication*)theApplication hasVisibleWindows:(BOOL)flag
|
|
{
|
|
// Note that "flag" is often wrong. WineWindows are NSPanels and NSPanels
|
|
// don't count as "visible windows" for this purpose.
|
|
[self unminimizeWindowIfNoneVisible];
|
|
return YES;
|
|
}
|
|
|
|
- (NSApplicationTerminateReply) applicationShouldTerminate:(NSApplication *)sender
|
|
{
|
|
NSApplicationTerminateReply ret = NSTerminateNow;
|
|
NSAppleEventManager* m = [NSAppleEventManager sharedAppleEventManager];
|
|
NSAppleEventDescriptor* desc = [m currentAppleEvent];
|
|
macdrv_event* event;
|
|
WineEventQueue* queue;
|
|
|
|
event = macdrv_create_event(APP_QUIT_REQUESTED, nil);
|
|
event->deliver = 1;
|
|
switch ([[desc attributeDescriptorForKeyword:kAEQuitReason] int32Value])
|
|
{
|
|
case kAELogOut:
|
|
case kAEReallyLogOut:
|
|
event->app_quit_requested.reason = QUIT_REASON_LOGOUT;
|
|
break;
|
|
case kAEShowRestartDialog:
|
|
event->app_quit_requested.reason = QUIT_REASON_RESTART;
|
|
break;
|
|
case kAEShowShutdownDialog:
|
|
event->app_quit_requested.reason = QUIT_REASON_SHUTDOWN;
|
|
break;
|
|
default:
|
|
event->app_quit_requested.reason = QUIT_REASON_NONE;
|
|
break;
|
|
}
|
|
|
|
[eventQueuesLock lock];
|
|
|
|
if ([eventQueues count])
|
|
{
|
|
for (queue in eventQueues)
|
|
[queue postEvent:event];
|
|
ret = NSTerminateLater;
|
|
}
|
|
|
|
[eventQueuesLock unlock];
|
|
|
|
macdrv_release_event(event);
|
|
|
|
return ret;
|
|
}
|
|
|
|
- (void)applicationWillResignActive:(NSNotification *)notification
|
|
{
|
|
[self adjustWindowLevels:NO];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* PerformRequest
|
|
*
|
|
* Run-loop-source perform callback. Pull request blocks from the
|
|
* array of queued requests and invoke them.
|
|
*/
|
|
static void PerformRequest(void *info)
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
|
|
for (;;)
|
|
{
|
|
__block dispatch_block_t block;
|
|
|
|
dispatch_sync(controller->requestsManipQueue, ^{
|
|
if ([controller->requests count])
|
|
{
|
|
block = (dispatch_block_t)[[controller->requests objectAtIndex:0] retain];
|
|
[controller->requests removeObjectAtIndex:0];
|
|
}
|
|
else
|
|
block = nil;
|
|
});
|
|
|
|
if (!block)
|
|
break;
|
|
|
|
block();
|
|
[block release];
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* OnMainThreadAsync
|
|
*
|
|
* Run a block on the main thread asynchronously.
|
|
*/
|
|
void OnMainThreadAsync(dispatch_block_t block)
|
|
{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
|
|
block = [block copy];
|
|
dispatch_sync(controller->requestsManipQueue, ^{
|
|
[controller->requests addObject:block];
|
|
});
|
|
[block release];
|
|
CFRunLoopSourceSignal(controller->requestSource);
|
|
CFRunLoopWakeUp(CFRunLoopGetMain());
|
|
}
|
|
|
|
@end
|
|
|
|
/***********************************************************************
|
|
* LogError
|
|
*/
|
|
void LogError(const char* func, NSString* format, ...)
|
|
{
|
|
va_list args;
|
|
va_start(args, format);
|
|
LogErrorv(func, format, args);
|
|
va_end(args);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* LogErrorv
|
|
*/
|
|
void LogErrorv(const char* func, NSString* format, va_list args)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
|
|
NSString* message = [[NSString alloc] initWithFormat:format arguments:args];
|
|
fprintf(stderr, "err:%s:%s", func, [message UTF8String]);
|
|
[message release];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_window_rejected_focus
|
|
*
|
|
* Pass focus to the next window that hasn't already rejected this same
|
|
* WINDOW_GOT_FOCUS event.
|
|
*/
|
|
void macdrv_window_rejected_focus(const macdrv_event *event)
|
|
{
|
|
OnMainThread(^{
|
|
[[WineApplicationController sharedController] windowRejectedFocusEvent:event];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_get_input_source_info
|
|
*
|
|
* Returns the keyboard layout uchr data, keyboard type and input source.
|
|
*/
|
|
void macdrv_get_input_source_info(CFDataRef* uchr, CGEventSourceKeyboardType* keyboard_type, int* is_iso, TISInputSourceRef* input_source)
|
|
{
|
|
OnMainThread(^{
|
|
TISInputSourceRef inputSourceLayout;
|
|
|
|
inputSourceLayout = TISCopyCurrentKeyboardLayoutInputSource();
|
|
if (inputSourceLayout)
|
|
{
|
|
CFDataRef data = TISGetInputSourceProperty(inputSourceLayout,
|
|
kTISPropertyUnicodeKeyLayoutData);
|
|
*uchr = CFDataCreateCopy(NULL, data);
|
|
CFRelease(inputSourceLayout);
|
|
|
|
*keyboard_type = [WineApplicationController sharedController].keyboardType;
|
|
*is_iso = (KBGetLayoutType(*keyboard_type) == kKeyboardISO);
|
|
*input_source = TISCopyCurrentKeyboardInputSource();
|
|
}
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_beep
|
|
*
|
|
* Play the beep sound configured by the user in System Preferences.
|
|
*/
|
|
void macdrv_beep(void)
|
|
{
|
|
OnMainThreadAsync(^{
|
|
NSBeep();
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_display_mode
|
|
*/
|
|
int macdrv_set_display_mode(const struct macdrv_display* display,
|
|
CGDisplayModeRef display_mode)
|
|
{
|
|
__block int ret;
|
|
|
|
OnMainThread(^{
|
|
ret = [[WineApplicationController sharedController] setMode:display_mode forDisplay:display->displayID];
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cursor
|
|
*
|
|
* Set the cursor.
|
|
*
|
|
* If name is non-NULL, it is a selector for a class method on NSCursor
|
|
* identifying the cursor to set. In that case, frames is ignored. If
|
|
* name is NULL, then frames is used.
|
|
*
|
|
* frames is an array of dictionaries. Each dictionary is a frame of
|
|
* an animated cursor. Under the key "image" is a CGImage for the
|
|
* frame. Under the key "duration" is a CFNumber time interval, in
|
|
* seconds, for how long that frame is presented before proceeding to
|
|
* the next frame. Under the key "hotSpot" is a CFDictionary encoding a
|
|
* CGPoint, to be decoded using CGPointMakeWithDictionaryRepresentation().
|
|
* This is the hot spot, measured in pixels down and to the right of the
|
|
* top-left corner of the image.
|
|
*
|
|
* If the array has exactly 1 element, the cursor is static, not
|
|
* animated. If frames is NULL or has 0 elements, the cursor is hidden.
|
|
*/
|
|
void macdrv_set_cursor(CFStringRef name, CFArrayRef frames)
|
|
{
|
|
SEL sel;
|
|
|
|
sel = NSSelectorFromString((NSString*)name);
|
|
if (sel)
|
|
{
|
|
OnMainThreadAsync(^{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
[controller setCursorWithFrames:nil];
|
|
controller.cursor = [NSCursor performSelector:sel];
|
|
[controller unhideCursor];
|
|
});
|
|
}
|
|
else
|
|
{
|
|
NSArray* nsframes = (NSArray*)frames;
|
|
if ([nsframes count])
|
|
{
|
|
OnMainThreadAsync(^{
|
|
[[WineApplicationController sharedController] setCursorWithFrames:nsframes];
|
|
});
|
|
}
|
|
else
|
|
{
|
|
OnMainThreadAsync(^{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
[controller setCursorWithFrames:nil];
|
|
[controller hideCursor];
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_get_cursor_position
|
|
*
|
|
* Obtains the current cursor position. Returns zero on failure,
|
|
* non-zero on success.
|
|
*/
|
|
int macdrv_get_cursor_position(CGPoint *pos)
|
|
{
|
|
OnMainThread(^{
|
|
NSPoint location = [NSEvent mouseLocation];
|
|
location = [[WineApplicationController sharedController] flippedMouseLocation:location];
|
|
*pos = NSPointToCGPoint(location);
|
|
});
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_cursor_position
|
|
*
|
|
* Sets the cursor position without generating events. Returns zero on
|
|
* failure, non-zero on success.
|
|
*/
|
|
int macdrv_set_cursor_position(CGPoint pos)
|
|
{
|
|
__block int ret;
|
|
|
|
OnMainThread(^{
|
|
ret = [[WineApplicationController sharedController] setCursorPosition:pos];
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_clip_cursor
|
|
*
|
|
* Sets the cursor cursor clipping rectangle. If the rectangle is equal
|
|
* to or larger than the whole desktop region, the cursor is unclipped.
|
|
* Returns zero on failure, non-zero on success.
|
|
*/
|
|
int macdrv_clip_cursor(CGRect rect)
|
|
{
|
|
__block int ret;
|
|
|
|
OnMainThread(^{
|
|
WineApplicationController* controller = [WineApplicationController sharedController];
|
|
BOOL clipping = FALSE;
|
|
|
|
if (!CGRectIsInfinite(rect))
|
|
{
|
|
NSRect nsrect = NSRectFromCGRect(rect);
|
|
NSScreen* screen;
|
|
|
|
/* Convert the rectangle from top-down coords to bottom-up. */
|
|
[controller flipRect:&nsrect];
|
|
|
|
clipping = FALSE;
|
|
for (screen in [NSScreen screens])
|
|
{
|
|
if (!NSContainsRect(nsrect, [screen frame]))
|
|
{
|
|
clipping = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (clipping)
|
|
ret = [controller startClippingCursor:rect];
|
|
else
|
|
ret = [controller stopClippingCursor];
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_application_icon
|
|
*
|
|
* Set the application icon. The images array contains CGImages. If
|
|
* there are more than one, then they represent different sizes or
|
|
* color depths from the icon resource. If images is NULL or empty,
|
|
* restores the default application image.
|
|
*/
|
|
void macdrv_set_application_icon(CFArrayRef images)
|
|
{
|
|
NSArray* imageArray = (NSArray*)images;
|
|
|
|
OnMainThreadAsync(^{
|
|
[[WineApplicationController sharedController] setApplicationIconFromCGImageArray:imageArray];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_quit_reply
|
|
*/
|
|
void macdrv_quit_reply(int reply)
|
|
{
|
|
OnMainThread(^{
|
|
[NSApp replyToApplicationShouldTerminate:reply];
|
|
});
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_using_input_method
|
|
*/
|
|
int macdrv_using_input_method(void)
|
|
{
|
|
__block BOOL ret;
|
|
|
|
OnMainThread(^{
|
|
ret = [[WineApplicationController sharedController] inputSourceIsInputMethod];
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_set_mouse_capture_window
|
|
*/
|
|
void macdrv_set_mouse_capture_window(macdrv_window window)
|
|
{
|
|
WineWindow* w = (WineWindow*)window;
|
|
|
|
[w.queue discardEventsMatchingMask:event_mask_for_type(RELEASE_CAPTURE) forWindow:w];
|
|
|
|
OnMainThread(^{
|
|
[[WineApplicationController sharedController] setMouseCaptureWindow:w];
|
|
});
|
|
}
|
|
|
|
const CFStringRef macdrv_input_source_input_key = CFSTR("input");
|
|
const CFStringRef macdrv_input_source_type_key = CFSTR("type");
|
|
const CFStringRef macdrv_input_source_lang_key = CFSTR("lang");
|
|
|
|
/***********************************************************************
|
|
* macdrv_create_input_source_list
|
|
*/
|
|
CFArrayRef macdrv_create_input_source_list(void)
|
|
{
|
|
CFMutableArrayRef ret = CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks);
|
|
|
|
OnMainThread(^{
|
|
CFArrayRef input_list;
|
|
CFDictionaryRef filter_dict;
|
|
const void *filter_keys[2] = { kTISPropertyInputSourceCategory, kTISPropertyInputSourceIsSelectCapable };
|
|
const void *filter_values[2] = { kTISCategoryKeyboardInputSource, kCFBooleanTrue };
|
|
int i;
|
|
|
|
filter_dict = CFDictionaryCreate(NULL, filter_keys, filter_values, sizeof(filter_keys)/sizeof(filter_keys[0]),
|
|
&kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
|
|
input_list = TISCreateInputSourceList(filter_dict, false);
|
|
|
|
for (i = 0; i < CFArrayGetCount(input_list); i++)
|
|
{
|
|
TISInputSourceRef input = (TISInputSourceRef)CFArrayGetValueAtIndex(input_list, i);
|
|
CFArrayRef source_langs = TISGetInputSourceProperty(input, kTISPropertyInputSourceLanguages);
|
|
CFDictionaryRef entry;
|
|
const void *input_keys[3] = { macdrv_input_source_input_key,
|
|
macdrv_input_source_type_key,
|
|
macdrv_input_source_lang_key };
|
|
const void *input_values[3];
|
|
|
|
input_values[0] = input;
|
|
input_values[1] = TISGetInputSourceProperty(input, kTISPropertyInputSourceType);
|
|
input_values[2] = CFArrayGetValueAtIndex(source_langs, 0);
|
|
|
|
entry = CFDictionaryCreate(NULL, input_keys, input_values, sizeof(input_keys) / sizeof(input_keys[0]),
|
|
&kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
|
|
|
|
CFArrayAppendValue(ret, entry);
|
|
CFRelease(entry);
|
|
}
|
|
CFRelease(input_list);
|
|
CFRelease(filter_dict);
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
int macdrv_select_input_source(TISInputSourceRef input_source)
|
|
{
|
|
__block int ret = FALSE;
|
|
|
|
OnMainThread(^{
|
|
ret = (TISSelectInputSource(input_source) == noErr);
|
|
});
|
|
|
|
return ret;
|
|
}
|