201 lines
7.0 KiB
C
201 lines
7.0 KiB
C
/*
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* RPC binding API
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*
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* Copyright 2001 Ove Kåven, TransGaming Technologies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_RPC_BINDING_H
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#define __WINE_RPC_BINDING_H
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#include "wine/rpcss_shared.h"
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#include "rpcndr.h"
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#include "security.h"
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#include "wine/list.h"
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typedef struct _RpcAuthInfo
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{
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LONG refs;
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ULONG AuthnLevel;
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ULONG AuthnSvc;
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CredHandle cred;
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TimeStamp exp;
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ULONG cbMaxToken;
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/* the auth identity pointer that the application passed us (freed by application) */
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RPC_AUTH_IDENTITY_HANDLE *identity;
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/* our copy of NT auth identity structure, if the authentication service
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* takes an NT auth identity */
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SEC_WINNT_AUTH_IDENTITY_W *nt_identity;
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LPWSTR server_principal_name;
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} RpcAuthInfo;
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typedef struct _RpcQualityOfService
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{
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LONG refs;
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RPC_SECURITY_QOS_V2_W *qos;
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} RpcQualityOfService;
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struct connection_ops;
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typedef struct _RpcConnection
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{
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BOOL server;
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LPSTR NetworkAddr;
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LPSTR Endpoint;
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LPWSTR NetworkOptions;
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const struct connection_ops *ops;
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USHORT MaxTransmissionSize;
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/* authentication */
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CtxtHandle ctx;
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TimeStamp exp;
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ULONG attr;
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RpcAuthInfo *AuthInfo;
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ULONG encryption_auth_len;
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ULONG signature_auth_len;
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RpcQualityOfService *QOS;
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/* client-only */
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struct list conn_pool_entry;
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ULONG assoc_group_id; /* association group returned during binding */
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RPC_ASYNC_STATE *async_state;
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/* server-only */
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/* The active interface bound to server. */
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RPC_SYNTAX_IDENTIFIER ActiveInterface;
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USHORT NextCallId;
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struct _RpcConnection* Next;
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struct _RpcBinding *server_binding;
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} RpcConnection;
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struct connection_ops {
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const char *name;
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unsigned char epm_protocols[2]; /* only floors 3 and 4. see http://www.opengroup.org/onlinepubs/9629399/apdxl.htm */
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RpcConnection *(*alloc)(void);
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RPC_STATUS (*open_connection_client)(RpcConnection *conn);
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RPC_STATUS (*handoff)(RpcConnection *old_conn, RpcConnection *new_conn);
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int (*read)(RpcConnection *conn, void *buffer, unsigned int len);
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int (*write)(RpcConnection *conn, const void *buffer, unsigned int len);
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int (*close)(RpcConnection *conn);
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void (*cancel_call)(RpcConnection *conn);
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int (*wait_for_incoming_data)(RpcConnection *conn);
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size_t (*get_top_of_tower)(unsigned char *tower_data, const char *networkaddr, const char *endpoint);
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RPC_STATUS (*parse_top_of_tower)(const unsigned char *tower_data, size_t tower_size, char **networkaddr, char **endpoint);
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};
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/* don't know what MS's structure looks like */
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typedef struct _RpcBinding
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{
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LONG refs;
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struct _RpcBinding* Next;
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BOOL server;
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UUID ObjectUuid;
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LPSTR Protseq;
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LPSTR NetworkAddr;
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LPSTR Endpoint;
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LPWSTR NetworkOptions;
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RPC_BLOCKING_FN BlockingFn;
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ULONG ServerTid;
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RpcConnection* FromConn;
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struct _RpcAssoc *Assoc;
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/* authentication */
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RpcAuthInfo *AuthInfo;
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RpcQualityOfService *QOS;
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} RpcBinding;
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LPSTR RPCRT4_strndupA(LPCSTR src, INT len);
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LPWSTR RPCRT4_strndupW(LPCWSTR src, INT len);
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LPSTR RPCRT4_strdupWtoA(LPCWSTR src);
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LPWSTR RPCRT4_strdupAtoW(LPCSTR src);
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void RPCRT4_strfree(LPSTR src);
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#define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1)
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#define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1)
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ULONG RpcAuthInfo_AddRef(RpcAuthInfo *AuthInfo);
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ULONG RpcAuthInfo_Release(RpcAuthInfo *AuthInfo);
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BOOL RpcAuthInfo_IsEqual(const RpcAuthInfo *AuthInfo1, const RpcAuthInfo *AuthInfo2);
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ULONG RpcQualityOfService_AddRef(RpcQualityOfService *qos);
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ULONG RpcQualityOfService_Release(RpcQualityOfService *qos);
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BOOL RpcQualityOfService_IsEqual(const RpcQualityOfService *qos1, const RpcQualityOfService *qos2);
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RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server, LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint, LPCWSTR NetworkOptions, RpcAuthInfo* AuthInfo, RpcQualityOfService *QOS);
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RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection);
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RPC_STATUS RPCRT4_OpenClientConnection(RpcConnection* Connection);
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RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection);
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RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection);
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RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPCSTR Endpoint);
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RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, const UUID* ObjectUuid);
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RPC_STATUS RPCRT4_MakeBinding(RpcBinding** Binding, RpcConnection* Connection);
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RPC_STATUS RPCRT4_ExportBinding(RpcBinding** Binding, RpcBinding* OldBinding);
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RPC_STATUS RPCRT4_DestroyBinding(RpcBinding* Binding);
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RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding, RpcConnection** Connection,
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const RPC_SYNTAX_IDENTIFIER *TransferSyntax, const RPC_SYNTAX_IDENTIFIER *InterfaceId);
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RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding, RpcConnection* Connection);
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BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply);
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HANDLE RPCRT4_GetMasterMutex(void);
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HANDLE RPCRT4_RpcssNPConnect(void);
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static inline const char *rpcrt4_conn_get_name(const RpcConnection *Connection)
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{
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return Connection->ops->name;
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}
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static inline int rpcrt4_conn_read(RpcConnection *Connection,
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void *buffer, unsigned int len)
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{
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return Connection->ops->read(Connection, buffer, len);
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}
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static inline int rpcrt4_conn_write(RpcConnection *Connection,
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const void *buffer, unsigned int len)
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{
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return Connection->ops->write(Connection, buffer, len);
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}
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static inline int rpcrt4_conn_close(RpcConnection *Connection)
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{
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return Connection->ops->close(Connection);
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}
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static inline void rpcrt4_conn_cancel_call(RpcConnection *Connection)
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{
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Connection->ops->cancel_call(Connection);
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}
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static inline RPC_STATUS rpcrt4_conn_handoff(RpcConnection *old_conn, RpcConnection *new_conn)
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{
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return old_conn->ops->handoff(old_conn, new_conn);
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}
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/* floors 3 and up */
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RPC_STATUS RpcTransport_GetTopOfTower(unsigned char *tower_data, size_t *tower_size, const char *protseq, const char *networkaddr, const char *endpoint);
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RPC_STATUS RpcTransport_ParseTopOfTower(const unsigned char *tower_data, size_t tower_size, char **protseq, char **networkaddr, char **endpoint);
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void RPCRT4_SetThreadCurrentConnection(RpcConnection *Connection);
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void RPCRT4_SetThreadCurrentCallHandle(RpcBinding *Binding);
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RpcBinding *RPCRT4_GetThreadCurrentCallHandle(void);
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void RPCRT4_PushThreadContextHandle(NDR_SCONTEXT SContext);
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void RPCRT4_RemoveThreadContextHandle(NDR_SCONTEXT SContext);
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NDR_SCONTEXT RPCRT4_PopThreadContextHandle(void);
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#endif
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