Sweden-Number/debugger/registers.c

173 lines
5.8 KiB
C

/*
* Debugger register handling
*
* Copyright 1995 Alexandre Julliard
*/
#include "config.h"
#include <string.h>
#include "debugger.h"
/***********************************************************************
* DEBUG_Flags
*
* Return Flag String.
*/
char *DEBUG_Flags( DWORD flag, char *buf )
{
#ifdef __i386__
char *pt;
strcpy( buf, " - 00 - - - " );
pt = buf + strlen( buf );
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000001 ) *pt = 'C'; /* Carry Falg */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000002 ) *pt = '1';
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000004 ) *pt = 'P'; /* Parity Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000008 ) *pt = '-';
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000010 ) *pt = 'A'; /* Auxiliary Carry Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000020 ) *pt = '-';
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000040 ) *pt = 'Z'; /* Zero Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000080 ) *pt = 'S'; /* Sign Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000100 ) *pt = 'T'; /* Trap/Trace Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000200 ) *pt = 'I'; /* Interupt Enable Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000400 ) *pt = 'D'; /* Direction Indicator */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00000800 ) *pt = 'O'; /* Overflow Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00001000 ) *pt = '1'; /* I/O Privilage Level */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00002000 ) *pt = '1'; /* I/O Privilage Level */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00004000 ) *pt = 'N'; /* Nested Task Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00008000 ) *pt = '-';
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00010000 ) *pt = 'R'; /* Resume Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00020000 ) *pt = 'V'; /* Vritual Mode Flag */
if ( buf >= pt-- ) return( buf );
if ( flag & 0x00040000 ) *pt = 'a'; /* Alignment Check Flag */
if ( buf >= pt-- ) return( buf );
return( buf );
#else
strcpy(buf, "unknown CPU");
return buf;
#endif
}
/***********************************************************************
* DEBUG_InfoRegisters
*
* Display registers information.
*/
void DEBUG_InfoRegisters(void)
{
DEBUG_Printf(DBG_CHN_MESG,"Register dump:\n");
#ifdef __i386__
/* First get the segment registers out of the way */
DEBUG_Printf( DBG_CHN_MESG," CS:%04x SS:%04x DS:%04x ES:%04x FS:%04x GS:%04x",
(WORD)DEBUG_context.SegCs, (WORD)DEBUG_context.SegSs,
(WORD)DEBUG_context.SegDs, (WORD)DEBUG_context.SegEs,
(WORD)DEBUG_context.SegFs, (WORD)DEBUG_context.SegGs );
if (DEBUG_CurrThread->dbg_mode != MODE_32)
{
char flag[33];
DEBUG_Printf( DBG_CHN_MESG,"\n IP:%04x SP:%04x BP:%04x FLAGS:%04x(%s)\n",
LOWORD(DEBUG_context.Eip), LOWORD(DEBUG_context.Esp),
LOWORD(DEBUG_context.Ebp), LOWORD(DEBUG_context.EFlags),
DEBUG_Flags(LOWORD(DEBUG_context.EFlags), flag));
DEBUG_Printf( DBG_CHN_MESG," AX:%04x BX:%04x CX:%04x DX:%04x SI:%04x DI:%04x\n",
LOWORD(DEBUG_context.Eax), LOWORD(DEBUG_context.Ebx),
LOWORD(DEBUG_context.Ecx), LOWORD(DEBUG_context.Edx),
LOWORD(DEBUG_context.Esi), LOWORD(DEBUG_context.Edi) );
}
else /* 32-bit mode */
{
char flag[33];
DEBUG_Printf( DBG_CHN_MESG, "\n EIP:%08lx ESP:%08lx EBP:%08lx EFLAGS:%08lx(%s)\n",
DEBUG_context.Eip, DEBUG_context.Esp,
DEBUG_context.Ebp, DEBUG_context.EFlags,
DEBUG_Flags(DEBUG_context.EFlags, flag));
DEBUG_Printf( DBG_CHN_MESG, " EAX:%08lx EBX:%08lx ECX:%08lx EDX:%08lx\n",
DEBUG_context.Eax, DEBUG_context.Ebx,
DEBUG_context.Ecx, DEBUG_context.Edx );
DEBUG_Printf( DBG_CHN_MESG, " ESI:%08lx EDI:%08lx\n",
DEBUG_context.Esi, DEBUG_context.Edi );
}
#endif
}
/***********************************************************************
* DEBUG_ValidateRegisters
*
* Make sure all registers have a correct value for returning from
* the signal handler.
*/
BOOL DEBUG_ValidateRegisters(void)
{
DBG_ADDR addr;
char ch;
#ifdef __i386__
if (DEBUG_context.EFlags & V86_FLAG) return TRUE;
#if 0
/* Check that a selector is a valid ring-3 LDT selector, or a NULL selector */
#define CHECK_SEG(seg,name) \
if (((seg) & ~3) && ((((seg) & 7) != 7) || !DEBUG_IsSelector(seg))) { \
DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for %s register: %04x\n", \
(name), (WORD)(seg) ); \
return FALSE; \
}
cs = __get_cs();
ds = __get_ds();
if (DEBUG_context.SegCs != cs) CHECK_SEG(DEBUG_context.SegCs, "CS");
if (DEBUG_context.SegSs != ds) CHECK_SEG(DEBUG_context.SegSs, "SS");
if (DEBUG_context.SegDs != ds) CHECK_SEG(DEBUG_context.SegDs, "DS");
if (DEBUG_context.SegEs != ds) CHECK_SEG(DEBUG_context.SegEs, "ES");
if (DEBUG_context.SegFs != ds) CHECK_SEG(DEBUG_context.SegFs, "FS");
if (DEBUG_context.SegGs != ds) CHECK_SEG(DEBUG_context.SegGs, "GS");
#endif
/* Check that CS and SS are not NULL */
if (!(DEBUG_context.SegCs & ~3))
{
DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for CS register: %04x\n",
(WORD)DEBUG_context.SegCs );
return FALSE;
}
if (!(DEBUG_context.SegSs & ~3))
{
DEBUG_Printf( DBG_CHN_MESG, "*** Invalid value for SS register: %04x\n",
(WORD)DEBUG_context.SegSs );
return FALSE;
}
#undef CHECK_SEG
#else
/* to be written */
#endif
/* check if PC is correct */
DEBUG_GetCurrentAddress(&addr);
return DEBUG_READ_MEM_VERBOSE((void*)DEBUG_ToLinear(&addr), &ch, 1);
}