Sweden-Number/dlls/wined3d
Francois Gouget 1177d08245 wined3d: Make wined3d_adapter_init_format_info() static.
It is no longer referenced in other source files.

Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 22:35:22 +01:00
..
Makefile.in
adapter_gl.c
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c
cs.c wined3d: Introduce wined3d_cs_require_space() helper. 2018-11-30 19:36:51 +01:00
device.c wined3d: Introduce wined3d_cs_finish() helper. 2018-11-29 17:48:34 +01:00
directx.c wined3d: Lock wined3d mutex in wined3d_get_adapter_identifier(). 2018-12-03 22:27:05 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Get rid of the "colRGBA" variable in light(). 2018-12-04 16:13:45 +01:00
stateblock.c wined3d: Use wined3d_state_get_light() in wined3d_state_record_lights(). 2018-12-03 22:27:05 +01:00
surface.c
swapchain.c wined3d: Lock wined3d mutex in wined3d_swapchain_present(). 2018-12-03 22:27:05 +01:00
texture.c wined3d: Introduce wined3d_cs_finish() helper. 2018-11-29 17:48:34 +01:00
utils.c wined3d: Make wined3d_adapter_init_format_info() static. 2018-12-17 22:35:22 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Make wined3d_adapter_init_format_info() static. 2018-12-17 22:35:22 +01:00