Sweden-Number/dlls/d3d9
Henri Verbeet c889bab8e6 d3d9: Add a test for shader constant application through IDirect3DStateBlock9_Apply().
We already behave correctly here, the test just verifies it.
2008-12-18 13:16:38 +01:00
..
tests d3d9: Add a test for shader constant application through IDirect3DStateBlock9_Apply(). 2008-12-18 13:16:38 +01:00
Makefile.in makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
basetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
cubetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
d3d9.spec d3d9: Remove D3D9GetSWInfo. 2008-03-03 20:53:00 +01:00
d3d9_main.c wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
d3d9_private.h d3d9: Make some functions static. 2008-12-04 12:47:04 +01:00
device.c wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice. 2008-12-17 14:02:03 +01:00
directx.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
indexbuffer.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
pixelshader.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
query.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
resource.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
stateblock.c d3d9: Fix a trace. 2008-12-18 13:16:28 +01:00
surface.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
swapchain.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
texture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
version.rc
vertexbuffer.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
vertexdeclaration.c wined3d: Fix the num blend values -> type match. 2008-11-04 11:40:37 +01:00
vertexshader.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
volume.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00
volumetexture.c d3d9: Use the correct AddRef and Release macros. 2008-11-04 11:40:23 +01:00