432 lines
11 KiB
C
432 lines
11 KiB
C
/*
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* Copyright 2008 Hans Leidekker for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _WINE_WINHTTP_PRIVATE_H_
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#define _WINE_WINHTTP_PRIVATE_H_
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#include "ole2.h"
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#include "sspi.h"
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#include "wincrypt.h"
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#include "wine/list.h"
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#define WINHTTP_HANDLE_TYPE_SOCKET 4
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struct object_header;
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struct object_vtbl
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{
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void (*destroy)( struct object_header * );
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BOOL (*query_option)( struct object_header *, DWORD, void *, DWORD * );
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BOOL (*set_option)( struct object_header *, DWORD, void *, DWORD );
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};
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struct object_header
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{
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DWORD type;
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HINTERNET handle;
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const struct object_vtbl *vtbl;
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DWORD flags;
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DWORD disable_flags;
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DWORD logon_policy;
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DWORD redirect_policy;
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DWORD error;
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DWORD_PTR context;
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LONG refs;
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WINHTTP_STATUS_CALLBACK callback;
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DWORD notify_mask;
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LONG recursion_count;
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struct list entry;
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volatile LONG pending_sends;
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volatile LONG pending_receives;
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};
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struct hostdata
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{
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struct list entry;
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LONG ref;
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WCHAR *hostname;
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INTERNET_PORT port;
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BOOL secure;
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struct list connections;
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};
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struct session
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{
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struct object_header hdr;
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CRITICAL_SECTION cs;
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WCHAR *agent;
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DWORD access;
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int resolve_timeout;
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int connect_timeout;
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int send_timeout;
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int receive_timeout;
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int receive_response_timeout;
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WCHAR *proxy_server;
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WCHAR *proxy_bypass;
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WCHAR *proxy_username;
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WCHAR *proxy_password;
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struct list cookie_cache;
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HANDLE unload_event;
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DWORD secure_protocols;
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DWORD passport_flags;
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};
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struct connect
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{
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struct object_header hdr;
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struct session *session;
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WCHAR *hostname; /* final destination of the request */
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WCHAR *servername; /* name of the server we directly connect to */
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WCHAR *username;
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WCHAR *password;
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INTERNET_PORT hostport;
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INTERNET_PORT serverport;
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struct sockaddr_storage sockaddr;
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BOOL resolved;
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};
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struct netconn
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{
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struct list entry;
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int socket;
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struct sockaddr_storage sockaddr;
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BOOL secure; /* SSL active on connection? */
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struct hostdata *host;
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ULONGLONG keep_until;
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CtxtHandle ssl_ctx;
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SecPkgContext_StreamSizes ssl_sizes;
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char *ssl_read_buf, *ssl_write_buf;
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char *extra_buf;
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size_t extra_len;
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char *peek_msg;
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char *peek_msg_mem;
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size_t peek_len;
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};
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struct header
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{
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WCHAR *field;
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WCHAR *value;
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BOOL is_request; /* part of request headers? */
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};
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enum auth_target
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{
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TARGET_INVALID = -1,
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TARGET_SERVER,
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TARGET_PROXY,
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TARGET_MAX
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};
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enum auth_scheme
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{
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SCHEME_INVALID = -1,
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SCHEME_BASIC,
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SCHEME_NTLM,
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SCHEME_PASSPORT,
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SCHEME_DIGEST,
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SCHEME_NEGOTIATE,
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SCHEME_MAX
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};
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struct authinfo
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{
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enum auth_scheme scheme;
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CredHandle cred;
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CtxtHandle ctx;
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TimeStamp exp;
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ULONG attr;
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ULONG max_token;
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char *data;
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unsigned int data_len;
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BOOL finished; /* finished authenticating */
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};
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struct queue
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{
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TP_POOL *pool;
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TP_CALLBACK_ENVIRON env;
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};
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enum request_flags
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{
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REQUEST_FLAG_WEBSOCKET_UPGRADE = 0x01,
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};
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struct request
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{
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struct object_header hdr;
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struct connect *connect;
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enum request_flags flags;
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WCHAR *verb;
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WCHAR *path;
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WCHAR *version;
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WCHAR *raw_headers;
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void *optional;
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DWORD optional_len;
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struct netconn *netconn;
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DWORD security_flags;
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BOOL check_revocation;
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const CERT_CONTEXT *server_cert;
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const CERT_CONTEXT *client_cert;
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CredHandle cred_handle;
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BOOL cred_handle_initialized;
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int resolve_timeout;
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int connect_timeout;
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int send_timeout;
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int receive_timeout;
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int receive_response_timeout;
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DWORD max_redirects;
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DWORD redirect_count; /* total number of redirects during this request */
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WCHAR *status_text;
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DWORD content_length; /* total number of bytes to be read */
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DWORD content_read; /* bytes read so far */
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BOOL read_chunked; /* are we reading in chunked mode? */
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BOOL read_chunked_eof; /* end of stream in chunked mode */
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BOOL read_chunked_size; /* chunk size remaining */
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DWORD read_pos; /* current read position in read_buf */
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DWORD read_size; /* valid data size in read_buf */
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char read_buf[8192]; /* buffer for already read but not returned data */
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struct header *headers;
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DWORD num_headers;
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struct authinfo *authinfo;
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struct authinfo *proxy_authinfo;
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struct queue queue;
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struct
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{
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WCHAR *username;
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WCHAR *password;
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} creds[TARGET_MAX][SCHEME_MAX];
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};
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enum socket_state
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{
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SOCKET_STATE_OPEN = 0,
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SOCKET_STATE_SHUTDOWN = 1,
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SOCKET_STATE_CLOSED = 2,
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};
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/* rfc6455 */
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enum socket_opcode
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{
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SOCKET_OPCODE_CONTINUE = 0x00,
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SOCKET_OPCODE_TEXT = 0x01,
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SOCKET_OPCODE_BINARY = 0x02,
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SOCKET_OPCODE_RESERVED3 = 0x03,
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SOCKET_OPCODE_RESERVED4 = 0x04,
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SOCKET_OPCODE_RESERVED5 = 0x05,
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SOCKET_OPCODE_RESERVED6 = 0x06,
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SOCKET_OPCODE_RESERVED7 = 0x07,
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SOCKET_OPCODE_CLOSE = 0x08,
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SOCKET_OPCODE_PING = 0x09,
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SOCKET_OPCODE_PONG = 0x0a,
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SOCKET_OPCODE_INVALID = 0xff,
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};
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enum fragment_type
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{
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SOCKET_FRAGMENT_NONE,
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SOCKET_FRAGMENT_BINARY,
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SOCKET_FRAGMENT_UTF8,
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};
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struct socket
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{
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struct object_header hdr;
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struct request *request;
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enum socket_state state;
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struct queue send_q;
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struct queue recv_q;
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enum socket_opcode opcode;
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DWORD read_size;
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char mask[4];
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unsigned int mask_index;
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BOOL close_frame_received;
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DWORD close_frame_receive_err;
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USHORT status;
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char reason[123];
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DWORD reason_len;
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char *send_frame_buffer;
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unsigned int send_frame_buffer_size;
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unsigned int send_remaining_size;
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unsigned int bytes_in_send_frame_buffer;
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unsigned int client_buffer_offset;
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SRWLOCK send_lock;
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volatile LONG pending_noncontrol_send;
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enum fragment_type sending_fragment_type;
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enum fragment_type receiving_fragment_type;
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BOOL last_receive_final;
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};
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struct send_request
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{
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struct request *request;
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WCHAR *headers;
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DWORD headers_len;
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void *optional;
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DWORD optional_len;
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DWORD total_len;
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DWORD_PTR context;
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};
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struct receive_response
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{
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struct request *request;
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};
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struct query_data
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{
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struct request *request;
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DWORD *available;
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};
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struct read_data
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{
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struct request *request;
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void *buffer;
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DWORD to_read;
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DWORD *read;
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};
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struct write_data
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{
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struct request *request;
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const void *buffer;
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DWORD to_write;
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DWORD *written;
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};
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struct socket_send
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{
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struct socket *socket;
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WINHTTP_WEB_SOCKET_BUFFER_TYPE type;
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const void *buf;
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DWORD len;
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WSAOVERLAPPED ovr;
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BOOL complete_async;
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};
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struct socket_receive
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{
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struct socket *socket;
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void *buf;
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DWORD len;
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};
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struct socket_shutdown
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{
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struct socket *socket;
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USHORT status;
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char reason[123];
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DWORD len;
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BOOL send_callback;
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WSAOVERLAPPED ovr;
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BOOL complete_async;
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};
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struct object_header *addref_object( struct object_header * ) DECLSPEC_HIDDEN;
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struct object_header *grab_object( HINTERNET ) DECLSPEC_HIDDEN;
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void release_object( struct object_header * ) DECLSPEC_HIDDEN;
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HINTERNET alloc_handle( struct object_header * ) DECLSPEC_HIDDEN;
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BOOL free_handle( HINTERNET ) DECLSPEC_HIDDEN;
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void send_callback( struct object_header *, DWORD, LPVOID, DWORD ) DECLSPEC_HIDDEN;
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void close_connection( struct request * ) DECLSPEC_HIDDEN;
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void stop_queue( struct queue * ) DECLSPEC_HIDDEN;
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void netconn_close( struct netconn * ) DECLSPEC_HIDDEN;
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DWORD netconn_create( struct hostdata *, const struct sockaddr_storage *, int, struct netconn ** ) DECLSPEC_HIDDEN;
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void netconn_unload( void ) DECLSPEC_HIDDEN;
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ULONG netconn_query_data_available( struct netconn * ) DECLSPEC_HIDDEN;
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DWORD netconn_recv( struct netconn *, void *, size_t, int, int * ) DECLSPEC_HIDDEN;
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DWORD netconn_resolve( WCHAR *, INTERNET_PORT, struct sockaddr_storage *, int ) DECLSPEC_HIDDEN;
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DWORD netconn_secure_connect( struct netconn *, WCHAR *, DWORD, CredHandle *, BOOL ) DECLSPEC_HIDDEN;
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DWORD netconn_send( struct netconn *, const void *, size_t, int *, WSAOVERLAPPED * ) DECLSPEC_HIDDEN;
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DWORD netconn_set_timeout( struct netconn *, BOOL, int ) DECLSPEC_HIDDEN;
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BOOL netconn_is_alive( struct netconn * ) DECLSPEC_HIDDEN;
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const void *netconn_get_certificate( struct netconn * ) DECLSPEC_HIDDEN;
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int netconn_get_cipher_strength( struct netconn * ) DECLSPEC_HIDDEN;
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BOOL set_cookies( struct request *, const WCHAR * ) DECLSPEC_HIDDEN;
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DWORD add_cookie_headers( struct request * ) DECLSPEC_HIDDEN;
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DWORD add_request_headers( struct request *, const WCHAR *, DWORD, DWORD ) DECLSPEC_HIDDEN;
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void destroy_cookies( struct session * ) DECLSPEC_HIDDEN;
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BOOL set_server_for_hostname( struct connect *, const WCHAR *, INTERNET_PORT ) DECLSPEC_HIDDEN;
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void destroy_authinfo( struct authinfo * ) DECLSPEC_HIDDEN;
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void release_host( struct hostdata * ) DECLSPEC_HIDDEN;
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DWORD process_header( struct request *, const WCHAR *, const WCHAR *, DWORD, BOOL ) DECLSPEC_HIDDEN;
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extern HRESULT WinHttpRequest_create( void ** ) DECLSPEC_HIDDEN;
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void release_typelib( void ) DECLSPEC_HIDDEN;
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static inline WCHAR *strdupW( const WCHAR *src )
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{
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WCHAR *dst;
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if (!src) return NULL;
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dst = malloc( (lstrlenW( src ) + 1) * sizeof(WCHAR) );
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if (dst) lstrcpyW( dst, src );
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return dst;
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}
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static inline WCHAR *strdupAW( const char *src )
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{
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WCHAR *dst = NULL;
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if (src)
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{
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int len = MultiByteToWideChar( CP_ACP, 0, src, -1, NULL, 0 );
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if ((dst = malloc( len * sizeof(WCHAR) )))
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MultiByteToWideChar( CP_ACP, 0, src, -1, dst, len );
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}
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return dst;
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}
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static inline char *strdupWA( const WCHAR *src )
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{
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char *dst = NULL;
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if (src)
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{
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int len = WideCharToMultiByte( CP_ACP, 0, src, -1, NULL, 0, NULL, NULL );
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if ((dst = malloc( len )))
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WideCharToMultiByte( CP_ACP, 0, src, -1, dst, len, NULL, NULL );
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}
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return dst;
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}
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static inline char *strdupWA_sized( const WCHAR *src, DWORD size )
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{
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char *dst = NULL;
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if (src)
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{
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int len = WideCharToMultiByte( CP_ACP, 0, src, size, NULL, 0, NULL, NULL ) + 1;
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if ((dst = malloc( len )))
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{
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WideCharToMultiByte( CP_ACP, 0, src, size, dst, len, NULL, NULL );
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dst[len - 1] = 0;
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}
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}
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return dst;
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}
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extern HINSTANCE winhttp_instance DECLSPEC_HIDDEN;
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#define MAX_FRAME_BUFFER_SIZE 65536
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#endif /* _WINE_WINHTTP_PRIVATE_H_ */
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