3411 lines
133 KiB
Plaintext
3411 lines
133 KiB
Plaintext
/*
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2003 Jason Edmeades
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* Copyright 2002-2003 Raphael Junqueira
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* Copyright 2005 Oliver Stieber
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* Copyright 2006 Stefan Dösinger
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* Copyright 2006 Stefan Dösinger for CodeWeavers
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* Copyright 2007 Henri Verbeet
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "unknwn.idl";
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cpp_quote("#if 0")
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typedef HANDLE HMONITOR;
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typedef struct _RGNDATAHEADER
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{
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DWORD dwSize;
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DWORD iType;
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DWORD nCount;
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DWORD nRgnSize;
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RECT rcBound;
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} RGNDATAHEADER;
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typedef struct _RGNDATA
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{
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RGNDATAHEADER rdh;
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char Buffer[1];
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} RGNDATA;
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cpp_quote("#endif")
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cpp_quote("#define WINED3D_OK S_OK")
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const UINT _FACWINED3D = 0x876;
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cpp_quote("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
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cpp_quote("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
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cpp_quote("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
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cpp_quote("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
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cpp_quote("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
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cpp_quote("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
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cpp_quote("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
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cpp_quote("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
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cpp_quote("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
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cpp_quote("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
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cpp_quote("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
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cpp_quote("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
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cpp_quote("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
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cpp_quote("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
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cpp_quote("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
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cpp_quote("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
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cpp_quote("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
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cpp_quote("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
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cpp_quote("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
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cpp_quote("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
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cpp_quote("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
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cpp_quote("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
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cpp_quote("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
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cpp_quote("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
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cpp_quote("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
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cpp_quote("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
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cpp_quote("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
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cpp_quote("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
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typedef DWORD WINED3DCOLOR;
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typedef enum _WINED3DLIGHTTYPE
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{
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WINED3DLIGHT_POINT = 1,
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WINED3DLIGHT_SPOT = 2,
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WINED3DLIGHT_DIRECTIONAL = 3,
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WINED3DLIGHT_PARALLELPOINT = 4, /* D3D7 */
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WINED3DLIGHT_GLSPOT = 5, /* D3D7 */
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WINED3DLIGHT_FORCE_DWORD = 0x7fffffff
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} WINED3DLIGHTTYPE;
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typedef enum _WINED3DPRIMITIVETYPE
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{
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WINED3DPT_POINTLIST = 1,
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WINED3DPT_LINELIST = 2,
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WINED3DPT_LINESTRIP = 3,
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WINED3DPT_TRIANGLELIST = 4,
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WINED3DPT_TRIANGLESTRIP = 5,
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WINED3DPT_TRIANGLEFAN = 6,
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WINED3DPT_FORCE_DWORD = 0x7fffffff
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} WINED3DPRIMITIVETYPE;
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typedef enum _WINED3DDEVTYPE
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{
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WINED3DDEVTYPE_HAL = 1,
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WINED3DDEVTYPE_REF = 2,
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WINED3DDEVTYPE_SW = 3,
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WINED3DDEVTYPE_NULLREF = 4,
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WINED3DDEVTYPE_FORCE_DWORD = 0xffffffff
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} WINED3DDEVTYPE;
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typedef enum _WINED3DDEGREETYPE
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{
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WINED3DDEGREE_LINEAR = 1,
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WINED3DDEGREE_QUADRATIC = 2,
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WINED3DDEGREE_CUBIC = 3,
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WINED3DDEGREE_QUINTIC = 5,
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WINED3DDEGREE_FORCE_DWORD = 0x7fffffff
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} WINED3DDEGREETYPE;
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typedef enum _WINED3DFORMAT
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{
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WINED3DFMT_UNKNOWN = 0,
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WINED3DFMT_R8G8B8 = 20,
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WINED3DFMT_A8R8G8B8 = 21,
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WINED3DFMT_X8R8G8B8 = 22,
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WINED3DFMT_R5G6B5 = 23,
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WINED3DFMT_X1R5G5B5 = 24,
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WINED3DFMT_A1R5G5B5 = 25,
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WINED3DFMT_A4R4G4B4 = 26,
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WINED3DFMT_R3G3B2 = 27,
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WINED3DFMT_A8 = 28,
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WINED3DFMT_A8R3G3B2 = 29,
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WINED3DFMT_X4R4G4B4 = 30,
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WINED3DFMT_A2B10G10R10 = 31,
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WINED3DFMT_A8B8G8R8 = 32,
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WINED3DFMT_X8B8G8R8 = 33,
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WINED3DFMT_G16R16 = 34,
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WINED3DFMT_A2R10G10B10 = 35,
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WINED3DFMT_A16B16G16R16 = 36,
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WINED3DFMT_A8P8 = 40,
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WINED3DFMT_P8 = 41,
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WINED3DFMT_L8 = 50,
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WINED3DFMT_A8L8 = 51,
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WINED3DFMT_A4L4 = 52,
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WINED3DFMT_V8U8 = 60,
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WINED3DFMT_L6V5U5 = 61,
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WINED3DFMT_X8L8V8U8 = 62,
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WINED3DFMT_Q8W8V8U8 = 63,
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WINED3DFMT_V16U16 = 64,
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WINED3DFMT_W11V11U10 = 65,
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WINED3DFMT_A2W10V10U10 = 67,
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WINED3DFMT_D16_LOCKABLE = 70,
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WINED3DFMT_D32 = 71,
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WINED3DFMT_D15S1 = 73,
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WINED3DFMT_D24S8 = 75,
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WINED3DFMT_D24X8 = 77,
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WINED3DFMT_D24X4S4 = 79,
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WINED3DFMT_D16 = 80,
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WINED3DFMT_L16 = 81,
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WINED3DFMT_D32F_LOCKABLE = 82,
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WINED3DFMT_D24FS8 = 83,
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WINED3DFMT_VERTEXDATA = 100,
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WINED3DFMT_INDEX16 = 101,
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WINED3DFMT_INDEX32 = 102,
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WINED3DFMT_Q16W16V16U16 = 110,
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WINED3DFMT_R16F = 111,
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WINED3DFMT_G16R16F = 112,
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WINED3DFMT_A16B16G16R16F = 113,
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WINED3DFMT_R32F = 114,
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WINED3DFMT_G32R32F = 115,
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WINED3DFMT_A32B32G32R32F = 116,
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WINED3DFMT_CxV8U8 = 117,
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WINED3DFMT_FORCE_DWORD = 0xffffffff
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} WINED3DFORMAT;
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cpp_quote("#define WINEMAKEFOURCC(ch0, ch1, ch2, ch3) \\")
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cpp_quote(" ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \\")
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cpp_quote(" ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))")
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cpp_quote("#define WINED3DFMT_UYVY WINEMAKEFOURCC('U', 'Y', 'V', 'Y')")
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cpp_quote("#define WINED3DFMT_YUY2 WINEMAKEFOURCC('Y', 'U', 'Y', '2')")
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cpp_quote("#define WINED3DFMT_YV12 WINEMAKEFOURCC('Y', 'V', '1', '2')")
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cpp_quote("#define WINED3DFMT_DXT1 WINEMAKEFOURCC('D', 'X', 'T', '1')")
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cpp_quote("#define WINED3DFMT_DXT2 WINEMAKEFOURCC('D', 'X', 'T', '2')")
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cpp_quote("#define WINED3DFMT_DXT3 WINEMAKEFOURCC('D', 'X', 'T', '3')")
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cpp_quote("#define WINED3DFMT_DXT4 WINEMAKEFOURCC('D', 'X', 'T', '4')")
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cpp_quote("#define WINED3DFMT_DXT5 WINEMAKEFOURCC('D', 'X', 'T', '5')")
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cpp_quote("#define WINED3DFMT_MULTI2_ARGB8 WINEMAKEFOURCC('M', 'E', 'T', '1')")
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cpp_quote("#define WINED3DFMT_G8R8_G8B8 WINEMAKEFOURCC('G', 'R', 'G', 'B')")
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cpp_quote("#define WINED3DFMT_R8G8_B8G8 WINEMAKEFOURCC('R', 'G', 'B', 'G')")
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/* Vendor specific formats */
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cpp_quote("#define WINED3DFMT_ATI2N WINEMAKEFOURCC('A', 'T', 'I', '2')")
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cpp_quote("#define WINED3DFMT_NVHU WINEMAKEFOURCC('N', 'V', 'H', 'U')")
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cpp_quote("#define WINED3DFMT_NVHS WINEMAKEFOURCC('N', 'V', 'H', 'S')")
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typedef enum _WINED3DRENDERSTATETYPE
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{
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WINED3DRS_TEXTUREHANDLE = 1, /* d3d7 */
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WINED3DRS_ANTIALIAS = 2, /* d3d7 */
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WINED3DRS_TEXTUREADDRESS = 3, /* d3d7 */
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WINED3DRS_TEXTUREPERSPECTIVE = 4, /* d3d7 */
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WINED3DRS_WRAPU = 5, /* d3d7 */
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WINED3DRS_WRAPV = 6, /* d3d7 */
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WINED3DRS_ZENABLE = 7,
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WINED3DRS_FILLMODE = 8,
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WINED3DRS_SHADEMODE = 9,
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WINED3DRS_LINEPATTERN = 10, /* d3d7, d3d8 */
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WINED3DRS_MONOENABLE = 11, /* d3d7 */
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WINED3DRS_ROP2 = 12, /* d3d7 */
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WINED3DRS_PLANEMASK = 13, /* d3d7 */
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WINED3DRS_ZWRITEENABLE = 14,
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WINED3DRS_ALPHATESTENABLE = 15,
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WINED3DRS_LASTPIXEL = 16,
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WINED3DRS_TEXTUREMAG = 17, /* d3d7 */
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WINED3DRS_TEXTUREMIN = 18, /* d3d7 */
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WINED3DRS_SRCBLEND = 19,
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WINED3DRS_DESTBLEND = 20,
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WINED3DRS_TEXTUREMAPBLEND = 21, /* d3d7 */
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WINED3DRS_CULLMODE = 22,
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WINED3DRS_ZFUNC = 23,
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WINED3DRS_ALPHAREF = 24,
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WINED3DRS_ALPHAFUNC = 25,
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WINED3DRS_DITHERENABLE = 26,
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WINED3DRS_ALPHABLENDENABLE = 27,
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WINED3DRS_FOGENABLE = 28,
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WINED3DRS_SPECULARENABLE = 29,
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WINED3DRS_ZVISIBLE = 30, /* d3d7, d3d8 */
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WINED3DRS_SUBPIXEL = 31, /* d3d7 */
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WINED3DRS_SUBPIXELX = 32, /* d3d7 */
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WINED3DRS_STIPPLEDALPHA = 33, /* d3d7 */
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WINED3DRS_FOGCOLOR = 34,
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WINED3DRS_FOGTABLEMODE = 35,
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WINED3DRS_FOGSTART = 36,
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WINED3DRS_FOGEND = 37,
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WINED3DRS_FOGDENSITY = 38,
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WINED3DRS_STIPPLEENABLE = 39, /* d3d7 */
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WINED3DRS_EDGEANTIALIAS = 40, /* d3d7, d3d8 */
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WINED3DRS_COLORKEYENABLE = 41, /* d3d7 */
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WINED3DRS_BORDERCOLOR = 43, /* d3d7 */
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WINED3DRS_TEXTUREADDRESSU = 44, /* d3d7 */
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WINED3DRS_TEXTUREADDRESSV = 45, /* d3d7 */
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WINED3DRS_MIPMAPLODBIAS = 46, /* d3d7 */
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WINED3DRS_ZBIAS = 47, /* d3d7, d3d8 */
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WINED3DRS_RANGEFOGENABLE = 48,
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WINED3DRS_ANISOTROPY = 49, /* d3d7 */
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WINED3DRS_FLUSHBATCH = 50, /* d3d7 */
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WINED3DRS_TRANSLUCENTSORTINDEPENDENT = 51, /* d3d7 */
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WINED3DRS_STENCILENABLE = 52,
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WINED3DRS_STENCILFAIL = 53,
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WINED3DRS_STENCILZFAIL = 54,
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WINED3DRS_STENCILPASS = 55,
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WINED3DRS_STENCILFUNC = 56,
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WINED3DRS_STENCILREF = 57,
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WINED3DRS_STENCILMASK = 58,
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WINED3DRS_STENCILWRITEMASK = 59,
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WINED3DRS_TEXTUREFACTOR = 60,
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WINED3DRS_STIPPLEPATTERN00 = 64,
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WINED3DRS_STIPPLEPATTERN01 = 65,
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WINED3DRS_STIPPLEPATTERN02 = 66,
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WINED3DRS_STIPPLEPATTERN03 = 67,
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WINED3DRS_STIPPLEPATTERN04 = 68,
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WINED3DRS_STIPPLEPATTERN05 = 69,
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WINED3DRS_STIPPLEPATTERN06 = 70,
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WINED3DRS_STIPPLEPATTERN07 = 71,
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WINED3DRS_STIPPLEPATTERN08 = 72,
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WINED3DRS_STIPPLEPATTERN09 = 73,
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WINED3DRS_STIPPLEPATTERN10 = 74,
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WINED3DRS_STIPPLEPATTERN11 = 75,
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WINED3DRS_STIPPLEPATTERN12 = 76,
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WINED3DRS_STIPPLEPATTERN13 = 77,
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WINED3DRS_STIPPLEPATTERN14 = 78,
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WINED3DRS_STIPPLEPATTERN15 = 79,
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WINED3DRS_STIPPLEPATTERN16 = 80,
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WINED3DRS_STIPPLEPATTERN17 = 81,
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WINED3DRS_STIPPLEPATTERN18 = 82,
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WINED3DRS_STIPPLEPATTERN19 = 83,
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WINED3DRS_STIPPLEPATTERN20 = 84,
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WINED3DRS_STIPPLEPATTERN21 = 85,
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WINED3DRS_STIPPLEPATTERN22 = 86,
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WINED3DRS_STIPPLEPATTERN23 = 87,
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WINED3DRS_STIPPLEPATTERN24 = 88,
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WINED3DRS_STIPPLEPATTERN25 = 89,
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WINED3DRS_STIPPLEPATTERN26 = 90,
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WINED3DRS_STIPPLEPATTERN27 = 91,
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WINED3DRS_STIPPLEPATTERN28 = 92,
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WINED3DRS_STIPPLEPATTERN29 = 93,
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WINED3DRS_STIPPLEPATTERN30 = 94,
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WINED3DRS_STIPPLEPATTERN31 = 95,
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WINED3DRS_WRAP0 = 128,
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WINED3DRS_WRAP1 = 129,
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WINED3DRS_WRAP2 = 130,
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WINED3DRS_WRAP3 = 131,
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WINED3DRS_WRAP4 = 132,
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WINED3DRS_WRAP5 = 133,
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WINED3DRS_WRAP6 = 134,
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WINED3DRS_WRAP7 = 135,
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WINED3DRS_CLIPPING = 136,
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WINED3DRS_LIGHTING = 137,
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WINED3DRS_EXTENTS = 138, /* d3d7 */
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WINED3DRS_AMBIENT = 139,
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WINED3DRS_FOGVERTEXMODE = 140,
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WINED3DRS_COLORVERTEX = 141,
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WINED3DRS_LOCALVIEWER = 142,
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WINED3DRS_NORMALIZENORMALS = 143,
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WINED3DRS_COLORKEYBLENDENABLE = 144, /* d3d7 */
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WINED3DRS_DIFFUSEMATERIALSOURCE = 145,
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WINED3DRS_SPECULARMATERIALSOURCE = 146,
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WINED3DRS_AMBIENTMATERIALSOURCE = 147,
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WINED3DRS_EMISSIVEMATERIALSOURCE = 148,
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WINED3DRS_VERTEXBLEND = 151,
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WINED3DRS_CLIPPLANEENABLE = 152,
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WINED3DRS_SOFTWAREVERTEXPROCESSING = 153, /* d3d8 */
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WINED3DRS_POINTSIZE = 154,
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WINED3DRS_POINTSIZE_MIN = 155,
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WINED3DRS_POINTSPRITEENABLE = 156,
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WINED3DRS_POINTSCALEENABLE = 157,
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WINED3DRS_POINTSCALE_A = 158,
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WINED3DRS_POINTSCALE_B = 159,
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WINED3DRS_POINTSCALE_C = 160,
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WINED3DRS_MULTISAMPLEANTIALIAS = 161,
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WINED3DRS_MULTISAMPLEMASK = 162,
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WINED3DRS_PATCHEDGESTYLE = 163,
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WINED3DRS_PATCHSEGMENTS = 164, /* d3d8 */
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WINED3DRS_DEBUGMONITORTOKEN = 165,
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WINED3DRS_POINTSIZE_MAX = 166,
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WINED3DRS_INDEXEDVERTEXBLENDENABLE = 167,
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WINED3DRS_COLORWRITEENABLE = 168,
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WINED3DRS_TWEENFACTOR = 170,
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WINED3DRS_BLENDOP = 171,
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WINED3DRS_POSITIONORDER = 172,
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WINED3DRS_NORMALORDER = 173,
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WINED3DRS_POSITIONDEGREE = 172,
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WINED3DRS_NORMALDEGREE = 173,
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WINED3DRS_SCISSORTESTENABLE = 174,
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WINED3DRS_SLOPESCALEDEPTHBIAS = 175,
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WINED3DRS_ANTIALIASEDLINEENABLE = 176,
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WINED3DRS_MINTESSELLATIONLEVEL = 178,
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WINED3DRS_MAXTESSELLATIONLEVEL = 179,
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WINED3DRS_ADAPTIVETESS_X = 180,
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WINED3DRS_ADAPTIVETESS_Y = 181,
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WINED3DRS_ADAPTIVETESS_Z = 182,
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WINED3DRS_ADAPTIVETESS_W = 183,
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WINED3DRS_ENABLEADAPTIVETESSELLATION = 184,
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WINED3DRS_TWOSIDEDSTENCILMODE = 185,
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WINED3DRS_CCW_STENCILFAIL = 186,
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WINED3DRS_CCW_STENCILZFAIL = 187,
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WINED3DRS_CCW_STENCILPASS = 188,
|
|
WINED3DRS_CCW_STENCILFUNC = 189,
|
|
WINED3DRS_COLORWRITEENABLE1 = 190,
|
|
WINED3DRS_COLORWRITEENABLE2 = 191,
|
|
WINED3DRS_COLORWRITEENABLE3 = 192,
|
|
WINED3DRS_BLENDFACTOR = 193,
|
|
WINED3DRS_SRGBWRITEENABLE = 194,
|
|
WINED3DRS_DEPTHBIAS = 195,
|
|
WINED3DRS_WRAP8 = 198,
|
|
WINED3DRS_WRAP9 = 199,
|
|
WINED3DRS_WRAP10 = 200,
|
|
WINED3DRS_WRAP11 = 201,
|
|
WINED3DRS_WRAP12 = 202,
|
|
WINED3DRS_WRAP13 = 203,
|
|
WINED3DRS_WRAP14 = 204,
|
|
WINED3DRS_WRAP15 = 205,
|
|
WINED3DRS_SEPARATEALPHABLENDENABLE = 206,
|
|
WINED3DRS_SRCBLENDALPHA = 207,
|
|
WINED3DRS_DESTBLENDALPHA = 208,
|
|
WINED3DRS_BLENDOPALPHA = 209,
|
|
WINED3DRS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DRENDERSTATETYPE;
|
|
const UINT WINEHIGHEST_RENDER_STATE = WINED3DRS_BLENDOPALPHA;
|
|
|
|
typedef enum _WINED3DBLEND
|
|
{
|
|
WINED3DBLEND_ZERO = 1,
|
|
WINED3DBLEND_ONE = 2,
|
|
WINED3DBLEND_SRCCOLOR = 3,
|
|
WINED3DBLEND_INVSRCCOLOR = 4,
|
|
WINED3DBLEND_SRCALPHA = 5,
|
|
WINED3DBLEND_INVSRCALPHA = 6,
|
|
WINED3DBLEND_DESTALPHA = 7,
|
|
WINED3DBLEND_INVDESTALPHA = 8,
|
|
WINED3DBLEND_DESTCOLOR = 9,
|
|
WINED3DBLEND_INVDESTCOLOR = 10,
|
|
WINED3DBLEND_SRCALPHASAT = 11,
|
|
WINED3DBLEND_BOTHSRCALPHA = 12,
|
|
WINED3DBLEND_BOTHINVSRCALPHA = 13,
|
|
WINED3DBLEND_BLENDFACTOR = 14,
|
|
WINED3DBLEND_INVBLENDFACTOR = 15,
|
|
WINED3DBLEND_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DBLEND;
|
|
|
|
typedef enum _WINED3DBLENDOP
|
|
{
|
|
WINED3DBLENDOP_ADD = 1,
|
|
WINED3DBLENDOP_SUBTRACT = 2,
|
|
WINED3DBLENDOP_REVSUBTRACT = 3,
|
|
WINED3DBLENDOP_MIN = 4,
|
|
WINED3DBLENDOP_MAX = 5,
|
|
WINED3DBLENDOP_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DBLENDOP;
|
|
|
|
typedef enum _WINED3DVERTEXBLENDFLAGS
|
|
{
|
|
WINED3DVBF_DISABLE = 0,
|
|
WINED3DVBF_1WEIGHTS = 1,
|
|
WINED3DVBF_2WEIGHTS = 2,
|
|
WINED3DVBF_3WEIGHTS = 3,
|
|
WINED3DVBF_TWEENING = 255,
|
|
WINED3DVBF_0WEIGHTS = 256
|
|
} WINED3DVERTEXBLENDFLAGS;
|
|
|
|
typedef enum _WINED3DCMPFUNC
|
|
{
|
|
WINED3DCMP_NEVER = 1,
|
|
WINED3DCMP_LESS = 2,
|
|
WINED3DCMP_EQUAL = 3,
|
|
WINED3DCMP_LESSEQUAL = 4,
|
|
WINED3DCMP_GREATER = 5,
|
|
WINED3DCMP_NOTEQUAL = 6,
|
|
WINED3DCMP_GREATEREQUAL = 7,
|
|
WINED3DCMP_ALWAYS = 8,
|
|
WINED3DCMP_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DCMPFUNC;
|
|
|
|
typedef enum _WINED3DZBUFFERTYPE
|
|
{
|
|
WINED3DZB_FALSE = 0,
|
|
WINED3DZB_TRUE = 1,
|
|
WINED3DZB_USEW = 2,
|
|
WINED3DZB_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DZBUFFERTYPE;
|
|
|
|
typedef enum _WINED3DFOGMODE
|
|
{
|
|
WINED3DFOG_NONE = 0,
|
|
WINED3DFOG_EXP = 1,
|
|
WINED3DFOG_EXP2 = 2,
|
|
WINED3DFOG_LINEAR = 3,
|
|
WINED3DFOG_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DFOGMODE;
|
|
|
|
typedef enum _WINED3DSHADEMODE
|
|
{
|
|
WINED3DSHADE_FLAT = 1,
|
|
WINED3DSHADE_GOURAUD = 2,
|
|
WINED3DSHADE_PHONG = 3,
|
|
WINED3DSHADE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DSHADEMODE;
|
|
|
|
typedef enum _WINED3DFILLMODE
|
|
{
|
|
WINED3DFILL_POINT = 1,
|
|
WINED3DFILL_WIREFRAME = 2,
|
|
WINED3DFILL_SOLID = 3,
|
|
WINED3DFILL_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DFILLMODE;
|
|
|
|
typedef enum _WINED3DCULL
|
|
{
|
|
WINED3DCULL_NONE = 1,
|
|
WINED3DCULL_CW = 2,
|
|
WINED3DCULL_CCW = 3,
|
|
WINED3DCULL_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DCULL;
|
|
|
|
typedef enum _WINED3DSTENCILOP
|
|
{
|
|
WINED3DSTENCILOP_KEEP = 1,
|
|
WINED3DSTENCILOP_ZERO = 2,
|
|
WINED3DSTENCILOP_REPLACE = 3,
|
|
WINED3DSTENCILOP_INCRSAT = 4,
|
|
WINED3DSTENCILOP_DECRSAT = 5,
|
|
WINED3DSTENCILOP_INVERT = 6,
|
|
WINED3DSTENCILOP_INCR = 7,
|
|
WINED3DSTENCILOP_DECR = 8,
|
|
WINED3DSTENCILOP_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DSTENCILOP;
|
|
|
|
typedef enum _WINED3DMATERIALCOLORSOURCE
|
|
{
|
|
WINED3DMCS_MATERIAL = 0,
|
|
WINED3DMCS_COLOR1 = 1,
|
|
WINED3DMCS_COLOR2 = 2,
|
|
WINED3DMCS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DMATERIALCOLORSOURCE;
|
|
|
|
typedef enum _WINED3DPATCHEDGESTYLE
|
|
{
|
|
WINED3DPATCHEDGE_DISCRETE = 0,
|
|
WINED3DPATCHEDGE_CONTINUOUS = 1,
|
|
WINED3DPATCHEDGE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DPATCHEDGESTYLE;
|
|
|
|
typedef enum _WINED3DBACKBUFFER_TYPE
|
|
{
|
|
WINED3DBACKBUFFER_TYPE_MONO = 0,
|
|
WINED3DBACKBUFFER_TYPE_LEFT = 1,
|
|
WINED3DBACKBUFFER_TYPE_RIGHT = 2,
|
|
WINED3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DBACKBUFFER_TYPE;
|
|
|
|
typedef enum _WINED3DSWAPEFFECT
|
|
{
|
|
WINED3DSWAPEFFECT_DISCARD = 1,
|
|
WINED3DSWAPEFFECT_FLIP = 2,
|
|
WINED3DSWAPEFFECT_COPY = 3,
|
|
WINED3DSWAPEFFECT_COPY_VSYNC = 4,
|
|
WINED3DSWAPEFFECT_FORCE_DWORD = 0xffffffff
|
|
} WINED3DSWAPEFFECT;
|
|
|
|
typedef enum _WINED3DSAMPLERSTATETYPE
|
|
{
|
|
WINED3DSAMP_ADDRESSU = 1,
|
|
WINED3DSAMP_ADDRESSV = 2,
|
|
WINED3DSAMP_ADDRESSW = 3,
|
|
WINED3DSAMP_BORDERCOLOR = 4,
|
|
WINED3DSAMP_MAGFILTER = 5,
|
|
WINED3DSAMP_MINFILTER = 6,
|
|
WINED3DSAMP_MIPFILTER = 7,
|
|
WINED3DSAMP_MIPMAPLODBIAS = 8,
|
|
WINED3DSAMP_MAXMIPLEVEL = 9,
|
|
WINED3DSAMP_MAXANISOTROPY = 10,
|
|
WINED3DSAMP_SRGBTEXTURE = 11,
|
|
WINED3DSAMP_ELEMENTINDEX = 12,
|
|
WINED3DSAMP_DMAPOFFSET = 13,
|
|
WINED3DSAMP_FORCE_DWORD = 0x7fffffff,
|
|
} WINED3DSAMPLERSTATETYPE;
|
|
const UINT WINED3D_HIGHEST_SAMPLER_STATE = WINED3DSAMP_DMAPOFFSET;
|
|
|
|
typedef enum _WINED3DMULTISAMPLE_TYPE
|
|
{
|
|
WINED3DMULTISAMPLE_NONE = 0,
|
|
WINED3DMULTISAMPLE_NONMASKABLE = 1,
|
|
WINED3DMULTISAMPLE_2_SAMPLES = 2,
|
|
WINED3DMULTISAMPLE_3_SAMPLES = 3,
|
|
WINED3DMULTISAMPLE_4_SAMPLES = 4,
|
|
WINED3DMULTISAMPLE_5_SAMPLES = 5,
|
|
WINED3DMULTISAMPLE_6_SAMPLES = 6,
|
|
WINED3DMULTISAMPLE_7_SAMPLES = 7,
|
|
WINED3DMULTISAMPLE_8_SAMPLES = 8,
|
|
WINED3DMULTISAMPLE_9_SAMPLES = 9,
|
|
WINED3DMULTISAMPLE_10_SAMPLES = 10,
|
|
WINED3DMULTISAMPLE_11_SAMPLES = 11,
|
|
WINED3DMULTISAMPLE_12_SAMPLES = 12,
|
|
WINED3DMULTISAMPLE_13_SAMPLES = 13,
|
|
WINED3DMULTISAMPLE_14_SAMPLES = 14,
|
|
WINED3DMULTISAMPLE_15_SAMPLES = 15,
|
|
WINED3DMULTISAMPLE_16_SAMPLES = 16,
|
|
WINED3DMULTISAMPLE_FORCE_DWORD = 0xffffffff
|
|
} WINED3DMULTISAMPLE_TYPE;
|
|
|
|
typedef enum _WINED3DTEXTURESTAGESTATETYPE
|
|
{
|
|
WINED3DTSS_COLOROP = 1,
|
|
WINED3DTSS_COLORARG1 = 2,
|
|
WINED3DTSS_COLORARG2 = 3,
|
|
WINED3DTSS_ALPHAOP = 4,
|
|
WINED3DTSS_ALPHAARG1 = 5,
|
|
WINED3DTSS_ALPHAARG2 = 6,
|
|
WINED3DTSS_BUMPENVMAT00 = 7,
|
|
WINED3DTSS_BUMPENVMAT01 = 8,
|
|
WINED3DTSS_BUMPENVMAT10 = 9,
|
|
WINED3DTSS_BUMPENVMAT11 = 10,
|
|
WINED3DTSS_TEXCOORDINDEX = 11,
|
|
WINED3DTSS_BUMPENVLSCALE = 22,
|
|
WINED3DTSS_BUMPENVLOFFSET = 23,
|
|
WINED3DTSS_TEXTURETRANSFORMFLAGS = 24,
|
|
WINED3DTSS_COLORARG0 = 26,
|
|
WINED3DTSS_ALPHAARG0 = 27,
|
|
WINED3DTSS_RESULTARG = 28,
|
|
WINED3DTSS_CONSTANT = 32,
|
|
WINED3DTSS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTEXTURESTAGESTATETYPE;
|
|
const UINT WINED3D_HIGHEST_TEXTURE_STATE = WINED3DTSS_CONSTANT;
|
|
|
|
typedef enum _WINED3DTEXTURETRANSFORMFLAGS
|
|
{
|
|
WINED3DTTFF_DISABLE = 0,
|
|
WINED3DTTFF_COUNT1 = 1,
|
|
WINED3DTTFF_COUNT2 = 2,
|
|
WINED3DTTFF_COUNT3 = 3,
|
|
WINED3DTTFF_COUNT4 = 4,
|
|
WINED3DTTFF_PROJECTED = 256,
|
|
WINED3DTTFF_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTEXTURETRANSFORMFLAGS;
|
|
|
|
typedef enum _WINED3DTEXTUREOP
|
|
{
|
|
WINED3DTOP_DISABLE = 1,
|
|
WINED3DTOP_SELECTARG1 = 2,
|
|
WINED3DTOP_SELECTARG2 = 3,
|
|
WINED3DTOP_MODULATE = 4,
|
|
WINED3DTOP_MODULATE2X = 5,
|
|
WINED3DTOP_MODULATE4X = 6,
|
|
WINED3DTOP_ADD = 7,
|
|
WINED3DTOP_ADDSIGNED = 8,
|
|
WINED3DTOP_ADDSIGNED2X = 9,
|
|
WINED3DTOP_SUBTRACT = 10,
|
|
WINED3DTOP_ADDSMOOTH = 11,
|
|
WINED3DTOP_BLENDDIFFUSEALPHA = 12,
|
|
WINED3DTOP_BLENDTEXTUREALPHA = 13,
|
|
WINED3DTOP_BLENDFACTORALPHA = 14,
|
|
WINED3DTOP_BLENDTEXTUREALPHAPM = 15,
|
|
WINED3DTOP_BLENDCURRENTALPHA = 16,
|
|
WINED3DTOP_PREMODULATE = 17,
|
|
WINED3DTOP_MODULATEALPHA_ADDCOLOR = 18,
|
|
WINED3DTOP_MODULATECOLOR_ADDALPHA = 19,
|
|
WINED3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
|
|
WINED3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
|
|
WINED3DTOP_BUMPENVMAP = 22,
|
|
WINED3DTOP_BUMPENVMAPLUMINANCE = 23,
|
|
WINED3DTOP_DOTPRODUCT3 = 24,
|
|
WINED3DTOP_MULTIPLYADD = 25,
|
|
WINED3DTOP_LERP = 26,
|
|
WINED3DTOP_FORCE_DWORD = 0x7fffffff,
|
|
} WINED3DTEXTUREOP;
|
|
|
|
typedef enum _WINED3DTEXTUREADDRESS
|
|
{
|
|
WINED3DTADDRESS_WRAP = 1,
|
|
WINED3DTADDRESS_MIRROR = 2,
|
|
WINED3DTADDRESS_CLAMP = 3,
|
|
WINED3DTADDRESS_BORDER = 4,
|
|
WINED3DTADDRESS_MIRRORONCE = 5,
|
|
WINED3DTADDRESS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTEXTUREADDRESS;
|
|
|
|
typedef enum _WINED3DTRANSFORMSTATETYPE
|
|
{
|
|
WINED3DTS_VIEW = 2,
|
|
WINED3DTS_PROJECTION = 3,
|
|
WINED3DTS_TEXTURE0 = 16,
|
|
WINED3DTS_TEXTURE1 = 17,
|
|
WINED3DTS_TEXTURE2 = 18,
|
|
WINED3DTS_TEXTURE3 = 19,
|
|
WINED3DTS_TEXTURE4 = 20,
|
|
WINED3DTS_TEXTURE5 = 21,
|
|
WINED3DTS_TEXTURE6 = 22,
|
|
WINED3DTS_TEXTURE7 = 23,
|
|
WINED3DTS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTRANSFORMSTATETYPE;
|
|
cpp_quote("#define WINED3DTS_WORLD WINED3DTS_WORLDMATRIX(0)")
|
|
cpp_quote("#define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)")
|
|
cpp_quote("#define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)")
|
|
cpp_quote("#define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)")
|
|
cpp_quote("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
|
|
|
|
typedef enum _WINED3DBASISTYPE
|
|
{
|
|
WINED3DBASIS_BEZIER = 0,
|
|
WINED3DBASIS_BSPLINE = 1,
|
|
WINED3DBASIS_INTERPOLATE = 2,
|
|
WINED3DBASIS_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DBASISTYPE;
|
|
|
|
typedef enum _WINED3DCUBEMAP_FACES
|
|
{
|
|
WINED3DCUBEMAP_FACE_POSITIVE_X = 0,
|
|
WINED3DCUBEMAP_FACE_NEGATIVE_X = 1,
|
|
WINED3DCUBEMAP_FACE_POSITIVE_Y = 2,
|
|
WINED3DCUBEMAP_FACE_NEGATIVE_Y = 3,
|
|
WINED3DCUBEMAP_FACE_POSITIVE_Z = 4,
|
|
WINED3DCUBEMAP_FACE_NEGATIVE_Z = 5,
|
|
WINED3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
|
|
} WINED3DCUBEMAP_FACES;
|
|
|
|
typedef enum _WINED3DTEXTUREFILTERTYPE
|
|
{
|
|
WINED3DTEXF_NONE = 0,
|
|
WINED3DTEXF_POINT = 1,
|
|
WINED3DTEXF_LINEAR = 2,
|
|
WINED3DTEXF_ANISOTROPIC = 3,
|
|
WINED3DTEXF_FLATCUBIC = 4,
|
|
WINED3DTEXF_GAUSSIANCUBIC = 5,
|
|
WINED3DTEXF_PYRAMIDALQUAD = 6,
|
|
WINED3DTEXF_GAUSSIANQUAD = 7,
|
|
WINED3DTEXF_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DTEXTUREFILTERTYPE;
|
|
|
|
typedef enum _WINED3DRESOURCETYPE
|
|
{
|
|
WINED3DRTYPE_SURFACE = 1,
|
|
WINED3DRTYPE_VOLUME = 2,
|
|
WINED3DRTYPE_TEXTURE = 3,
|
|
WINED3DRTYPE_VOLUMETEXTURE = 4,
|
|
WINED3DRTYPE_CUBETEXTURE = 5,
|
|
WINED3DRTYPE_VERTEXBUFFER = 6,
|
|
WINED3DRTYPE_INDEXBUFFER = 7,
|
|
WINED3DRTYPE_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DRESOURCETYPE;
|
|
const UINT WINED3DRTYPECOUNT = WINED3DRTYPE_INDEXBUFFER + 1;
|
|
|
|
typedef enum _WINED3DPOOL
|
|
{
|
|
WINED3DPOOL_DEFAULT = 0,
|
|
WINED3DPOOL_MANAGED = 1,
|
|
WINED3DPOOL_SYSTEMMEM = 2,
|
|
WINED3DPOOL_SCRATCH = 3,
|
|
WINED3DPOOL_FORCE_DWORD = 0x7fffffff
|
|
} WINED3DPOOL;
|
|
|
|
typedef enum _WINED3DQUERYTYPE
|
|
{
|
|
WINED3DQUERYTYPE_VCACHE = 4,
|
|
WINED3DQUERYTYPE_RESOURCEMANAGER = 5,
|
|
WINED3DQUERYTYPE_VERTEXSTATS = 6,
|
|
WINED3DQUERYTYPE_EVENT = 8,
|
|
WINED3DQUERYTYPE_OCCLUSION = 9,
|
|
WINED3DQUERYTYPE_TIMESTAMP = 10,
|
|
WINED3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
|
|
WINED3DQUERYTYPE_TIMESTAMPFREQ = 12,
|
|
WINED3DQUERYTYPE_PIPELINETIMINGS = 13,
|
|
WINED3DQUERYTYPE_INTERFACETIMINGS = 14,
|
|
WINED3DQUERYTYPE_VERTEXTIMINGS = 15,
|
|
WINED3DQUERYTYPE_PIXELTIMINGS = 16,
|
|
WINED3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
|
|
WINED3DQUERYTYPE_CACHEUTILIZATION = 18
|
|
} WINED3DQUERYTYPE;
|
|
|
|
const UINT WINED3DISSUE_BEGIN = (1 << 1);
|
|
const UINT WINED3DISSUE_END = (1 << 0);
|
|
const UINT WINED3DGETDATA_FLUSH = (1 << 0);
|
|
|
|
typedef enum _WINED3DSTATEBLOCKTYPE
|
|
{
|
|
WINED3DSBT_INIT = 0,
|
|
WINED3DSBT_ALL = 1,
|
|
WINED3DSBT_PIXELSTATE = 2,
|
|
WINED3DSBT_VERTEXSTATE = 3,
|
|
WINED3DSBT_RECORDED = 4, /* WineD3D private */
|
|
WINED3DSBT_FORCE_DWORD = 0xffffffff
|
|
} WINED3DSTATEBLOCKTYPE;
|
|
|
|
typedef enum _WINED3DDECLMETHOD
|
|
{
|
|
WINED3DDECLMETHOD_DEFAULT = 0,
|
|
WINED3DDECLMETHOD_PARTIALU = 1,
|
|
WINED3DDECLMETHOD_PARTIALV = 2,
|
|
WINED3DDECLMETHOD_CROSSUV = 3,
|
|
WINED3DDECLMETHOD_UV = 4,
|
|
WINED3DDECLMETHOD_LOOKUP = 5,
|
|
WINED3DDECLMETHOD_LOOKUPPRESAMPLED = 6
|
|
} WINED3DDECLMETHOD;
|
|
|
|
typedef enum _WINED3DDECLTYPE
|
|
{
|
|
WINED3DDECLTYPE_FLOAT1 = 0,
|
|
WINED3DDECLTYPE_FLOAT2 = 1,
|
|
WINED3DDECLTYPE_FLOAT3 = 2,
|
|
WINED3DDECLTYPE_FLOAT4 = 3,
|
|
WINED3DDECLTYPE_D3DCOLOR = 4,
|
|
WINED3DDECLTYPE_UBYTE4 = 5,
|
|
WINED3DDECLTYPE_SHORT2 = 6,
|
|
WINED3DDECLTYPE_SHORT4 = 7,
|
|
/* VS 2.0 */
|
|
WINED3DDECLTYPE_UBYTE4N = 8,
|
|
WINED3DDECLTYPE_SHORT2N = 9,
|
|
WINED3DDECLTYPE_SHORT4N = 10,
|
|
WINED3DDECLTYPE_USHORT2N = 11,
|
|
WINED3DDECLTYPE_USHORT4N = 12,
|
|
WINED3DDECLTYPE_UDEC3 = 13,
|
|
WINED3DDECLTYPE_DEC3N = 14,
|
|
WINED3DDECLTYPE_FLOAT16_2 = 15,
|
|
WINED3DDECLTYPE_FLOAT16_4 = 16,
|
|
WINED3DDECLTYPE_UNUSED = 17,
|
|
} WINED3DDECLTYPE;
|
|
cpp_quote("#define WINED3DDECL_END() {0xFF, 0, WINED3DDECLTYPE_UNUSED, 0, 0, 0, -1}")
|
|
|
|
typedef enum _WINED3DDECLUSAGE
|
|
{
|
|
WINED3DDECLUSAGE_POSITION = 0,
|
|
WINED3DDECLUSAGE_BLENDWEIGHT = 1,
|
|
WINED3DDECLUSAGE_BLENDINDICES = 2,
|
|
WINED3DDECLUSAGE_NORMAL = 3,
|
|
WINED3DDECLUSAGE_PSIZE = 4,
|
|
WINED3DDECLUSAGE_TEXCOORD = 5,
|
|
WINED3DDECLUSAGE_TANGENT = 6,
|
|
WINED3DDECLUSAGE_BINORMAL = 7,
|
|
WINED3DDECLUSAGE_TESSFACTOR = 8,
|
|
WINED3DDECLUSAGE_POSITIONT = 9,
|
|
WINED3DDECLUSAGE_COLOR = 10,
|
|
WINED3DDECLUSAGE_FOG = 11,
|
|
WINED3DDECLUSAGE_DEPTH = 12,
|
|
WINED3DDECLUSAGE_SAMPLE = 13
|
|
} WINED3DDECLUSAGE;
|
|
|
|
typedef enum _WINED3DSURFTYPE
|
|
{
|
|
SURFACE_UNKNOWN = 0, /* Default / Unknown surface type */
|
|
SURFACE_OPENGL, /* OpenGL surface: Renders using libGL, needed for 3D */
|
|
SURFACE_GDI, /* User surface. No 3D, DirectDraw rendering with GDI */
|
|
} WINED3DSURFTYPE;
|
|
|
|
const UINT WINED3DCOLORWRITEENABLE_RED = (1<<0);
|
|
const UINT WINED3DCOLORWRITEENABLE_GREEN = (1<<1);
|
|
const UINT WINED3DCOLORWRITEENABLE_BLUE = (1<<2);
|
|
const UINT WINED3DCOLORWRITEENABLE_ALPHA = (1<<3);
|
|
|
|
const UINT WINED3DADAPTER_DEFAULT = 0;
|
|
const UINT WINED3DENUM_NO_WHQL_LEVEL = 2;
|
|
const UINT WINED3DPRESENT_BACK_BUFFER_MAX = 3;
|
|
|
|
const UINT WINED3DTSS_TCI_PASSTHRU = 0x00000;
|
|
const UINT WINED3DTSS_TCI_CAMERASPACENORMAL = 0x10000;
|
|
const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION = 0x20000;
|
|
const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR = 0x30000;
|
|
const UINT WINED3DTSS_TCI_SPHEREMAP = 0x40000;
|
|
|
|
const UINT WINED3DTA_SELECTMASK = 0x0000000f;
|
|
const UINT WINED3DTA_DIFFUSE = 0x00000000;
|
|
const UINT WINED3DTA_CURRENT = 0x00000001;
|
|
const UINT WINED3DTA_TEXTURE = 0x00000002;
|
|
const UINT WINED3DTA_TFACTOR = 0x00000003;
|
|
const UINT WINED3DTA_SPECULAR = 0x00000004;
|
|
const UINT WINED3DTA_TEMP = 0x00000005;
|
|
const UINT WINED3DTA_CONSTANT = 0x00000006;
|
|
const UINT WINED3DTA_COMPLEMENT = 0x00000010;
|
|
const UINT WINED3DTA_ALPHAREPLICATE = 0x00000020;
|
|
|
|
const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER = 0x00000001;
|
|
const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL = 0x00000002;
|
|
const UINT WINED3DPRESENTFLAG_DEVICECLIP = 0x00000004;
|
|
const UINT WINED3DPRESENTFLAG_VIDEO = 0x00000010;
|
|
const UINT WINED3DPRESENTFLAG_NOAUTOROTATE = 0x00000020;
|
|
const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE = 0x00000040;
|
|
|
|
const UINT WINED3DDP_MAXTEXCOORD = 8;
|
|
|
|
const UINT WINED3DUSAGE_RENDERTARGET = 0x00000001;
|
|
const UINT WINED3DUSAGE_DEPTHSTENCIL = 0x00000002;
|
|
const UINT WINED3DUSAGE_WRITEONLY = 0x00000008;
|
|
const UINT WINED3DUSAGE_SOFTWAREPROCESSING = 0x00000010;
|
|
const UINT WINED3DUSAGE_DONOTCLIP = 0x00000020;
|
|
const UINT WINED3DUSAGE_POINTS = 0x00000040;
|
|
const UINT WINED3DUSAGE_RTPATCHES = 0x00000080;
|
|
const UINT WINED3DUSAGE_NPATCHES = 0x00000100;
|
|
const UINT WINED3DUSAGE_DYNAMIC = 0x00000200;
|
|
const UINT WINED3DUSAGE_AUTOGENMIPMAP = 0x00000400;
|
|
const UINT WINED3DUSAGE_DMAP = 0x00004000;
|
|
const UINT WINED3DUSAGE_MASK = 0x00004fff;
|
|
const UINT WINED3DUSAGE_OVERLAY = 0x80000000;
|
|
|
|
const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP = 0x00008000;
|
|
const UINT WINED3DUSAGE_QUERY_FILTER = 0x00020000;
|
|
const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING = 0x00080000;
|
|
const UINT WINED3DUSAGE_QUERY_SRGBREAD = 0x00010000;
|
|
const UINT WINED3DUSAGE_QUERY_SRGBWRITE = 0x00040000;
|
|
const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE = 0x00100000;
|
|
const UINT WINED3DUSAGE_QUERY_WRAPANDMIP = 0x00200000;
|
|
const UINT WINED3DUSAGE_QUERY_MASK = 0x003f8000;
|
|
|
|
const UINT WINED3DLOCK_READONLY = 0x0010;
|
|
const UINT WINED3DLOCK_NOSYSLOCK = 0x0800;
|
|
const UINT WINED3DLOCK_NOOVERWRITE = 0x1000;
|
|
const UINT WINED3DLOCK_DISCARD = 0x2000;
|
|
const UINT WINED3DLOCK_DONOTWAIT = 0x4000;
|
|
const UINT WINED3DLOCK_NO_DIRTY_UPDATE = 0x8000;
|
|
|
|
const UINT WINED3DPRESENT_RATE_DEFAULT = 0x000000000;
|
|
|
|
const UINT WINED3DPRESENT_INTERVAL_DEFAULT = 0x00000000;
|
|
const UINT WINED3DPRESENT_INTERVAL_ONE = 0x00000001;
|
|
const UINT WINED3DPRESENT_INTERVAL_TWO = 0x00000002;
|
|
const UINT WINED3DPRESENT_INTERVAL_THREE = 0x00000004;
|
|
const UINT WINED3DPRESENT_INTERVAL_FOUR = 0x00000008;
|
|
const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE = 0x80000000;
|
|
|
|
const UINT WINED3DMAXUSERCLIPPLANES = 32;
|
|
const UINT WINED3DCLIPPLANE0 = (1 << 0);
|
|
const UINT WINED3DCLIPPLANE1 = (1 << 1);
|
|
const UINT WINED3DCLIPPLANE2 = (1 << 2);
|
|
const UINT WINED3DCLIPPLANE3 = (1 << 3);
|
|
const UINT WINED3DCLIPPLANE4 = (1 << 4);
|
|
const UINT WINED3DCLIPPLANE5 = (1 << 5);
|
|
|
|
/* FVF (Flexible Vertex Format) codes */
|
|
const UINT WINED3DFVF_RESERVED0 = 0x0001;
|
|
const UINT WINED3DFVF_POSITION_MASK = 0x400e;
|
|
const UINT WINED3DFVF_XYZ = 0x0002;
|
|
const UINT WINED3DFVF_XYZRHW = 0x0004;
|
|
const UINT WINED3DFVF_XYZB1 = 0x0006;
|
|
const UINT WINED3DFVF_XYZB2 = 0x0008;
|
|
const UINT WINED3DFVF_XYZB3 = 0x000a;
|
|
const UINT WINED3DFVF_XYZB4 = 0x000c;
|
|
const UINT WINED3DFVF_XYZB5 = 0x000e;
|
|
const UINT WINED3DFVF_XYZW = 0x4002;
|
|
const UINT WINED3DFVF_NORMAL = 0x0010;
|
|
const UINT WINED3DFVF_PSIZE = 0x0020;
|
|
const UINT WINED3DFVF_DIFFUSE = 0x0040;
|
|
const UINT WINED3DFVF_SPECULAR = 0x0080;
|
|
const UINT WINED3DFVF_TEXCOUNT_MASK = 0x0f00;
|
|
const UINT WINED3DFVF_TEXCOUNT_SHIFT = 8;
|
|
const UINT WINED3DFVF_TEX0 = 0x0000;
|
|
const UINT WINED3DFVF_TEX1 = 0x0100;
|
|
const UINT WINED3DFVF_TEX2 = 0x0200;
|
|
const UINT WINED3DFVF_TEX3 = 0x0300;
|
|
const UINT WINED3DFVF_TEX4 = 0x0400;
|
|
const UINT WINED3DFVF_TEX5 = 0x0500;
|
|
const UINT WINED3DFVF_TEX6 = 0x0600;
|
|
const UINT WINED3DFVF_TEX7 = 0x0700;
|
|
const UINT WINED3DFVF_TEX8 = 0x0800;
|
|
const UINT WINED3DFVF_LASTBETA_UBYTE4 = 0x1000;
|
|
const UINT WINED3DFVF_LASTBETA_D3DCOLOR = 0x8000;
|
|
const UINT WINED3DFVF_RESERVED2 = 0x6000;
|
|
|
|
const UINT WINED3DFVF_TEXTUREFORMAT1 = 3;
|
|
const UINT WINED3DFVF_TEXTUREFORMAT2 = 0;
|
|
const UINT WINED3DFVF_TEXTUREFORMAT3 = 1;
|
|
const UINT WINED3DFVF_TEXTUREFORMAT4 = 2;
|
|
cpp_quote("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
|
|
cpp_quote("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
|
|
cpp_quote("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
|
|
cpp_quote("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
|
|
|
|
/* Clear flags */
|
|
const UINT WINED3DCLEAR_TARGET = 0x00000001;
|
|
const UINT WINED3DCLEAR_ZBUFFER = 0x00000002;
|
|
const UINT WINED3DCLEAR_STENCIL = 0x00000004;
|
|
|
|
/* Stream source flags */
|
|
const UINT WINED3DSTREAMSOURCE_INDEXEDDATA = (1 << 30);
|
|
const UINT WINED3DSTREAMSOURCE_INSTANCEDATA = (2 << 30);
|
|
|
|
/* SetPrivateData flags */
|
|
const UINT WINED3DSPD_IUNKNOWN = 0x00000001;
|
|
|
|
/* IWineD3D::CreateDevice behaviour flags */
|
|
const UINT WINED3DCREATE_FPU_PRESERVE = 0x00000002;
|
|
const UINT WINED3DCREATE_PUREDEVICE = 0x00000010;
|
|
const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING = 0x00000020;
|
|
const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING = 0x00000040;
|
|
const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING = 0x00000080;
|
|
const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT = 0x00000100;
|
|
const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE = 0x00000200;
|
|
|
|
/* VTF defines */
|
|
const UINT WINED3DDMAPSAMPLER = 0x100;
|
|
const UINT WINED3DVERTEXTEXTURESAMPLER0 = (WINED3DDMAPSAMPLER + 1);
|
|
const UINT WINED3DVERTEXTEXTURESAMPLER1 = (WINED3DDMAPSAMPLER + 2);
|
|
const UINT WINED3DVERTEXTEXTURESAMPLER2 = (WINED3DDMAPSAMPLER + 3);
|
|
const UINT WINED3DVERTEXTEXTURESAMPLER3 = (WINED3DDMAPSAMPLER + 4);
|
|
|
|
const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD = 0x00000020;
|
|
const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION = 0x00000080;
|
|
const UINT WINED3DCAPS3_COPY_TO_VIDMEM = 0x00000100;
|
|
const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM = 0x00000200;
|
|
const UINT WINED3DCAPS3_RESERVED = 0x8000001f;
|
|
|
|
const UINT WINED3DDEVCAPS2_STREAMOFFSET = 0x00000001;
|
|
const UINT WINED3DDEVCAPS2_DMAPNPATCH = 0x00000002;
|
|
const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH = 0x00000004;
|
|
const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH = 0x00000008;
|
|
const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES = 0x00000010;
|
|
const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH = 0x00000020;
|
|
const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET = 0x00000040;
|
|
|
|
const UINT WINED3DDTCAPS_UBYTE4 = 0x00000001;
|
|
const UINT WINED3DDTCAPS_UBYTE4N = 0x00000002;
|
|
const UINT WINED3DDTCAPS_SHORT2N = 0x00000004;
|
|
const UINT WINED3DDTCAPS_SHORT4N = 0x00000008;
|
|
const UINT WINED3DDTCAPS_USHORT2N = 0x00000010;
|
|
const UINT WINED3DDTCAPS_USHORT4N = 0x00000020;
|
|
const UINT WINED3DDTCAPS_UDEC3 = 0x00000040;
|
|
const UINT WINED3DDTCAPS_DEC3N = 0x00000080;
|
|
const UINT WINED3DDTCAPS_FLOAT16_2 = 0x00000100;
|
|
const UINT WINED3DDTCAPS_FLOAT16_4 = 0x00000200;
|
|
|
|
const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK = 0x0000ffff;
|
|
const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS = 0x00080000;
|
|
const UINT WINED3DFVFCAPS_PSIZE = 0x00100000;
|
|
|
|
const UINT WINED3DLINECAPS_TEXTURE = 0x00000001;
|
|
const UINT WINED3DLINECAPS_ZTEST = 0x00000002;
|
|
const UINT WINED3DLINECAPS_BLEND = 0x00000004;
|
|
const UINT WINED3DLINECAPS_ALPHACMP = 0x00000008;
|
|
const UINT WINED3DLINECAPS_FOG = 0x00000010;
|
|
const UINT WINED3DLINECAPS_ANTIALIAS = 0x00000020;
|
|
|
|
const UINT WINED3DMAX30SHADERINSTRUCTIONS = 32768;
|
|
const UINT WINED3DMIN30SHADERINSTRUCTIONS = 512;
|
|
|
|
const UINT WINED3DPBLENDCAPS_ZERO = 0x00000001;
|
|
const UINT WINED3DPBLENDCAPS_ONE = 0x00000002;
|
|
const UINT WINED3DPBLENDCAPS_SRCCOLOR = 0x00000004;
|
|
const UINT WINED3DPBLENDCAPS_INVSRCCOLOR = 0x00000008;
|
|
const UINT WINED3DPBLENDCAPS_SRCALPHA = 0x00000010;
|
|
const UINT WINED3DPBLENDCAPS_INVSRCALPHA = 0x00000020;
|
|
const UINT WINED3DPBLENDCAPS_DESTALPHA = 0x00000040;
|
|
const UINT WINED3DPBLENDCAPS_INVDESTALPHA = 0x00000080;
|
|
const UINT WINED3DPBLENDCAPS_DESTCOLOR = 0x00000100;
|
|
const UINT WINED3DPBLENDCAPS_INVDESTCOLOR = 0x00000200;
|
|
const UINT WINED3DPBLENDCAPS_SRCALPHASAT = 0x00000400;
|
|
const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA = 0x00000800;
|
|
const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA = 0x00001000;
|
|
const UINT WINED3DPBLENDCAPS_BLENDFACTOR = 0x00002000;
|
|
|
|
const UINT WINED3DPCMPCAPS_NEVER = 0x00000001;
|
|
const UINT WINED3DPCMPCAPS_LESS = 0x00000002;
|
|
const UINT WINED3DPCMPCAPS_EQUAL = 0x00000004;
|
|
const UINT WINED3DPCMPCAPS_LESSEQUAL = 0x00000008;
|
|
const UINT WINED3DPCMPCAPS_GREATER = 0x00000010;
|
|
const UINT WINED3DPCMPCAPS_NOTEQUAL = 0x00000020;
|
|
const UINT WINED3DPCMPCAPS_GREATEREQUAL = 0x00000040;
|
|
const UINT WINED3DPCMPCAPS_ALWAYS = 0x00000080;
|
|
|
|
const UINT WINED3DPMISCCAPS_MASKZ = 0x00000002;
|
|
const UINT WINED3DPMISCCAPS_LINEPATTERNREP = 0x00000004;
|
|
const UINT WINED3DPMISCCAPS_CULLNONE = 0x00000010;
|
|
const UINT WINED3DPMISCCAPS_CULLCW = 0x00000020;
|
|
const UINT WINED3DPMISCCAPS_CULLCCW = 0x00000040;
|
|
const UINT WINED3DPMISCCAPS_COLORWRITEENABLE = 0x00000080;
|
|
const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS = 0x00000100;
|
|
const UINT WINED3DPMISCCAPS_CLIPTLVERTS = 0x00000200;
|
|
const UINT WINED3DPMISCCAPS_TSSARGTEMP = 0x00000400;
|
|
const UINT WINED3DPMISCCAPS_BLENDOP = 0x00000800;
|
|
const UINT WINED3DPMISCCAPS_NULLREFERENCE = 0x00001000;
|
|
const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS = 0x00004000;
|
|
const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT = 0x00008000;
|
|
const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA = 0x00010000;
|
|
const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND = 0x00020000;
|
|
const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS = 0x00040000;
|
|
const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING = 0x00080000;
|
|
const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED = 0x00100000;
|
|
|
|
const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH = 24;
|
|
const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH = 0;
|
|
const UINT WINED3DPS20_MAX_NUMTEMPS = 32;
|
|
const UINT WINED3DPS20_MIN_NUMTEMPS = 12;
|
|
const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH = 4;
|
|
const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH = 0;
|
|
const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS = 512;
|
|
const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS = 96;
|
|
|
|
const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE = 0x00000001;
|
|
const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS = 0x00000002;
|
|
const UINT WINED3DPS20CAPS_PREDICATION = 0x00000004;
|
|
const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT = 0x00000008;
|
|
const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT = 0x00000010;
|
|
|
|
const UINT WINED3DPTADDRESSCAPS_WRAP = 0x00000001;
|
|
const UINT WINED3DPTADDRESSCAPS_MIRROR = 0x00000002;
|
|
const UINT WINED3DPTADDRESSCAPS_CLAMP = 0x00000004;
|
|
const UINT WINED3DPTADDRESSCAPS_BORDER = 0x00000008;
|
|
const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV = 0x00000010;
|
|
const UINT WINED3DPTADDRESSCAPS_MIRRORONCE = 0x00000020;
|
|
|
|
const UINT WINED3DSTENCILCAPS_KEEP = 0x00000001;
|
|
const UINT WINED3DSTENCILCAPS_ZERO = 0x00000002;
|
|
const UINT WINED3DSTENCILCAPS_REPLACE = 0x00000004;
|
|
const UINT WINED3DSTENCILCAPS_INCRSAT = 0x00000008;
|
|
const UINT WINED3DSTENCILCAPS_DECRSAT = 0x00000010;
|
|
const UINT WINED3DSTENCILCAPS_INVERT = 0x00000020;
|
|
const UINT WINED3DSTENCILCAPS_INCR = 0x00000040;
|
|
const UINT WINED3DSTENCILCAPS_DECR = 0x00000080;
|
|
const UINT WINED3DSTENCILCAPS_TWOSIDED = 0x00000100;
|
|
|
|
const UINT WINED3DTEXOPCAPS_DISABLE = 0x00000001;
|
|
const UINT WINED3DTEXOPCAPS_SELECTARG1 = 0x00000002;
|
|
const UINT WINED3DTEXOPCAPS_SELECTARG2 = 0x00000004;
|
|
const UINT WINED3DTEXOPCAPS_MODULATE = 0x00000008;
|
|
const UINT WINED3DTEXOPCAPS_MODULATE2X = 0x00000010;
|
|
const UINT WINED3DTEXOPCAPS_MODULATE4X = 0x00000020;
|
|
const UINT WINED3DTEXOPCAPS_ADD = 0x00000040;
|
|
const UINT WINED3DTEXOPCAPS_ADDSIGNED = 0x00000080;
|
|
const UINT WINED3DTEXOPCAPS_ADDSIGNED2X = 0x00000100;
|
|
const UINT WINED3DTEXOPCAPS_SUBTRACT = 0x00000200;
|
|
const UINT WINED3DTEXOPCAPS_ADDSMOOTH = 0x00000400;
|
|
const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA = 0x00000800;
|
|
const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA = 0x00001000;
|
|
const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA = 0x00002000;
|
|
const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM = 0x00004000;
|
|
const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA = 0x00008000;
|
|
const UINT WINED3DTEXOPCAPS_PREMODULATE = 0x00010000;
|
|
const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR = 0x00020000;
|
|
const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA = 0x00040000;
|
|
const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR = 0x00080000;
|
|
const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA = 0x00100000;
|
|
const UINT WINED3DTEXOPCAPS_BUMPENVMAP = 0x00200000;
|
|
const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE = 0x00400000;
|
|
const UINT WINED3DTEXOPCAPS_DOTPRODUCT3 = 0x00800000;
|
|
const UINT WINED3DTEXOPCAPS_MULTIPLYADD = 0x01000000;
|
|
const UINT WINED3DTEXOPCAPS_LERP = 0x02000000;
|
|
|
|
const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH = 24;
|
|
const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH = 0;
|
|
const UINT WINED3DVS20_MAX_NUMTEMPS = 32;
|
|
const UINT WINED3DVS20_MIN_NUMTEMPS = 12;
|
|
const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH = 4;
|
|
const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH = 1;
|
|
|
|
const UINT WINED3DVS20CAPS_PREDICATION = 0x00000001;
|
|
|
|
const UINT WINED3DCAPS2_NO2DDURING3DSCENE = 0x00000002;
|
|
const UINT WINED3DCAPS2_FULLSCREENGAMMA = 0x00020000;
|
|
const UINT WINED3DCAPS2_CANRENDERWINDOWED = 0x00080000;
|
|
const UINT WINED3DCAPS2_CANCALIBRATEGAMMA = 0x00100000;
|
|
const UINT WINED3DCAPS2_RESERVED = 0x02000000;
|
|
const UINT WINED3DCAPS2_CANMANAGERESOURCE = 0x10000000;
|
|
const UINT WINED3DCAPS2_DYNAMICTEXTURES = 0x20000000;
|
|
const UINT WINED3DCAPS2_CANAUTOGENMIPMAP = 0x40000000;
|
|
|
|
const UINT WINED3DPRASTERCAPS_DITHER = 0x00000001;
|
|
const UINT WINED3DPRASTERCAPS_ROP2 = 0x00000002;
|
|
const UINT WINED3DPRASTERCAPS_XOR = 0x00000004;
|
|
const UINT WINED3DPRASTERCAPS_PAT = 0x00000008;
|
|
const UINT WINED3DPRASTERCAPS_ZTEST = 0x00000010;
|
|
const UINT WINED3DPRASTERCAPS_SUBPIXEL = 0x00000020;
|
|
const UINT WINED3DPRASTERCAPS_SUBPIXELX = 0x00000040;
|
|
const UINT WINED3DPRASTERCAPS_FOGVERTEX = 0x00000080;
|
|
const UINT WINED3DPRASTERCAPS_FOGTABLE = 0x00000100;
|
|
const UINT WINED3DPRASTERCAPS_STIPPLE = 0x00000200;
|
|
const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT = 0x00000400;
|
|
const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT = 0x00000800;
|
|
const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES = 0x00001000;
|
|
const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS = 0x00002000;
|
|
const UINT WINED3DPRASTERCAPS_ZBIAS = 0x00004000;
|
|
const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR = 0x00008000;
|
|
const UINT WINED3DPRASTERCAPS_FOGRANGE = 0x00010000;
|
|
const UINT WINED3DPRASTERCAPS_ANISOTROPY = 0x00020000;
|
|
const UINT WINED3DPRASTERCAPS_WBUFFER = 0x00040000;
|
|
const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT = 0x00080000;
|
|
const UINT WINED3DPRASTERCAPS_WFOG = 0x00100000;
|
|
const UINT WINED3DPRASTERCAPS_ZFOG = 0x00200000;
|
|
const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE = 0x00400000;
|
|
const UINT WINED3DPRASTERCAPS_SCISSORTEST = 0x01000000;
|
|
const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS = 0x02000000;
|
|
const UINT WINED3DPRASTERCAPS_DEPTHBIAS = 0x04000000;
|
|
const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE = 0x08000000;
|
|
|
|
const UINT WINED3DPSHADECAPS_COLORFLATMONO = 0x00000001;
|
|
const UINT WINED3DPSHADECAPS_COLORFLATRGB = 0x00000002;
|
|
const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO = 0x00000004;
|
|
const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB = 0x00000008;
|
|
const UINT WINED3DPSHADECAPS_COLORPHONGMONO = 0x00000010;
|
|
const UINT WINED3DPSHADECAPS_COLORPHONGRGB = 0x00000020;
|
|
const UINT WINED3DPSHADECAPS_SPECULARFLATMONO = 0x00000040;
|
|
const UINT WINED3DPSHADECAPS_SPECULARFLATRGB = 0x00000080;
|
|
const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO = 0x00000100;
|
|
const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB = 0x00000200;
|
|
const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO = 0x00000400;
|
|
const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB = 0x00000800;
|
|
const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND = 0x00001000;
|
|
const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED = 0x00002000;
|
|
const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND = 0x00004000;
|
|
const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED = 0x00008000;
|
|
const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND = 0x00010000;
|
|
const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED = 0x00020000;
|
|
const UINT WINED3DPSHADECAPS_FOGFLAT = 0x00040000;
|
|
const UINT WINED3DPSHADECAPS_FOGGOURAUD = 0x00080000;
|
|
const UINT WINED3DPSHADECAPS_FOGPHONG = 0x00100000;
|
|
|
|
const UINT WINED3DPTEXTURECAPS_PERSPECTIVE = 0x00000001;
|
|
const UINT WINED3DPTEXTURECAPS_POW2 = 0x00000002;
|
|
const UINT WINED3DPTEXTURECAPS_ALPHA = 0x00000004;
|
|
const UINT WINED3DPTEXTURECAPS_TRANSPARENCY = 0x00000008;
|
|
const UINT WINED3DPTEXTURECAPS_BORDER = 0x00000010;
|
|
const UINT WINED3DPTEXTURECAPS_SQUAREONLY = 0x00000020;
|
|
const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE = 0x00000040;
|
|
const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE = 0x00000080;
|
|
const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL = 0x00000100;
|
|
const UINT WINED3DPTEXTURECAPS_PROJECTED = 0x00000400;
|
|
const UINT WINED3DPTEXTURECAPS_CUBEMAP = 0x00000800;
|
|
const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND = 0x00001000;
|
|
const UINT WINED3DPTEXTURECAPS_VOLUMEMAP = 0x00002000;
|
|
const UINT WINED3DPTEXTURECAPS_MIPMAP = 0x00004000;
|
|
const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP = 0x00008000;
|
|
const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP = 0x00010000;
|
|
const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2 = 0x00020000;
|
|
const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2 = 0x00040000;
|
|
const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV = 0x00200000;
|
|
|
|
const UINT WINED3DPTFILTERCAPS_NEAREST = 0x00000001;
|
|
const UINT WINED3DPTFILTERCAPS_LINEAR = 0x00000002;
|
|
const UINT WINED3DPTFILTERCAPS_MIPNEAREST = 0x00000004;
|
|
const UINT WINED3DPTFILTERCAPS_MIPLINEAR = 0x00000008;
|
|
const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST = 0x00000010;
|
|
const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR = 0x00000020;
|
|
const UINT WINED3DPTFILTERCAPS_MINFPOINT = 0x00000100;
|
|
const UINT WINED3DPTFILTERCAPS_MINFLINEAR = 0x00000200;
|
|
const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC = 0x00000400;
|
|
const UINT WINED3DPTFILTERCAPS_MIPFPOINT = 0x00010000;
|
|
const UINT WINED3DPTFILTERCAPS_MIPFLINEAR = 0x00020000;
|
|
const UINT WINED3DPTFILTERCAPS_MAGFPOINT = 0x01000000;
|
|
const UINT WINED3DPTFILTERCAPS_MAGFLINEAR = 0x02000000;
|
|
const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC = 0x04000000;
|
|
const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD = 0x08000000;
|
|
const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD = 0x10000000;
|
|
|
|
const UINT WINED3DVTXPCAPS_TEXGEN = 0x00000001;
|
|
const UINT WINED3DVTXPCAPS_MATERIALSOURCE7 = 0x00000002;
|
|
const UINT WINED3DVTXPCAPS_VERTEXFOG = 0x00000004;
|
|
const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS = 0x00000008;
|
|
const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS = 0x00000010;
|
|
const UINT WINED3DVTXPCAPS_LOCALVIEWER = 0x00000020;
|
|
const UINT WINED3DVTXPCAPS_TWEENING = 0x00000040;
|
|
const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP = 0x00000100;
|
|
const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER = 0x00000200;
|
|
|
|
const UINT WINED3DCURSORCAPS_COLOR = 0x00000001;
|
|
const UINT WINED3DCURSORCAPS_LOWRES = 0x00000002;
|
|
|
|
const UINT WINED3DDEVCAPS_FLOATTLVERTEX = 0x00000001;
|
|
const UINT WINED3DDEVCAPS_SORTINCREASINGZ = 0x00000002;
|
|
const UINT WINED3DDEVCAPS_SORTDECREASINGZ = 0X00000004;
|
|
const UINT WINED3DDEVCAPS_SORTEXACT = 0x00000008;
|
|
const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY = 0x00000010;
|
|
const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY = 0x00000020;
|
|
const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY = 0x00000040;
|
|
const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY = 0x00000080;
|
|
const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY = 0x00000100;
|
|
const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY = 0x00000200;
|
|
const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX = 0x00000400;
|
|
const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP = 0x00000800;
|
|
const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM = 0x00001000;
|
|
const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2 = 0x00002000;
|
|
const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES = 0x00004000;
|
|
const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX = 0x00008000;
|
|
const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT = 0x00010000;
|
|
const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL = 0x00020000;
|
|
const UINT WINED3DDEVCAPS_HWRASTERIZATION = 0x00080000;
|
|
const UINT WINED3DDEVCAPS_PUREDEVICE = 0x00100000;
|
|
const UINT WINED3DDEVCAPS_QUINTICRTPATCHES = 0x00200000;
|
|
const UINT WINED3DDEVCAPS_RTPATCHES = 0x00400000;
|
|
const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO = 0x00800000;
|
|
const UINT WINED3DDEVCAPS_NPATCHES = 0x01000000;
|
|
|
|
/* dwDDFX */
|
|
/* arithmetic stretching along y axis */
|
|
const UINT WINEDDBLTFX_ARITHSTRETCHY = 0x00000001;
|
|
/* mirror on y axis */
|
|
const UINT WINEDDBLTFX_MIRRORLEFTRIGHT = 0x00000002;
|
|
/* mirror on x axis */
|
|
const UINT WINEDDBLTFX_MIRRORUPDOWN = 0x00000004;
|
|
/* do not tear */
|
|
const UINT WINEDDBLTFX_NOTEARING = 0x00000008;
|
|
/* 180 degrees clockwise rotation */
|
|
const UINT WINEDDBLTFX_ROTATE180 = 0x00000010;
|
|
/* 270 degrees clockwise rotation */
|
|
const UINT WINEDDBLTFX_ROTATE270 = 0x00000020;
|
|
/* 90 degrees clockwise rotation */
|
|
const UINT WINEDDBLTFX_ROTATE90 = 0x00000040;
|
|
/* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
|
|
const UINT WINEDDBLTFX_ZBUFFERRANGE = 0x00000080;
|
|
/* add dwZBufferBaseDest to every source z value before compare */
|
|
const UINT WINEDDBLTFX_ZBUFFERBASEDEST = 0x00000100;
|
|
|
|
/* dwFlags for Blt* */
|
|
const UINT WINEDDBLT_ALPHADEST = 0x00000001;
|
|
const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE = 0x00000002;
|
|
const UINT WINEDDBLT_ALPHADESTNEG = 0x00000004;
|
|
const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE = 0x00000008;
|
|
const UINT WINEDDBLT_ALPHAEDGEBLEND = 0x00000010;
|
|
const UINT WINEDDBLT_ALPHASRC = 0x00000020;
|
|
const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE = 0x00000040;
|
|
const UINT WINEDDBLT_ALPHASRCNEG = 0x00000080;
|
|
const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE = 0x00000100;
|
|
const UINT WINEDDBLT_ASYNC = 0x00000200;
|
|
const UINT WINEDDBLT_COLORFILL = 0x00000400;
|
|
const UINT WINEDDBLT_DDFX = 0x00000800;
|
|
const UINT WINEDDBLT_DDROPS = 0x00001000;
|
|
const UINT WINEDDBLT_KEYDEST = 0x00002000;
|
|
const UINT WINEDDBLT_KEYDESTOVERRIDE = 0x00004000;
|
|
const UINT WINEDDBLT_KEYSRC = 0x00008000;
|
|
const UINT WINEDDBLT_KEYSRCOVERRIDE = 0x00010000;
|
|
const UINT WINEDDBLT_ROP = 0x00020000;
|
|
const UINT WINEDDBLT_ROTATIONANGLE = 0x00040000;
|
|
const UINT WINEDDBLT_ZBUFFER = 0x00080000;
|
|
const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE = 0x00100000;
|
|
const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE = 0x00200000;
|
|
const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE = 0x00400000;
|
|
const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE = 0x00800000;
|
|
const UINT WINEDDBLT_WAIT = 0x01000000;
|
|
const UINT WINEDDBLT_DEPTHFILL = 0x02000000;
|
|
const UINT WINEDDBLT_DONOTWAIT = 0x08000000;
|
|
|
|
/* dwTrans for BltFast */
|
|
const UINT WINEDDBLTFAST_NOCOLORKEY = 0x00000000;
|
|
const UINT WINEDDBLTFAST_SRCCOLORKEY = 0x00000001;
|
|
const UINT WINEDDBLTFAST_DESTCOLORKEY = 0x00000002;
|
|
const UINT WINEDDBLTFAST_WAIT = 0x00000010;
|
|
const UINT WINEDDBLTFAST_DONOTWAIT = 0x00000020;
|
|
|
|
/* DDSURFACEDESC.dwFlags */
|
|
const UINT WINEDDSD_CAPS = 0x00000001;
|
|
const UINT WINEDDSD_HEIGHT = 0x00000002;
|
|
const UINT WINEDDSD_WIDTH = 0x00000004;
|
|
const UINT WINEDDSD_PITCH = 0x00000008;
|
|
const UINT WINEDDSD_BACKBUFFERCOUNT = 0x00000020;
|
|
const UINT WINEDDSD_ZBUFFERBITDEPTH = 0x00000040;
|
|
const UINT WINEDDSD_ALPHABITDEPTH = 0x00000080;
|
|
const UINT WINEDDSD_LPSURFACE = 0x00000800;
|
|
const UINT WINEDDSD_PIXELFORMAT = 0x00001000;
|
|
const UINT WINEDDSD_CKDESTOVERLAY = 0x00002000;
|
|
const UINT WINEDDSD_CKDESTBLT = 0x00004000;
|
|
const UINT WINEDDSD_CKSRCOVERLAY = 0x00008000;
|
|
const UINT WINEDDSD_CKSRCBLT = 0x00010000;
|
|
const UINT WINEDDSD_MIPMAPCOUNT = 0x00020000;
|
|
const UINT WINEDDSD_REFRESHRATE = 0x00040000;
|
|
const UINT WINEDDSD_LINEARSIZE = 0x00080000;
|
|
const UINT WINEDDSD_TEXTURESTAGE = 0x00100000;
|
|
const UINT WINEDDSD_FVF = 0x00200000;
|
|
const UINT WINEDDSD_SRCVBHANDLE = 0x00400000;
|
|
const UINT WINEDDSD_ALL = 0x007ff9ee;
|
|
|
|
/* Set/Get Colour Key Flags */
|
|
const UINT WINEDDCKEY_COLORSPACE = 0x00000001; /* Struct is single colour space */
|
|
const UINT WINEDDCKEY_DESTBLT = 0x00000002; /* To be used as dest for blt */
|
|
const UINT WINEDDCKEY_DESTOVERLAY = 0x00000004; /* To be used as dest for CK overlays */
|
|
const UINT WINEDDCKEY_SRCBLT = 0x00000008; /* To be used as src for blt */
|
|
const UINT WINEDDCKEY_SRCOVERLAY = 0x00000010; /* To be used as src for CK overlays */
|
|
|
|
/* dwFlags for GetBltStatus */
|
|
const UINT WINEDDGBS_CANBLT = 0x00000001;
|
|
const UINT WINEDDGBS_ISBLTDONE = 0x00000002;
|
|
|
|
/* dwFlags for GetFlipStatus */
|
|
const UINT WINEDDGFS_CANFLIP = 0x00000001;
|
|
const UINT WINEDDGFS_ISFLIPDONE = 0x00000002;
|
|
|
|
/* dwFlags for Flip */
|
|
const UINT WINEDDFLIP_WAIT = 0x00000001;
|
|
const UINT WINEDDFLIP_EVEN = 0x00000002; /* only valid for overlay */
|
|
const UINT WINEDDFLIP_ODD = 0x00000004; /* only valid for overlay */
|
|
const UINT WINEDDFLIP_NOVSYNC = 0x00000008;
|
|
const UINT WINEDDFLIP_STEREO = 0x00000010;
|
|
const UINT WINEDDFLIP_DONOTWAIT = 0x00000020;
|
|
const UINT WINEDDFLIP_INTERVAL2 = 0x02000000;
|
|
const UINT WINEDDFLIP_INTERVAL3 = 0x03000000;
|
|
const UINT WINEDDFLIP_INTERVAL4 = 0x04000000;
|
|
|
|
const UINT WINEDDOVER_ALPHADEST = 0x00000001;
|
|
const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE = 0x00000002;
|
|
const UINT WINEDDOVER_ALPHADESTNEG = 0x00000004;
|
|
const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE = 0x00000008;
|
|
const UINT WINEDDOVER_ALPHAEDGEBLEND = 0x00000010;
|
|
const UINT WINEDDOVER_ALPHASRC = 0x00000020;
|
|
const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE = 0x00000040;
|
|
const UINT WINEDDOVER_ALPHASRCNEG = 0x00000080;
|
|
const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE = 0x00000100;
|
|
const UINT WINEDDOVER_HIDE = 0x00000200;
|
|
const UINT WINEDDOVER_KEYDEST = 0x00000400;
|
|
const UINT WINEDDOVER_KEYDESTOVERRIDE = 0x00000800;
|
|
const UINT WINEDDOVER_KEYSRC = 0x00001000;
|
|
const UINT WINEDDOVER_KEYSRCOVERRIDE = 0x00002000;
|
|
const UINT WINEDDOVER_SHOW = 0x00004000;
|
|
const UINT WINEDDOVER_ADDDIRTYRECT = 0x00008000;
|
|
const UINT WINEDDOVER_REFRESHDIRTYRECTS = 0x00010000;
|
|
const UINT WINEDDOVER_REFRESHALL = 0x00020000;
|
|
const UINT WINEDDOVER_DDFX = 0x00080000;
|
|
const UINT WINEDDOVER_AUTOFLIP = 0x00100000;
|
|
const UINT WINEDDOVER_BOB = 0x00200000;
|
|
const UINT WINEDDOVER_OVERRIDEBOBWEAVE = 0x00400000;
|
|
const UINT WINEDDOVER_INTERLEAVED = 0x00800000;
|
|
|
|
/* DirectDraw Caps */
|
|
const UINT WINEDDSCAPS_RESERVED1 = 0x00000001;
|
|
const UINT WINEDDSCAPS_ALPHA = 0x00000002;
|
|
const UINT WINEDDSCAPS_BACKBUFFER = 0x00000004;
|
|
const UINT WINEDDSCAPS_COMPLEX = 0x00000008;
|
|
const UINT WINEDDSCAPS_FLIP = 0x00000010;
|
|
const UINT WINEDDSCAPS_FRONTBUFFER = 0x00000020;
|
|
const UINT WINEDDSCAPS_OFFSCREENPLAIN = 0x00000040;
|
|
const UINT WINEDDSCAPS_OVERLAY = 0x00000080;
|
|
const UINT WINEDDSCAPS_PALETTE = 0x00000100;
|
|
const UINT WINEDDSCAPS_PRIMARYSURFACE = 0x00000200;
|
|
const UINT WINEDDSCAPS_PRIMARYSURFACELEFT = 0x00000400;
|
|
const UINT WINEDDSCAPS_SYSTEMMEMORY = 0x00000800;
|
|
const UINT WINEDDSCAPS_TEXTURE = 0x00001000;
|
|
const UINT WINEDDSCAPS_3DDEVICE = 0x00002000;
|
|
const UINT WINEDDSCAPS_VIDEOMEMORY = 0x00004000;
|
|
const UINT WINEDDSCAPS_VISIBLE = 0x00008000;
|
|
const UINT WINEDDSCAPS_WRITEONLY = 0x00010000;
|
|
const UINT WINEDDSCAPS_ZBUFFER = 0x00020000;
|
|
const UINT WINEDDSCAPS_OWNDC = 0x00040000;
|
|
const UINT WINEDDSCAPS_LIVEVIDEO = 0x00080000;
|
|
const UINT WINEDDSCAPS_HWCODEC = 0x00100000;
|
|
const UINT WINEDDSCAPS_MODEX = 0x00200000;
|
|
const UINT WINEDDSCAPS_MIPMAP = 0x00400000;
|
|
const UINT WINEDDSCAPS_RESERVED2 = 0x00800000;
|
|
const UINT WINEDDSCAPS_ALLOCONLOAD = 0x04000000;
|
|
const UINT WINEDDSCAPS_VIDEOPORT = 0x08000000;
|
|
const UINT WINEDDSCAPS_LOCALVIDMEM = 0x10000000;
|
|
const UINT WINEDDSCAPS_NONLOCALVIDMEM = 0x20000000;
|
|
const UINT WINEDDSCAPS_STANDARDVGAMODE = 0x40000000;
|
|
const UINT WINEDDSCAPS_OPTIMIZED = 0x80000000;
|
|
|
|
const UINT WINEDDCKEYCAPS_DESTBLT = 0x00000001;
|
|
const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE = 0x00000002;
|
|
const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV = 0x00000004;
|
|
const UINT WINEDDCKEYCAPS_DESTBLTYUV = 0x00000008;
|
|
const UINT WINEDDCKEYCAPS_DESTOVERLAY = 0x00000010;
|
|
const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE = 0x00000020;
|
|
const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV = 0x00000040;
|
|
const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE = 0x00000080;
|
|
const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV = 0x00000100;
|
|
const UINT WINEDDCKEYCAPS_SRCBLT = 0x00000200;
|
|
const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE = 0x00000400;
|
|
const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV = 0x00000800;
|
|
const UINT WINEDDCKEYCAPS_SRCBLTYUV = 0x00001000;
|
|
const UINT WINEDDCKEYCAPS_SRCOVERLAY = 0x00002000;
|
|
const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE = 0x00004000;
|
|
const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV = 0x00008000;
|
|
const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE = 0x00010000;
|
|
const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV = 0x00020000;
|
|
const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY = 0x00040000;
|
|
|
|
const UINT WINEDDFXCAPS_BLTALPHA = 0x00000001;
|
|
const UINT WINEDDFXCAPS_OVERLAYALPHA = 0x00000004;
|
|
const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN = 0x00000010;
|
|
const UINT WINEDDFXCAPS_BLTARITHSTRETCHY = 0x00000020;
|
|
const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT = 0x00000040;
|
|
const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN = 0x00000080;
|
|
const UINT WINEDDFXCAPS_BLTROTATION = 0x00000100;
|
|
const UINT WINEDDFXCAPS_BLTROTATION90 = 0x00000200;
|
|
const UINT WINEDDFXCAPS_BLTSHRINKX = 0x00000400;
|
|
const UINT WINEDDFXCAPS_BLTSHRINKXN = 0x00000800;
|
|
const UINT WINEDDFXCAPS_BLTSHRINKY = 0x00001000;
|
|
const UINT WINEDDFXCAPS_BLTSHRINKYN = 0x00002000;
|
|
const UINT WINEDDFXCAPS_BLTSTRETCHX = 0x00004000;
|
|
const UINT WINEDDFXCAPS_BLTSTRETCHXN = 0x00008000;
|
|
const UINT WINEDDFXCAPS_BLTSTRETCHY = 0x00010000;
|
|
const UINT WINEDDFXCAPS_BLTSTRETCHYN = 0x00020000;
|
|
const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY = 0x00040000;
|
|
const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN = 0x00000008;
|
|
const UINT WINEDDFXCAPS_OVERLAYSHRINKX = 0x00080000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSHRINKXN = 0x00100000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSHRINKY = 0x00200000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSHRINKYN = 0x00400000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSTRETCHX = 0x00800000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN = 0x01000000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSTRETCHY = 0x02000000;
|
|
const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN = 0x04000000;
|
|
const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT = 0x08000000;
|
|
const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN = 0x10000000;
|
|
|
|
const UINT WINEDDCAPS_3D = 0x00000001;
|
|
const UINT WINEDDCAPS_ALIGNBOUNDARYDEST = 0x00000002;
|
|
const UINT WINEDDCAPS_ALIGNSIZEDEST = 0x00000004;
|
|
const UINT WINEDDCAPS_ALIGNBOUNDARYSRC = 0x00000008;
|
|
const UINT WINEDDCAPS_ALIGNSIZESRC = 0x00000010;
|
|
const UINT WINEDDCAPS_ALIGNSTRIDE = 0x00000020;
|
|
const UINT WINEDDCAPS_BLT = 0x00000040;
|
|
const UINT WINEDDCAPS_BLTQUEUE = 0x00000080;
|
|
const UINT WINEDDCAPS_BLTFOURCC = 0x00000100;
|
|
const UINT WINEDDCAPS_BLTSTRETCH = 0x00000200;
|
|
const UINT WINEDDCAPS_GDI = 0x00000400;
|
|
const UINT WINEDDCAPS_OVERLAY = 0x00000800;
|
|
const UINT WINEDDCAPS_OVERLAYCANTCLIP = 0x00001000;
|
|
const UINT WINEDDCAPS_OVERLAYFOURCC = 0x00002000;
|
|
const UINT WINEDDCAPS_OVERLAYSTRETCH = 0x00004000;
|
|
const UINT WINEDDCAPS_PALETTE = 0x00008000;
|
|
const UINT WINEDDCAPS_PALETTEVSYNC = 0x00010000;
|
|
const UINT WINEDDCAPS_READSCANLINE = 0x00020000;
|
|
const UINT WINEDDCAPS_STEREOVIEW = 0x00040000;
|
|
const UINT WINEDDCAPS_VBI = 0x00080000;
|
|
const UINT WINEDDCAPS_ZBLTS = 0x00100000;
|
|
const UINT WINEDDCAPS_ZOVERLAYS = 0x00200000;
|
|
const UINT WINEDDCAPS_COLORKEY = 0x00400000;
|
|
const UINT WINEDDCAPS_ALPHA = 0x00800000;
|
|
const UINT WINEDDCAPS_COLORKEYHWASSIST = 0x01000000;
|
|
const UINT WINEDDCAPS_NOHARDWARE = 0x02000000;
|
|
const UINT WINEDDCAPS_BLTCOLORFILL = 0x04000000;
|
|
const UINT WINEDDCAPS_BANKSWITCHED = 0x08000000;
|
|
const UINT WINEDDCAPS_BLTDEPTHFILL = 0x10000000;
|
|
const UINT WINEDDCAPS_CANCLIP = 0x20000000;
|
|
const UINT WINEDDCAPS_CANCLIPSTRETCHED = 0x40000000;
|
|
const UINT WINEDDCAPS_CANBLTSYSMEM = 0x80000000;
|
|
|
|
const UINT WINEDDCAPS2_CERTIFIED = 0x00000001;
|
|
const UINT WINEDDCAPS2_NO2DDURING3DSCENE = 0x00000002;
|
|
const UINT WINEDDCAPS2_VIDEOPORT = 0x00000004;
|
|
const UINT WINEDDCAPS2_AUTOFLIPOVERLAY = 0x00000008;
|
|
const UINT WINEDDCAPS2_CANBOBINTERLEAVED = 0x00000010;
|
|
const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED = 0x00000020;
|
|
const UINT WINEDDCAPS2_COLORCONTROLOVERLAY = 0x00000040;
|
|
const UINT WINEDDCAPS2_COLORCONTROLPRIMARY = 0x00000080;
|
|
const UINT WINEDDCAPS2_CANDROPZ16BIT = 0x00000100;
|
|
const UINT WINEDDCAPS2_NONLOCALVIDMEM = 0x00000200;
|
|
const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS = 0x00000400;
|
|
const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED = 0x00000800;
|
|
const UINT WINEDDCAPS2_WIDESURFACES = 0x00001000;
|
|
const UINT WINEDDCAPS2_CANFLIPODDEVEN = 0x00002000;
|
|
const UINT WINEDDCAPS2_CANBOBHARDWARE = 0x00004000;
|
|
const UINT WINEDDCAPS2_COPYFOURCC = 0x00008000;
|
|
const UINT WINEDDCAPS2_PRIMARYGAMMA = 0x00020000;
|
|
const UINT WINEDDCAPS2_CANRENDERWINDOWED = 0x00080000;
|
|
const UINT WINEDDCAPS2_CANCALIBRATEGAMMA = 0x00100000;
|
|
const UINT WINEDDCAPS2_FLIPINTERVAL = 0x00200000;
|
|
const UINT WINEDDCAPS2_FLIPNOVSYNC = 0x00400000;
|
|
const UINT WINEDDCAPS2_CANMANAGETEXTURE = 0x00800000;
|
|
const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM = 0x01000000;
|
|
const UINT WINEDDCAPS2_STEREO = 0x02000000;
|
|
const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL = 0x04000000;
|
|
|
|
/* DDCAPS.d */
|
|
const UINT WINEDDPCAPS_4BIT = 0x00000001;
|
|
const UINT WINEDDPCAPS_8BITENTRIES = 0x00000002;
|
|
const UINT WINEDDPCAPS_8BIT = 0x00000004;
|
|
const UINT WINEDDPCAPS_INITIALIZE = 0x00000008;
|
|
const UINT WINEDDPCAPS_PRIMARYSURFACE = 0x00000010;
|
|
const UINT WINEDDPCAPS_PRIMARYSURFACELEFT = 0x00000020;
|
|
const UINT WINEDDPCAPS_ALLOW256 = 0x00000040;
|
|
const UINT WINEDDPCAPS_VSYNC = 0x00000080;
|
|
const UINT WINEDDPCAPS_1BIT = 0x00000100;
|
|
const UINT WINEDDPCAPS_2BIT = 0x00000200;
|
|
const UINT WINEDDPCAPS_ALPHA = 0x00000400;
|
|
|
|
typedef struct _WINED3DDISPLAYMODE
|
|
{
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT RefreshRate;
|
|
WINED3DFORMAT Format;
|
|
} WINED3DDISPLAYMODE;
|
|
|
|
typedef struct _WINED3DCOLORVALUE
|
|
{
|
|
float r;
|
|
float g;
|
|
float b;
|
|
float a;
|
|
} WINED3DCOLORVALUE;
|
|
|
|
typedef struct _WINED3DVECTOR
|
|
{
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} WINED3DVECTOR;
|
|
|
|
typedef struct _WINED3DMATRIX
|
|
{
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
float _11, _12, _13, _14;
|
|
float _21, _22, _23, _24;
|
|
float _31, _32, _33, _34;
|
|
float _41, _42, _43, _44;
|
|
} DUMMYSTRUCTNAME;
|
|
float m[4][4];
|
|
} DUMMYUNIONNAME;
|
|
} WINED3DMATRIX;
|
|
|
|
typedef struct _WINED3DRECT
|
|
{
|
|
LONG x1;
|
|
LONG y1;
|
|
LONG x2;
|
|
LONG y2;
|
|
} WINED3DRECT;
|
|
|
|
typedef struct _WINED3DLIGHT
|
|
{
|
|
WINED3DLIGHTTYPE Type;
|
|
WINED3DCOLORVALUE Diffuse;
|
|
WINED3DCOLORVALUE Specular;
|
|
WINED3DCOLORVALUE Ambient;
|
|
WINED3DVECTOR Position;
|
|
WINED3DVECTOR Direction;
|
|
float Range;
|
|
float Falloff;
|
|
float Attenuation0;
|
|
float Attenuation1;
|
|
float Attenuation2;
|
|
float Theta;
|
|
float Phi;
|
|
} WINED3DLIGHT;
|
|
|
|
typedef struct _WINED3DMATERIAL
|
|
{
|
|
WINED3DCOLORVALUE Diffuse;
|
|
WINED3DCOLORVALUE Ambient;
|
|
WINED3DCOLORVALUE Specular;
|
|
WINED3DCOLORVALUE Emissive;
|
|
float Power;
|
|
} WINED3DMATERIAL;
|
|
|
|
typedef struct _WINED3DVIEWPORT
|
|
{
|
|
DWORD X;
|
|
DWORD Y;
|
|
DWORD Width;
|
|
DWORD Height;
|
|
float MinZ;
|
|
float MaxZ;
|
|
} WINED3DVIEWPORT;
|
|
|
|
typedef struct _WINED3DGAMMARAMP
|
|
{
|
|
WORD red[256];
|
|
WORD green[256];
|
|
WORD blue[256];
|
|
} WINED3DGAMMARAMP;
|
|
|
|
typedef struct _WINED3DLINEPATTERN
|
|
{
|
|
WORD wRepeatFactor;
|
|
WORD wLinePattern;
|
|
} WINED3DLINEPATTERN;
|
|
|
|
typedef struct _WINEDD3DRECTPATCH_INFO
|
|
{
|
|
UINT StartVertexOffsetWidth;
|
|
UINT StartVertexOffsetHeight;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Stride;
|
|
WINED3DBASISTYPE Basis;
|
|
WINED3DDEGREETYPE Degree;
|
|
} WINED3DRECTPATCH_INFO;
|
|
|
|
typedef struct _WINED3DTRIPATCH_INFO
|
|
{
|
|
UINT StartVertexOffset;
|
|
UINT NumVertices;
|
|
WINED3DBASISTYPE Basis;
|
|
WINED3DDEGREETYPE Degree;
|
|
} WINED3DTRIPATCH_INFO;
|
|
|
|
typedef struct _WINED3DADAPTER_IDENTIFIER
|
|
{
|
|
char *Driver;
|
|
char *Description;
|
|
char *DeviceName;
|
|
LARGE_INTEGER *DriverVersion;
|
|
DWORD *VendorId;
|
|
DWORD *DeviceId;
|
|
DWORD *SubSysId;
|
|
DWORD *Revision;
|
|
GUID *DeviceIdentifier;
|
|
DWORD *WHQLLevel;
|
|
} WINED3DADAPTER_IDENTIFIER;
|
|
|
|
typedef struct _WINED3DPRESENT_PARAMETERS
|
|
{
|
|
UINT BackBufferWidth;
|
|
UINT BackBufferHeight;
|
|
WINED3DFORMAT BackBufferFormat;
|
|
UINT BackBufferCount;
|
|
WINED3DMULTISAMPLE_TYPE MultiSampleType;
|
|
DWORD MultiSampleQuality;
|
|
WINED3DSWAPEFFECT SwapEffect;
|
|
HWND hDeviceWindow;
|
|
BOOL Windowed;
|
|
BOOL EnableAutoDepthStencil;
|
|
WINED3DFORMAT AutoDepthStencilFormat;
|
|
DWORD Flags;
|
|
UINT FullScreen_RefreshRateInHz;
|
|
UINT PresentationInterval;
|
|
BOOL AutoRestoreDisplayMode;
|
|
} WINED3DPRESENT_PARAMETERS;
|
|
|
|
typedef struct _WINED3DSURFACE_DESC
|
|
{
|
|
WINED3DFORMAT *Format;
|
|
WINED3DRESOURCETYPE *Type;
|
|
DWORD *Usage;
|
|
WINED3DPOOL *Pool;
|
|
UINT *Size;
|
|
WINED3DMULTISAMPLE_TYPE *MultiSampleType;
|
|
DWORD *MultiSampleQuality;
|
|
UINT *Width;
|
|
UINT *Height;
|
|
} WINED3DSURFACE_DESC;
|
|
|
|
typedef struct _WINED3DVOLUME_DESC
|
|
{
|
|
WINED3DFORMAT *Format;
|
|
WINED3DRESOURCETYPE *Type;
|
|
DWORD *Usage;
|
|
WINED3DPOOL *Pool;
|
|
UINT *Size;
|
|
UINT *Width;
|
|
UINT *Height;
|
|
UINT *Depth;
|
|
} WINED3DVOLUME_DESC;
|
|
|
|
typedef struct _WINED3DCLIPSTATUS
|
|
{
|
|
DWORD ClipUnion;
|
|
DWORD ClipIntersection;
|
|
} WINED3DCLIPSTATUS;
|
|
|
|
typedef struct _WINED3DVERTEXELEMENT
|
|
{
|
|
WORD Stream;
|
|
WORD Offset;
|
|
BYTE Type;
|
|
BYTE Method;
|
|
BYTE Usage;
|
|
BYTE UsageIndex;
|
|
int Reg; /* DirectX 8 */
|
|
} WINED3DVERTEXELEMENT, *LPWINED3DVERTEXELEMENT;
|
|
|
|
typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
|
|
{
|
|
UINT AdapterOrdinal;
|
|
WINED3DDEVTYPE DeviceType;
|
|
HWND hFocusWindow;
|
|
DWORD BehaviorFlags;
|
|
} WINED3DDEVICE_CREATION_PARAMETERS;
|
|
|
|
typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
|
|
{
|
|
float MaxBandwidthUtilized;
|
|
float FrontEndUploadMemoryUtilizedPercent;
|
|
float VertexRateUtilizedPercent;
|
|
float TriangleSetupRateUtilizedPercent;
|
|
float FillRateUtilizedPercent;
|
|
} WINED3DDEVINFO_BANDWIDTHTIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
|
|
{
|
|
float TextureCacheHitRate;
|
|
float PostTransformVertexCacheHitRate;
|
|
} WINED3DDEVINFO_CACHEUTILIZATION;
|
|
|
|
typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
|
|
{
|
|
float WaitingForGPUToUseApplicationResourceTimePercent;
|
|
float WaitingForGPUToAcceptMoreCommandsTimePercent;
|
|
float WaitingForGPUToStayWithinLatencyTimePercent;
|
|
float WaitingForGPUExclusiveResourceTimePercent;
|
|
float WaitingForGPUOtherTimePercent;
|
|
} WINED3DDEVINFO_INTERFACETIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
|
|
{
|
|
float VertexProcessingTimePercent;
|
|
float PixelProcessingTimePercent;
|
|
float OtherGPUProcessingTimePercent;
|
|
float GPUIdleTimePercent;
|
|
} WINED3DDEVINFO_PIPELINETIMINGS;
|
|
|
|
typedef struct _WINED3DDEVINFO_STAGETIMINGS
|
|
{
|
|
float MemoryProcessingPercent;
|
|
float ComputationProcessingPercent;
|
|
} WINED3DDEVINFO_STAGETIMINGS;
|
|
|
|
typedef struct _WINED3DRASTER_STATUS
|
|
{
|
|
BOOL InVBlank;
|
|
UINT ScanLine;
|
|
} WINED3DRASTER_STATUS;
|
|
|
|
typedef struct WINED3DRESOURCESTATS
|
|
{
|
|
BOOL bThrashing;
|
|
DWORD ApproxBytesDownloaded;
|
|
DWORD NumEvicts;
|
|
DWORD NumVidCreates;
|
|
DWORD LastPri;
|
|
DWORD NumUsed;
|
|
DWORD NumUsedInVidMem;
|
|
DWORD WorkingSet;
|
|
DWORD WorkingSetBytes;
|
|
DWORD TotalManaged;
|
|
DWORD TotalBytes;
|
|
} WINED3DRESOURCESTATS;
|
|
|
|
typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
|
|
{
|
|
WINED3DRESOURCESTATS stats[WINED3DRTYPECOUNT];
|
|
} WINED3DDEVINFO_RESOURCEMANAGER;
|
|
|
|
typedef struct _WINED3DDEVINFO_VERTEXSTATS
|
|
{
|
|
DWORD NumRenderedTriangles;
|
|
DWORD NumExtraClippingTriangles;
|
|
} WINED3DDEVINFO_VERTEXSTATS;
|
|
|
|
typedef struct _WINED3DLOCKED_RECT
|
|
{
|
|
INT Pitch;
|
|
void *pBits;
|
|
} WINED3DLOCKED_RECT;
|
|
|
|
typedef struct _WINED3DLOCKED_BOX
|
|
{
|
|
INT RowPitch;
|
|
INT SlicePitch;
|
|
void *pBits;
|
|
} WINED3DLOCKED_BOX;
|
|
|
|
typedef struct _WINED3DBOX
|
|
{
|
|
UINT Left;
|
|
UINT Top;
|
|
UINT Right;
|
|
UINT Bottom;
|
|
UINT Front;
|
|
UINT Back;
|
|
} WINED3DBOX;
|
|
|
|
/*Vertex cache optimization hints.*/
|
|
typedef struct WINED3DDEVINFO_VCACHE
|
|
{
|
|
DWORD Pattern; /* Must be a 4 char code FOURCC (e.g. CACH) */
|
|
DWORD OptMethod; /* 0 to get the longest strips, 1 vertex cache */
|
|
DWORD CacheSize; /* Cache size to use (only valid if OptMethod==1) */
|
|
DWORD MagicNumber; /* Internal for deciding when to restart strips,
|
|
non user modifiable (only valid if OptMethod==1) */
|
|
} WINED3DDEVINFO_VCACHE;
|
|
|
|
typedef struct _WINED3DVERTEXBUFFER_DESC
|
|
{
|
|
WINED3DFORMAT Format;
|
|
WINED3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
WINED3DPOOL Pool;
|
|
UINT Size;
|
|
DWORD FVF;
|
|
} WINED3DVERTEXBUFFER_DESC;
|
|
|
|
typedef struct _WINED3DINDEXBUFFER_DESC
|
|
{
|
|
WINED3DFORMAT Format;
|
|
WINED3DRESOURCETYPE Type;
|
|
DWORD Usage;
|
|
WINED3DPOOL Pool;
|
|
UINT Size;
|
|
} WINED3DINDEXBUFFER_DESC;
|
|
|
|
typedef struct glDescriptor
|
|
{
|
|
UINT textureName;
|
|
int level;
|
|
int /*GLenum*/ target;
|
|
int /*GLenum*/ glFormat;
|
|
int /*GLenum*/ glFormatInternal;
|
|
int /*GLenum*/ glType;
|
|
} glDescriptor;
|
|
|
|
typedef struct WineDirect3DStridedData
|
|
{
|
|
const BYTE *lpData; /* Pointer to start of data */
|
|
DWORD dwStride; /* Stride between occurrences of this data */
|
|
DWORD dwType; /* Type (as in D3DVSDT_TYPE) */
|
|
int VBO; /* Vertex buffer object this data is in */
|
|
UINT streamNo; /* D3D stream number */
|
|
} WineDirect3DStridedData;
|
|
|
|
typedef struct WineDirect3DVertexStridedData
|
|
{
|
|
/*
|
|
* IMPORTANT:
|
|
* This structure can be accessed in two ways: Named access, and array
|
|
* access. Please note that named access is only valid with the fixed
|
|
* function vertex pipeline, and the arrays are only valid with the
|
|
* programmable vertex pipeline(vertex shaders).
|
|
*/
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
/* Do not add or reorder fields here,
|
|
* so this can be indexed as an array */
|
|
WineDirect3DStridedData position;
|
|
WineDirect3DStridedData blendWeights;
|
|
WineDirect3DStridedData blendMatrixIndices;
|
|
WineDirect3DStridedData normal;
|
|
WineDirect3DStridedData pSize;
|
|
WineDirect3DStridedData diffuse;
|
|
WineDirect3DStridedData specular;
|
|
WineDirect3DStridedData texCoords[WINED3DDP_MAXTEXCOORD];
|
|
WineDirect3DStridedData position2; /* tween data */
|
|
WineDirect3DStridedData normal2; /* tween data */
|
|
WineDirect3DStridedData tangent;
|
|
WineDirect3DStridedData binormal;
|
|
WineDirect3DStridedData tessFactor;
|
|
WineDirect3DStridedData fog;
|
|
WineDirect3DStridedData depth;
|
|
WineDirect3DStridedData sample;
|
|
|
|
/* Add fields here */
|
|
BOOL position_transformed;
|
|
} s;
|
|
WineDirect3DStridedData input[16]; /* Indexed by constants in D3DVSDE_REGISTER */
|
|
} u;
|
|
} WineDirect3DVertexStridedData;
|
|
|
|
typedef struct _WINED3DVSHADERCAPS2_0
|
|
{
|
|
DWORD Caps;
|
|
INT DynamicFlowControlDepth;
|
|
INT NumTemps;
|
|
INT StaticFlowControlDepth;
|
|
} WINED3DVSHADERCAPS2_0;
|
|
|
|
typedef struct _WINED3DPSHADERCAPS2_0
|
|
{
|
|
DWORD Caps;
|
|
INT DynamicFlowControlDepth;
|
|
INT NumTemps;
|
|
INT StaticFlowControlDepth;
|
|
INT NumInstructionSlots;
|
|
} WINED3DPSHADERCAPS2_0;
|
|
|
|
typedef struct _WINEDDCAPS
|
|
{
|
|
DWORD Caps;
|
|
DWORD Caps2;
|
|
DWORD CKeyCaps;
|
|
DWORD FXCaps;
|
|
DWORD FXAlphaCaps;
|
|
DWORD PalCaps;
|
|
DWORD SVCaps;
|
|
DWORD SVBCaps;
|
|
DWORD SVBCKeyCaps;
|
|
DWORD SVBFXCaps;
|
|
DWORD VSBCaps;
|
|
DWORD VSBCKeyCaps;
|
|
DWORD VSBFXCaps;
|
|
DWORD SSBCaps;
|
|
DWORD SSBCKeyCaps;
|
|
DWORD SSBFXCaps;
|
|
DWORD ddsCaps;
|
|
DWORD StrideAlign;
|
|
} WINEDDCAPS;
|
|
|
|
typedef struct _WINED3DCAPS
|
|
{
|
|
WINED3DDEVTYPE DeviceType;
|
|
UINT AdapterOrdinal;
|
|
|
|
DWORD Caps;
|
|
DWORD Caps2;
|
|
DWORD Caps3;
|
|
DWORD PresentationIntervals;
|
|
|
|
DWORD CursorCaps;
|
|
DWORD DevCaps;
|
|
DWORD PrimitiveMiscCaps;
|
|
DWORD RasterCaps;
|
|
DWORD ZCmpCaps;
|
|
DWORD SrcBlendCaps;
|
|
DWORD DestBlendCaps;
|
|
DWORD AlphaCmpCaps;
|
|
DWORD ShadeCaps;
|
|
DWORD TextureCaps;
|
|
DWORD TextureFilterCaps;
|
|
DWORD CubeTextureFilterCaps;
|
|
DWORD VolumeTextureFilterCaps;
|
|
DWORD TextureAddressCaps;
|
|
DWORD VolumeTextureAddressCaps;
|
|
DWORD LineCaps;
|
|
|
|
DWORD MaxTextureWidth;
|
|
DWORD MaxTextureHeight;
|
|
DWORD MaxVolumeExtent;
|
|
DWORD MaxTextureRepeat;
|
|
DWORD MaxTextureAspectRatio;
|
|
DWORD MaxAnisotropy;
|
|
float MaxVertexW;
|
|
|
|
float GuardBandLeft;
|
|
float GuardBandTop;
|
|
float GuardBandRight;
|
|
float GuardBandBottom;
|
|
|
|
float ExtentsAdjust;
|
|
DWORD StencilCaps;
|
|
|
|
DWORD FVFCaps;
|
|
DWORD TextureOpCaps;
|
|
DWORD MaxTextureBlendStages;
|
|
DWORD MaxSimultaneousTextures;
|
|
|
|
DWORD VertexProcessingCaps;
|
|
DWORD MaxActiveLights;
|
|
DWORD MaxUserClipPlanes;
|
|
DWORD MaxVertexBlendMatrices;
|
|
DWORD MaxVertexBlendMatrixIndex;
|
|
|
|
float MaxPointSize;
|
|
|
|
DWORD MaxPrimitiveCount;
|
|
DWORD MaxVertexIndex;
|
|
DWORD MaxStreams;
|
|
DWORD MaxStreamStride;
|
|
|
|
DWORD VertexShaderVersion;
|
|
DWORD MaxVertexShaderConst;
|
|
|
|
DWORD PixelShaderVersion;
|
|
float PixelShader1xMaxValue;
|
|
|
|
/* DX 9 */
|
|
DWORD DevCaps2;
|
|
|
|
float MaxNpatchTessellationLevel;
|
|
DWORD Reserved5; /* undocumented */
|
|
|
|
UINT MasterAdapterOrdinal;
|
|
UINT AdapterOrdinalInGroup;
|
|
UINT NumberOfAdaptersInGroup;
|
|
DWORD DeclTypes;
|
|
DWORD NumSimultaneousRTs;
|
|
DWORD StretchRectFilterCaps;
|
|
WINED3DVSHADERCAPS2_0 VS20Caps;
|
|
WINED3DPSHADERCAPS2_0 PS20Caps;
|
|
DWORD VertexTextureFilterCaps;
|
|
DWORD MaxVShaderInstructionsExecuted;
|
|
DWORD MaxPShaderInstructionsExecuted;
|
|
DWORD MaxVertexShader30InstructionSlots;
|
|
DWORD MaxPixelShader30InstructionSlots;
|
|
DWORD Reserved2; /* Not in the microsoft headers but documented */
|
|
DWORD Reserved3;
|
|
|
|
WINEDDCAPS DirectDrawCaps;
|
|
} WINED3DCAPS;
|
|
|
|
/* DirectDraw types */
|
|
|
|
typedef struct _WINEDDCOLORKEY
|
|
{
|
|
DWORD dwColorSpaceLowValue; /* low boundary of color space that is to
|
|
* be treated as Color Key, inclusive */
|
|
DWORD dwColorSpaceHighValue; /* high boundary of color space that is
|
|
* to be treated as Color Key, inclusive */
|
|
} WINEDDCOLORKEY,*LPWINEDDCOLORKEY;
|
|
|
|
typedef struct _WINEDDBLTFX
|
|
{
|
|
DWORD dwSize; /* size of structure */
|
|
DWORD dwDDFX; /* FX operations */
|
|
DWORD dwROP; /* Win32 raster operations */
|
|
DWORD dwDDROP; /* Raster operations new for DirectDraw */
|
|
DWORD dwRotationAngle; /* Rotation angle for blt */
|
|
DWORD dwZBufferOpCode; /* ZBuffer compares */
|
|
DWORD dwZBufferLow; /* Low limit of Z buffer */
|
|
DWORD dwZBufferHigh; /* High limit of Z buffer */
|
|
DWORD dwZBufferBaseDest; /* Destination base value */
|
|
DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */
|
|
union
|
|
{
|
|
DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
|
|
struct IWineD3DSurface *lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
|
|
} DUMMYUNIONNAME1;
|
|
DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
|
|
union
|
|
{
|
|
DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
|
|
struct IWineD3DSurface *lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
|
|
} DUMMYUNIONNAME2;
|
|
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
|
|
DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
|
|
DWORD dwReserved;
|
|
DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
|
|
union
|
|
{
|
|
DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
|
|
struct IWineD3DSurface *lpDDSAlphaDest; /* Surface to use as Alpha Channel */
|
|
} DUMMYUNIONNAME3;
|
|
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
|
|
union
|
|
{
|
|
DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
|
|
struct IWineD3DSurface *lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
|
|
} DUMMYUNIONNAME4;
|
|
union
|
|
{
|
|
DWORD dwFillColor; /* color in RGB or Palettized */
|
|
DWORD dwFillDepth; /* depth value for z-buffer */
|
|
DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
|
|
struct IWineD3DSurface *lpDDSPattern; /* Surface to use as pattern */
|
|
} DUMMYUNIONNAME5;
|
|
WINEDDCOLORKEY ddckDestColorkey; /* DestColorkey override */
|
|
WINEDDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */
|
|
} WINEDDBLTFX,*LPWINEDDBLTFX;
|
|
|
|
typedef struct _WINEDDOVERLAYFX
|
|
{
|
|
DWORD dwSize; /* size of structure */
|
|
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
|
|
DWORD dwAlphaEdgeBlend; /* Constant to use as alpha for edge blend */
|
|
DWORD dwReserved;
|
|
DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
|
|
union
|
|
{
|
|
DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */
|
|
struct IWineD3DSurface *lpDDSAlphaDest; /* Surface to use as alpha channel for dest */
|
|
} DUMMYUNIONNAME1;
|
|
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
|
|
union
|
|
{
|
|
DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */
|
|
struct IWineD3DSurface *lpDDSAlphaSrc; /* Surface to use as alpha channel for src */
|
|
} DUMMYUNIONNAME2;
|
|
WINEDDCOLORKEY dckDestColorkey; /* DestColorkey override */
|
|
WINEDDCOLORKEY dckSrcColorkey; /* SrcColorkey override */
|
|
DWORD dwDDFX; /* Overlay FX */
|
|
DWORD dwFlags; /* flags */
|
|
} WINEDDOVERLAYFX;
|
|
|
|
interface IWineD3DResource;
|
|
interface IWineD3DSurface;
|
|
interface IWineD3DVolume;
|
|
interface IWineD3DSwapChain;
|
|
interface IWineD3DDevice;
|
|
|
|
typedef HRESULT (*D3DCB_CREATESURFACEFN)(IUnknown *pDevice, IUnknown *pSuperior, UINT Width,
|
|
UINT Height, WINED3DFORMAT Format, DWORD Usage, WINED3DPOOL Pool, UINT Level, WINED3DCUBEMAP_FACES Face,
|
|
IWineD3DSurface **ppSurface, HANDLE *pSharedHandle);
|
|
typedef HRESULT (*D3DCB_CREATERENDERTARGETFN)(IUnknown *pDevice, IUnknown *pSuperior, UINT Width,
|
|
UINT Height, WINED3DFORMAT Format, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality,
|
|
BOOL Lockable, IWineD3DSurface **ppSurface, HANDLE *pSharedHandle);
|
|
typedef HRESULT (*D3DCB_CREATEDEPTHSTENCILSURFACEFN)(IUnknown *pDevice, IUnknown *pSuperior, UINT Width,
|
|
UINT Height, WINED3DFORMAT Format, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality,
|
|
BOOL Discard, IWineD3DSurface **ppSurface, HANDLE *pSharedHandle);
|
|
typedef ULONG (*D3DCB_DESTROYSURFACEFN)(IWineD3DSurface *pSurface);
|
|
typedef HRESULT (*D3DCB_CREATEVOLUMEFN)(IUnknown *pDevice, IUnknown *pSuperior, UINT Width,
|
|
UINT Height, UINT Depth, WINED3DFORMAT Format, WINED3DPOOL Pool, DWORD Usage,
|
|
IWineD3DVolume **ppVolume, HANDLE *pSharedHandle);
|
|
typedef ULONG (*D3DCB_DESTROYVOLUMEFN)(IWineD3DVolume *pVolume);
|
|
typedef HRESULT (*D3DCB_CREATESWAPCHAIN)(IUnknown *pDevice, WINED3DPRESENT_PARAMETERS *pPresentationParameters,
|
|
IWineD3DSwapChain **pSwapChain);
|
|
typedef ULONG (*D3DCB_DESTROYSWAPCHAINFN)(IWineD3DSwapChain *pSwapChain);
|
|
typedef HRESULT (*D3DCB_ENUMRESOURCES)(IWineD3DResource *resource, void *pData);
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(46799311-8e0e-40ce-b2ec-ddb99f18fcb4)
|
|
]
|
|
interface IWineD3DBase : IUnknown
|
|
{
|
|
HRESULT GetParent(
|
|
[out] IUnknown **parent
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(108f9c44-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3D : IWineD3DBase
|
|
{
|
|
UINT GetAdapterCount(
|
|
);
|
|
HRESULT RegisterSoftwareDevice(
|
|
[in] void *pInitializeFunction
|
|
);
|
|
HMONITOR GetAdapterMonitor(
|
|
[in] UINT adapter_idx
|
|
);
|
|
UINT GetAdapterModeCount(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DFORMAT format
|
|
);
|
|
HRESULT EnumAdapterModes(
|
|
[in] UINT adapter_idx,
|
|
[in] UINT mode_idx,
|
|
[in] WINED3DFORMAT format,
|
|
[out] WINED3DDISPLAYMODE *mode
|
|
);
|
|
HRESULT GetAdapterDisplayMode(
|
|
[in] UINT adapter_idx,
|
|
[out] WINED3DDISPLAYMODE *mode
|
|
);
|
|
HRESULT GetAdapterIdentifier(
|
|
[in] UINT adapter_idx,
|
|
[in] DWORD flags,
|
|
[out] WINED3DADAPTER_IDENTIFIER *identifier
|
|
);
|
|
HRESULT CheckDeviceMultiSampleType(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] WINED3DFORMAT surface_format,
|
|
[in] BOOL windowed,
|
|
[in] WINED3DMULTISAMPLE_TYPE multisample_type,
|
|
[out] DWORD *quality_levels
|
|
);
|
|
HRESULT CheckDepthStencilMatch(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] WINED3DFORMAT adapter_format,
|
|
[in] WINED3DFORMAT render_target_format,
|
|
[in] WINED3DFORMAT depth_stencil_format
|
|
);
|
|
HRESULT CheckDeviceType(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] WINED3DFORMAT display_format,
|
|
[in] WINED3DFORMAT backbuffer_format,
|
|
[in] BOOL windowed
|
|
);
|
|
HRESULT CheckDeviceFormat(
|
|
[in] UINT adaper_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] WINED3DFORMAT adapter_format,
|
|
[in] DWORD usage,
|
|
[in] WINED3DRESOURCETYPE resource_type,
|
|
[in] WINED3DFORMAT check_format,
|
|
[in] WINED3DSURFTYPE surface_type
|
|
);
|
|
HRESULT CheckDeviceFormatConversion(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] WINED3DFORMAT source_format,
|
|
[in] WINED3DFORMAT target_format
|
|
);
|
|
HRESULT GetDeviceCaps(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[out] WINED3DCAPS *caps
|
|
);
|
|
HRESULT CreateDevice(
|
|
[in] UINT adapter_idx,
|
|
[in] WINED3DDEVTYPE device_type,
|
|
[in] HWND focus_window,
|
|
[in] DWORD behaviour_flags,
|
|
[out] IWineD3DDevice **device,
|
|
[in] IUnknown *parent
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(1f3bfb34-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DResource : IWineD3DBase
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT SetPrivateData(
|
|
[in] REFGUID guid,
|
|
[in] const void *data,
|
|
[in] DWORD data_size,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT GetPrivateData(
|
|
[in] REFGUID guid,
|
|
[out] void *data,
|
|
[in, out] DWORD *data_size
|
|
);
|
|
HRESULT FreePrivateData(
|
|
[in] REFGUID guid
|
|
);
|
|
DWORD SetPriority(
|
|
[in] DWORD new_priority
|
|
);
|
|
DWORD GetPriority(
|
|
);
|
|
void PreLoad(
|
|
);
|
|
void UnLoad(
|
|
);
|
|
WINED3DRESOURCETYPE GetType(
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(217f671e-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DVertexBuffer : IWineD3DResource
|
|
{
|
|
HRESULT Lock(
|
|
[in] UINT offset,
|
|
[in] UINT size,
|
|
[out] BYTE **data,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT Unlock(
|
|
);
|
|
HRESULT GetDesc(
|
|
[out] WINED3DVERTEXBUFFER_DESC *desc
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(3a02a54e-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DIndexBuffer : IWineD3DResource
|
|
{
|
|
HRESULT Lock(
|
|
[in] UINT offset,
|
|
[in] UINT size,
|
|
[out] BYTE **data,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT Unlock(
|
|
);
|
|
HRESULT GetDesc(
|
|
[out] WINED3DINDEXBUFFER_DESC *desc
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(f756720c-32b9-4439-b5a3-1d6c97037d9e)
|
|
]
|
|
interface IWineD3DPalette : IWineD3DBase
|
|
{
|
|
HRESULT GetEntries(
|
|
[in] DWORD flags,
|
|
[in] DWORD start,
|
|
[in] DWORD count,
|
|
[out] PALETTEENTRY *entries
|
|
);
|
|
HRESULT GetCaps(
|
|
[out] DWORD *caps
|
|
);
|
|
HRESULT SetEntries(
|
|
[in] DWORD flags,
|
|
[in] DWORD start,
|
|
[in] DWORD count,
|
|
[in] const PALETTEENTRY *entries
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(8f2bceb1-d338-488c-ab7f-0ec980bf5d2d)
|
|
]
|
|
interface IWineD3DClipper : IWineD3DBase
|
|
{
|
|
HRESULT GetClipList(
|
|
[in] const RECT *rect,
|
|
[out] RGNDATA *clip_list,
|
|
[in, out] DWORD *clip_list_size
|
|
);
|
|
HRESULT GetHWnd(
|
|
[out] HWND *hwnd
|
|
);
|
|
HRESULT IsClipListChanged(
|
|
[out] BOOL *changed
|
|
);
|
|
HRESULT SetClipList(
|
|
[in] const RGNDATA *clip_list,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT SetHWnd(
|
|
[in] DWORD flags,
|
|
[in] HWND hwnd
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(37cd5526-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DSurface : IWineD3DResource
|
|
{
|
|
HRESULT GetContainer(
|
|
[in] REFIID riid,
|
|
[out] void **container
|
|
);
|
|
HRESULT GetDesc(
|
|
[out] WINED3DSURFACE_DESC *desc
|
|
);
|
|
HRESULT LockRect(
|
|
[out] WINED3DLOCKED_RECT *locked_rect,
|
|
[in] const RECT *rect,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT UnlockRect(
|
|
);
|
|
HRESULT GetDC(
|
|
[out] HDC *dc
|
|
);
|
|
HRESULT ReleaseDC(
|
|
[in] HDC dc
|
|
);
|
|
HRESULT Flip(
|
|
[in] IWineD3DSurface *override,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT Blt(
|
|
[in] const RECT *dst_rect,
|
|
[in] IWineD3DSurface *src_surface,
|
|
[in] const RECT *src_rect,
|
|
[in] DWORD flags,
|
|
[in] const WINEDDBLTFX *blt_fx,
|
|
[in] WINED3DTEXTUREFILTERTYPE filter
|
|
);
|
|
HRESULT GetBltStatus(
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT GetFlipStatus(
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT IsLost(
|
|
);
|
|
HRESULT Restore(
|
|
);
|
|
HRESULT BltFast(
|
|
[in] DWORD dst_x,
|
|
[in] DWORD dst_y,
|
|
[in] IWineD3DSurface *src_surface,
|
|
[in] const RECT *src_rect,
|
|
[in] DWORD trans
|
|
);
|
|
HRESULT GetPalette(
|
|
[out] IWineD3DPalette **palette
|
|
);
|
|
HRESULT SetPalette(
|
|
[in] IWineD3DPalette *palette
|
|
);
|
|
HRESULT RealizePalette(
|
|
);
|
|
HRESULT SetColorKey(
|
|
[in] DWORD flags,
|
|
[in] const WINEDDCOLORKEY *color_key
|
|
);
|
|
DWORD GetPitch(
|
|
);
|
|
HRESULT SetMem(
|
|
[in] void *mem
|
|
);
|
|
HRESULT SetOverlayPosition(
|
|
[in] LONG x,
|
|
[in] LONG y
|
|
);
|
|
HRESULT GetOverlayPosition(
|
|
[out] LONG *x,
|
|
[out] LONG *y
|
|
);
|
|
HRESULT UpdateOverlayZOrder(
|
|
[in] DWORD flags,
|
|
[in] IWineD3DSurface *ref
|
|
);
|
|
HRESULT UpdateOverlay(
|
|
[in] const RECT *src_rect,
|
|
[in] IWineD3DSurface *dst_surface,
|
|
[in] const RECT *dst_rect,
|
|
[in] DWORD flags,
|
|
[in] const WINEDDOVERLAYFX *fx
|
|
);
|
|
HRESULT SetClipper(
|
|
[in] IWineD3DClipper *clipper
|
|
);
|
|
HRESULT GetClipper(
|
|
[out] IWineD3DClipper **clipper
|
|
);
|
|
HRESULT AddDirtyRect(
|
|
[in] const RECT *dirty_rect
|
|
);
|
|
HRESULT LoadTexture(
|
|
[in] BOOL srgb_mode
|
|
);
|
|
void BindTexture(
|
|
);
|
|
HRESULT SaveSnapshot(
|
|
[in] const char *filename
|
|
);
|
|
HRESULT SetContainer(
|
|
[in] IWineD3DBase *container
|
|
);
|
|
void GetGlDesc(
|
|
[out] glDescriptor **desc
|
|
);
|
|
const void *GetData(
|
|
);
|
|
HRESULT SetFormat(
|
|
[in] WINED3DFORMAT format
|
|
);
|
|
HRESULT PrivateSetup(
|
|
);
|
|
void ModifyLocation(
|
|
[in] DWORD location,
|
|
[in] BOOL persistent
|
|
);
|
|
HRESULT LoadLocation(
|
|
[in] DWORD location,
|
|
[in] const RECT *rect
|
|
);
|
|
WINED3DSURFTYPE GetImplType(
|
|
);
|
|
HRESULT DrawOverlay(
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(24769ed8-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DVolume : IWineD3DResource
|
|
{
|
|
HRESULT GetContainer(
|
|
[in] REFIID riid,
|
|
[out] void **container
|
|
);
|
|
HRESULT GetDesc(
|
|
[out] WINED3DVOLUME_DESC *desc
|
|
);
|
|
HRESULT LockBox(
|
|
[out] WINED3DLOCKED_BOX *locked_box,
|
|
[in] const WINED3DBOX *box,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT UnlockBox(
|
|
);
|
|
HRESULT AddDirtyBox(
|
|
[in] const WINED3DBOX *dirty_box
|
|
);
|
|
HRESULT CleanDirtyBox(
|
|
);
|
|
HRESULT LoadTexture(
|
|
[in] int gl_level,
|
|
[in] BOOL srgb_mode
|
|
);
|
|
HRESULT SetContainer(
|
|
[in] IWineD3DBase *container
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(3c2aebf6-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DBaseTexture : IWineD3DResource
|
|
{
|
|
DWORD SetLOD(
|
|
[in] DWORD new_lod
|
|
);
|
|
DWORD GetLOD(
|
|
);
|
|
DWORD GetLevelCount(
|
|
);
|
|
HRESULT SetAutoGenFilterType(
|
|
WINED3DTEXTUREFILTERTYPE filter_type
|
|
);
|
|
WINED3DTEXTUREFILTERTYPE GetAutoGenFilterType(
|
|
);
|
|
void GenerateMipSubLevels(
|
|
);
|
|
BOOL SetDirty(
|
|
BOOL dirty
|
|
);
|
|
BOOL GetDirty(
|
|
);
|
|
HRESULT BindTexture(
|
|
);
|
|
UINT GetTextureDimensions(
|
|
);
|
|
BOOL IsCondNP2(
|
|
);
|
|
void ApplyStateChanges(
|
|
const DWORD texture_states[WINED3D_HIGHEST_TEXTURE_STATE + 1],
|
|
const DWORD sampler_states[WINED3D_HIGHEST_SAMPLER_STATE + 1]
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(3e72cc1c-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DTexture : IWineD3DBaseTexture
|
|
{
|
|
void Destroy(
|
|
[in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
|
|
);
|
|
HRESULT GetLevelDesc(
|
|
[in] UINT level,
|
|
[out] WINED3DSURFACE_DESC *desc
|
|
);
|
|
HRESULT GetSurfaceLevel(
|
|
[in] UINT level,
|
|
[out] IWineD3DSurface **surface
|
|
);
|
|
HRESULT LockRect(
|
|
[in] UINT level,
|
|
[out] WINED3DLOCKED_RECT *locked_rect,
|
|
[in] const RECT *rect,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT UnlockRect(
|
|
[in] UINT level
|
|
);
|
|
HRESULT AddDirtyRect(
|
|
[in] const RECT *dirty_rect
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(41752900-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DCubeTexture : IWineD3DBaseTexture
|
|
{
|
|
void Destroy(
|
|
[in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
|
|
);
|
|
HRESULT GetLevelDesc(
|
|
[in] UINT level,
|
|
[out] WINED3DSURFACE_DESC *desc
|
|
);
|
|
HRESULT GetCubeMapSurface(
|
|
[in] WINED3DCUBEMAP_FACES face,
|
|
[in] UINT level,
|
|
[out] IWineD3DSurface **surface
|
|
);
|
|
HRESULT LockRect(
|
|
[in] WINED3DCUBEMAP_FACES face,
|
|
[in] UINT level,
|
|
[out] WINED3DLOCKED_RECT *locked_rect,
|
|
[in] const RECT *rect,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT UnlockRect(
|
|
[in] WINED3DCUBEMAP_FACES face,
|
|
[in] UINT level
|
|
);
|
|
HRESULT AddDirtyRect(
|
|
[in] WINED3DCUBEMAP_FACES face,
|
|
[in] const RECT *dirty_rect
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(7b39470c-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DVolumeTexture : IWineD3DBaseTexture
|
|
{
|
|
void Destroy(
|
|
[in] D3DCB_DESTROYVOLUMEFN destroy_volume_callback
|
|
);
|
|
HRESULT GetLevelDesc(
|
|
[in] UINT level,
|
|
[out] WINED3DVOLUME_DESC *desc
|
|
);
|
|
HRESULT GetVolumeLevel(
|
|
[in] UINT level,
|
|
[out] IWineD3DVolume **volume
|
|
);
|
|
HRESULT LockBox(
|
|
[in] UINT level,
|
|
[out] WINED3DLOCKED_BOX *locked_box,
|
|
[in] const WINED3DBOX *box,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT UnlockBox(
|
|
[in] UINT level
|
|
);
|
|
HRESULT AddDirtyBox(
|
|
[in] const WINED3DBOX *dirty_box
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(7cd55be6-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DVertexDeclaration : IWineD3DBase
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT GetDeclaration(
|
|
[out] WINED3DVERTEXELEMENT *elements,
|
|
[out] UINT *element_count
|
|
);
|
|
HRESULT SetDeclaration(
|
|
[in] const WINED3DVERTEXELEMENT *elements,
|
|
[in] UINT element_count
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(83b073ce-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DStateBlock : IWineD3DBase
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT Capture(
|
|
);
|
|
HRESULT Apply(
|
|
);
|
|
HRESULT InitStartupStateBlock(
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(905ddbac-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DQuery : IWineD3DBase
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT GetData(
|
|
[out] void *data,
|
|
[in] DWORD data_size,
|
|
[in] DWORD flags
|
|
);
|
|
DWORD GetDataSize(
|
|
);
|
|
WINED3DQUERYTYPE GetType(
|
|
);
|
|
HRESULT Issue(
|
|
DWORD flags
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(34d01b10-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DSwapChain : IWineD3DBase
|
|
{
|
|
void Destroy(
|
|
[in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
|
|
);
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT Present(
|
|
[in] const RECT *src_rect,
|
|
[in] const RECT *dst_rect,
|
|
[in] HWND dst_window_override,
|
|
[in] const RGNDATA *dirty_region,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT SetDestWindowOverride(
|
|
[in] HWND window
|
|
);
|
|
HRESULT GetFrontBufferData(
|
|
[in] IWineD3DSurface *dst_surface
|
|
);
|
|
HRESULT GetBackBuffer(
|
|
[in] UINT backbuffer_idx,
|
|
[in] WINED3DBACKBUFFER_TYPE backbuffer_type,
|
|
[out] IWineD3DSurface **backbuffer
|
|
);
|
|
HRESULT GetRasterStatus(
|
|
[out] WINED3DRASTER_STATUS *raster_status
|
|
);
|
|
HRESULT GetDisplayMode(
|
|
[out] WINED3DDISPLAYMODE *mode
|
|
);
|
|
HRESULT GetPresentParameters(
|
|
[out] WINED3DPRESENT_PARAMETERS *present_parameters
|
|
);
|
|
HRESULT SetGammaRamp(
|
|
[in] DWORD flags,
|
|
[in] const WINED3DGAMMARAMP *ramp
|
|
);
|
|
HRESULT GetGammaRamp(
|
|
[out] WINED3DGAMMARAMP *ramp
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(eac93065-a4df-446f-86a1-9ef2bca40a3c)
|
|
]
|
|
interface IWineD3DBaseShader : IWineD3DBase
|
|
{
|
|
HRESULT SetFunction(
|
|
[in] const DWORD *function
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(7f7a2b60-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DVertexShader : IWineD3DBaseShader
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT GetFunction(
|
|
[out] void *data,
|
|
[in, out] UINT *data_size
|
|
);
|
|
void FakeSemantics(
|
|
[in] IWineD3DVertexDeclaration *vertex_declaration
|
|
);
|
|
HRESULT SetLocalConstantsF(
|
|
[in] UINT start_idx,
|
|
[in] const float *src_data,
|
|
[in] UINT vector4f_count
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(818503da-6f30-11d9-c687-00046142c14f)
|
|
]
|
|
interface IWineD3DPixelShader : IWineD3DBaseShader
|
|
{
|
|
HRESULT GetDevice(
|
|
[out] IWineD3DDevice **device
|
|
);
|
|
HRESULT GetFunction(
|
|
[out] void *data,
|
|
[in, out] UINT *data_size
|
|
);
|
|
}
|
|
|
|
[
|
|
object,
|
|
local,
|
|
uuid(6d10a2ce-09d0-4a53-a427-11388f9f8ca5)
|
|
]
|
|
interface IWineD3DDevice : IWineD3DBase
|
|
{
|
|
HRESULT CreateVertexBuffer(
|
|
[in] UINT length,
|
|
[in] DWORD usage,
|
|
[in] DWORD fvf,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DVertexBuffer **vertex_buffer,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateIndexBuffer(
|
|
[in] UINT length,
|
|
[in] DWORD usage,
|
|
[in] WINED3DFORMAT format,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DIndexBuffer **index_buffer,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateStateBlock(
|
|
[in] WINED3DSTATEBLOCKTYPE type,
|
|
[out] IWineD3DStateBlock **stateblock,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateSurface(
|
|
[in] UINT width,
|
|
[in] UINT height,
|
|
[in] WINED3DFORMAT format,
|
|
[in] BOOL lockable,
|
|
[in] BOOL discard,
|
|
[in] UINT level,
|
|
[out] IWineD3DSurface **surface,
|
|
[in] WINED3DRESOURCETYPE resource_type,
|
|
[in] DWORD usage,
|
|
[in] WINED3DPOOL pool,
|
|
[in] WINED3DMULTISAMPLE_TYPE multisample_type,
|
|
[in] DWORD multisample_quality,
|
|
[in] HANDLE *shared_handle,
|
|
[in] WINED3DSURFTYPE surface_type,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateTexture(
|
|
[in] UINT width,
|
|
[in] UINT height,
|
|
[in] UINT levels,
|
|
[in] DWORD usage,
|
|
[in] WINED3DFORMAT format,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DTexture **texture,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent,
|
|
[in] D3DCB_CREATESURFACEFN create_surface_callback
|
|
);
|
|
HRESULT CreateVolumeTexture(
|
|
[in] UINT width,
|
|
[in] UINT height,
|
|
[in] UINT depth,
|
|
[in] UINT levels,
|
|
[in] DWORD usage,
|
|
[in] WINED3DFORMAT format,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DVolumeTexture **texture,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent,
|
|
[in] D3DCB_CREATEVOLUMEFN create_volume_callback
|
|
);
|
|
HRESULT CreateVolume(
|
|
[in] UINT width,
|
|
[in] UINT height,
|
|
[in] UINT depth,
|
|
[in] DWORD usage,
|
|
[in] WINED3DFORMAT format,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DVolume **volume,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateCubeTexture(
|
|
[in] UINT edge_length,
|
|
[in] UINT levels,
|
|
[in] DWORD usage,
|
|
[in] WINED3DFORMAT format,
|
|
[in] WINED3DPOOL pool,
|
|
[out] IWineD3DCubeTexture **texture,
|
|
[in] HANDLE *shared_handle,
|
|
[in] IUnknown *parent,
|
|
[in] D3DCB_CREATESURFACEFN create_surface_callback
|
|
);
|
|
HRESULT CreateQuery(
|
|
[in] WINED3DQUERYTYPE type,
|
|
[out] IWineD3DQuery **query,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreateSwapChain(
|
|
[in] WINED3DPRESENT_PARAMETERS *present_parameters,
|
|
[out] IWineD3DSwapChain **swapchain,
|
|
[in] IUnknown *parent,
|
|
[in] D3DCB_CREATERENDERTARGETFN create_render_target_callback,
|
|
[in] D3DCB_CREATEDEPTHSTENCILSURFACEFN create_depth_stencil_callback,
|
|
[in] WINED3DSURFTYPE surface_type
|
|
);
|
|
HRESULT CreateVertexDeclaration(
|
|
[out] IWineD3DVertexDeclaration **declaration,
|
|
[in] IUnknown *parent,
|
|
[in] const WINED3DVERTEXELEMENT *elements,
|
|
[in] UINT element_count
|
|
);
|
|
HRESULT CreateVertexDeclarationFromFVF(
|
|
[out] IWineD3DVertexDeclaration **declaration,
|
|
[in] IUnknown *parent,
|
|
[in] DWORD fvf
|
|
);
|
|
HRESULT CreateVertexShader(
|
|
[in] IWineD3DVertexDeclaration *declaration,
|
|
[in] const DWORD *function,
|
|
[out] IWineD3DVertexShader **shader,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreatePixelShader(
|
|
[in] const DWORD *function,
|
|
[out] IWineD3DPixelShader **shader,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT CreatePalette(
|
|
[in] DWORD flags,
|
|
[in] const PALETTEENTRY *palette_entry,
|
|
[out] IWineD3DPalette **palette,
|
|
[in] IUnknown *parent
|
|
);
|
|
HRESULT Init3D(
|
|
[in] WINED3DPRESENT_PARAMETERS *present_parameters,
|
|
[in] D3DCB_CREATESWAPCHAIN create_swapchain_callback
|
|
);
|
|
HRESULT InitGDI(
|
|
[in] WINED3DPRESENT_PARAMETERS *present_parameters,
|
|
[in] D3DCB_CREATESWAPCHAIN create_swapchain_callback
|
|
);
|
|
HRESULT Uninit3D(
|
|
[in] D3DCB_DESTROYSURFACEFN destroy_surface_callback,
|
|
[in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
|
|
);
|
|
HRESULT UninitGDI(
|
|
[in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
|
|
);
|
|
void SetMultithreaded(
|
|
);
|
|
HRESULT EvictManagedResources(
|
|
);
|
|
UINT GetAvailableTextureMem(
|
|
);
|
|
HRESULT GetBackBuffer(
|
|
[in] UINT swapchain_idx,
|
|
[in] UINT backbuffer_idx,
|
|
[in] WINED3DBACKBUFFER_TYPE backbuffer_type,
|
|
[out] IWineD3DSurface **backbuffer
|
|
);
|
|
HRESULT GetCreationParameters(
|
|
[out] WINED3DDEVICE_CREATION_PARAMETERS *creation_parameters
|
|
);
|
|
HRESULT GetDeviceCaps(
|
|
[out] WINED3DCAPS *caps
|
|
);
|
|
HRESULT GetDirect3D(
|
|
[out] IWineD3D** d3d
|
|
);
|
|
HRESULT GetDisplayMode(
|
|
[in] UINT swapchain_idx,
|
|
[out] WINED3DDISPLAYMODE *mode
|
|
);
|
|
HRESULT SetDisplayMode(
|
|
[in] UINT swapchain_idx,
|
|
[in] const WINED3DDISPLAYMODE *mode
|
|
);
|
|
UINT GetNumberOfSwapChains(
|
|
);
|
|
HRESULT GetRasterStatus(
|
|
[in] UINT swapchain_idx,
|
|
[out] WINED3DRASTER_STATUS *raster_status
|
|
);
|
|
HRESULT GetSwapChain(
|
|
[in] UINT swapchain_idx,
|
|
[out] IWineD3DSwapChain **swapchain
|
|
);
|
|
HRESULT Reset(
|
|
[in] WINED3DPRESENT_PARAMETERS *present_parameters
|
|
);
|
|
HRESULT SetDialogBoxMode(
|
|
[in] BOOL enable_dialogs
|
|
);
|
|
HRESULT SetCursorProperties(
|
|
[in] UINT x_hotspot,
|
|
[in] UINT y_hotspot,
|
|
[in] IWineD3DSurface *cursor_surface
|
|
);
|
|
void SetCursorPosition(
|
|
[in] int x_screen_space,
|
|
[in] int y_screen_space,
|
|
[in] DWORD flags
|
|
);
|
|
BOOL ShowCursor(
|
|
[in] BOOL show
|
|
);
|
|
HRESULT TestCooperativeLevel(
|
|
);
|
|
HRESULT SetClipPlane(
|
|
[in] DWORD plane_idx,
|
|
[in] const float *plane
|
|
);
|
|
HRESULT GetClipPlane(
|
|
[in] DWORD plane_idx,
|
|
[out] float *plane
|
|
);
|
|
HRESULT SetClipStatus(
|
|
[in] const WINED3DCLIPSTATUS *clip_status
|
|
);
|
|
HRESULT GetClipStatus(
|
|
[out] WINED3DCLIPSTATUS *clip_status
|
|
);
|
|
HRESULT SetCurrentTexturePalette(
|
|
[in] UINT palette_number
|
|
);
|
|
HRESULT GetCurrentTexturePalette(
|
|
[out] UINT *palette_number
|
|
);
|
|
HRESULT SetDepthStencilSurface(
|
|
[in] IWineD3DSurface *depth_stencil
|
|
);
|
|
HRESULT GetDepthStencilSurface(
|
|
[out] IWineD3DSurface **depth_stencil
|
|
);
|
|
void SetGammaRamp(
|
|
[in] UINT swapchain_idx,
|
|
[in] DWORD flags,
|
|
[in] const WINED3DGAMMARAMP *ramp
|
|
);
|
|
void GetGammaRamp(
|
|
[in] UINT swapchain_idx,
|
|
[out] WINED3DGAMMARAMP *ramp
|
|
);
|
|
HRESULT SetIndices(
|
|
[in] IWineD3DIndexBuffer *index_buffer
|
|
);
|
|
HRESULT GetIndices(
|
|
[out] IWineD3DIndexBuffer **index_buffer
|
|
);
|
|
HRESULT SetBaseVertexIndex(
|
|
[in] INT base_index
|
|
);
|
|
HRESULT GetBaseVertexIndex(
|
|
[out] INT *base_index
|
|
);
|
|
HRESULT SetLight(
|
|
[in] DWORD light_idx,
|
|
[in] const WINED3DLIGHT *light
|
|
);
|
|
HRESULT GetLight(
|
|
[in] DWORD light_idx,
|
|
[out] WINED3DLIGHT *light
|
|
);
|
|
HRESULT SetLightEnable(
|
|
[in] DWORD light_idx,
|
|
[in] BOOL enable
|
|
);
|
|
HRESULT GetLightEnable(
|
|
[in] DWORD light_idx,
|
|
[out] BOOL *enable
|
|
);
|
|
HRESULT SetMaterial(
|
|
[in] const WINED3DMATERIAL *material
|
|
);
|
|
HRESULT GetMaterial(
|
|
[out] WINED3DMATERIAL *material
|
|
);
|
|
HRESULT SetNPatchMode(
|
|
[in] float segments
|
|
);
|
|
float GetNPatchMode(
|
|
);
|
|
HRESULT SetPaletteEntries(
|
|
[in] UINT palette_number,
|
|
[in] const PALETTEENTRY *entries
|
|
);
|
|
HRESULT GetPaletteEntries(
|
|
[in] UINT palette_number,
|
|
[out] PALETTEENTRY *entries
|
|
);
|
|
HRESULT SetPixelShader(
|
|
[in] IWineD3DPixelShader *shader
|
|
);
|
|
HRESULT GetPixelShader(
|
|
[out] IWineD3DPixelShader **shader
|
|
);
|
|
HRESULT SetPixelShaderConstantB(
|
|
[in] UINT start_register,
|
|
[in] const BOOL *constants,
|
|
[in] UINT bool_count
|
|
);
|
|
HRESULT GetPixelShaderConstantB(
|
|
[in] UINT start_register,
|
|
[out] BOOL *constants,
|
|
[in] UINT bool_count
|
|
);
|
|
HRESULT SetPixelShaderConstantI(
|
|
[in] UINT start_register,
|
|
[in] const int *constants,
|
|
[in] UINT vector4i_count
|
|
);
|
|
HRESULT GetPixelShaderConstantI(
|
|
[in] UINT start_register,
|
|
[out] int *constants,
|
|
[in] UINT vector4i_count
|
|
);
|
|
HRESULT SetPixelShaderConstantF(
|
|
[in] UINT start_register,
|
|
[in] const float *constants,
|
|
[in] UINT vector4f_count
|
|
);
|
|
HRESULT GetPixelShaderConstantF(
|
|
[in] UINT start_register,
|
|
[out] float *constants,
|
|
[in] UINT vector4f_count
|
|
);
|
|
HRESULT SetRenderState(
|
|
[in] WINED3DRENDERSTATETYPE state,
|
|
[in] DWORD value
|
|
);
|
|
HRESULT GetRenderState(
|
|
[in] WINED3DRENDERSTATETYPE state,
|
|
[out] DWORD *value
|
|
);
|
|
HRESULT SetRenderTarget(
|
|
[in] DWORD render_target_idx,
|
|
[in] IWineD3DSurface *render_target
|
|
);
|
|
HRESULT GetRenderTarget(
|
|
[in] DWORD render_target_idx,
|
|
[out] IWineD3DSurface **render_target
|
|
);
|
|
HRESULT SetFrontBackBuffers(
|
|
[in] IWineD3DSurface *front,
|
|
[in] IWineD3DSurface *back
|
|
);
|
|
HRESULT SetSamplerState(
|
|
[in] DWORD sampler_idx,
|
|
[in] WINED3DSAMPLERSTATETYPE state,
|
|
[in] DWORD value
|
|
);
|
|
HRESULT GetSamplerState(
|
|
[in] DWORD sampler_idx,
|
|
[in] WINED3DSAMPLERSTATETYPE state,
|
|
[out] DWORD *value
|
|
);
|
|
HRESULT SetScissorRect(
|
|
[in] const RECT *rect
|
|
);
|
|
HRESULT GetScissorRect(
|
|
[out] RECT *rect
|
|
);
|
|
HRESULT SetSoftwareVertexProcessing(
|
|
[in] BOOL software
|
|
);
|
|
BOOL GetSoftwareVertexProcessing(
|
|
);
|
|
HRESULT SetStreamSource(
|
|
[in] UINT stream_idx,
|
|
[in] IWineD3DVertexBuffer *vertex_buffer,
|
|
[in] UINT offset,
|
|
[in] UINT stride
|
|
);
|
|
HRESULT GetStreamSource(
|
|
[in] UINT stream_idx,
|
|
[out] IWineD3DVertexBuffer **vertex_buffer,
|
|
[out] UINT *offset,
|
|
[out] UINT *stride
|
|
);
|
|
HRESULT SetStreamSourceFreq(
|
|
[in] UINT stream_idx,
|
|
[in] UINT divider
|
|
);
|
|
HRESULT GetStreamSourceFreq(
|
|
[in] UINT stream_idx,
|
|
[out] UINT *divider
|
|
);
|
|
HRESULT SetTexture(
|
|
[in] DWORD stage,
|
|
[in] IWineD3DBaseTexture *texture
|
|
);
|
|
HRESULT GetTexture(
|
|
[in] DWORD stage,
|
|
[out] IWineD3DBaseTexture **texture
|
|
);
|
|
HRESULT SetTextureStageState(
|
|
[in] DWORD stage,
|
|
[in] WINED3DTEXTURESTAGESTATETYPE state,
|
|
[in] DWORD value
|
|
);
|
|
HRESULT GetTextureStageState(
|
|
[in] DWORD stage,
|
|
[in] WINED3DTEXTURESTAGESTATETYPE state,
|
|
[out] DWORD *value
|
|
);
|
|
HRESULT SetTransform(
|
|
[in] WINED3DTRANSFORMSTATETYPE state,
|
|
[in] const WINED3DMATRIX *matrix
|
|
);
|
|
HRESULT GetTransform(
|
|
[in] WINED3DTRANSFORMSTATETYPE state,
|
|
[out] WINED3DMATRIX *matrix
|
|
);
|
|
HRESULT SetVertexDeclaration(
|
|
[in] IWineD3DVertexDeclaration *declaration
|
|
);
|
|
HRESULT GetVertexDeclaration(
|
|
[out] IWineD3DVertexDeclaration **declaration
|
|
);
|
|
HRESULT SetVertexShader(
|
|
[in] IWineD3DVertexShader *shader
|
|
);
|
|
HRESULT GetVertexShader(
|
|
[out] IWineD3DVertexShader **shader
|
|
);
|
|
HRESULT SetVertexShaderConstantB(
|
|
[in] UINT start_register,
|
|
[in] const BOOL *constants,
|
|
[in] UINT bool_count
|
|
);
|
|
HRESULT GetVertexShaderConstantB(
|
|
[in] UINT start_register,
|
|
[out] BOOL *constants,
|
|
[in] UINT bool_count
|
|
);
|
|
HRESULT SetVertexShaderConstantI(
|
|
[in] UINT start_register,
|
|
[in] const int *constants,
|
|
[in] UINT vector4i_count
|
|
);
|
|
HRESULT GetVertexShaderConstantI(
|
|
[in] UINT start_register,
|
|
[out] int *constants,
|
|
[in] UINT vector4i_count
|
|
);
|
|
HRESULT SetVertexShaderConstantF(
|
|
[in] UINT start_register,
|
|
[in] const float *constants,
|
|
[in] UINT vector4f_count
|
|
);
|
|
HRESULT GetVertexShaderConstantF(
|
|
[in] UINT start_register,
|
|
[out] float *constants,
|
|
[in] UINT vector4f_count
|
|
);
|
|
HRESULT SetViewport(
|
|
[in] const WINED3DVIEWPORT *viewport
|
|
);
|
|
HRESULT GetViewport(
|
|
[out] WINED3DVIEWPORT *viewport
|
|
);
|
|
HRESULT MultiplyTransform(
|
|
[in] WINED3DTRANSFORMSTATETYPE state,
|
|
[in] const WINED3DMATRIX *matrix
|
|
);
|
|
HRESULT ValidateDevice(
|
|
[out] DWORD *num_passes
|
|
);
|
|
HRESULT ProcessVertices(
|
|
[in] UINT src_start_idx,
|
|
[in] UINT dst_idx,
|
|
[in] UINT vertex_count,
|
|
[in] IWineD3DVertexBuffer *dest_buffer,
|
|
[in] IWineD3DVertexDeclaration *declaration,
|
|
[in] DWORD flags
|
|
);
|
|
HRESULT BeginStateBlock(
|
|
);
|
|
HRESULT EndStateBlock(
|
|
[out] IWineD3DStateBlock **stateblock
|
|
);
|
|
HRESULT BeginScene(
|
|
);
|
|
HRESULT EndScene(
|
|
);
|
|
HRESULT Present(
|
|
[in] const RECT *src_rect,
|
|
[in] const RECT *dst_rect,
|
|
[in] HWND dst_window_override,
|
|
[in] const RGNDATA *dirty_region
|
|
);
|
|
HRESULT Clear(
|
|
[in] DWORD rect_count,
|
|
[in] const WINED3DRECT *rects,
|
|
[in] DWORD flags,
|
|
[in] WINED3DCOLOR color,
|
|
[in] float z,
|
|
[in] DWORD stencil
|
|
);
|
|
HRESULT DrawPrimitive(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT start_vertex,
|
|
[in] UINT primitive_count
|
|
);
|
|
HRESULT DrawIndexedPrimitive(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT min_vertex_idx,
|
|
[in] UINT vertex_count,
|
|
[in] UINT start_idx,
|
|
[in] UINT primitive_count
|
|
);
|
|
HRESULT DrawPrimitiveUP(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT primitive_count,
|
|
[in] const void *stream_data,
|
|
[in] UINT stream_stride
|
|
);
|
|
HRESULT DrawIndexedPrimitiveUP(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT min_vertex_idx,
|
|
[in] UINT vertex_count,
|
|
[in] UINT primitive_count,
|
|
[in] const void *index_data,
|
|
[in] WINED3DFORMAT index_data_format,
|
|
[in] const void *stream_data,
|
|
[in] UINT stream_stride
|
|
);
|
|
HRESULT DrawPrimitiveStrided(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT primitive_count,
|
|
[in] const WineDirect3DVertexStridedData *strided_data
|
|
);
|
|
HRESULT DrawIndexedPrimitiveStrided(
|
|
[in] WINED3DPRIMITIVETYPE primitive_type,
|
|
[in] UINT primitive_count,
|
|
[in] const WineDirect3DVertexStridedData *strided_data,
|
|
[in] UINT vertex_count,
|
|
[in] const void *index_data,
|
|
[in] WINED3DFORMAT index_data_format
|
|
);
|
|
HRESULT DrawRectPatch(
|
|
[in] UINT handle,
|
|
[in] const float *num_segs,
|
|
[in] const WINED3DRECTPATCH_INFO *rect_patch_info
|
|
);
|
|
HRESULT DrawTriPatch(
|
|
[in] UINT handle,
|
|
[in] const float *num_segs,
|
|
[in] const WINED3DTRIPATCH_INFO *tri_patch_info
|
|
);
|
|
HRESULT DeletePatch(
|
|
[in] UINT handle
|
|
);
|
|
HRESULT ColorFill(
|
|
[in] IWineD3DSurface *surface,
|
|
[in] const WINED3DRECT *rect,
|
|
[in] WINED3DCOLOR color
|
|
);
|
|
HRESULT UpdateTexture(
|
|
[in] IWineD3DBaseTexture *src_texture,
|
|
[in] IWineD3DBaseTexture *dst_texture
|
|
);
|
|
HRESULT UpdateSurface(
|
|
[in] IWineD3DSurface *src_surface,
|
|
[in] const RECT *src_rect,
|
|
[in] IWineD3DSurface *dst_surface,
|
|
[in] const POINT *dst_point
|
|
);
|
|
HRESULT GetFrontBufferData(
|
|
[in] UINT swapchain_idx,
|
|
[in] IWineD3DSurface *dst_surface
|
|
);
|
|
void ResourceReleased(
|
|
[in] IWineD3DResource *resource
|
|
);
|
|
HRESULT EnumResources(
|
|
[in] D3DCB_ENUMRESOURCES callback,
|
|
[in] void *data
|
|
);
|
|
}
|
|
|
|
IWineD3D *WineDirect3DCreate(UINT dxVersion, IUnknown *parent);
|
|
IWineD3DClipper *WineDirect3DCreateClipper(IUnknown *parent);
|