Sweden-Number/include/wine/gdi_driver.h

206 lines
9.5 KiB
C

/*
* Definitions for Wine GDI drivers
*
* Copyright 2011 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_WINE_GDI_DRIVER_H
#define __WINE_WINE_GDI_DRIVER_H
struct gdi_dc_funcs;
typedef struct gdi_physdev
{
const struct gdi_dc_funcs *funcs;
struct gdi_physdev *next;
HDC hdc;
} *PHYSDEV;
struct bitblt_coords
{
int log_x; /* original position and size, in logical coords */
int log_y;
int log_width;
int log_height;
int x; /* mapped position and size, in device coords */
int y;
int width;
int height;
RECT visrect; /* rectangle clipped to the visible part, in device coords */
DWORD layout; /* DC layout */
};
struct gdi_image_bits
{
void *ptr; /* pointer to the bits */
BOOL is_copy; /* whether this is a copy of the bits that can be modified */
void (*free)(struct gdi_image_bits *); /* callback for freeing the bits */
void *param; /* extra parameter for callback private use */
};
struct gdi_dc_funcs
{
INT (*pAbortDoc)(PHYSDEV);
BOOL (*pAbortPath)(PHYSDEV);
BOOL (*pAlphaBlend)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,BLENDFUNCTION);
BOOL (*pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT);
BOOL (*pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (*pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (*pBeginPath)(PHYSDEV);
INT (*pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *);
BOOL (*pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (*pCloseFigure)(PHYSDEV);
BOOL (*pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID);
BOOL (*pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*);
HBITMAP (*pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT);
BOOL (*pDeleteBitmap)(HBITMAP);
BOOL (*pDeleteDC)(PHYSDEV);
BOOL (*pDeleteObject)(PHYSDEV,HGDIOBJ);
INT (*pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *);
DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
BOOL (*pEllipse)(PHYSDEV,INT,INT,INT,INT);
INT (*pEndDoc)(PHYSDEV);
INT (*pEndPage)(PHYSDEV);
BOOL (*pEndPath)(PHYSDEV);
BOOL (*pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM);
INT (*pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM);
INT (*pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT);
INT (*pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD);
INT (*pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID);
BOOL (*pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT);
INT (*pExtSelectClipRgn)(PHYSDEV,HRGN,INT);
BOOL (*pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*);
BOOL (*pFillPath)(PHYSDEV);
BOOL (*pFillRgn)(PHYSDEV,HRGN,HBRUSH);
BOOL (*pFlattenPath)(PHYSDEV);
BOOL (*pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT);
BOOL (*pGdiComment)(PHYSDEV,UINT,CONST BYTE*);
LONG (*pGetBitmapBits)(HBITMAP,void*,LONG);
BOOL (*pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT);
INT (*pGetDeviceCaps)(PHYSDEV,INT);
BOOL (*pGetDeviceGammaRamp)(PHYSDEV,LPVOID);
BOOL (*pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR);
DWORD (*pGetImage)(PHYSDEV,HBITMAP,BITMAPINFO*,struct gdi_image_bits*,struct bitblt_coords*);
COLORREF (*pGetNearestColor)(PHYSDEV,COLORREF);
COLORREF (*pGetPixel)(PHYSDEV,INT,INT);
INT (*pGetPixelFormat)(PHYSDEV);
UINT (*pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY);
BOOL (*pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE);
BOOL (*pGetTextMetrics)(PHYSDEV,TEXTMETRICW*);
INT (*pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
BOOL (*pInvertRgn)(PHYSDEV,HRGN);
BOOL (*pLineTo)(PHYSDEV,INT,INT);
BOOL (*pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD);
BOOL (*pMoveTo)(PHYSDEV,INT,INT);
INT (*pOffsetClipRgn)(PHYSDEV,INT,INT);
BOOL (*pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (*pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (*pPaintRgn)(PHYSDEV,HRGN);
BOOL (*pPatBlt)(PHYSDEV,struct bitblt_coords*,DWORD);
BOOL (*pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
BOOL (*pPolyBezier)(PHYSDEV,const POINT*,DWORD);
BOOL (*pPolyBezierTo)(PHYSDEV,const POINT*,DWORD);
BOOL (*pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD);
BOOL (*pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT);
BOOL (*pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD);
BOOL (*pPolygon)(PHYSDEV,const POINT*,INT);
BOOL (*pPolyline)(PHYSDEV,const POINT*,INT);
BOOL (*pPolylineTo)(PHYSDEV,const POINT*,INT);
DWORD (*pPutImage)(PHYSDEV,HBITMAP,HRGN,BITMAPINFO*,const struct gdi_image_bits*,struct bitblt_coords*,struct bitblt_coords*,DWORD);
UINT (*pRealizeDefaultPalette)(PHYSDEV);
UINT (*pRealizePalette)(PHYSDEV,HPALETTE,BOOL);
BOOL (*pRectangle)(PHYSDEV,INT,INT,INT,INT);
HDC (*pResetDC)(PHYSDEV,const DEVMODEW*);
BOOL (*pRestoreDC)(PHYSDEV,INT);
BOOL (*pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT);
INT (*pSaveDC)(PHYSDEV);
BOOL (*pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
BOOL (*pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*);
HBITMAP (*pSelectBitmap)(PHYSDEV,HBITMAP);
HBRUSH (*pSelectBrush)(PHYSDEV,HBRUSH);
BOOL (*pSelectClipPath)(PHYSDEV,INT);
HFONT (*pSelectFont)(PHYSDEV,HFONT,HANDLE);
HPALETTE (*pSelectPalette)(PHYSDEV,HPALETTE,BOOL);
HPEN (*pSelectPen)(PHYSDEV,HPEN);
INT (*pSetArcDirection)(PHYSDEV,INT);
LONG (*pSetBitmapBits)(HBITMAP,const void*,LONG);
COLORREF (*pSetBkColor)(PHYSDEV,COLORREF);
INT (*pSetBkMode)(PHYSDEV,INT);
COLORREF (*pSetDCBrushColor)(PHYSDEV, COLORREF);
COLORREF (*pSetDCPenColor)(PHYSDEV, COLORREF);
UINT (*pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*);
INT (*pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
INT (*pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
VOID (*pSetDeviceClipping)(PHYSDEV,HRGN,HRGN);
BOOL (*pSetDeviceGammaRamp)(PHYSDEV,LPVOID);
DWORD (*pSetLayout)(PHYSDEV,DWORD);
INT (*pSetMapMode)(PHYSDEV,INT);
DWORD (*pSetMapperFlags)(PHYSDEV,DWORD);
COLORREF (*pSetPixel)(PHYSDEV,INT,INT,COLORREF);
BOOL (*pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
INT (*pSetPolyFillMode)(PHYSDEV,INT);
INT (*pSetROP2)(PHYSDEV,INT);
INT (*pSetRelAbs)(PHYSDEV,INT);
INT (*pSetStretchBltMode)(PHYSDEV,INT);
UINT (*pSetTextAlign)(PHYSDEV,UINT);
INT (*pSetTextCharacterExtra)(PHYSDEV,INT);
COLORREF (*pSetTextColor)(PHYSDEV,COLORREF);
BOOL (*pSetTextJustification)(PHYSDEV,INT,INT);
BOOL (*pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*);
BOOL (*pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (*pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*);
BOOL (*pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*);
BOOL (*pSetWorldTransform)(PHYSDEV,const XFORM*);
INT (*pStartDoc)(PHYSDEV,const DOCINFOW*);
INT (*pStartPage)(PHYSDEV);
BOOL (*pStretchBlt)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,DWORD);
INT (*pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void*,const BITMAPINFO*,UINT,DWORD);
BOOL (*pStrokeAndFillPath)(PHYSDEV);
BOOL (*pStrokePath)(PHYSDEV);
BOOL (*pSwapBuffers)(PHYSDEV);
BOOL (*pUnrealizePalette)(HPALETTE);
BOOL (*pWidenPath)(PHYSDEV);
/* OpenGL32 */
BOOL (*pwglCopyContext)(HGLRC,HGLRC,UINT);
HGLRC (*pwglCreateContext)(PHYSDEV);
HGLRC (*pwglCreateContextAttribsARB)(PHYSDEV,HGLRC,const int*);
BOOL (*pwglDeleteContext)(HGLRC);
HDC (*pwglGetPbufferDCARB)(PHYSDEV,void*);
PROC (*pwglGetProcAddress)(LPCSTR);
BOOL (*pwglMakeContextCurrentARB)(PHYSDEV,PHYSDEV,HGLRC);
BOOL (*pwglMakeCurrent)(PHYSDEV,HGLRC);
BOOL (*pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR*);
BOOL (*pwglShareLists)(HGLRC,HGLRC);
BOOL (*pwglUseFontBitmapsA)(PHYSDEV,DWORD,DWORD,DWORD);
BOOL (*pwglUseFontBitmapsW)(PHYSDEV,DWORD,DWORD,DWORD);
};
/* increment this when you change the DC function table */
#define WINE_GDI_DRIVER_VERSION 7
static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset )
{
while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next;
return dev;
}
#define GET_NEXT_PHYSDEV(dev,func) \
get_physdev_entry_point( (dev)->next, FIELD_OFFSET(struct gdi_dc_funcs,func))
#endif /* __WINE_WINE_GDI_DRIVER_H */