252 lines
9.8 KiB
C
252 lines
9.8 KiB
C
/* IDirectMusicSynth8 Implementation
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "dmsynth_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
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/* IDirectMusicSynth8Impl IUnknown part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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if (IsEqualIID (riid, &IID_IUnknown) ||
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IsEqualIID (riid, &IID_IDirectMusicSynth) ||
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IsEqualIID (riid, &IID_IDirectMusicSynth8)) {
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IDirectMusicSynth8Impl_AddRef(iface);
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*ppobj = This;
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return S_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0) {
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirectMusicSynth8Impl IDirectMusicSynth part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p): stub\n", This, pPortParams);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p): stub\n", This);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %ld): stub\n", This, dwGroups);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p): stub\n", This, pStats);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, pCaps);
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*pCaps = This->pCaps;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p): stub\n", This, pClock);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, ppClock);
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*ppClock = This->pLatencyClock;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %d)\n", This, fEnable);
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This->fActive = fEnable;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, pSynthSink);
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This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink;
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) {
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/*ICOM_THIS(IDirectMusicSynth8Impl,iface); */
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/* silenced because of too many messages - 1000 groups * 16 channels ;=) */
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/*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p): stub\n", This, pdwAppend);
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return S_OK;
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}
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/* IDirectMusicSynth8Impl IDirectMusicSynth8 part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags);
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return S_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) {
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses);
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return S_OK;
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}
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ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl = {
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirectMusicSynth8Impl_QueryInterface,
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IDirectMusicSynth8Impl_AddRef,
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IDirectMusicSynth8Impl_Release,
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IDirectMusicSynth8Impl_Open,
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IDirectMusicSynth8Impl_Close,
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IDirectMusicSynth8Impl_SetNumChannelGroups,
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IDirectMusicSynth8Impl_Download,
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IDirectMusicSynth8Impl_Unload,
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IDirectMusicSynth8Impl_PlayBuffer,
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IDirectMusicSynth8Impl_GetRunningStats,
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IDirectMusicSynth8Impl_GetPortCaps,
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IDirectMusicSynth8Impl_SetMasterClock,
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IDirectMusicSynth8Impl_GetLatencyClock,
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IDirectMusicSynth8Impl_Activate,
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IDirectMusicSynth8Impl_SetSynthSink,
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IDirectMusicSynth8Impl_Render,
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IDirectMusicSynth8Impl_SetChannelPriority,
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IDirectMusicSynth8Impl_GetChannelPriority,
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IDirectMusicSynth8Impl_GetFormat,
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IDirectMusicSynth8Impl_GetAppend,
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IDirectMusicSynth8Impl_PlayVoice,
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IDirectMusicSynth8Impl_StopVoice,
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IDirectMusicSynth8Impl_GetVoiceState,
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IDirectMusicSynth8Impl_Refresh,
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IDirectMusicSynth8Impl_AssignChannelToBuses
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};
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/* for ClassFactory */
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HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
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IDirectMusicSynth8Impl *obj;
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TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
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obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl));
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if (NULL == obj) {
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*ppobj = (LPDIRECTMUSICSYNTH8) NULL;
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return E_OUTOFMEMORY;
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}
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obj->lpVtbl = &DirectMusicSynth8_Vtbl;
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obj->ref = 0;
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/* fill in caps */
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obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
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obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
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obj->pCaps.guidPort = CLSID_DirectMusicSynth;
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obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
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obj->pCaps.dwType = DMUS_PORT_WINMM_DRIVER;
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obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
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obj->pCaps.dwMaxChannelGroups = 1000;
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obj->pCaps.dwMaxVoices = 1000;
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obj->pCaps.dwMaxAudioChannels = -1;
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obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
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MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, obj->pCaps.wszDescription, sizeof(obj->pCaps.wszDescription)/sizeof(WCHAR));
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/* assign latency clock */
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/*DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->pLatencyClock, NULL); */
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return IDirectMusicSynth8Impl_QueryInterface ((LPDIRECTMUSICSYNTH8)obj, lpcGUID, ppobj);
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}
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