.. |
.cvsignore
|
.spec.c files are no longer used for 32-bit dlls.
|
2004-03-24 03:36:44 +00:00 |
Makefile.in
|
Authors: Jason Edmeades <us@the-edmeades.demon.co.uk>, Christian Costa <titan.costa@wanadoo.fr>
|
2004-04-15 23:58:15 +00:00 |
basetexture.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
cubetexture.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
d3d8.spec
|
- the hardware GL vendors (NVidia and ATI) can support more than 95
|
2004-05-27 01:56:56 +00:00 |
d3d8_main.c
|
Implemented pixel shaders using ARB_fragment_program extension.
|
2004-05-10 19:57:51 +00:00 |
d3d8_private.h
|
- first draft of D3DCLIPSTATUS8 handling (not really used for now)
|
2004-05-19 04:33:42 +00:00 |
d3dcore_gl.h
|
Implemented some texture operations using ATI_texture_env_combine3.
|
2004-05-28 03:39:42 +00:00 |
device.c
|
- first draft of D3DCLIPSTATUS8 handling (not really used for now)
|
2004-05-19 04:33:42 +00:00 |
directx.c
|
- the hardware GL vendors (NVidia and ATI) can support more than 95
|
2004-05-27 01:56:56 +00:00 |
drawprim.c
|
Handle XYZRHW vertex mode correctly in slow path.
|
2004-05-17 19:49:01 +00:00 |
indexbuffer.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
resource.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
shader.c
|
- the hardware GL vendors (NVidia and ATI) can support more than 95
|
2004-05-27 01:56:56 +00:00 |
stateblock.c
|
- first draft of D3DCLIPSTATUS8 handling (not really used for now)
|
2004-05-19 04:33:42 +00:00 |
surface.c
|
Revert broken strict aliasing fix.
|
2004-05-21 20:52:57 +00:00 |
swapchain.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
texture.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
utils.c
|
Compile fix.
|
2004-06-02 00:35:41 +00:00 |
version.rc
|
Updated the version info of all DirectX dlls to the version numbers of
|
2004-05-14 21:37:32 +00:00 |
vertexbuffer.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
volume.c
|
Assorted spelling fixes.
|
2004-01-06 22:08:33 +00:00 |
volumetexture.c
|
Fixed header dependencies to be fully compatible with the Windows
|
2003-09-05 23:08:26 +00:00 |
vshaderdeclaration.c
|
- the hardware GL vendors (NVidia and ATI) can support more than 95
|
2004-05-27 01:56:56 +00:00 |