520 lines
17 KiB
Plaintext
520 lines
17 KiB
Plaintext
<chapter id="debugging">
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<title>Debug Logging</title>
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<para>
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Written by &name-dimitrie-paun; <email>&email-dimitrie-paun;</email>, 28 Mar 1998
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</para>
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<para>
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(Extracted from <filename>wine/documentation/debug-msgs</filename>)
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</para>
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<note>
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<para>
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It is possible to turn on and of debugging output from
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within the debugger using the set command. Please see the
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WineDbg Command Reference section for how to do this.
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</para>
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</note>
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<important>
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<para>
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At the end of the document, there is a "Style Guide" for
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debugging messages. Please read it.
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</para>
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</important>
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<sect1 id="dbg-classes">
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<title>Debugging classes</title>
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<para>
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There are 4 types (or classes) of messages:
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</para>
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<variablelist>
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<varlistentry>
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<term><literal>FIXME</literal></term>
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<listitem>
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<para>
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Messages in this class are meant to signal unimplemented
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features, known bugs, etc. They serve as a constant and
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active reminder of what needs to be done.
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</para>
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<para>Examples: stubs, semi-implemented features, etc.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><literal>ERR</literal></term>
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<listitem>
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<para>
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Messages in this class relate to serious errors in
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Wine. This sort of messages signal an inconsistent
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internal state, or more general, a condition which
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should never happen by design.
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</para>
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<para>
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Examples: unexpected change in internal state, etc.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><literal>WARN</literal></term>
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<listitem>
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<para>
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These are warning messages. You should report a
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warning when something unwanted happen but the
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function behaves properly. That is, output a warning
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when you encounter something unexpected (ex: could not
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open a file) but the function deals correctly with the
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situation (that is, according to the docs). If you do
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not deal correctly with it, output a fixme.
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</para>
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<para>
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Examples: fail to access a resource required by the app.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><literal>TRACE</literal></term>
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<listitem>
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<para>
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These are detailed debugging messages that are mainly
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useful to debug a component. These are usually turned
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off.
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</para>
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<para>
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Examples: everything else that does not fall in one of
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the above mentioned categories and the user does not
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need to know about it.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</sect1>
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<sect1 id="dbg-channels">
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<title>Debugging channels</title>
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<para>
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To better manage the large volume of debugging messages that
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Wine can generate, we divide them also on a component basis.
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Each component is assigned a debugging channel. The
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identifier of the channel must be a valid C identifier but
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note that it may also be a reserved word like
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<type>int</type> or <type>static</type>.
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</para>
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<para>
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Examples of debugging channels:
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<simplelist type="inline">
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<member><literal>reg</literal></member>
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<member><literal>updown</literal></member>
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<member><literal>string</literal></member>
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</simplelist>
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</para>
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<para>
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We will refer to a generic channel as <literal>xxx</literal>.
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</para>
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</sect1>
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<sect1 id="dbg-using">
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<title>How to use it</title>
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<para>
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Typically, a file contains code pertaining to only one component,
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and as such, there is only one channel to output to. To simplify
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usage, you can declare that channel at the beginning of the file,
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and simply write FIXMEs, ERRs, etc. as such:
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<programlisting>
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(xxx);
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...
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FIXME("some unimplemented feature", ...);
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...
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if (zero != 0)
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ERR("This should never be non-null: %d", zero);
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...
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</programlisting>
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</para>
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<para>
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In rare situations there is a need to output to more than one
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debug channel per file. In such cases, you need to declare
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all the additional channels at the top of the file, and
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use the _-version of the debugging macros:
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<programlisting>
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(xxx);
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WINE_DECLARE_DEBUG_CHANNEL(yyy);
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WINE_DECLARE_DEBUG_CHANNEL(zzz);
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...
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FIXME("this one goes to xxx channel");
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...
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FIXME_(yyy)("Some other msg for the yyy channel");
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...
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WARN_(zzz)("And yet another msg on another channel!");
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...
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</programlisting>
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</para>
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<para>
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If you need to declare a new debugging channel, simply use it in
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your code. It will be picked up automatically by the build process.
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</para>
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</sect1>
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<sect1 id="dbg-checking">
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<title>Are we debugging?</title>
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<para>
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To test whether the debugging output of class
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<literal>yyy</literal> on channel <literal>xxx</literal> is
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enabled, use:
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</para>
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<screen>
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TRACE_ON to test if TRACE is enabled
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WARN_ON to test if WARN is enabled
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FIXME_ON to test if FIXME is enabled
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ERR_ON to test if ERR is enabled
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</screen>
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<para>
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Examples:
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</para>
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<programlisting>
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if(TRACE_ON(atom)){
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...blah...
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}
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</programlisting>
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<note>
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<para>
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You should normally need to test only if
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<literal>TRACE_ON</literal>. At present, none of the other
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3 tests (except for <literal>ERR_ON</literal> which is
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used only once!) are used in Wine.
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</para>
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</note>
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</sect1>
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<sect1 id="dbg-resource-ids">
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<title>Resource identifiers</title>
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<para>
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Resource identifiers can be either strings or numbers. To
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make life a bit easier for outputting these beasts (and to
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help you avoid the need to build the message in memory), I
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introduced a new function called <function>debugres</function>.
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</para>
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<para>
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The function is defined in <filename>wine/debug.h</filename>
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and has the following prototype:
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</para>
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<programlisting>
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LPSTR debugres(const void *id);
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</programlisting>
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<para>
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It takes a pointer to the resource id and returns a nicely
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formatted string of the identifier (which can be a string or
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a number, depending on the value of the high word).
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Numbers are formatted as such:
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</para>
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<programlisting>
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#xxxx
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</programlisting>
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<para>
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while strings as:
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</para>
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<programlisting>
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'some-string'
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</programlisting>
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<para>
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Simply use it in your code like this:
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</para>
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<programlisting>
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#include "wine/debug.h"
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...
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TRACE("resource is %s", debugres(myresource));
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</programlisting>
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</sect1>
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<sect1 id="dbg-param">
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<title>The <parameter>--debugmsg</parameter> command line option</title>
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<para>
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The <parameter>--debugmsg</parameter> command line
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option controls the output of the debug messages.
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It has the following syntax:
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<parameter>--debugmsg [yyy]#xxx[,[yyy1]#xxx1]*</parameter>
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</para>
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<itemizedlist>
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<listitem>
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<para>
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where
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<literal>#</literal> is either <literal>+</literal> or
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<literal>-</literal>
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</para>
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</listitem>
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<listitem>
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<para>
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when the optional class argument (<literal>yyy</literal>)
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is not present, then the statement will
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enable(<literal>+</literal>)/disable(<literal>-</literal>)
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all messages for the given channel (<literal>xxx</literal>)
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on all classes. For example:
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</para>
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<programlisting>
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--debugmsg +reg,-file
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</programlisting>
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<para>
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enables all messages on the <literal>reg</literal>
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channel and disables all messages on the
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<literal>file</literal> channel.
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</para>
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</listitem>
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<listitem>
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<para>
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when the optional class argument (<literal>yyy</literal>)
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is present, then the statement will enable
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(<literal>+</literal>)/disable(<literal>-</literal>)
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messages for the given channel (<literal>xxx</literal>)
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only on the given class. For example:
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</para>
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<programlisting>
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--debugmsg trace+reg,warn-file
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</programlisting>
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<para>
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enables trace messages on the <literal>reg</literal>
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channel and disables warning messages on the
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<literal>file</literal> channel.
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</para>
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</listitem>
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<listitem>
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<para>
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also, the pseudo-channel all is also supported and it
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has the intuitive semantics:
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</para>
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<screen>
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--debugmsg +all -- enables all debug messages
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--debugmsg -all -- disables all debug messages
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--debugmsg yyy+all -- enables debug messages for class yyy on all
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channels.
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--debugmsg yyy-all -- disables debug messages for class yyy on all
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channels.
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</screen>
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<para>
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So, for example:
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</para>
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<screen>
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--debugmsg warn-all -- disables all warning messages.
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</screen>
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</listitem>
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</itemizedlist>
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<para>
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Also, note that at the moment:
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</para>
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<itemizedlist>
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<listitem>
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<para>the <literal>FIXME</literal> and <literal>ERR</literal>
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classes are enabled by default</para>
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</listitem>
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<listitem>
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<para>the <literal>TRACE</literal> and
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<literal>WARN</literal> classes are disabled by
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default</para>
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</listitem>
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</itemizedlist>
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</sect1>
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<sect1 id="dbg-compiling">
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<title>Compiling Out Debugging Messages</title>
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<para>
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To compile out the debugging messages, provide
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<command>configure</command> with the following options:
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</para>
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<screen>
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--disable-debug -- turns off TRACE, WARN, and FIXME (and DUMP).
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--disable-trace -- turns off TRACE only.
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</screen>
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<para>
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This will result in an executable that, when stripped, is
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about 15%-20% smaller. Note, however, that you will not be
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able to effectively debug Wine without these messages.
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</para>
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<para>
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This feature has not been extensively tested--it may subtly
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break some things.
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</para>
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</sect1>
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<sect1 id="dbg-notes">
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<title>A Few Notes on Style</title>
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<para>
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This new scheme makes certain things more consistent but
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there is still room for improvement by using a common style
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of debug messages. Before I continue, let me note that the
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output format is the following:
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</para>
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<screen>
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yyy:xxx:fff <message>
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where:
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yyy = the class (fixme, err, warn, trace)
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xxx = the channel (atom, win, font, etc)
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fff = the function name
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</screen>
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<para>
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these fields are output automatically. All you have to
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provide is the <message> part.
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</para>
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<para>
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So here are some ideas:
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</para>
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<itemizedlist>
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<listitem>
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<para>do NOT include the name of the function: it is included automatically</para>
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</listitem>
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<listitem>
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<para>
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if you want to output the parameters of the function, do
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it as the first thing and include them in parentheses,
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like this:
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<programlisting>
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TRACE("(%d, %p, ...)\n", par1, par2, ...);
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</programlisting>
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</para>
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</listitem>
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<listitem>
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<para>
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for stubs, you should output a <literal>FIXME</literal>
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message. I suggest this style:
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<programlisting>
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FIXME("(%x, %d, ...): stub\n", par1, par2, ...);
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</programlisting>
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</para>
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</listitem>
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<listitem>
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<para>
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try to output one line per message. That is, the format
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string should contain only one <literal>\n</literal> and it
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should always appear at the end of the string. (there are
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many reasons for this requirement, one of them is that
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each debug macro adds things to the beginning of the line)
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</para>
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</listitem>
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<listitem>
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<para>
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if you want to name a value, use <literal>=</literal> and
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NOT <literal>:</literal>. That is, instead of saying:
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<programlisting>
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FIXME("(fd: %d, file: %s): stub\n", fd, name);
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</programlisting>
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say:
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<programlisting>
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FIXME("(fd=%d, file=%s): stub\n", fd, name);
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</programlisting>
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use <literal>:</literal> to separate categories.
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</para>
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</listitem>
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<listitem>
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<para>
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try to avoid the style:
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<programlisting>
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FIXME(xxx, "(fd=%d, file=%s)\n", fd, name);
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</programlisting>
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instead use:
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<programlisting>
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FIXME(xxx, "(fd=%d, file=%s): stub\n", fd, name);
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</programlisting>
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The reason is that if you want to <command>grep</command>
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for things, you would search for <literal>FIXME</literal>
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but in the first case there is no additional information
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available, where in the second one, there is (e.g. the word
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stub)
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</para>
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</listitem>
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<listitem>
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<para>
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if you output a string s that might contain control
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characters, or if <parameter>s</parameter> may be
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<literal>NULL</literal>, use
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<function>debugstr_a</function> (for ASCII strings, or
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<function>debugstr_w</function> for Unicode strings) to
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convert <parameter>s</parameter> to a C string, like this:
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<programlisting>
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HANDLE32 WINAPI YourFunc(LPCSTR s)
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{
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FIXME("(%s): stub\n", debugstr_a(s));
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}
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</programlisting>
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</para>
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</listitem>
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<listitem>
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<para>
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if you want to output a resource identifier, use debugres to
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convert it to a string first, like this:
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<programlisting>
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HANDLE32 WINAPI YourFunc(LPCSTR res)
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{
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FIXME("(res=%s): stub\n", debugres(s));
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}
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</programlisting>
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if the resource identifier is a <type>SEGPTR</type>, use
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<function>PTR_SEG_TO_LIN</function> to get a
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liner pointer first:
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<programlisting>
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HRSRC16 WINAPI FindResource16( HMODULE16 hModule, SEGPTR name, SEGPTR type )
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{
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[...]
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TRACE(resource, "module=%04x name=%s type=%s\n",
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hModule, debugres(PTR_SEG_TO_LIN(name)),
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debugres(PTR_SEG_TO_LIN(type)) );
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[...]
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}
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</programlisting>
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</para>
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</listitem>
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<listitem>
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<para>
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for messages intended for the user (specifically those that
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report errors in the wine config file), use the
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<literal>MSG</literal> macro. Use it like a
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<function>printf</function>:
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<programlisting>
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MSG( "Definition of drive %d is incorrect!\n", drive );
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</programlisting>
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However, note that there are <emphasis>very</emphasis> few
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valid uses of this macro. Most messages are debugging
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messages, so chances are you will not need to use this
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macro. Grep the source to get an idea where it is
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appropriate to use it.
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</para>
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</listitem>
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<listitem>
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<para>
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For structure dumps, use the <function>DUMP</function>
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macro. Use it like a <function>printf</function>, just like
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the <literal>MSG</literal> macro. Similarly, there are only
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a few valid uses of this macro. Grep the source to see when
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to use it.
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</para>
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</listitem>
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</itemizedlist>
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</sect1>
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</chapter>
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<!-- Keep this comment at the end of the file
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Local variables:
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mode: sgml
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sgml-parent-document:("wine-devel.sgml" "set" "book" "part" "chapter" "")
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End:
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-->
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