
Sun Mar 1 10:45:23 1998 Andreas Mohr <100.30936@germany.net> * [loader/ne_image.c] Fixed problem with weird DLLs (NE_FFLAGS_SINGLEDATA && DGROUP = 0). * [msdos/dosmem.c] Export address for __0000H, too. * [msdos/dpmi.c] Changed MemAlloc functions to return less fragmented addresses. Sat Feb 28 18:50:12 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [scheduler/process.c] [scheduler/sysdeps.c] Don't use %fs register before threading initialization. Sat Feb 28 14:04:56 1998 Kristian Nielsen <kristian.nielsen@risoe.dk> * [configure.in] [include/acconfig.h] Autoconf macro to check for non-reentrant X libraries. * [windows/winpos.c] In SetWindowPos32(), do not cause WM_SIZE messages when the SWP_NOSIZE flag is specified. This fixes the division-by-zero in Borland C++ 4.0 "Open Project" menu item. Sat Feb 28 13:11:26 1998 James Moody <013263m@dragon.acadiau.ca> * [ole/ole2nls.c] Changed "English" values from German to English. * [files/dos_fs.c] Fixed off-by-one month bug. Fri Feb 27 22:12:01 1998 Douglas Ridgway <ridgway@winehq.com> * [windows/win.c] Fix winelib class menu loading bug. * [include/module.h] [loader/module.c] LoadModule32 should be implemented in terms of CreateProcess. * [programs/view/*] Metafile viewer sample program. * [documentation/wine.texinfo] [documentation/Makefile.in] Improvements and additions, HTML target. Fri Feb 27 04:27:48 1998 Dimitrie O. Paun <dimi@cs.toronto.edu> * [*/*] Switched to the new debug messages interface. For more information please refer to documentation/debug-msgs. Because the new scheme introduces a new semantic level, I had to manually do through about 530 dprintf_xxx! The rest of about 2400 where transformed via a script. Because of the large number of changes that I had to do, some may have not come out as nicely as I wanted them. If this is the case, please let me know. There is a lot of work left to do: -- a few hundred printf's to be converted -- about 2300 fprintf's to be converted -- about 600 FIXME's to be transformed The problem is that in the above mentioned cases, a lot of manual intervention is required because a lot of the information is missing. There are also a lot of other things to be done to the interface and so forth. I have now ideas for a at least a month worth of full time work :) I will proceed with many changes in the next few releases, so please do not start modifing things because there will be a hell of a lot of conflicts. If you have ideas that you want to integrate or you want to work on different things, please coordinate with me. Thu Feb 26 13:04:29 1998 David Lee Lambert <lamber45@egr.msu.edu> * [ole/ole2nls.c] [include/windows.h] First try at OLE date- and time-formatting functions. Wed Feb 25 11:20:35 1998 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [files/*.c] Changed dos device handling, added 'CON' devicehandling. * [graphics/ddraw.c] Bug fixes, some additions. * [if1632/builtin.c][loader/module.c][library/winestub.c] Small hack so we don't need a dummy BUILTIN_LoadModule in winestub.c. * [ole/*][relay32/ole32.spec][if1632/storage.spec] storage.dll started. winword loads documents (saving doesn't work yet, dunno why). Several ole additions, some cleanups and bugfixes. IMalloc16 implemented. * [loader/pe_image.c] Added some comments, fixed circular dll references, fixed modref ordering, fixed tls allocation. * [memory/global.c] Added validity checks before every GET_ARENA_PTR. (several functions rely on Global* return values on invalid handles, like IsTask). Implemented GlobalUnlockFree16. * [memory/virtual.c] Replaced dprintf_virtual by fprintf, so we can do 'info map' again in the debugger. Increase read linesize for Linux2.1 cases. * [misc/cpu.c][misc/registry.c] Moved cpu registry initialization to misc/cpu.c. * [multimedia/dsound.c] Enhanced, replaced GETOSPACE bufferingcheck by SETFRAGMENT. * [relay32/crtdll.spec][relay32/ntdll.spec] Replaced some ptr by respective 'str' and 'wstr' arguments for libc functions. * [scheduler/thread.c] Added some sanity checks to stackallocation, tlshandling fixed. * [tools/build.c] Fixed cdecl argumenttype order (was reversed). * [win32/ordinals.c] Implemented KERNEL_449. * [windows/dinput.c] Some fixes, needs much more work. Tomb Raider2 works with keyboard ;) Tue Feb 24 20:46:37 1998 James Juran <jrj120@psu.edu> * [windows/win.c] Fixed USER32 ordinal numbers in documentation. Sat Feb 21 12:30:38 1998 John Richardson <jrichard@zko.dec.com> * [files/file.c] [include/k32obj.h] [memory/virtual.c] [scheduler/critsection.c] [scheduler/event.c] [scheduler/handle.c] [scheduler/k32obj.c] [scheduler/mutex.c] [scheduler/process.c] [scheduler/semaphore.c] [scheduler/thread.c] Added generic k32obj read and write routines for k32objs that support I/O. * [documentation/console] Updated console docs. * [win32/console.c] Make console work like a k32obj that supports I/O. * [include/windows.h] Make WriteFile and ReadFile take HANDLE32 for handle. Sun Feb 15 14:07:07 1998 Dimitrie O. Paun <dimi@mail.cs.toronto.edu> * [controls/menu.c] [misc/ver.c] [multimedia/dsound.c] [multimedia/joystick.c] [windows/dialog.c] Modified some dprintf_xxx's to prepare them for a new dprintf_ scheme. Basically, I changed the dprintf's that outputed a line with many dprintf calls to do just one dprintf call.
265 lines
7.3 KiB
C
265 lines
7.3 KiB
C
/*
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* Win32 mutexes
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*
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* Copyright 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include "windows.h"
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#include "winerror.h"
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#include "k32obj.h"
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#include "process.h"
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#include "thread.h"
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#include "heap.h"
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typedef struct _MUTEX
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{
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K32OBJ header;
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THREAD_QUEUE wait_queue;
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DWORD owner;
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DWORD count;
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BOOL32 abandoned;
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struct _MUTEX *next;
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struct _MUTEX *prev;
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} MUTEX;
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static BOOL32 MUTEX_Signaled( K32OBJ *obj, DWORD thread_id );
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static BOOL32 MUTEX_Satisfied( K32OBJ *obj, DWORD thread_id );
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static void MUTEX_AddWait( K32OBJ *obj, DWORD thread_id );
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static void MUTEX_RemoveWait( K32OBJ *obj, DWORD thread_id );
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static void MUTEX_Destroy( K32OBJ *obj );
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const K32OBJ_OPS MUTEX_Ops =
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{
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MUTEX_Signaled, /* signaled */
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MUTEX_Satisfied, /* satisfied */
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MUTEX_AddWait, /* add_wait */
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MUTEX_RemoveWait, /* remove_wait */
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NULL, /* read */
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NULL, /* write */
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MUTEX_Destroy /* destroy */
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};
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/***********************************************************************
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* MUTEX_Release
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*
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* Release a mutex once the count is 0.
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* Helper function for MUTEX_Abandon and ReleaseMutex.
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*/
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static void MUTEX_Release( MUTEX *mutex )
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{
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/* Remove the mutex from the thread list of owned mutexes */
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if (mutex->next) mutex->next->prev = mutex->prev;
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if (mutex->prev) mutex->prev->next = mutex->next;
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else THREAD_Current()->mutex_list = &mutex->next->header;
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mutex->next = mutex->prev = NULL;
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mutex->owner = 0;
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SYNC_WakeUp( &mutex->wait_queue, INFINITE32 );
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}
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/***********************************************************************
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* MUTEX_Abandon
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*
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* Abandon a mutex.
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*/
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void MUTEX_Abandon( K32OBJ *obj )
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{
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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assert( mutex->count && (mutex->owner == GetCurrentThreadId()) );
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mutex->count = 0;
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mutex->abandoned = TRUE;
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MUTEX_Release( mutex );
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}
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/***********************************************************************
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* CreateMutex32A (KERNEL32.166)
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*/
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HANDLE32 WINAPI CreateMutex32A( SECURITY_ATTRIBUTES *sa, BOOL32 owner,
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LPCSTR name )
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{
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HANDLE32 handle;
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MUTEX *mutex;
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SYSTEM_LOCK();
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mutex = (MUTEX *)K32OBJ_Create( K32OBJ_MUTEX, sizeof(*mutex),
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name, MUTEX_ALL_ACCESS, &handle );
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if (mutex)
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{
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/* Finish initializing it */
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mutex->wait_queue = NULL;
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mutex->abandoned = FALSE;
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mutex->prev = NULL;
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if (owner)
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{
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K32OBJ **list;
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mutex->owner = GetCurrentThreadId();
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mutex->count = 1;
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/* Add the mutex in the thread list of owned mutexes */
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list = &THREAD_Current()->mutex_list;
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if ((mutex->next = (MUTEX *)*list)) mutex->next->prev = mutex;
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*list = &mutex->header;
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}
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else
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{
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mutex->owner = 0;
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mutex->count = 0;
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mutex->next = NULL;
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}
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K32OBJ_DecCount( &mutex->header );
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}
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SetLastError(0); /* FIXME */
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SYSTEM_UNLOCK();
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return handle;
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}
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/***********************************************************************
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* CreateMutex32W (KERNEL32.167)
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*/
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HANDLE32 WINAPI CreateMutex32W( SECURITY_ATTRIBUTES *sa, BOOL32 owner,
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LPCWSTR name )
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{
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LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name );
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HANDLE32 ret = CreateMutex32A( sa, owner, nameA );
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if (nameA) HeapFree( GetProcessHeap(), 0, nameA );
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return ret;
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}
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/***********************************************************************
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* OpenMutex32A (KERNEL32.541)
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*/
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HANDLE32 WINAPI OpenMutex32A( DWORD access, BOOL32 inherit, LPCSTR name )
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{
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HANDLE32 handle = 0;
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K32OBJ *obj;
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SYSTEM_LOCK();
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if ((obj = K32OBJ_FindNameType( name, K32OBJ_MUTEX )) != NULL)
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{
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handle = HANDLE_Alloc( obj, access, inherit );
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K32OBJ_DecCount( obj );
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}
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SYSTEM_UNLOCK();
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return handle;
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}
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/***********************************************************************
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* OpenMutex32W (KERNEL32.542)
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*/
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HANDLE32 WINAPI OpenMutex32W( DWORD access, BOOL32 inherit, LPCWSTR name )
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{
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LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name );
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HANDLE32 ret = OpenMutex32A( access, inherit, nameA );
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if (nameA) HeapFree( GetProcessHeap(), 0, nameA );
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return ret;
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}
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/***********************************************************************
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* ReleaseMutex (KERNEL32.582)
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*/
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BOOL32 WINAPI ReleaseMutex( HANDLE32 handle )
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{
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MUTEX *mutex;
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SYSTEM_LOCK();
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if (!(mutex = (MUTEX *)HANDLE_GetObjPtr( handle, K32OBJ_MUTEX,
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MUTEX_MODIFY_STATE )))
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{
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SYSTEM_UNLOCK();
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return FALSE;
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}
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if (!mutex->count || (mutex->owner != GetCurrentThreadId()))
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{
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SYSTEM_UNLOCK();
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SetLastError( ERROR_NOT_OWNER );
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return FALSE;
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}
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if (!--mutex->count) MUTEX_Release( mutex );
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K32OBJ_DecCount( &mutex->header );
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SYSTEM_UNLOCK();
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return TRUE;
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}
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/***********************************************************************
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* MUTEX_Signaled
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*/
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static BOOL32 MUTEX_Signaled( K32OBJ *obj, DWORD thread_id )
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{
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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return (!mutex->count || (mutex->owner == thread_id));
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}
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/***********************************************************************
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* MUTEX_Satisfied
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*
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* Wait on this object has been satisfied.
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*/
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static BOOL32 MUTEX_Satisfied( K32OBJ *obj, DWORD thread_id )
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{
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BOOL32 ret;
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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assert( !mutex->count || (mutex->owner == thread_id) );
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mutex->owner = thread_id;
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if (!mutex->count++)
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{
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/* Add the mutex in the thread list of owned mutexes */
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K32OBJ **list = &THREAD_ID_TO_THDB( thread_id )->mutex_list;
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assert( !mutex->next );
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if ((mutex->next = (MUTEX *)*list)) mutex->next->prev = mutex;
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*list = &mutex->header;
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mutex->prev = NULL;
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}
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ret = mutex->abandoned;
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mutex->abandoned = FALSE;
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return ret;
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}
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/***********************************************************************
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* MUTEX_AddWait
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*
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* Add a thread to the object wait queue.
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*/
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static void MUTEX_AddWait( K32OBJ *obj, DWORD thread_id )
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{
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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THREAD_AddQueue( &mutex->wait_queue, THREAD_ID_TO_THDB(thread_id) );
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}
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/***********************************************************************
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* MUTEX_RemoveWait
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*
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* Remove a thread from the object wait queue.
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*/
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static void MUTEX_RemoveWait( K32OBJ *obj, DWORD thread_id )
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{
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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THREAD_RemoveQueue( &mutex->wait_queue, THREAD_ID_TO_THDB(thread_id) );
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}
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/***********************************************************************
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* MUTEX_Destroy
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*/
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static void MUTEX_Destroy( K32OBJ *obj )
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{
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MUTEX *mutex = (MUTEX *)obj;
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assert( obj->type == K32OBJ_MUTEX );
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/* There cannot be any thread on the list since the ref count is 0 */
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assert( mutex->wait_queue == NULL );
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obj->type = K32OBJ_UNKNOWN;
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HeapFree( SystemHeap, 0, mutex );
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}
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