214 lines
9.8 KiB
Plaintext
214 lines
9.8 KiB
Plaintext
The Wine development release 1.7.27 is now available.
|
|
|
|
What's new in this release (see below for details):
|
|
- Some more work on Direct2D support.
|
|
- Various improvements to RichEdit interfaces.
|
|
- Initial support for ICMP version 6.
|
|
- Various bug fixes.
|
|
|
|
The source is available from the following locations:
|
|
|
|
http://prdownloads.sourceforge.net/wine/wine-1.7.27.tar.bz2
|
|
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.27.tar.bz2
|
|
|
|
Binary packages for various distributions will be available from:
|
|
|
|
http://www.winehq.org/download
|
|
|
|
You will find documentation on http://www.winehq.org/documentation
|
|
|
|
You can also get the current source directly from the git
|
|
repository. Check http://www.winehq.org/git for details.
|
|
|
|
Wine is available thanks to the work of many people. See the file
|
|
AUTHORS in the distribution for the complete list.
|
|
|
|
----------------------------------------------------------------
|
|
|
|
Bugs fixed in 1.7.27 (total 22):
|
|
|
|
12659 Preferences window missing all user-modifiable settings in Acrobat V7.0 Pro (MSAA AccPropServices implementation needed)
|
|
13424 msi winetests requires != limited user
|
|
15013 Thunder:Can't finish any task.
|
|
21917 SC2 'LazyLaunch' v2.0 fails with 'Exception frame is not in stack limits => unable to dispatch exception.' (TLS callbacks can taint EBP, needs assembly wrapper)
|
|
25112 AT4RE FastScanner v3.0 hangs when clicking "Minimize"
|
|
25585 Release key event is lost during lags in some games
|
|
26414 World of warcraft crashes while changing the display resolution
|
|
29055 Skyrim freezes on loading screen
|
|
29509 Visual Studio 2005 trial crashes quickly building Wine
|
|
32194 Multiple games and applications need bcrypt.dll.BCryptGetFipsAlgorithmMode (Chess Position Trainer, Terraria, .NET System.Security.Cryptography)
|
|
34642 Adobe Premiere Pro 2.0 exits silently on startup ('GetMenuItemInfo' must zero out 'cch' if mask doesn't specify 'MIIM_TYPE')
|
|
35134 Multiple game installers wait indefinitely for cmd.exe during execution of batch files (argv[0] is not 'cmd.exe') (Shroud of the Avatar: Forsaken Virtues, Aura Kingdom)
|
|
35421 BetterInstaller (Somoto Ltd) variant of CheatEngine 6.3 installer crashes
|
|
35842 Sentinel HASP hardlock.sys kernel driver (bundled with Kompas-3D v14) tries to access to DR7 (not handled in ntoskrnl emulate_instruction)
|
|
36063 prince of persia 2008 game crashes
|
|
36109 Magic & Mayhem 2: The Art of Magic sometimes fails to run without native dplay
|
|
36800 XMP failed to start, services.exe has crashed
|
|
36974 Iexplore cookie related crashes
|
|
37163 WiX Toolset v3.8 installer doesn't open with Wine-Mono (unimplemented CorBindToCurrentRuntime)
|
|
37224 msvcmaker generated wine.dsw fails to load with Visual Express 2005
|
|
37239 Adobe Premiere Pro 2 deadlocks when opening additional windows (glu32 wrapper functions not sufficient)
|
|
37253 dlls/wbemprox/builtin.c fails to build on NetBSD 6.1.4
|
|
|
|
----------------------------------------------------------------
|
|
|
|
Changes since 1.7.26:
|
|
|
|
Akihiro Sagawa (1):
|
|
reg: Add reg.exe test suite.
|
|
|
|
Alexandre Julliard (2):
|
|
kernel32: Pass the correct completion values in ReadFileScatter and WriteFileGather.
|
|
dpnet: Add a missing coclass registration.
|
|
|
|
Alistair Leslie-Hughes (4):
|
|
dpnet: Stub interface IDirectPlay8LobbyClient.
|
|
cmd: Dont assume cmd.exe is the first argument.
|
|
hnetcfg: Allow NetFwOpenPort to be created.
|
|
hnetcfg: Add typeinfo support to INetFwOpenPort.
|
|
|
|
André Hentschel (4):
|
|
rasapi32: Fix a typo in a comment.
|
|
msvcmaker: Allow hyphens in dll names.
|
|
msvcmaker: Allow ocx tests.
|
|
winedbg: Respect TMPDIR environment variable.
|
|
|
|
Aric Stewart (1):
|
|
dwrite: Break fontfamily data into its own structure.
|
|
|
|
Austin English (3):
|
|
ws2_32: Don't assume AI_V4MAPPED is available.
|
|
wbemprox: Include winsock.h earlier for NetBSD.
|
|
wineconsole: Only use getmouse when HAVE_MOUSEMASK is defined.
|
|
|
|
Daniel Lehman (1):
|
|
ntdll: Use the configured CriticalSection timeout in RtlpWaitForCriticalSection.
|
|
|
|
Eric Kohl (2):
|
|
advapi32/tests: Fix typos in test_LsaLookupNames2.
|
|
rpcrt4: Fix buffer size calculation for arrays with embedded pointers.
|
|
|
|
François Gouget (2):
|
|
dpnet/tests: Make test_lobbyclient() static.
|
|
msvcrt: Prefix _set_output_format() with MSVCRT_ to avoid a collision with MinGW.
|
|
|
|
Hans Leidekker (3):
|
|
msi: Improve support for advertized shortcuts.
|
|
winhttp: Verify the async parameter type in IWinHttpRequest::Open.
|
|
rsaenh: Fix typos in SHA-384/SHA-512 OIDs.
|
|
|
|
Hao Peng (1):
|
|
svchost: Add LOAD_WITH_ALTERED_SEARCH_PATH flag when loading the dll.
|
|
|
|
Henri Verbeet (30):
|
|
widl: Handle aggregate returns in a MSVC compatible way.
|
|
d2d1: Implement d2d_d3d_render_target_GetSize().
|
|
d2d1: Implement d2d_d3d_render_target_Clear().
|
|
d2d1: Implement initial clipping support.
|
|
d2d1/tests: Add a basic clipping test.
|
|
d2d1: Simplify clip stack handling.
|
|
dxgi: Get rid of IWineDXGIAdapter.
|
|
dxgi: Get rid of IWineDXGIFactory.
|
|
dxgi: Call wined3d_device_init_3d() on device creation.
|
|
d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget().
|
|
d2d1: Implement d2d_d3d_render_target_CreateMesh().
|
|
d2d1: Implement d2d_d3d_render_target_CreateBitmap().
|
|
d2d1: Implement d2d_d3d_render_target_CreateBitmapFromWicBitmap().
|
|
d3d10core: Create wined3d views for shader resource views.
|
|
d3d10core: Implement d3d10_device_VSSetShaderResources().
|
|
d3d10core: Implement d3d10_device_VSGetShaderResources().
|
|
d3d10core: Implement d3d10_device_GSSetShaderResources().
|
|
d3d10core: Implement d3d10_device_GSGetShaderResources().
|
|
d3d10core: Implement d3d10_device_PSSetShaderResources().
|
|
d3d10core: Implement d3d10_device_PSGetShaderResources().
|
|
d3d10: Also store the depth/stencil state in the stateblock.
|
|
wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().
|
|
wined3d: Set the initial primitive type to WINED3D_PT_UNDEFINED.
|
|
d3d10core: Set the initial blend factors to 1.0f.
|
|
d3d10core: Set the initial sample mask to D3D10_DEFAULT_SAMPLE_MASK.
|
|
d3d10core: Create wined3d queries for queries.
|
|
d3d10core: Implement d3d10_device_SetPredication().
|
|
d3d10core: Implement d3d10_device_GetPredication().
|
|
wined3d: Never pass a surface to wined3d_resource_is_offscreen().
|
|
wined3d: Use the texture resource in wined3d_surface_depth_fill().
|
|
|
|
Hugh McMaster (1):
|
|
user32: Fix spelling in a comment.
|
|
|
|
Jacek Caban (12):
|
|
mshtml: Bind events to document node instead of body element.
|
|
mshtml: Added semi-stub IHTMLElement4::onmousewheel propery implementation.
|
|
oleacc: Added DllRegisterServer and DllUnregisterServer implementations.
|
|
oleacc: Register CAccPropServices class.
|
|
oleacc: Added CAccPropServices stub implementation.
|
|
mshtml: Added IHTMLElement::get_sourceIndex implementation.
|
|
jscript: Add DISPATCH_PROPERTYGET flag only for DISPATCH_METHOD call in disp_call_value.
|
|
wininet: Moved critical section locking to get_cookie callers so that cookie_set_t is also protected.
|
|
wininet: Properly clean up in InternetGetCookieExW if no cookies were found.
|
|
mshtml: Don't include leading '?' in nsIURL::GetSearch implementation.
|
|
mshtml: Make listStyle tests less strict about value order.
|
|
mshtml: Don't use nsIDOMHTMLParamElement.
|
|
|
|
Jactry Zeng (16):
|
|
mshtml/tests: Fix typo.
|
|
mshtml: Add IHTMLTableCell::bgColor property implementation.
|
|
mshtml: Return E_POINTER when p is NULL in get_nsstyle_pixel_val.
|
|
mshtml: Add IHTMLStyle::get_pixelWidth implementation.
|
|
mshtml: Add IHTMLStyle::pixelHeight property implementation.
|
|
mshtml: Add IHTMLStyle::pixelTop property implementation.
|
|
riched20: Stub for ITextRange interface and implement ITextDocument::Range.
|
|
mshtml: Add IHTMLCurrentStyle::get_textTransform implementation.
|
|
riched20: Avoid invalid memory access.
|
|
riched20: Implement ITextRange::GetChar.
|
|
riched20: Implement ITextSelection::GetChar.
|
|
riched20: Implement ITextRange::GetStart and ITextRange::GetEnd.
|
|
riched20: Implement ITextSelection::GetStart and ITextSelection::GetEnd.
|
|
riched20: Implement ITextRange::GetDuplicate.
|
|
riched20: Implement ITextRange::Collapse.
|
|
riched20: Implement ITextSelection::Collapse.
|
|
|
|
Marcus Meissner (2):
|
|
ntoskrnl.exe: Emulate some more mov eax -> drX.
|
|
shell32: Added stub for SHEnumerateUnreadMailAccountsW.
|
|
|
|
Marko Hauptvogel (4):
|
|
winsock: Add icmpv6 protocol.
|
|
iphlpapi: Implement icmpv6 create function.
|
|
iphlpapi/tests: Fix typo.
|
|
iphlpapi: Add icmpv6 send stub.
|
|
|
|
Michael Müller (2):
|
|
user32: Also set cch member in GetMenuItemInfo when passing a null pointer.
|
|
bcrypt: Add semi-stub for BCryptGetFipsAlgorithmMode.
|
|
|
|
Nikolay Sivov (2):
|
|
msvcrt: Added __dstbias() export.
|
|
dwrite: Added IDWriteTypography implementation.
|
|
|
|
Piotr Caban (1):
|
|
msvcp90: Fix FMTFLAG_showpoint handling in num_put_char__Ffmt.
|
|
|
|
Qian Hong (3):
|
|
mshtml/tests: Fixed typo.
|
|
mshtml: Handle DISPATCH_PROPERTYPUT | DISPATCH_PROPERTYPUTREF in invoke_builtin_prop.
|
|
mshtml: Added IHTMLDOMAttribute::put_nodeValue implementation.
|
|
|
|
Sebastian Lackner (4):
|
|
ntdll: Save more registers in call_dll_entry_point on i386.
|
|
ntdll: Use call_dll_entry_point to execute TLS callbacks.
|
|
user32/tests: Add an additional test for GetMenuItemInfo with NULL pointer as TypeData.
|
|
glu32: Fix wrapper function for glu[Begin|End]Polygon and gluNextContour.
|
|
|
|
Vincent Povirk (3):
|
|
mscoree: Implement CorBindToCurrentRuntime.
|
|
gdiplus: Skip resampling when drawing a bitmap with no scaling/rotation.
|
|
gdiplus: Use integer math to apply color matrices.
|
|
|
|
YongHao Hu (2):
|
|
msvcp90: Improve complex_float_pow.
|
|
msvcp90: Fix comment typo.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|