1419 lines
42 KiB
C
1419 lines
42 KiB
C
/*
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* Win32 kernel functions
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*
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* Copyright 1995 Martin von Loewis and Cameron Heide
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* Copyright 1997 Karl Garrison
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* Copyright 1998 John Richardson
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* Copyright 1998 Marcus Meissner
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*/
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/* FIXME:
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* - Completely lacks SCREENBUFFER interface.
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* - No abstraction for something other than xterm.
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* - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
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* they are window (USER) driver dependend.
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* - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
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*/
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/* Reference applications:
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* - IDA (interactive disassembler) full version 3.75. Works.
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* - LYNX/W32. Works mostly, some keys crash it.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <termios.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <fcntl.h>
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#include <errno.h>
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#ifdef HAVE_SYS_ERRNO_H
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#include <sys/errno.h>
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#endif
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#include <signal.h>
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#include <assert.h>
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#include "winbase.h"
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#include "windef.h"
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#include "wingdi.h"
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#include "wine/winuser16.h"
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#include "wine/keyboard16.h"
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#include "thread.h"
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#include "file.h"
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#include "process.h"
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#include "winerror.h"
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#include "wincon.h"
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#include "heap.h"
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#include "server.h"
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#include "debugtools.h"
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#include "winnls.h"
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DEFAULT_DEBUG_CHANNEL(console)
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/* FIXME: Should be in an internal header file. OK, so which one?
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Used by CONSOLE_makecomplex. */
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int wine_openpty(int *master, int *slave, char *name,
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struct termios *term, struct winsize *winsize);
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/****************************************************************************
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* CONSOLE_GetPid
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*/
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static int CONSOLE_GetPid( HANDLE handle )
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{
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struct get_console_info_request *req = get_req_buffer();
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req->handle = handle;
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if (server_call( REQ_GET_CONSOLE_INFO )) return 0;
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return req->pid;
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}
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/****************************************************************************
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* XTERM_string_to_IR [internal]
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*
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* Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
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* queue. Does translation of vt100 style function keys and xterm-mouse clicks.
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*/
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static void
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CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
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int j,k;
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INPUT_RECORD ir;
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DWORD junk;
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for (j=0;j<len;j++) {
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unsigned char inchar = buf[j];
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if (inchar!=27) { /* no escape -> 'normal' keyboard event */
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ir.EventType = 1; /* Key_event */
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ir.Event.KeyEvent.bKeyDown = 1;
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ir.Event.KeyEvent.wRepeatCount = 0;
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ir.Event.KeyEvent.dwControlKeyState = 0;
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if (inchar & 0x80) {
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ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
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inchar &= ~0x80;
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}
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ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
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if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
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ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
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if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
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ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
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if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
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ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
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ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
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ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
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0 /* VirtualKeyCodes to ScanCode */
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);
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ir.Event.KeyEvent.uChar.AsciiChar = inchar;
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if ((inchar==127)||(inchar=='\b')) { /* backspace */
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ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
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ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
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ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
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} else {
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if ((inchar=='\n')||(inchar=='\r')) {
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ir.Event.KeyEvent.uChar.AsciiChar = '\r';
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ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
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ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
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ir.Event.KeyEvent.dwControlKeyState = 0;
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} else {
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if (inchar<' ') {
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/* FIXME: find good values for ^X */
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ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
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ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
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}
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}
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}
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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ir.Event.KeyEvent.bKeyDown = 0;
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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continue;
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}
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/* inchar is ESC */
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if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
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ir.EventType = 1; /* Key_event */
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ir.Event.KeyEvent.bKeyDown = 1;
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ir.Event.KeyEvent.wRepeatCount = 0;
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ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27);
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ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
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ir.Event.KeyEvent.wVirtualKeyCode,0
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);
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ir.Event.KeyEvent.dwControlKeyState = 0;
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ir.Event.KeyEvent.uChar.AsciiChar = 27;
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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ir.Event.KeyEvent.bKeyDown = 0;
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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continue;
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}
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for (k=j;k<len;k++) {
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if (((buf[k]>='A') && (buf[k]<='Z')) ||
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((buf[k]>='a') && (buf[k]<='z')) ||
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(buf[k]=='~')
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)
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break;
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}
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if (k<len) {
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int subid,scancode=0;
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ir.EventType = 1; /* Key_event */
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ir.Event.KeyEvent.bKeyDown = 1;
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ir.Event.KeyEvent.wRepeatCount = 0;
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ir.Event.KeyEvent.dwControlKeyState = 0;
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ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
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ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
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ir.Event.KeyEvent.uChar.AsciiChar = 0;
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switch (buf[k]) {
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case '~':
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sscanf(&buf[j+2],"%d",&subid);
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switch (subid) {
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case 2:/*INS */scancode = 0xe052;break;
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case 3:/*DEL */scancode = 0xe053;break;
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case 6:/*PGDW*/scancode = 0xe051;break;
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case 5:/*PGUP*/scancode = 0xe049;break;
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case 11:/*F1 */scancode = 0x003b;break;
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case 12:/*F2 */scancode = 0x003c;break;
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case 13:/*F3 */scancode = 0x003d;break;
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case 14:/*F4 */scancode = 0x003e;break;
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case 15:/*F5 */scancode = 0x003f;break;
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case 17:/*F6 */scancode = 0x0040;break;
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case 18:/*F7 */scancode = 0x0041;break;
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case 19:/*F8 */scancode = 0x0042;break;
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case 20:/*F9 */scancode = 0x0043;break;
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case 21:/*F10 */scancode = 0x0044;break;
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case 23:/*F11 */scancode = 0x00d9;break;
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case 24:/*F12 */scancode = 0x00da;break;
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/* FIXME: Shift-Fx */
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default:
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FIXME("parse ESC[%d~\n",subid);
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break;
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}
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break;
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case 'A': /* Cursor Up */scancode = 0xe048;break;
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case 'B': /* Cursor Down */scancode = 0xe050;break;
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case 'D': /* Cursor Left */scancode = 0xe04b;break;
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case 'C': /* Cursor Right */scancode = 0xe04d;break;
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case 'F': /* End */scancode = 0xe04f;break;
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case 'H': /* Home */scancode = 0xe047;break;
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case 'M':
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/* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
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* Release (ESCM#<x+'!'><y+'!'>
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*/
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if (k<len-3) {
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ir.EventType = MOUSE_EVENT;
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ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!';
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ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!';
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if (buf[k+1]=='#')
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ir.Event.MouseEvent.dwButtonState = 0;
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else
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ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
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ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
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j=k+3;
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}
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break;
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case 'c':
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j=k;
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break;
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}
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if (scancode) {
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ir.Event.KeyEvent.wVirtualScanCode = scancode;
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ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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ir.Event.KeyEvent.bKeyDown = 0;
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assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
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j=k;
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continue;
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}
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}
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}
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}
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/****************************************************************************
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* CONSOLE_get_input (internal)
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*
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* Reads (nonblocking) as much input events as possible and stores them
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* in an internal queue.
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*/
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static void
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CONSOLE_get_input( HANDLE handle, BOOL blockwait )
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{
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char *buf = HeapAlloc(GetProcessHeap(),0,1);
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int len = 0, escape_seen = 0;
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while (1)
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{
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DWORD res;
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char inchar;
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/* If we have at one time seen escape in this loop, we are
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* within an Escape sequence, so wait for a bit more input for the
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* rest of the loop.
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*/
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if (WaitForSingleObject( handle, escape_seen*10 )) break;
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if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
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if (!res) /* res 0 but readable means EOF? Hmm. */
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break;
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buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
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buf[len++]=inchar;
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if (inchar == 27) {
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if (len>1) {
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/* If we spot an ESC, we flush all up to it
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* since we can be sure that we have a complete
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* sequence.
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*/
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CONSOLE_string_to_IR(handle,buf,len-1);
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buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
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buf[0] = 27;
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len = 1;
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}
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escape_seen = 1;
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}
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}
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CONSOLE_string_to_IR(handle,buf,len);
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HeapFree(GetProcessHeap(),0,buf);
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}
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/******************************************************************************
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* SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
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*
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* PARAMS
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* func [I] Address of handler function
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* add [I] Handler to add or remove
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*
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* CHANGED
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* James Sutherland (JamesSutherland@gmx.de)
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* Added global variables console_ignore_ctrl_c and handlers[]
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* Does not yet do any error checking, or set LastError if failed.
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* This doesn't yet matter, since these handlers are not yet called...!
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*/
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static unsigned int console_ignore_ctrl_c = 0;
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static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
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{
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unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
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unsigned int done = 0;
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FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
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if (!func)
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{
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console_ignore_ctrl_c = add;
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return TRUE;
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}
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if (add)
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{
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for (;alloc_loop--;)
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if (!handlers[alloc_loop] && !done)
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{
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handlers[alloc_loop] = func;
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done++;
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}
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if (!done)
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FIXME("Out of space on CtrlHandler table\n");
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return(done);
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}
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else
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{
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for (;alloc_loop--;)
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if (handlers[alloc_loop] == func && !done)
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{
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handlers[alloc_loop] = 0;
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done++;
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}
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if (!done)
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WARN("Attempt to remove non-installed CtrlHandler %p\n",
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func);
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return (done);
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}
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return (done);
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}
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/******************************************************************************
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* GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
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*
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* PARAMS
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* dwCtrlEvent [I] Type of event
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* dwProcessGroupID [I] Process group ID to send event to
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*
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* NOTES
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* Doesn't yet work...!
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*
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* RETURNS
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* Success: True
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* Failure: False (and *should* [but doesn't] set LastError)
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*/
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BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
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DWORD dwProcessGroupID )
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{
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if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
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{
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ERR("invalid event %d for PGID %ld\n",
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(unsigned short)dwCtrlEvent, dwProcessGroupID );
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return FALSE;
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}
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if (dwProcessGroupID == GetCurrentProcessId() )
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{
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FIXME("Attempt to send event %d to self - stub\n",
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(unsigned short)dwCtrlEvent );
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return FALSE;
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}
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FIXME("event %d to external PGID %ld - not implemented yet\n",
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(unsigned short)dwCtrlEvent, dwProcessGroupID );
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return FALSE;
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}
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|
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/******************************************************************************
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* CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
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*
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* PARAMS
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* dwDesiredAccess [I] Access flag
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* dwShareMode [I] Buffer share mode
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* sa [I] Security attributes
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* dwFlags [I] Type of buffer to create
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* lpScreenBufferData [I] Reserved
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*
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* NOTES
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* Should call SetLastError
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*
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* RETURNS
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* Success: Handle to new console screen buffer
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* Failure: INVALID_HANDLE_VALUE
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*/
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HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
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DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
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DWORD dwFlags, LPVOID lpScreenBufferData )
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{
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FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
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dwShareMode, sa, dwFlags, lpScreenBufferData);
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return INVALID_HANDLE_VALUE;
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}
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|
|
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/***********************************************************************
|
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* GetConsoleScreenBufferInfo (KERNEL32.190)
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*/
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BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
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LPCONSOLE_SCREEN_BUFFER_INFO csbi )
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{
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csbi->dwSize.x = 80;
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csbi->dwSize.y = 24;
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csbi->dwCursorPosition.x = 0;
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csbi->dwCursorPosition.y = 0;
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csbi->wAttributes = 0;
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csbi->srWindow.Left = 0;
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csbi->srWindow.Right = 79;
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csbi->srWindow.Top = 0;
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csbi->srWindow.Bottom = 23;
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csbi->dwMaximumWindowSize.x = 80;
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csbi->dwMaximumWindowSize.y = 24;
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return TRUE;
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}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
|
|
*
|
|
* RETURNS
|
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* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleActiveScreenBuffer(
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HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
|
|
{
|
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FIXME("(%x): stub\n", hConsoleOutput);
|
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return FALSE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetLargestConsoleWindowSize (KERNEL32.226)
|
|
*/
|
|
DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
|
|
{
|
|
return (DWORD)MAKELONG(80,24);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* FreeConsole (KERNEL32.267)
|
|
*/
|
|
BOOL WINAPI FreeConsole(VOID)
|
|
{
|
|
return !server_call( REQ_FREE_CONSOLE );
|
|
}
|
|
|
|
|
|
/*************************************************************************
|
|
* CONSOLE_OpenHandle
|
|
*
|
|
* Open a handle to the current process console.
|
|
*/
|
|
HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
|
|
{
|
|
int ret = -1;
|
|
struct open_console_request *req = get_req_buffer();
|
|
|
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req->output = output;
|
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req->access = access;
|
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req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
|
|
SetLastError(0);
|
|
if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle;
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*************************************************************************
|
|
* CONSOLE_make_complex [internal]
|
|
*
|
|
* Turns a CONSOLE kernel object into a complex one.
|
|
* (switches from output/input using the terminal where WINE was started to
|
|
* its own xterm).
|
|
*
|
|
* This makes simple commandline tools pipeable, while complex commandline
|
|
* tools work without getting messed up by debugoutput.
|
|
*
|
|
* All other functions should work indedependend from this call.
|
|
*
|
|
* To test for complex console: pid == 0 -> simple, otherwise complex.
|
|
*/
|
|
static BOOL CONSOLE_make_complex(HANDLE handle)
|
|
{
|
|
struct set_console_fd_request *req = get_req_buffer();
|
|
struct termios term;
|
|
char buf[256];
|
|
char c = '\0';
|
|
int i,xpid,master,slave,pty_handle;
|
|
|
|
if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
|
|
|
|
MESSAGE("Console: Making console complex (creating an xterm)...\n");
|
|
|
|
if (tcgetattr(0, &term) < 0) {
|
|
/* ignore failure, or we can't run from a script */
|
|
}
|
|
term.c_lflag = ~(ECHO|ICANON);
|
|
|
|
if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
|
|
return FALSE;
|
|
|
|
if ((xpid=fork()) == 0) {
|
|
tcsetattr(slave, TCSADRAIN, &term);
|
|
close( slave );
|
|
sprintf(buf, "-Sxx%d", master);
|
|
/* "-fn vga" for VGA font. Harmless if vga is not present:
|
|
* xterm: unable to open font "vga", trying "fixed"....
|
|
*/
|
|
execlp("xterm", "xterm", buf, "-fn","vga",NULL);
|
|
ERR("error creating AllocConsole xterm\n");
|
|
exit(1);
|
|
}
|
|
pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
|
|
close( master );
|
|
close( slave );
|
|
if (pty_handle == -1) return FALSE;
|
|
|
|
/* most xterms like to print their window ID when used with -S;
|
|
* read it and continue before the user has a chance...
|
|
*/
|
|
for (i = 0; i < 10000; i++)
|
|
{
|
|
BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
|
|
if (!ok && !c) usleep(100); /* wait for xterm to be created */
|
|
else if (c == '\n') break;
|
|
}
|
|
if (i == 10000)
|
|
{
|
|
ERR("can't read xterm WID\n");
|
|
CloseHandle( pty_handle );
|
|
return FALSE;
|
|
}
|
|
req->handle = handle;
|
|
req->file_handle = pty_handle;
|
|
req->pid = xpid;
|
|
server_call( REQ_SET_CONSOLE_FD );
|
|
CloseHandle( pty_handle );
|
|
|
|
/* enable mouseclicks */
|
|
strcpy( buf, "\033[?1001s\033[?1000h" );
|
|
WriteFile(handle,buf,strlen(buf),NULL,NULL);
|
|
|
|
strcpy( buf, "\033]2;" );
|
|
if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
|
|
{
|
|
strcat( buf, "\a" );
|
|
WriteFile(handle,buf,strlen(buf),NULL,NULL);
|
|
}
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* AllocConsole (KERNEL32.103)
|
|
*
|
|
* creates an xterm with a pty to our program
|
|
*/
|
|
BOOL WINAPI AllocConsole(VOID)
|
|
{
|
|
struct alloc_console_request *req = get_req_buffer();
|
|
HANDLE hStderr;
|
|
int handle_in, handle_out;
|
|
|
|
TRACE("()\n");
|
|
req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
|
|
req->inherit = FALSE;
|
|
if (server_call( REQ_ALLOC_CONSOLE )) return FALSE;
|
|
handle_in = req->handle_in;
|
|
handle_out = req->handle_out;
|
|
|
|
if (!DuplicateHandle( GetCurrentProcess(), req->handle_out, GetCurrentProcess(), &hStderr,
|
|
0, TRUE, DUPLICATE_SAME_ACCESS ))
|
|
{
|
|
CloseHandle( handle_in );
|
|
CloseHandle( handle_out );
|
|
FreeConsole();
|
|
return FALSE;
|
|
}
|
|
|
|
/* NT resets the STD_*_HANDLEs on console alloc */
|
|
SetStdHandle( STD_INPUT_HANDLE, handle_in );
|
|
SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
|
|
SetStdHandle( STD_ERROR_HANDLE, hStderr );
|
|
|
|
SetLastError(ERROR_SUCCESS);
|
|
SetConsoleTitleA("Wine Console");
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
|
|
*
|
|
* RETURNS
|
|
* Code page code
|
|
*/
|
|
UINT WINAPI GetConsoleCP(VOID)
|
|
{
|
|
return GetACP();
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetConsoleOutputCP (KERNEL32.189)
|
|
*/
|
|
UINT WINAPI GetConsoleOutputCP(VOID)
|
|
{
|
|
return GetConsoleCP();
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetConsoleMode (KERNEL32.188)
|
|
*/
|
|
BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
|
|
{
|
|
BOOL ret = FALSE;
|
|
struct get_console_mode_request *req = get_req_buffer();
|
|
req->handle = hcon;
|
|
if (!server_call( REQ_GET_CONSOLE_MODE ))
|
|
{
|
|
if (mode) *mode = req->mode;
|
|
ret = TRUE;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
|
|
*
|
|
* PARAMS
|
|
* hcon [I] Handle to console input or screen buffer
|
|
* mode [I] Input or output mode to set
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
|
|
{
|
|
struct set_console_mode_request *req = get_req_buffer();
|
|
req->handle = hcon;
|
|
req->mode = mode;
|
|
return !server_call( REQ_SET_CONSOLE_MODE );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetConsoleTitleA (KERNEL32.191)
|
|
*/
|
|
DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
|
|
{
|
|
struct get_console_info_request *req = get_req_buffer();
|
|
DWORD ret = 0;
|
|
HANDLE hcon;
|
|
|
|
if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
|
|
OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
|
|
return 0;
|
|
req->handle = hcon;
|
|
if (!server_call( REQ_GET_CONSOLE_INFO ))
|
|
{
|
|
lstrcpynA( title, req->title, size );
|
|
ret = strlen(req->title);
|
|
}
|
|
CloseHandle( hcon );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
|
|
*
|
|
* PARAMS
|
|
* title [O] Address of buffer for title
|
|
* size [I] Size of buffer
|
|
*
|
|
* RETURNS
|
|
* Success: Length of string copied
|
|
* Failure: 0
|
|
*/
|
|
DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
|
|
{
|
|
char *tmp;
|
|
DWORD ret;
|
|
|
|
if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
|
|
ret = GetConsoleTitleA( tmp, size );
|
|
lstrcpyAtoW( title, tmp );
|
|
HeapFree( GetProcessHeap(), 0, tmp );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* WriteConsoleA (KERNEL32.729)
|
|
*/
|
|
BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
|
|
LPCVOID lpBuffer,
|
|
DWORD nNumberOfCharsToWrite,
|
|
LPDWORD lpNumberOfCharsWritten,
|
|
LPVOID lpReserved )
|
|
{
|
|
/* FIXME: should I check if this is a console handle? */
|
|
return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
|
|
lpNumberOfCharsWritten, NULL);
|
|
}
|
|
|
|
|
|
#define CADD(c) \
|
|
if (bufused==curbufsize-1) \
|
|
buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
|
|
buffer[bufused++]=c;
|
|
#define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
|
|
|
|
/***********************************************************************
|
|
* WriteConsoleOutputA (KERNEL32.732)
|
|
*/
|
|
BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
|
|
LPCHAR_INFO lpBuffer,
|
|
COORD dwBufferSize,
|
|
COORD dwBufferCoord,
|
|
LPSMALL_RECT lpWriteRegion)
|
|
{
|
|
int i,j,off=0,lastattr=-1;
|
|
int offbase;
|
|
char sbuf[20],*buffer=NULL;
|
|
int bufused=0,curbufsize = 100;
|
|
DWORD res;
|
|
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
|
const int colormap[8] = {
|
|
0,4,2,6,
|
|
1,5,3,7,
|
|
};
|
|
CONSOLE_make_complex(hConsoleOutput);
|
|
buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
|
|
offbase = (dwBufferCoord.y - 1) * dwBufferSize.x +
|
|
(dwBufferCoord.x - lpWriteRegion->Left);
|
|
|
|
TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
|
|
lpWriteRegion->Top,
|
|
lpWriteRegion->Bottom,
|
|
lpWriteRegion->Left,
|
|
lpWriteRegion->Right
|
|
);
|
|
|
|
GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
|
|
sprintf(sbuf,"%c7",27);SADD(sbuf);
|
|
|
|
/* Step 1. Make (Bottom,Right) offset of intersection with
|
|
Screen Buffer */
|
|
lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.y-1) -
|
|
lpWriteRegion->Top;
|
|
lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.x-1) -
|
|
lpWriteRegion->Left;
|
|
|
|
/* Step 2. If either offset is negative, then no action
|
|
should be performed. (Implies that requested rectangle is
|
|
outside the current screen buffer rectangle.) */
|
|
if ((lpWriteRegion->Bottom < 0) ||
|
|
(lpWriteRegion->Right < 0)) {
|
|
/* readjust (Bottom Right) for rectangle */
|
|
lpWriteRegion->Bottom += lpWriteRegion->Top;
|
|
lpWriteRegion->Right += lpWriteRegion->Left;
|
|
|
|
TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
|
|
lpWriteRegion->Top,
|
|
lpWriteRegion->Bottom,
|
|
lpWriteRegion->Left,
|
|
lpWriteRegion->Right
|
|
);
|
|
|
|
HeapFree(GetProcessHeap(),0,buffer);
|
|
return TRUE;
|
|
}
|
|
|
|
/* Step 3. Intersect with source rectangle */
|
|
lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.y +
|
|
min(lpWriteRegion->Bottom + dwBufferCoord.y, dwBufferSize.y-1);
|
|
lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.x +
|
|
min(lpWriteRegion->Right + dwBufferCoord.x, dwBufferSize.x-1);
|
|
|
|
TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
|
|
lpWriteRegion->Top,
|
|
lpWriteRegion->Bottom,
|
|
lpWriteRegion->Left,
|
|
lpWriteRegion->Right
|
|
);
|
|
|
|
/* Validate above computations made sense, if not then issue
|
|
error and fudge to single character rectangle */
|
|
if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
|
|
(lpWriteRegion->Right < lpWriteRegion->Left)) {
|
|
ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
|
|
lpWriteRegion->Top,
|
|
lpWriteRegion->Bottom,
|
|
lpWriteRegion->Left,
|
|
lpWriteRegion->Right
|
|
);
|
|
lpWriteRegion->Bottom = lpWriteRegion->Top;
|
|
lpWriteRegion->Right = lpWriteRegion->Left;
|
|
}
|
|
|
|
/* Now do the real processing and move the characters */
|
|
for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
|
|
offbase += dwBufferSize.x;
|
|
sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
|
|
SADD(sbuf);
|
|
for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
|
|
off = j + offbase;
|
|
if (lastattr!=lpBuffer[off].Attributes) {
|
|
lastattr = lpBuffer[off].Attributes;
|
|
sprintf(sbuf,"%c[0;%s3%d;4%dm",
|
|
27,
|
|
(lastattr & FOREGROUND_INTENSITY)?"1;":"",
|
|
colormap[lastattr&7],
|
|
colormap[(lastattr&0x70)>>4]
|
|
);
|
|
/* FIXME: BACKGROUND_INTENSITY */
|
|
SADD(sbuf);
|
|
}
|
|
CADD(lpBuffer[off].Char.AsciiChar);
|
|
}
|
|
}
|
|
sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
|
|
WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
|
|
HeapFree(GetProcessHeap(),0,buffer);
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* WriteConsoleW (KERNEL32.577)
|
|
*/
|
|
BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
|
|
LPCVOID lpBuffer,
|
|
DWORD nNumberOfCharsToWrite,
|
|
LPDWORD lpNumberOfCharsWritten,
|
|
LPVOID lpReserved )
|
|
{
|
|
BOOL ret;
|
|
LPSTR xstring;
|
|
DWORD n;
|
|
|
|
n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
|
|
xstring=HeapAlloc( GetProcessHeap(), 0, n );
|
|
|
|
n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
|
|
|
|
/* FIXME: should I check if this is a console handle? */
|
|
ret= WriteFile(hConsoleOutput, xstring, n,
|
|
lpNumberOfCharsWritten, NULL);
|
|
/* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
|
|
HeapFree( GetProcessHeap(), 0, xstring );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ReadConsoleA (KERNEL32.419)
|
|
*/
|
|
BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
|
|
LPVOID lpBuffer,
|
|
DWORD nNumberOfCharsToRead,
|
|
LPDWORD lpNumberOfCharsRead,
|
|
LPVOID lpReserved )
|
|
{
|
|
int charsread = 0;
|
|
LPSTR xbuf = (LPSTR)lpBuffer;
|
|
LPINPUT_RECORD ir;
|
|
|
|
TRACE("(%d,%p,%ld,%p,%p)\n",
|
|
hConsoleInput,lpBuffer,nNumberOfCharsToRead,
|
|
lpNumberOfCharsRead,lpReserved
|
|
);
|
|
|
|
CONSOLE_get_input(hConsoleInput,FALSE);
|
|
|
|
/* FIXME: should we read at least 1 char? The SDK does not say */
|
|
while (charsread<nNumberOfCharsToRead)
|
|
{
|
|
struct read_console_input_request *req = get_req_buffer();
|
|
req->handle = hConsoleInput;
|
|
req->count = 1;
|
|
req->flush = 1;
|
|
if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
|
|
if (!req->read) break;
|
|
ir = (LPINPUT_RECORD)(req+1);
|
|
if (!ir->Event.KeyEvent.bKeyDown)
|
|
continue;
|
|
if (ir->EventType != KEY_EVENT)
|
|
continue;
|
|
*xbuf++ = ir->Event.KeyEvent.uChar.AsciiChar;
|
|
charsread++;
|
|
}
|
|
if (lpNumberOfCharsRead)
|
|
*lpNumberOfCharsRead = charsread;
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* ReadConsoleW (KERNEL32.427)
|
|
*/
|
|
BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
|
|
LPVOID lpBuffer,
|
|
DWORD nNumberOfCharsToRead,
|
|
LPDWORD lpNumberOfCharsRead,
|
|
LPVOID lpReserved )
|
|
{
|
|
BOOL ret;
|
|
LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
|
|
|
|
ret = ReadConsoleA(
|
|
hConsoleInput,
|
|
buf,
|
|
nNumberOfCharsToRead,
|
|
lpNumberOfCharsRead,
|
|
lpReserved
|
|
);
|
|
if (ret)
|
|
lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
|
|
HeapFree( GetProcessHeap(), 0, buf );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* ReadConsoleInput32A [KERNEL32.569] Reads data from a console
|
|
*
|
|
* PARAMS
|
|
* hConsoleInput [I] Handle to console input buffer
|
|
* lpBuffer [O] Address of buffer for read data
|
|
* nLength [I] Number of records to read
|
|
* lpNumberOfEventsRead [O] Address of number of records read
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
|
|
DWORD nLength, LPDWORD lpNumberOfEventsRead)
|
|
{
|
|
struct read_console_input_request *req = get_req_buffer();
|
|
|
|
/* loop until we get at least one event */
|
|
for (;;)
|
|
{
|
|
req->handle = hConsoleInput;
|
|
req->count = nLength;
|
|
req->flush = 1;
|
|
if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
|
|
if (req->read)
|
|
{
|
|
memcpy( lpBuffer, req + 1, req->read * sizeof(*lpBuffer) );
|
|
if (lpNumberOfEventsRead) *lpNumberOfEventsRead = req->read;
|
|
return TRUE;
|
|
}
|
|
CONSOLE_get_input(hConsoleInput,TRUE);
|
|
/*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
|
|
}
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ReadConsoleInput32W (KERNEL32.570)
|
|
*/
|
|
BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
|
|
DWORD count, LPDWORD read )
|
|
{
|
|
/* FIXME: Fix this if we get UNICODE input. */
|
|
return ReadConsoleInputA( handle, buffer, count, read );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* FlushConsoleInputBuffer (KERNEL32.132)
|
|
*/
|
|
BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
|
|
{
|
|
struct read_console_input_request *req = get_req_buffer();
|
|
req->handle = handle;
|
|
req->count = -1; /* get all records */
|
|
req->flush = 1;
|
|
return !server_call( REQ_READ_CONSOLE_INPUT );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PeekConsoleInputA (KERNEL32.550)
|
|
*
|
|
* Gets 'count' first events (or less) from input queue.
|
|
*
|
|
* Does not need a complex console.
|
|
*/
|
|
BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
|
|
DWORD count, LPDWORD read )
|
|
{
|
|
struct read_console_input_request *req = get_req_buffer();
|
|
|
|
CONSOLE_get_input(handle,FALSE);
|
|
|
|
req->handle = handle;
|
|
req->count = count;
|
|
req->flush = 0;
|
|
if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
|
|
if (req->read) memcpy( buffer, req + 1, req->read * sizeof(*buffer) );
|
|
if (read) *read = req->read;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PeekConsoleInputW (KERNEL32.551)
|
|
*/
|
|
BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
|
|
LPINPUT_RECORD pirBuffer,
|
|
DWORD cInRecords,
|
|
LPDWORD lpcRead)
|
|
{
|
|
/* FIXME: Hmm. Fix this if we get UNICODE input. */
|
|
return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* WriteConsoleInput32A [KERNEL32.730] Write data to a console input buffer
|
|
*
|
|
*/
|
|
BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
|
|
DWORD count, LPDWORD written )
|
|
{
|
|
struct write_console_input_request *req = get_req_buffer();
|
|
const DWORD max = server_remaining( req + 1 ) / sizeof(INPUT_RECORD);
|
|
|
|
if (written) *written = 0;
|
|
while (count)
|
|
{
|
|
DWORD len = count < max ? count : max;
|
|
req->count = len;
|
|
req->handle = handle;
|
|
memcpy( req + 1, buffer, len * sizeof(*buffer) );
|
|
if (server_call( REQ_WRITE_CONSOLE_INPUT )) return FALSE;
|
|
if (written) *written += req->written;
|
|
count -= len;
|
|
buffer += len;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetConsoleTitle32A (KERNEL32.476)
|
|
*
|
|
* Sets the console title.
|
|
*
|
|
* We do not necessarily need to create a complex console for that,
|
|
* but should remember the title and set it on creation of the latter.
|
|
* (not fixed at this time).
|
|
*/
|
|
BOOL WINAPI SetConsoleTitleA(LPCSTR title)
|
|
{
|
|
struct set_console_info_request *req = get_req_buffer();
|
|
HANDLE hcon;
|
|
DWORD written;
|
|
|
|
if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
|
|
OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
|
|
return FALSE;
|
|
req->handle = hcon;
|
|
req->mask = SET_CONSOLE_INFO_TITLE;
|
|
lstrcpynA( req->title, title, server_remaining(req->title) );
|
|
if (server_call( REQ_SET_CONSOLE_INFO )) goto error;
|
|
if (CONSOLE_GetPid( hcon ))
|
|
{
|
|
/* only set title for complex console (own xterm) */
|
|
WriteFile( hcon, "\033]2;", 4, &written, NULL );
|
|
WriteFile( hcon, title, strlen(title), &written, NULL );
|
|
WriteFile( hcon, "\a", 1, &written, NULL );
|
|
}
|
|
CloseHandle( hcon );
|
|
return TRUE;
|
|
error:
|
|
CloseHandle( hcon );
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
|
|
*
|
|
* PARAMS
|
|
* title [I] Address of new title
|
|
*
|
|
* NOTES
|
|
* This should not be calling the A version
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
|
|
{
|
|
BOOL ret;
|
|
|
|
LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
|
|
ret = SetConsoleTitleA(titleA);
|
|
HeapFree( GetProcessHeap(), 0, titleA );
|
|
return ret;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SetConsoleCursorPosition [KERNEL32.627]
|
|
* Sets the cursor position in console
|
|
*
|
|
* PARAMS
|
|
* hConsoleOutput [I] Handle of console screen buffer
|
|
* dwCursorPosition [I] New cursor position coordinates
|
|
*
|
|
* RETURNS STD
|
|
*/
|
|
BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
|
|
{
|
|
char xbuf[20];
|
|
DWORD xlen;
|
|
|
|
/* make console complex only if we change lines, not just in the line */
|
|
if (pos.y)
|
|
CONSOLE_make_complex(hcon);
|
|
|
|
TRACE("%d (%dx%d)\n", hcon, pos.x , pos.y );
|
|
/* x are columns, y rows */
|
|
if (pos.y)
|
|
/* full screen cursor absolute positioning */
|
|
sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1);
|
|
else
|
|
/* relative cursor positioning in line (\r to go to 0) */
|
|
sprintf(xbuf,"\r%c[%dC", 0x1B, pos.x);
|
|
/* FIXME: store internal if we start using own console buffers */
|
|
WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetNumberOfConsoleInputEvents (KERNEL32.246)
|
|
*/
|
|
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
|
|
{
|
|
struct read_console_input_request *req = get_req_buffer();
|
|
|
|
CONSOLE_get_input(hcon,FALSE);
|
|
|
|
req->handle = hcon;
|
|
req->count = -1;
|
|
req->flush = 0;
|
|
if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
|
|
if (nrofevents) *nrofevents = req->read;
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetNumberOfConsoleMouseButtons (KERNEL32.358)
|
|
*/
|
|
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
|
|
{
|
|
FIXME("(%p): stub\n", nrofbuttons);
|
|
*nrofbuttons = 2;
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
|
|
*
|
|
* PARAMS
|
|
* hcon [I] Handle to console screen buffer
|
|
* cinfo [O] Address of cursor information
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
|
|
{
|
|
struct get_console_info_request *req = get_req_buffer();
|
|
req->handle = hcon;
|
|
if (server_call( REQ_GET_CONSOLE_INFO )) return FALSE;
|
|
if (cinfo)
|
|
{
|
|
cinfo->dwSize = req->cursor_size;
|
|
cinfo->bVisible = req->cursor_visible;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleCursorInfo(
|
|
HANDLE hcon, /* [in] Handle to console screen buffer */
|
|
LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
|
|
{
|
|
struct set_console_info_request *req = get_req_buffer();
|
|
char buf[8];
|
|
DWORD xlen;
|
|
|
|
CONSOLE_make_complex(hcon);
|
|
sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
|
|
WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
|
|
|
|
req->handle = hcon;
|
|
req->cursor_size = cinfo->dwSize;
|
|
req->cursor_visible = cinfo->bVisible;
|
|
req->mask = SET_CONSOLE_INFO_CURSOR;
|
|
return !server_call( REQ_SET_CONSOLE_INFO );
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleWindowInfo(
|
|
HANDLE hcon, /* [in] Handle to console screen buffer */
|
|
BOOL bAbsolute, /* [in] Coordinate type flag */
|
|
LPSMALL_RECT window) /* [in] Address of new window rectangle */
|
|
{
|
|
FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
|
|
*
|
|
* Sets the foreground and background color attributes of characters
|
|
* written to the screen buffer.
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
|
|
{
|
|
const int colormap[8] = {
|
|
0,4,2,6,
|
|
1,5,3,7,
|
|
};
|
|
DWORD xlen;
|
|
char buffer[20];
|
|
|
|
TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
|
|
sprintf(buffer,"%c[0;%s3%d;4%dm",
|
|
27,
|
|
(wAttr & FOREGROUND_INTENSITY)?"1;":"",
|
|
colormap[wAttr&7],
|
|
colormap[(wAttr&0x70)>>4]
|
|
);
|
|
WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
|
|
*
|
|
* PARAMS
|
|
* hConsoleOutput [I] Handle to console screen buffer
|
|
* dwSize [I] New size in character rows and cols
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
|
|
COORD dwSize )
|
|
{
|
|
FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* FillConsoleOutputCharacterA [KERNEL32.242]
|
|
*
|
|
* PARAMS
|
|
* hConsoleOutput [I] Handle to screen buffer
|
|
* cCharacter [I] Character to write
|
|
* nLength [I] Number of cells to write to
|
|
* dwCoord [I] Coords of first cell
|
|
* lpNumCharsWritten [O] Pointer to number of cells written
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI FillConsoleOutputCharacterA(
|
|
HANDLE hConsoleOutput,
|
|
BYTE cCharacter,
|
|
DWORD nLength,
|
|
COORD dwCoord,
|
|
LPDWORD lpNumCharsWritten)
|
|
{
|
|
long count;
|
|
DWORD xlen;
|
|
|
|
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
|
|
for(count=0;count<nLength;count++)
|
|
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
|
|
*lpNumCharsWritten = nLength;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
|
|
*
|
|
* PARAMS
|
|
* hConsoleOutput [I] Handle to screen buffer
|
|
* cCharacter [I] Character to write
|
|
* nLength [I] Number of cells to write to
|
|
* dwCoord [I] Coords of first cell
|
|
* lpNumCharsWritten [O] Pointer to number of cells written
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
|
|
WCHAR cCharacter,
|
|
DWORD nLength,
|
|
COORD dwCoord,
|
|
LPDWORD lpNumCharsWritten)
|
|
{
|
|
long count;
|
|
DWORD xlen;
|
|
|
|
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
|
|
/* FIXME: not quite correct ... but the lower part of UNICODE char comes
|
|
* first
|
|
*/
|
|
for(count=0;count<nLength;count++)
|
|
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
|
|
*lpNumCharsWritten = nLength;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
|
|
*
|
|
* PARAMS
|
|
* hConsoleOutput [I] Handle to screen buffer
|
|
* wAttribute [I] Color attribute to write
|
|
* nLength [I] Number of cells to write to
|
|
* dwCoord [I] Coords of first cell
|
|
* lpNumAttrsWritten [O] Pointer to number of cells written
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
|
|
WORD wAttribute, DWORD nLength, COORD dwCoord,
|
|
LPDWORD lpNumAttrsWritten)
|
|
{
|
|
FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
|
|
wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
|
|
*lpNumAttrsWritten = nLength;
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* ReadConsoleOutputCharacter32A [KERNEL32.573]
|
|
*
|
|
* BUGS
|
|
* Unimplemented
|
|
*/
|
|
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
|
|
LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
|
|
{
|
|
FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
|
|
dword,coord.x,coord.y,lpdword);
|
|
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
* ScrollConsoleScreenBuffer [KERNEL32.612]
|
|
*
|
|
* BUGS
|
|
* Unimplemented
|
|
*/
|
|
BOOL WINAPI ScrollConsoleScreenBuffer( HANDLE hConsoleOutput,
|
|
LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
|
|
COORD dwDestOrigin, LPCHAR_INFO lpFill)
|
|
{
|
|
FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
|
|
lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill);
|
|
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
|
|
return FALSE;
|
|
}
|