111 lines
3.7 KiB
C
111 lines
3.7 KiB
C
/*
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* WOW Generic Thunk API
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*/
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#ifndef _WOWNT32_H_
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#define _WOWNT32_H_
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LPVOID WINAPI WOWGetVDMPointer(DWORD,DWORD,BOOL);
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LPVOID WINAPI WOWGetVDMPointerFix(DWORD,DWORD,BOOL);
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VOID WINAPI WOWGetVDMPointerUnfix(DWORD);
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WORD WINAPI WOWGlobalAlloc16(WORD,DWORD);
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WORD WINAPI WOWGlobalFree16(WORD);
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DWORD WINAPI WOWGlobalLock16(WORD);
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BOOL WINAPI WOWGlobalUnlock16(WORD);
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DWORD WINAPI WOWGlobalAllocLock16(WORD,DWORD,WORD *);
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WORD WINAPI WOWGlobalUnlockFree16(DWORD);
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DWORD WINAPI WOWGlobalLockSize16(WORD,PDWORD);
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VOID WINAPI WOWYield16(VOID);
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VOID WINAPI WOWDirectedYield16(WORD);
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typedef enum
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{
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WOW_TYPE_HWND,
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WOW_TYPE_HMENU,
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WOW_TYPE_HDWP,
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WOW_TYPE_HDROP,
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WOW_TYPE_HDC,
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WOW_TYPE_HFONT,
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WOW_TYPE_HMETAFILE,
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WOW_TYPE_HRGN,
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WOW_TYPE_HBITMAP,
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WOW_TYPE_HBRUSH,
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WOW_TYPE_HPALETTE,
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WOW_TYPE_HPEN,
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WOW_TYPE_HACCEL,
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WOW_TYPE_HTASK,
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WOW_TYPE_FULLHWND
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} WOW_HANDLE_TYPE;
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HANDLE WINAPI WOWHandle32(WORD,WOW_HANDLE_TYPE);
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WORD WINAPI WOWHandle16(HANDLE,WOW_HANDLE_TYPE);
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#define HWND_32(h16) ((HWND) (WOWHandle32(h16, WOW_TYPE_HWND)))
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#define HMENU_32(h16) ((HMENU) (WOWHandle32(h16, WOW_TYPE_HMENU)))
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#define HDWP_32(h16) ((HDWP) (WOWHandle32(h16, WOW_TYPE_HDWP)))
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#define HDROP_32(h16) ((HDROP) (WOWHandle32(h16, WOW_TYPE_HDROP)))
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#define HDC_32(h16) ((HDC) (WOWHandle32(h16, WOW_TYPE_HDC)))
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#define HFONT_32(h16) ((HFONT) (WOWHandle32(h16, WOW_TYPE_HFONT)))
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#define HMETAFILE_32(h16) ((HMETAFILE) (WOWHandle32(h16, WOW_TYPE_HMETAFILE)))
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#define HRGN_32(h16) ((HRGN) (WOWHandle32(h16, WOW_TYPE_HRGN)))
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#define HBITMAP_32(h16) ((HBITMAP) (WOWHandle32(h16, WOW_TYPE_HBITMAP)))
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#define HBRUSH_32(h16) ((HBRUSH) (WOWHandle32(h16, WOW_TYPE_HBRUSH)))
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#define HPALETTE_32(h16) ((HPALETTE) (WOWHandle32(h16, WOW_TYPE_HPALETTE)))
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#define HPEN_32(h16) ((HPEN) (WOWHandle32(h16, WOW_TYPE_HPEN)))
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#define HACCEL_32(h16) ((HACCEL) (WOWHandle32(h16, WOW_TYPE_HACCEL)))
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#define HTASK_32(h16) ((DWORD) (WOWHandle32(h16, WOW_TYPE_HTASK)))
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#define FULLHWND_32(h16) ((HWND) (WOWHandle32(h16, WOW_TYPE_FULLHWND)))
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#define HWND_16(h32) (WOWHandle16(h32, WOW_TYPE_HWND))
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#define HMENU_16(h32) (WOWHandle16(h32, WOW_TYPE_HMENU))
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#define HDWP_16(h32) (WOWHandle16(h32, WOW_TYPE_HDWP))
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#define HDROP_16(h32) (WOWHandle16(h32, WOW_TYPE_HDROP))
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#define HDC_16(h32) (WOWHandle16(h32, WOW_TYPE_HDC))
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#define HFONT_16(h32) (WOWHandle16(h32, WOW_TYPE_HFONT))
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#define HMETAFILE_16(h32) (WOWHandle16(h32, WOW_TYPE_HMETAFILE))
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#define HRGN_16(h32) (WOWHandle16(h32, WOW_TYPE_HRGN))
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#define HBITMAP_16(h32) (WOWHandle16(h32, WOW_TYPE_HBITMAP))
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#define HBRUSH_16(h32) (WOWHandle16(h32, WOW_TYPE_HBRUSH))
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#define HPALETTE_16(h32) (WOWHandle16(h32, WOW_TYPE_HPALETTE))
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#define HPEN_16(h32) (WOWHandle16(h32, WOW_TYPE_HPEN))
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#define HACCEL_16(h32) (WOWHandle16(h32, WOW_TYPE_HACCEL))
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#define HTASK_16(h32) (WOWHandle16(h32, WOW_TYPE_HTASK))
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#define WCB16_PASCAL 0
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#define WCB16_CDECL 1
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#define WCB16_MAX_CBARGS 16
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DWORD WINAPI WOWCallback16(DWORD,DWORD);
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BOOL WINAPI WOWCallback16Ex(DWORD,DWORD,DWORD,LPVOID,LPDWORD);
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#ifdef __WINE__
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/*
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* These are the 16-bit side WOW routines. They reside in wownt16.h
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* in the SDK; since we don't support Win16 source code anyway, I've
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* placed them here for compilation with Wine ...
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*/
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DWORD WINAPI GetVDMPointer32W16(SEGPTR,UINT16);
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DWORD WINAPI LoadLibraryEx32W16(LPCSTR,DWORD,DWORD);
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DWORD WINAPI GetProcAddress32W16(DWORD,LPCSTR);
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DWORD WINAPI FreeLibrary32W16(DWORD);
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#define CPEX_DEST_STDCALL 0x00000000L
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#define CPEX_DEST_CDECL 0x80000000L
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DWORD WINAPI CallProcExW16(VOID);
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DWORD WINAPI CallProcEx32W16(VOID);
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#endif /* __WINE__ */
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#endif /* _WOWNT32_H_ */
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