Sweden-Number/dlls/wined3d
Henri Verbeet b6ca5e50a6 wined3d: Use the texture level count to calculate sub-resource indices for Vulkan mip-map generation.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:34 +02:00
..
Makefile.in
adapter_gl.c d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
adapter_vk.c d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
arb_program_shader.c wined3d: Don't pass the swizzle map to find_vs_compile_args() separately. 2021-06-01 21:24:54 +02:00
ati_fragment_shader.c wined3d: Rename gen_ffp_frag_op(). 2021-06-01 21:24:46 +02:00
buffer.c
context.c
context_gl.c
context_vk.c
cs.c d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
device.c d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
directx.c d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
gl_compat.c
glsl_shader.c wined3d: Don't pass the swizzle map to find_vs_compile_args() separately. 2021-06-01 21:24:54 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Don't pass the swizzle map to find_vs_compile_args() separately. 2021-06-01 21:24:54 +02:00
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Introduce wined3d_mask_from_size(). 2021-06-07 21:24:23 +02:00
swapchain.c
texture.c
utils.c wined3d: Implement OpenGL image UAV clears using ARB_clear_texture. 2021-06-07 21:24:25 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Use the texture level count to calculate sub-resource indices for Vulkan mip-map generation. 2021-06-07 21:24:34 +02:00
wined3d.spec d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat(). 2021-06-07 21:24:29 +02:00
wined3d_vk.h