Sweden-Number/dlls/ddraw/tests/ddraw4.c

7852 lines
337 KiB
C

/*
* Copyright 2011-2014 Henri Verbeet for CodeWeavers
* Copyright 2012-2014 Stefan Dösinger for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "wine/test.h"
#include <limits.h>
#include "d3d.h"
struct vec2
{
float x, y;
};
struct vec3
{
float x, y, z;
};
struct vec4
{
float x, y, z, w;
};
struct create_window_thread_param
{
HWND window;
HANDLE window_created;
HANDLE destroy_window;
HANDLE thread;
};
static BOOL compare_float(float f, float g, unsigned int ulps)
{
int x = *(int *)&f;
int y = *(int *)&g;
if (x < 0)
x = INT_MIN - x;
if (y < 0)
y = INT_MIN - y;
if (abs(x - y) > ulps)
return FALSE;
return TRUE;
}
static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
{
return compare_float(vec->x, x, ulps)
&& compare_float(vec->y, y, ulps)
&& compare_float(vec->z, z, ulps)
&& compare_float(vec->w, w, ulps);
}
static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
{
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
c1 >>= 8; c2 >>= 8;
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
c1 >>= 8; c2 >>= 8;
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
c1 >>= 8; c2 >>= 8;
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
return TRUE;
}
static DWORD WINAPI create_window_thread_proc(void *param)
{
struct create_window_thread_param *p = param;
DWORD res;
BOOL ret;
p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ret = SetEvent(p->window_created);
ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
for (;;)
{
MSG msg;
while (PeekMessageA(&msg, 0, 0, 0, PM_REMOVE))
DispatchMessageA(&msg);
res = WaitForSingleObject(p->destroy_window, 100);
if (res == WAIT_OBJECT_0)
break;
if (res != WAIT_TIMEOUT)
{
ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
break;
}
}
DestroyWindow(p->window);
return 0;
}
static void create_window_thread(struct create_window_thread_param *p)
{
DWORD res, tid;
p->window_created = CreateEventA(NULL, FALSE, FALSE, NULL);
ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
p->destroy_window = CreateEventA(NULL, FALSE, FALSE, NULL);
ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
res = WaitForSingleObject(p->window_created, INFINITE);
ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
}
static void destroy_window_thread(struct create_window_thread_param *p)
{
SetEvent(p->destroy_window);
WaitForSingleObject(p->thread, INFINITE);
CloseHandle(p->destroy_window);
CloseHandle(p->window_created);
CloseHandle(p->thread);
}
static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device)
{
IDirectDrawSurface4 *rt, *ret;
DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
HRESULT hr;
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(rt, &caps, &ret);
ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
IDirectDrawSurface4_Release(rt);
return ret;
}
static HRESULT set_display_mode(IDirectDraw4 *ddraw, DWORD width, DWORD height)
{
if (SUCCEEDED(IDirectDraw4_SetDisplayMode(ddraw, width, height, 32, 0, 0)))
return DD_OK;
return IDirectDraw4_SetDisplayMode(ddraw, width, height, 24, 0, 0);
}
static D3DCOLOR get_surface_color(IDirectDrawSurface4 *surface, UINT x, UINT y)
{
RECT rect = {x, y, x + 1, y + 1};
DDSURFACEDESC2 surface_desc;
D3DCOLOR color;
HRESULT hr;
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
if (FAILED(hr))
return 0xdeadbeef;
color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
hr = IDirectDrawSurface4_Unlock(surface, &rect);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
return color;
}
static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
{
DDPIXELFORMAT *z_fmt = ctx;
if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
*z_fmt = *format;
return DDENUMRET_OK;
}
static IDirectDraw4 *create_ddraw(void)
{
IDirectDraw4 *ddraw4;
IDirectDraw *ddraw1;
HRESULT hr;
if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
return NULL;
hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw4, (void **)&ddraw4);
IDirectDraw_Release(ddraw1);
if (FAILED(hr))
return NULL;
return ddraw4;
}
static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level)
{
IDirectDrawSurface4 *surface, *ds;
IDirect3DDevice3 *device = NULL;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw4;
DDPIXELFORMAT z_fmt;
IDirect3D3 *d3d3;
HRESULT hr;
if (!(ddraw4 = create_ddraw()))
return NULL;
hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, coop_level);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
if (coop_level & DDSCL_NORMAL)
{
IDirectDrawClipper *clipper;
hr = IDirectDraw4_CreateClipper(ddraw4, 0, &clipper, NULL);
ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetClipper(surface, clipper);
ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
IDirectDrawClipper_Release(clipper);
}
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirect3D3, (void **)&d3d3);
IDirectDraw4_Release(ddraw4);
if (FAILED(hr))
{
IDirectDrawSurface4_Release(surface);
return NULL;
}
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D3_EnumZBufferFormats(d3d3, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
IDirect3D3_Release(d3d3);
IDirectDrawSurface4_Release(surface);
return NULL;
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
U4(surface_desc).ddpfPixelFormat = z_fmt;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &ds, NULL);
ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
if (FAILED(hr))
{
IDirect3D3_Release(d3d3);
IDirectDrawSurface4_Release(surface);
return NULL;
}
hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
IDirectDrawSurface4_Release(ds);
if (FAILED(hr))
{
IDirect3D3_Release(d3d3);
IDirectDrawSurface4_Release(surface);
return NULL;
}
hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL);
IDirect3D3_Release(d3d3);
IDirectDrawSurface4_Release(surface);
if (FAILED(hr))
return NULL;
return device;
}
static IDirect3DViewport3 *create_viewport(IDirect3DDevice3 *device, UINT x, UINT y, UINT w, UINT h)
{
IDirect3DViewport3 *viewport;
D3DVIEWPORT2 vp;
IDirect3D3 *d3d;
HRESULT hr;
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_AddViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
memset(&vp, 0, sizeof(vp));
vp.dwSize = sizeof(vp);
vp.dwX = x;
vp.dwY = y;
vp.dwWidth = w;
vp.dwHeight = h;
vp.dvClipX = -1.0f;
vp.dvClipY = 1.0f;
vp.dvClipWidth = 2.0f;
vp.dvClipHeight = 2.0f;
vp.dvMinZ = 0.0f;
vp.dvMaxZ = 1.0f;
hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
return viewport;
}
static void destroy_viewport(IDirect3DDevice3 *device, IDirect3DViewport3 *viewport)
{
HRESULT hr;
hr = IDirect3DDevice3_DeleteViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
IDirect3DViewport3_Release(viewport);
}
static IDirect3DMaterial3 *create_material(IDirect3DDevice3 *device, D3DMATERIAL *mat)
{
IDirect3DMaterial3 *material;
IDirect3D3 *d3d;
HRESULT hr;
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_CreateMaterial(d3d, &material, NULL);
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
hr = IDirect3DMaterial3_SetMaterial(material, mat);
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
return material;
}
static IDirect3DMaterial3 *create_diffuse_material(IDirect3DDevice3 *device, float r, float g, float b, float a)
{
D3DMATERIAL mat;
memset(&mat, 0, sizeof(mat));
mat.dwSize = sizeof(mat);
U1(U(mat).diffuse).r = r;
U2(U(mat).diffuse).g = g;
U3(U(mat).diffuse).b = b;
U4(U(mat).diffuse).a = a;
return create_material(device, &mat);
}
static IDirect3DMaterial3 *create_emissive_material(IDirect3DDevice3 *device, float r, float g, float b, float a)
{
D3DMATERIAL mat;
memset(&mat, 0, sizeof(mat));
mat.dwSize = sizeof(mat);
U1(U3(mat).emissive).r = r;
U2(U3(mat).emissive).g = g;
U3(U3(mat).emissive).b = b;
U4(U3(mat).emissive).a = a;
return create_material(device, &mat);
}
static void destroy_material(IDirect3DMaterial3 *material)
{
IDirect3DMaterial3_Release(material);
}
static const UINT *expect_messages;
static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (expect_messages && message == *expect_messages)
++expect_messages;
return DefWindowProcA(hwnd, message, wparam, lparam);
}
/* Set the wndproc back to what ddraw expects it to be, and release the ddraw
* interface. This prevents subsequent SetCooperativeLevel() calls on a
* different window from failing with DDERR_HWNDALREADYSET. */
static void fix_wndproc(HWND window, LONG_PTR proc)
{
IDirectDraw4 *ddraw;
HRESULT hr;
if (!(ddraw = create_ddraw()))
return;
SetWindowLongPtrA(window, GWLP_WNDPROC, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
}
static void test_process_vertices(void)
{
IDirect3DVertexBuffer *src_vb, *dst_vb;
IDirect3DViewport3 *viewport;
D3DVERTEXBUFFERDESC vb_desc;
IDirect3DDevice3 *device;
struct vec3 *src_data;
struct vec4 *dst_data;
IDirect3D3 *d3d3;
D3DVIEWPORT2 vp2;
D3DVIEWPORT vp1;
HWND window;
HRESULT hr;
static D3DMATRIX identity =
{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f,
};
static D3DMATRIX projection =
{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
6.0f, 7.0f, 8.0f, 1.0f,
};
window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d3);
ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
memset(&vb_desc, 0, sizeof(vb_desc));
vb_desc.dwSize = sizeof(vb_desc);
vb_desc.dwFVF = D3DFVF_XYZ;
vb_desc.dwNumVertices = 3;
hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &src_vb, 0, NULL);
ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(src_vb, DDLOCK_WRITEONLY, (void **)&src_data, NULL);
ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr);
src_data[0].x = -1.0f;
src_data[0].y = -1.0f;
src_data[0].z = -1.0f;
src_data[1].x = 0.0f;
src_data[1].y = 0.0f;
src_data[1].z = 0.0f;
src_data[2].x = 1.0f;
src_data[2].y = 1.0f;
src_data[2].z = 1.0f;
hr = IDirect3DVertexBuffer_Unlock(src_vb);
ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr);
memset(&vb_desc, 0, sizeof(vb_desc));
vb_desc.dwSize = sizeof(vb_desc);
vb_desc.dwFVF = D3DFVF_XYZRHW;
vb_desc.dwNumVertices = 3;
hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &dst_vb, 0, NULL);
ok(SUCCEEDED(hr), "Failed to create destination vertex buffer, hr %#x.\n", hr);
hr = IDirect3D3_CreateViewport(d3d3, &viewport, NULL);
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_AddViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
vp2.dwSize = sizeof(vp2);
vp2.dwX = 10;
vp2.dwY = 20;
vp2.dwWidth = 100;
vp2.dwHeight = 200;
vp2.dvClipX = 2.0f;
vp2.dvClipY = 3.0f;
vp2.dvClipWidth = 4.0f;
vp2.dvClipHeight = 5.0f;
vp2.dvMinZ = -2.0f;
vp2.dvMaxZ = 3.0f;
hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity);
ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &identity);
ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &identity);
ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
ok(compare_vec4(&dst_data[0], -6.500e+1f, +1.800e+2f, +2.000e-1f, +1.000e+0f, 4096),
"Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
ok(compare_vec4(&dst_data[1], -4.000e+1f, +1.400e+2f, +4.000e-1f, +1.000e+0f, 4096),
"Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
ok(compare_vec4(&dst_data[2], -1.500e+1f, +1.000e+2f, +6.000e-1f, +1.000e+0f, 4096),
"Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
hr = IDirect3DVertexBuffer_Unlock(dst_vb);
ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
hr = IDirect3DDevice3_MultiplyTransform(device, D3DTRANSFORMSTATE_PROJECTION, &projection);
ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
ok(compare_vec4(&dst_data[0], +8.500e+1f, -1.000e+2f, +1.800e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
ok(compare_vec4(&dst_data[1], +1.100e+2f, -1.400e+2f, +2.000e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
ok(compare_vec4(&dst_data[2], +1.350e+2f, -1.800e+2f, +2.200e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
hr = IDirect3DVertexBuffer_Unlock(dst_vb);
ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
vp2.dwSize = sizeof(vp2);
vp2.dwX = 30;
vp2.dwY = 40;
vp2.dwWidth = 90;
vp2.dwHeight = 80;
vp2.dvClipX = 4.0f;
vp2.dvClipY = 6.0f;
vp2.dvClipWidth = 2.0f;
vp2.dvClipHeight = 4.0f;
vp2.dvMinZ = 3.0f;
vp2.dvMaxZ = -2.0f;
hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
ok(compare_vec4(&dst_data[0], +7.500e+1f, +4.000e+1f, -8.000e-1f, +1.000e+0f, 4096),
"Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
ok(compare_vec4(&dst_data[1], +1.200e+2f, +2.000e+1f, -1.000e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
ok(compare_vec4(&dst_data[2], +1.650e+2f, +0.000e+0f, -1.200e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
hr = IDirect3DVertexBuffer_Unlock(dst_vb);
ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
vp1.dwSize = sizeof(vp1);
vp1.dwX = 30;
vp1.dwY = 40;
vp1.dwWidth = 90;
vp1.dwHeight = 80;
vp1.dvScaleX = 7.0f;
vp1.dvScaleY = 2.0f;
vp1.dvMaxX = 6.0f;
vp1.dvMaxY = 10.0f;
vp1.dvMinZ = -2.0f;
vp1.dvMaxZ = 3.0f;
hr = IDirect3DViewport3_SetViewport(viewport, &vp1);
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
ok(compare_vec4(&dst_data[0], +1.100e+2f, +6.800e+1f, +7.000e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
ok(compare_vec4(&dst_data[1], +1.170e+2f, +6.600e+1f, +8.000e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
ok(compare_vec4(&dst_data[2], +1.240e+2f, +6.400e+1f, +9.000e+0f, +1.000e+0f, 4096),
"Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
hr = IDirect3DVertexBuffer_Unlock(dst_vb);
ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
hr = IDirect3DDevice3_DeleteViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
IDirect3DVertexBuffer_Release(dst_vb);
IDirect3DVertexBuffer_Release(src_vb);
IDirect3DViewport3_Release(viewport);
IDirect3D3_Release(d3d3);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_coop_level_create_device_window(void)
{
HWND focus_window, device_window;
IDirectDraw4 *ddraw;
HRESULT hr;
focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
/* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
if (broken(hr == DDERR_INVALIDPARAMS))
{
win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(focus_window);
return;
}
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
| DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!!device_window, "Device window not found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
| DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!!device_window, "Device window not found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!device_window, "Unexpected device window found.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
ok(!!device_window, "Device window not found.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(focus_window);
}
static void test_clipper_blt(void)
{
IDirectDrawSurface4 *src_surface, *dst_surface;
RECT client_rect, src_rect;
IDirectDrawClipper *clipper;
DDSURFACEDESC2 surface_desc;
unsigned int i, j, x, y;
IDirectDraw4 *ddraw;
RGNDATA *rgn_data;
D3DCOLOR color;
HRGN r1, r2;
HWND window;
DDBLTFX fx;
HRESULT hr;
DWORD *ptr;
DWORD ret;
static const DWORD src_data[] =
{
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
};
static const D3DCOLOR expected1[] =
{
0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
};
/* Nvidia on Windows seems to have an off-by-one error
* when processing source rectangles. Our left = 1 and
* right = 5 input reads from x = {1, 2, 3}. x = 4 is
* read as well, but only for the edge pixels on the
* output image. The bug happens on the y axis as well,
* but we only read one row there, and all source rows
* contain the same data. This bug is not dependent on
* the presence of a clipper. */
static const D3DCOLOR expected1_broken[] =
{
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00ff0000, 0x00ff0000,
0x00000000, 0x00000000, 0x0000ff00, 0x00ff0000,
};
static const D3DCOLOR expected2[] =
{
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
10, 10, 640, 480, 0, 0, 0, 0);
ShowWindow(window, SW_SHOW);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
ret = GetClientRect(window, &client_rect);
ok(ret, "Failed to get client rect.\n");
ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
ok(ret, "Failed to map client rect.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL);
ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
ok(rgn_data->rdh.nCount >= 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
"Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
HeapFree(GetProcessHeap(), 0, rgn_data);
r1 = CreateRectRgn(0, 0, 320, 240);
ok(!!r1, "Failed to create region.\n");
r2 = CreateRectRgn(320, 240, 640, 480);
ok(!!r2, "Failed to create region.\n");
CombineRgn(r1, r1, r2, RGN_OR);
ret = GetRegionData(r1, 0, NULL);
rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
ret = GetRegionData(r1, ret, rgn_data);
ok(!!ret, "Failed to get region data.\n");
DeleteObject(r2);
DeleteObject(r1);
hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, rgn_data);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
hr = IDirectDrawSurface4_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
ptr = surface_desc.lpSurface;
memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
hr = IDirectDrawSurface4_Unlock(src_surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetClipper(dst_surface, clipper);
ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
SetRect(&src_rect, 1, 1, 5, 2);
hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
x = 80 * ((2 * j) + 1);
y = 60 * ((2 * i) + 1);
color = get_surface_color(dst_surface, x, y);
ok(compare_color(color, expected1[i * 4 + j], 1)
|| broken(compare_color(color, expected1_broken[i * 4 + j], 1)),
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
}
}
U5(fx).dwFillColor = 0xff0000ff;
hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
x = 80 * ((2 * j) + 1);
y = 60 * ((2 * i) + 1);
color = get_surface_color(dst_surface, x, y);
ok(compare_color(color, expected2[i * 4 + j], 1),
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
}
}
hr = IDirectDrawSurface4_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
DestroyWindow(window);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(dst_surface);
IDirectDrawSurface4_Release(src_surface);
IDirectDrawClipper_Release(clipper);
IDirectDraw4_Release(ddraw);
}
static void test_coop_level_d3d_state(void)
{
D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
IDirectDrawSurface4 *rt, *surface;
IDirect3DViewport3 *viewport;
IDirect3DDevice3 *device;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
D3DCOLOR color;
DWORD value;
HWND window;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!!value, "Got unexpected z-enable state %#x.\n", value);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(rt);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
hr = IDirect3DDevice3_GetRenderTarget(device, &surface);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
ok(surface == rt, "Got unexpected surface %p.\n", surface);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!!value, "Got unexpected z-enable state %#x.\n", value);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
destroy_viewport(device, viewport);
IDirectDrawSurface4_Release(surface);
IDirectDrawSurface4_Release(rt);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_surface_interface_mismatch(void)
{
IDirectDraw4 *ddraw = NULL;
IDirect3D3 *d3d = NULL;
IDirectDrawSurface4 *surface = NULL, *ds;
IDirectDrawSurface3 *surface3 = NULL;
IDirect3DDevice3 *device = NULL;
IDirect3DViewport3 *viewport = NULL;
DDSURFACEDESC2 surface_desc;
DDPIXELFORMAT z_fmt;
ULONG refcount;
HRESULT hr;
D3DCOLOR color;
HWND window;
D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr);
if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto cleanup;
}
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
skip("No depth buffer formats available, skipping test.\n");
goto cleanup;
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
U4(surface_desc).ddpfPixelFormat = z_fmt;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &ds, NULL);
ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
if (FAILED(hr))
goto cleanup;
/* Using a different surface interface version still works */
hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
refcount = IDirectDrawSurface4_Release(ds);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
if (FAILED(hr))
goto cleanup;
/* Here too */
hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface4 *)surface3, &device, NULL);
ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
if (FAILED(hr))
goto cleanup;
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(surface, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
cleanup:
if (viewport)
destroy_viewport(device, viewport);
if (surface3) IDirectDrawSurface3_Release(surface3);
if (surface) IDirectDrawSurface4_Release(surface);
if (device) IDirect3DDevice3_Release(device);
if (d3d) IDirect3D3_Release(d3d);
if (ddraw) IDirectDraw4_Release(ddraw);
DestroyWindow(window);
}
static void test_coop_level_threaded(void)
{
struct create_window_thread_param p;
IDirectDraw4 *ddraw;
HRESULT hr;
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
create_window_thread(&p);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
destroy_window_thread(&p);
}
static void test_depth_blit(void)
{
static struct
{
float x, y, z;
DWORD color;
}
quad1[] =
{
{ -1.0, 1.0, 0.50f, 0xff00ff00},
{ 1.0, 1.0, 0.50f, 0xff00ff00},
{ -1.0, -1.0, 0.50f, 0xff00ff00},
{ 1.0, -1.0, 0.50f, 0xff00ff00},
};
static const D3DCOLOR expected_colors[4][4] =
{
{0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
{0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
{0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
{0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
};
DDSURFACEDESC2 ddsd_new, ddsd_existing;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *ds1, *ds2, *ds3, *rt;
IDirect3DViewport3 *viewport;
RECT src_rect, dst_rect;
unsigned int i, j;
D3DCOLOR color;
HRESULT hr;
IDirect3D3 *d3d;
IDirectDraw4 *ddraw;
DDBLTFX fx;
HWND window;
D3DRECT d3drect;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
ds1 = get_depth_stencil(device);
memset(&ddsd_new, 0, sizeof(ddsd_new));
ddsd_new.dwSize = sizeof(ddsd_new);
memset(&ddsd_existing, 0, sizeof(ddsd_existing));
ddsd_existing.dwSize = sizeof(ddsd_existing);
hr = IDirectDrawSurface4_GetSurfaceDesc(ds1, &ddsd_existing);
ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
ddsd_new.dwWidth = ddsd_existing.dwWidth;
ddsd_new.dwHeight = ddsd_existing.dwHeight;
U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
U1(d3drect).x1 = U2(d3drect).y1 = 0;
U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
/* Partial blit. */
SetRect(&src_rect, 0, 0, 320, 240);
SetRect(&dst_rect, 0, 0, 320, 240);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* Different locations. */
SetRect(&src_rect, 0, 0, 320, 240);
SetRect(&dst_rect, 320, 240, 640, 480);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* Streched. */
SetRect(&src_rect, 0, 0, 320, 240);
SetRect(&dst_rect, 0, 0, 640, 480);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* Flipped. */
SetRect(&src_rect, 0, 480, 640, 0);
SetRect(&dst_rect, 0, 0, 640, 480);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
SetRect(&src_rect, 0, 0, 640, 480);
SetRect(&dst_rect, 0, 480, 640, 0);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
/* Full, explicit. */
SetRect(&src_rect, 0, 0, 640, 480);
SetRect(&dst_rect, 0, 0, 640, 480);
hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
/* Depth blit inside a BeginScene / EndScene pair */
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
/* From the current depth stencil */
hr = IDirectDrawSurface4_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* To the current depth stencil */
hr = IDirectDrawSurface4_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
/* Between unbound surfaces */
hr = IDirectDrawSurface4_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
/* Avoid changing the depth stencil, it doesn't work properly on Windows.
* Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
* drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
* a reliable result(z = 0.0) */
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
hr = IDirectDrawSurface4_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
SetRect(&dst_rect, 0, 0, 320, 240);
hr = IDirectDrawSurface4_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(ds3);
IDirectDrawSurface4_Release(ds2);
IDirectDrawSurface4_Release(ds1);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
quad1, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
unsigned int x = 80 * ((2 * j) + 1);
unsigned int y = 60 * ((2 * i) + 1);
color = get_surface_color(rt, x, y);
ok(compare_color(color, expected_colors[i][j], 1),
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
}
}
IDirectDrawSurface4_Release(rt);
destroy_viewport(device, viewport);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_texture_load_ckey(void)
{
IDirectDraw4 *ddraw;
IDirectDrawSurface4 *src;
IDirectDrawSurface4 *dst;
IDirect3DTexture2 *src_tex;
IDirect3DTexture2 *dst_tex;
DDSURFACEDESC2 ddsd;
HRESULT hr;
DDCOLORKEY ckey;
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
ddsd.dwHeight = 128;
ddsd.dwWidth = 128;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &src, NULL);
ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &dst, NULL);
ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(src, &IID_IDirect3DTexture2, (void **)&src_tex);
ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
if (FAILED(hr))
{
/* 64 bit ddraw does not support d3d */
skip("Could not get Direct3DTexture2 interface, skipping texture::Load color keying tests.\n");
IDirectDrawSurface4_Release(dst);
IDirectDrawSurface4_Release(src);
IDirectDraw4_Release(ddraw);
return;
}
hr = IDirectDrawSurface4_QueryInterface(dst, &IID_IDirect3DTexture2, (void **)&dst_tex);
ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
/* No surface has a color key */
hr = IDirect3DTexture2_Load(dst_tex, src_tex);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
/* Source surface has a color key */
ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
hr = IDirect3DTexture2_Load(dst_tex, src_tex);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
/* Both surfaces have a color key: Dest ckey is overwritten */
ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
hr = IDirect3DTexture2_Load(dst_tex, src_tex);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
/* Only the destination has a color key: It is not deleted */
hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, NULL);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DTexture2_Load(dst_tex, src_tex);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
IDirect3DTexture2_Release(dst_tex);
IDirect3DTexture2_Release(src_tex);
IDirectDrawSurface4_Release(dst);
IDirectDrawSurface4_Release(src);
IDirectDraw4_Release(ddraw);
}
static ULONG get_refcount(IUnknown *test_iface)
{
IUnknown_AddRef(test_iface);
return IUnknown_Release(test_iface);
}
static void test_viewport(void)
{
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
HRESULT hr, old_d3d_ref;
ULONG ref;
IDirect3DViewport *viewport;
IDirect3DViewport2 *viewport2;
IDirect3DViewport3 *viewport3, *another_vp, *test_vp;
IDirectDrawGammaControl *gamma;
IUnknown *unknown;
HWND window;
IDirect3DDevice3 *device;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr);
old_d3d_ref = get_refcount((IUnknown *) d3d);
hr = IDirect3D3_CreateViewport(d3d, &viewport3, NULL);
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
ref = get_refcount((IUnknown *)viewport3);
ok(ref == 1, "Initial IDirect3DViewport3 refcount is %u\n", ref);
ref = get_refcount((IUnknown *)d3d);
ok(ref == old_d3d_ref, "IDirect3D3 refcount is %u\n", ref);
gamma = (IDirectDrawGammaControl *)0xdeadbeef;
hr = IDirect3DViewport2_QueryInterface(viewport3, &IID_IDirectDrawGammaControl, (void **)&gamma);
ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
/* NULL iid: Segfaults */
hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport, (void **)&viewport);
ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
if (viewport)
{
ref = get_refcount((IUnknown *)viewport);
ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
ref = get_refcount((IUnknown *)viewport3);
ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
IDirect3DViewport_Release(viewport);
viewport = NULL;
}
hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport3, (void **)&viewport2);
ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
if (viewport2)
{
ref = get_refcount((IUnknown *)viewport2);
ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
ref = get_refcount((IUnknown *)viewport3);
ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
IDirect3DViewport3_Release(viewport2);
}
hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IUnknown, (void **)&unknown);
ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
if (unknown)
{
ref = get_refcount((IUnknown *)viewport3);
ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
ref = get_refcount(unknown);
ok(ref == 2, "IUnknown refcount is %u\n", ref);
IUnknown_Release(unknown);
}
/* AddViewport(NULL): Segfault */
hr = IDirect3DDevice3_DeleteViewport(device, NULL);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_GetCurrentViewport(device, NULL);
ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
hr = IDirect3D3_CreateViewport(d3d, &another_vp, NULL);
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
/* Setting a viewport not in the viewport list fails */
hr = IDirect3DDevice3_SetCurrentViewport(device, another_vp);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice3_AddViewport(device, viewport3);
ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 2, "viewport3 refcount is %d\n", ref);
hr = IDirect3DDevice3_AddViewport(device, another_vp);
ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) another_vp);
ok(ref == 2, "another_vp refcount is %d\n", ref);
test_vp = (IDirect3DViewport3 *) 0xbaadc0de;
hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp);
ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
ok(test_vp == (IDirect3DViewport3 *) 0xbaadc0de, "Got unexpected pointer %p\n", test_vp);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport3);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 3, "viewport3 refcount is %d\n", ref);
ref = get_refcount((IUnknown *) device);
ok(ref == 1, "device refcount is %d\n", ref);
test_vp = NULL;
hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ok(test_vp == viewport3, "Got unexpected viewport %p\n", test_vp);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 4, "viewport3 refcount is %d\n", ref);
if(test_vp) IDirect3DViewport3_Release(test_vp);
/* GetCurrentViewport with a viewport set and NULL input param: Segfault */
/* Cannot set the viewport to NULL */
hr = IDirect3DDevice3_SetCurrentViewport(device, NULL);
ok(hr == DDERR_INVALIDPARAMS, "Failed to set viewport to NULL, hr %#x.\n", hr);
test_vp = NULL;
hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
ok(test_vp == viewport3, "Got unexpected viewport %p\n", test_vp);
if(test_vp) IDirect3DViewport3_Release(test_vp);
/* SetCurrentViewport properly releases the old viewport's reference */
hr = IDirect3DDevice3_SetCurrentViewport(device, another_vp);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 2, "viewport3 refcount is %d\n", ref);
ref = get_refcount((IUnknown *) another_vp);
ok(ref == 3, "another_vp refcount is %d\n", ref);
/* Unlike device2::DeleteViewport, device3::DeleteViewport releases the
* reference held by SetCurrentViewport */
hr = IDirect3DDevice3_DeleteViewport(device, another_vp);
ok(SUCCEEDED(hr), "Failed to delete viewport from device, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) another_vp);
ok(ref == 1, "another_vp refcount is %d\n", ref);
/* GetCurrentViewport still fails */
test_vp = NULL;
hr = IDirect3DDevice3_GetCurrentViewport(device, &test_vp);
ok(hr == D3DERR_NOCURRENTVIEWPORT, "Got unexpected hr %#x.\n", hr);
ok(test_vp == NULL, "Got unexpected viewport %p\n", test_vp);
if(test_vp) IDirect3DViewport3_Release(test_vp);
/* Setting a different viewport doesn't have any surprises now */
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport3);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 3, "viewport3 refcount is %d\n", ref);
ref = get_refcount((IUnknown *) another_vp);
ok(ref == 1, "another_vp refcount is %d\n", ref);
/* Destroying the device removes the viewport and releases the reference */
IDirect3DDevice3_Release(device);
ref = get_refcount((IUnknown *) viewport3);
ok(ref == 1, "viewport3 refcount is %d\n", ref);
ref = IDirect3DViewport3_Release(another_vp);
ok(ref == 0, "Got unexpected ref %d\n", ref);
ref = IDirect3DViewport3_Release(viewport3);
ok(ref == 0, "Got unexpected ref %d\n", ref);
IDirect3D3_Release(d3d);
DestroyWindow(window);
IDirectDraw4_Release(ddraw);
}
static void test_zenable(void)
{
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
static struct
{
struct vec4 position;
D3DCOLOR diffuse;
}
tquad[] =
{
{{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00},
{{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00},
{{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00},
{{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00},
};
IDirect3DViewport3 *viewport;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *rt;
D3DCOLOR color;
HWND window;
HRESULT hr;
UINT x, y;
UINT i, j;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
x = 80 * ((2 * j) + 1);
y = 60 * ((2 * i) + 1);
color = get_surface_color(rt, x, y);
ok(compare_color(color, 0x0000ff00, 1),
"Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
}
}
IDirectDrawSurface4_Release(rt);
destroy_viewport(device, viewport);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_ck_rgba(void)
{
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
static struct
{
struct vec4 position;
struct vec2 texcoord;
}
tquad[] =
{
{{ 0.0f, 480.0f, 0.25f, 1.0f}, {0.0f, 0.0f}},
{{ 0.0f, 0.0f, 0.25f, 1.0f}, {0.0f, 1.0f}},
{{640.0f, 480.0f, 0.25f, 1.0f}, {1.0f, 0.0f}},
{{640.0f, 0.0f, 0.25f, 1.0f}, {1.0f, 1.0f}},
{{ 0.0f, 480.0f, 0.75f, 1.0f}, {0.0f, 0.0f}},
{{ 0.0f, 0.0f, 0.75f, 1.0f}, {0.0f, 1.0f}},
{{640.0f, 480.0f, 0.75f, 1.0f}, {1.0f, 0.0f}},
{{640.0f, 0.0f, 0.75f, 1.0f}, {1.0f, 1.0f}},
};
static const struct
{
D3DCOLOR fill_color;
BOOL color_key;
BOOL blend;
D3DCOLOR result1;
D3DCOLOR result2;
}
tests[] =
{
{0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
{0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
{0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
{0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
{0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
{0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
{0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
{0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
};
IDirectDrawSurface4 *surface;
IDirect3DViewport3 *viewport;
DDSURFACEDESC2 surface_desc;
IDirect3DTexture2 *texture;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *rt;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
D3DCOLOR color;
HWND window;
DDBLTFX fx;
HRESULT hr;
UINT i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 256;
surface_desc.dwHeight = 256;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTexture(device, 0, texture);
ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
{
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
U5(fx).dwFillColor = tests[i].fill_color;
hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect,
D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
if (i == 2)
todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
tests[i].result1, i, color);
else
ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
tests[i].result1, i, color);
U5(fx).dwFillColor = 0xff0000ff;
hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[4], 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
/* This tests that fragments that are masked out by the color key are
* discarded, instead of just fully transparent. */
color = get_surface_color(rt, 320, 240);
if (i == 2)
todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
tests[i].result2, i, color);
else
ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
tests[i].result2, i, color);
}
IDirectDrawSurface4_Release(rt);
IDirect3DTexture2_Release(texture);
IDirectDrawSurface4_Release(surface);
destroy_viewport(device, viewport);
IDirectDraw4_Release(ddraw);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_ck_default(void)
{
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
static struct
{
struct vec4 position;
struct vec2 texcoord;
}
tquad[] =
{
{{ 0.0f, 480.0f, 0.0f, 1.0f}, {0.0f, 0.0f}},
{{ 0.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 1.0f}},
{{640.0f, 480.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
{{640.0f, 0.0f, 0.0f, 1.0f}, {1.0f, 1.0f}},
};
IDirectDrawSurface4 *surface, *rt;
IDirect3DViewport3 *viewport;
DDSURFACEDESC2 surface_desc;
IDirect3DTexture2 *texture;
IDirect3DDevice3 *device;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
D3DCOLOR color;
DWORD value;
HWND window;
DDBLTFX fx;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 256;
surface_desc.dwHeight = 256;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x000000ff;
surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x000000ff;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTexture(device, 0, texture);
ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
U5(fx).dwFillColor = 0x000000ff;
hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!value, "Got unexpected color keying state %#x.\n", value);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, TRUE);
ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, &value);
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
ok(!!value, "Got unexpected color keying state %#x.\n", value);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
IDirect3DTexture_Release(texture);
IDirectDrawSurface4_Release(surface);
destroy_viewport(device, viewport);
IDirectDrawSurface4_Release(rt);
IDirect3DDevice3_Release(device);
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
}
static void test_ck_complex(void)
{
IDirectDrawSurface4 *surface, *mipmap, *tmp;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
DDSURFACEDESC2 surface_desc;
IDirect3DDevice3 *device;
DDCOLORKEY color_key;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
color_key.dwColorSpaceLowValue = 0x0000ff00;
color_key.dwColorSpaceHighValue = 0x0000ff00;
hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
memset(&color_key, 0, sizeof(color_key));
hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceLowValue);
ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceHighValue);
mipmap = surface;
IDirectDrawSurface_AddRef(mipmap);
for (i = 0; i < 7; ++i)
{
hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp);
ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr);
hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i);
color_key.dwColorSpaceLowValue = 0x000000ff;
color_key.dwColorSpaceHighValue = 0x000000ff;
hr = IDirectDrawSurface4_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x, i %u.\n", hr, i);
memset(&color_key, 0, sizeof(color_key));
hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to get color key, hr %#x, i %u.\n", hr, i);
ok(color_key.dwColorSpaceLowValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n",
color_key.dwColorSpaceLowValue, i);
ok(color_key.dwColorSpaceHighValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n",
color_key.dwColorSpaceHighValue, i);
IDirectDrawSurface_Release(mipmap);
mipmap = tmp;
}
memset(&color_key, 0, sizeof(color_key));
hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceLowValue);
ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceHighValue);
hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface_Release(mipmap);
refcount = IDirectDrawSurface4_Release(surface);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
surface_desc.dwBackBufferCount = 1;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
color_key.dwColorSpaceLowValue = 0x0000ff00;
color_key.dwColorSpaceHighValue = 0x0000ff00;
hr = IDirectDrawSurface4_SetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
memset(&color_key, 0, sizeof(color_key));
hr = IDirectDrawSurface4_GetColorKey(surface, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceLowValue);
ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceHighValue);
hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &tmp);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i);
color_key.dwColorSpaceLowValue = 0x0000ff00;
color_key.dwColorSpaceHighValue = 0x0000ff00;
hr = IDirectDrawSurface4_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
memset(&color_key, 0, sizeof(color_key));
hr = IDirectDrawSurface4_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key);
ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr);
ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceLowValue);
ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n",
color_key.dwColorSpaceHighValue);
IDirectDrawSurface_Release(tmp);
refcount = IDirectDrawSurface4_Release(surface);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
IDirectDraw4_Release(ddraw);
refcount = IDirect3DDevice3_Release(device);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
struct qi_test
{
REFIID iid;
REFIID refcount_iid;
HRESULT hr;
};
static void test_qi(const char *test_name, IUnknown *base_iface,
REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
{
ULONG refcount, expected_refcount;
IUnknown *iface1, *iface2;
HRESULT hr;
UINT i, j;
for (i = 0; i < entry_count; ++i)
{
hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
if (SUCCEEDED(hr))
{
for (j = 0; j < entry_count; ++j)
{
hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
if (SUCCEEDED(hr))
{
expected_refcount = 0;
if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
++expected_refcount;
if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
++expected_refcount;
refcount = IUnknown_Release(iface2);
ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
refcount, test_name, i, j, expected_refcount);
}
}
expected_refcount = 0;
if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
++expected_refcount;
refcount = IUnknown_Release(iface1);
ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
refcount, test_name, i, expected_refcount);
}
}
}
static void test_surface_qi(void)
{
static const struct qi_test tests[] =
{
{&IID_IDirect3DTexture2, &IID_IDirectDrawSurface4, S_OK },
{&IID_IDirect3DTexture, &IID_IDirectDrawSurface4, S_OK },
{&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
{&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
{&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
{&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
{&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
{&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
{&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
{&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
{&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
{&IID_IDirect3DDevice, NULL, E_INVALIDARG },
{&IID_IDirect3D7, NULL, E_INVALIDARG },
{&IID_IDirect3D3, NULL, E_INVALIDARG },
{&IID_IDirect3D2, NULL, E_INVALIDARG },
{&IID_IDirect3D, NULL, E_INVALIDARG },
{&IID_IDirectDraw7, NULL, E_INVALIDARG },
{&IID_IDirectDraw4, NULL, E_INVALIDARG },
{&IID_IDirectDraw3, NULL, E_INVALIDARG },
{&IID_IDirectDraw2, NULL, E_INVALIDARG },
{&IID_IDirectDraw, NULL, E_INVALIDARG },
{&IID_IDirect3DLight, NULL, E_INVALIDARG },
{&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
{&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
{&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
{&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
{&IID_IDirect3DViewport, NULL, E_INVALIDARG },
{&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
{&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
{&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
{&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
{&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
{&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
{&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
};
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirect3DDevice3 *device;
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
{
win_skip("DirectDrawCreateEx not available, skipping test.\n");
return;
}
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
/* Try to create a D3D device to see if the ddraw implementation supports
* D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
* doesn't support e.g. the IDirect3DTexture interfaces. */
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
IDirect3DDevice_Release(device);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 512;
surface_desc.dwHeight = 512;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface4, tests, sizeof(tests) / sizeof(*tests));
IDirectDrawSurface4_Release(surface);
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
}
static void test_device_qi(void)
{
static const struct qi_test tests[] =
{
{&IID_IDirect3DTexture2, NULL, E_NOINTERFACE},
{&IID_IDirect3DTexture, NULL, E_NOINTERFACE},
{&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE},
{&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE},
{&IID_IDirectDrawSurface, NULL, E_NOINTERFACE},
{&IID_IDirect3DDevice7, NULL, E_NOINTERFACE},
{&IID_IDirect3DDevice3, &IID_IDirect3DDevice3, S_OK },
{&IID_IDirect3DDevice2, &IID_IDirect3DDevice3, S_OK },
{&IID_IDirect3DDevice, &IID_IDirect3DDevice3, S_OK },
{&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE},
{&IID_IDirect3D7, NULL, E_NOINTERFACE},
{&IID_IDirect3D3, NULL, E_NOINTERFACE},
{&IID_IDirect3D2, NULL, E_NOINTERFACE},
{&IID_IDirect3D, NULL, E_NOINTERFACE},
{&IID_IDirectDraw7, NULL, E_NOINTERFACE},
{&IID_IDirectDraw4, NULL, E_NOINTERFACE},
{&IID_IDirectDraw3, NULL, E_NOINTERFACE},
{&IID_IDirectDraw2, NULL, E_NOINTERFACE},
{&IID_IDirectDraw, NULL, E_NOINTERFACE},
{&IID_IDirect3DLight, NULL, E_NOINTERFACE},
{&IID_IDirect3DMaterial, NULL, E_NOINTERFACE},
{&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE},
{&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE},
{&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE},
{&IID_IDirect3DViewport, NULL, E_NOINTERFACE},
{&IID_IDirect3DViewport2, NULL, E_NOINTERFACE},
{&IID_IDirect3DViewport3, NULL, E_NOINTERFACE},
{&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE},
{&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE},
{&IID_IDirectDrawPalette, NULL, E_NOINTERFACE},
{&IID_IDirectDrawClipper, NULL, E_NOINTERFACE},
{&IID_IUnknown, &IID_IDirect3DDevice3, S_OK },
};
IDirect3DDevice3 *device;
HWND window;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice3, tests, sizeof(tests) / sizeof(*tests));
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_wndproc(void)
{
LONG_PTR proc, ddraw_proc;
IDirectDraw4 *ddraw;
WNDCLASSA wc = {0};
HWND window;
HRESULT hr;
ULONG ref;
static const UINT messages[] =
{
WM_WINDOWPOSCHANGING,
WM_MOVE,
WM_SIZE,
WM_WINDOWPOSCHANGING,
WM_ACTIVATE,
WM_SETFOCUS,
0,
};
/* DDSCL_EXCLUSIVE replaces the window's window proc. */
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
wc.lpfnWndProc = test_proc;
wc.lpszClassName = "ddraw_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test",
WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
expect_messages = messages;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
/* DDSCL_NORMAL doesn't. */
ddraw = create_ddraw();
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
/* The original window proc is only restored by ddraw if the current
* window proc matches the one ddraw set. This also affects switching
* from DDSCL_NORMAL to DDSCL_EXCLUSIVE. */
ddraw = create_ddraw();
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ddraw_proc = proc;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)DefWindowProcA, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)ddraw_proc);
ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)DefWindowProcA, proc);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ddraw = create_ddraw();
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)DefWindowProcA, proc);
fix_wndproc(window, (LONG_PTR)test_proc);
expect_messages = NULL;
DestroyWindow(window);
UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
}
static void test_window_style(void)
{
LONG style, exstyle, tmp;
RECT fullscreen_rect, r;
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
ULONG ref;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 100, 100, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
style = GetWindowLongA(window, GWL_STYLE);
exstyle = GetWindowLongA(window, GWL_EXSTYLE);
SetRect(&fullscreen_rect, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
tmp = GetWindowLongA(window, GWL_STYLE);
todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp);
tmp = GetWindowLongA(window, GWL_EXSTYLE);
todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetClientRect(window, &r);
todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
tmp = GetWindowLongA(window, GWL_STYLE);
todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp);
tmp = GetWindowLongA(window, GWL_EXSTYLE);
todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
DestroyWindow(window);
}
static void test_redundant_mode_set(void)
{
DDSURFACEDESC2 surface_desc = {0};
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
RECT r, s;
ULONG ref;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 100, 100, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDraw4_GetDisplayMode(ddraw, &surface_desc);
ok(SUCCEEDED(hr), "GetDipslayMode failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight,
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, 0, 0);
ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr);
GetWindowRect(window, &r);
r.right /= 2;
r.bottom /= 2;
SetWindowPos(window, HWND_TOP, r.left, r.top, r.right, r.bottom, 0);
GetWindowRect(window, &s);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
r.left, r.top, r.right, r.bottom,
s.left, s.top, s.right, s.bottom);
hr = IDirectDraw4_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight,
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, 0, 0);
ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr);
GetWindowRect(window, &s);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
r.left, r.top, r.right, r.bottom,
s.left, s.top, s.right, s.bottom);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
DestroyWindow(window);
}
static SIZE screen_size, screen_size2;
static LRESULT CALLBACK mode_set_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (message == WM_SIZE)
{
screen_size.cx = GetSystemMetrics(SM_CXSCREEN);
screen_size.cy = GetSystemMetrics(SM_CYSCREEN);
}
return test_proc(hwnd, message, wparam, lparam);
}
static LRESULT CALLBACK mode_set_proc2(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (message == WM_SIZE)
{
screen_size2.cx = GetSystemMetrics(SM_CXSCREEN);
screen_size2.cy = GetSystemMetrics(SM_CYSCREEN);
}
return test_proc(hwnd, message, wparam, lparam);
}
static void test_coop_level_mode_set(void)
{
IDirectDrawSurface4 *primary;
RECT fullscreen_rect, r, s;
IDirectDraw4 *ddraw;
DDSURFACEDESC2 ddsd;
WNDCLASSA wc = {0};
HWND window, window2;
HRESULT hr;
ULONG ref;
MSG msg;
static const UINT exclusive_messages[] =
{
WM_WINDOWPOSCHANGING,
WM_WINDOWPOSCHANGED,
WM_SIZE,
WM_DISPLAYCHANGE,
0,
};
static const UINT normal_messages[] =
{
WM_DISPLAYCHANGE,
0,
};
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
wc.lpfnWndProc = mode_set_proc;
wc.lpszClassName = "ddraw_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
wc.lpfnWndProc = mode_set_proc2;
wc.lpszClassName = "ddraw_test_wndproc_wc2";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 100, 100, 0, 0, 0, 0);
window2 = CreateWindowA("ddraw_test_wndproc_wc2", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 100, 100, 0, 0, 0, 0);
SetRect(&fullscreen_rect, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
SetRect(&s, 0, 0, 640, 480);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = exclusive_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(screen_size.cx == s.right && screen_size.cy == s.bottom,
"Expected screen size %ux%u, got %ux%u.\n",
s.right, s.bottom, screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
s.left, s.top, s.right, s.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
s.left, s.top, s.right, s.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = exclusive_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = IDirectDraw_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(screen_size.cx == fullscreen_rect.right && screen_size.cy == fullscreen_rect.bottom,
"Expected screen size %ux%u, got %ux%u.\n",
fullscreen_rect.right, fullscreen_rect.bottom, screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = normal_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = normal_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = IDirectDraw_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
/* DDSCL_NORMAL | DDSCL_FULLSCREEN behaves the same as just DDSCL_NORMAL.
* Resizing the window on mode changes is a property of DDSCL_EXCLUSIVE,
* not DDSCL_FULLSCREEN. */
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = normal_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = normal_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = IDirectDraw_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface4_Release(primary);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
/* Changing the coop level from EXCLUSIVE to NORMAL restores the screen resolution */
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = exclusive_messages;
screen_size.cx = 0;
screen_size.cy = 0;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(screen_size.cx == fullscreen_rect.right && screen_size.cy == fullscreen_rect.bottom,
"Expected screen size %ux%u, got %ux%u.\n",
fullscreen_rect.right, fullscreen_rect.bottom, screen_size.cx, screen_size.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface_Release(primary);
/* The screen restore is a property of DDSCL_EXCLUSIVE */
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == s.right - s.left, "Expected surface width %u, got %u.\n",
s.right - s.left, ddsd.dwWidth);
ok(ddsd.dwHeight == s.bottom - s.top, "Expected surface height %u, got %u.\n",
s.bottom - s.top, ddsd.dwHeight);
IDirectDrawSurface_Release(primary);
hr = IDirectDraw_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
/* If the window is changed at the same time, messages are sent to the new window. */
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
expect_messages = exclusive_messages;
screen_size.cx = 0;
screen_size.cy = 0;
screen_size2.cx = 0;
screen_size2.cy = 0;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
ok(!*expect_messages, "Expected message %#x, but didn't receive it.\n", *expect_messages);
expect_messages = NULL;
ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n",
screen_size.cx, screen_size.cy);
ok(screen_size2.cx == fullscreen_rect.right && screen_size2.cy == fullscreen_rect.bottom,
"Expected screen size 2 %ux%u, got %ux%u.\n",
fullscreen_rect.right, fullscreen_rect.bottom, screen_size2.cx, screen_size2.cy);
GetWindowRect(window, &r);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
s.left, s.top, s.right, s.bottom,
r.left, r.top, r.right, r.bottom);
GetWindowRect(window2, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == fullscreen_rect.right - fullscreen_rect.left, "Expected surface width %u, got %u.\n",
fullscreen_rect.right - fullscreen_rect.left, ddsd.dwWidth);
ok(ddsd.dwHeight == fullscreen_rect.bottom - fullscreen_rect.top, "Expected surface height %u, got %u.\n",
fullscreen_rect.bottom - fullscreen_rect.top, ddsd.dwHeight);
IDirectDrawSurface_Release(primary);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
GetWindowRect(window, &r);
ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
s.left, s.top, s.right, s.bottom,
r.left, r.top, r.right, r.bottom);
expect_messages = NULL;
DestroyWindow(window);
DestroyWindow(window2);
UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
UnregisterClassA("ddraw_test_wndproc_wc2", GetModuleHandleA(NULL));
}
static void test_coop_level_mode_set_multi(void)
{
IDirectDraw4 *ddraw1, *ddraw2;
UINT orig_w, orig_h, w, h;
HWND window;
HRESULT hr;
ULONG ref;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 100, 100, 0, 0, 0, 0);
ddraw1 = create_ddraw();
ok(!!ddraw1, "Failed to create a ddraw object.\n");
orig_w = GetSystemMetrics(SM_CXSCREEN);
orig_h = GetSystemMetrics(SM_CYSCREEN);
/* With just a single ddraw object, the display mode is restored on
* release. */
hr = set_display_mode(ddraw1, 800, 600);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 800, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 600, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
/* When there are multiple ddraw objects, the display mode is restored to
* the initial mode, before the first SetDisplayMode() call. */
ddraw1 = create_ddraw();
hr = set_display_mode(ddraw1, 800, 600);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 800, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 600, "Got unexpected screen height %u.\n", h);
ddraw2 = create_ddraw();
hr = set_display_mode(ddraw2, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw2);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
/* Regardless of release ordering. */
ddraw1 = create_ddraw();
hr = set_display_mode(ddraw1, 800, 600);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 800, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 600, "Got unexpected screen height %u.\n", h);
ddraw2 = create_ddraw();
hr = set_display_mode(ddraw2, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw2);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
/* But only for ddraw objects that called SetDisplayMode(). */
ddraw1 = create_ddraw();
ddraw2 = create_ddraw();
hr = set_display_mode(ddraw2, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw2);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
/* If there's a ddraw object that's currently in exclusive mode, it blocks
* restoring the display mode. */
ddraw1 = create_ddraw();
hr = set_display_mode(ddraw1, 800, 600);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 800, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 600, "Got unexpected screen height %u.\n", h);
ddraw2 = create_ddraw();
hr = set_display_mode(ddraw2, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
hr = IDirectDraw4_SetCooperativeLevel(ddraw2, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 640, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 480, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw2);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
/* Exclusive mode blocks mode setting on other ddraw objects in general. */
ddraw1 = create_ddraw();
hr = set_display_mode(ddraw1, 800, 600);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == 800, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == 600, "Got unexpected screen height %u.\n", h);
hr = IDirectDraw4_SetCooperativeLevel(ddraw1, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
ddraw2 = create_ddraw();
hr = set_display_mode(ddraw2, 640, 480);
ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
ref = IDirectDraw4_Release(ddraw1);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
ref = IDirectDraw4_Release(ddraw2);
ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref);
w = GetSystemMetrics(SM_CXSCREEN);
ok(w == orig_w, "Got unexpected screen width %u.\n", w);
h = GetSystemMetrics(SM_CYSCREEN);
ok(h == orig_h, "Got unexpected screen height %u.\n", h);
DestroyWindow(window);
}
static void test_initialize(void)
{
IDirectDraw4 *ddraw;
HRESULT hr;
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_Initialize(ddraw, NULL);
ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
CoInitialize(NULL);
hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to create IDirectDraw4 instance, hr %#x.\n", hr);
hr = IDirectDraw4_Initialize(ddraw, NULL);
ok(hr == DD_OK, "Initialize returned hr %#x, expected DD_OK.\n", hr);
hr = IDirectDraw4_Initialize(ddraw, NULL);
ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x, expected DDERR_ALREADYINITIALIZED.\n", hr);
IDirectDraw4_Release(ddraw);
CoUninitialize();
}
static void test_coop_level_surf_create(void)
{
IDirectDrawSurface4 *surface;
IDirectDraw4 *ddraw;
DDSURFACEDESC2 ddsd;
HRESULT hr;
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(hr == DDERR_NOCOOPERATIVELEVELSET, "Surface creation returned hr %#x.\n", hr);
IDirectDraw4_Release(ddraw);
}
static void test_vb_discard(void)
{
static const struct vec4 quad[] =
{
{ 0.0f, 480.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 0.0f, 1.0f},
{640.0f, 480.0f, 0.0f, 1.0f},
{640.0f, 0.0f, 0.0f, 1.0f},
};
IDirect3DDevice3 *device;
IDirect3D3 *d3d;
IDirect3DVertexBuffer *buffer;
HWND window;
HRESULT hr;
D3DVERTEXBUFFERDESC desc;
BYTE *data;
static const unsigned int vbsize = 16;
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwCaps = D3DVBCAPS_WRITEONLY;
desc.dwFVF = D3DFVF_XYZRHW;
desc.dwNumVertices = vbsize;
hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &buffer, 0, NULL);
ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
memcpy(data, quad, sizeof(quad));
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
memset(data, 0xaa, sizeof(struct vec4) * vbsize);
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, (void **)&data, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
for (i = 0; i < sizeof(struct vec4) * vbsize; i++)
{
if (data[i] != 0xaa)
{
ok(FALSE, "Vertex buffer data byte %u is 0x%02x, expected 0xaa\n", i, data[i]);
break;
}
}
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
IDirect3DVertexBuffer_Release(buffer);
IDirect3D3_Release(d3d);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_coop_level_multi_window(void)
{
HWND window1, window2;
IDirectDraw4 *ddraw;
HRESULT hr;
window1 = CreateWindowA("static", "ddraw_test1", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
window2 = CreateWindowA("static", "ddraw_test2", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(IsWindow(window1), "Window 1 was destroyed.\n");
ok(IsWindow(window2), "Window 2 was destroyed.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(window2);
DestroyWindow(window1);
}
static void test_draw_strided(void)
{
static struct vec3 position[] =
{
{-1.0, -1.0, 0.0},
{-1.0, 1.0, 0.0},
{ 1.0, 1.0, 0.0},
{ 1.0, -1.0, 0.0},
};
static DWORD diffuse[] =
{
0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00,
};
static WORD indices[] =
{
0, 1, 2, 2, 3, 0
};
IDirectDrawSurface4 *rt;
IDirect3DDevice3 *device;
D3DCOLOR color;
HWND window;
HRESULT hr;
D3DDRAWPRIMITIVESTRIDEDDATA strided;
IDirect3DViewport3 *viewport;
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
memset(&strided, 0x55, sizeof(strided));
strided.position.lpvData = position;
strided.position.dwStride = sizeof(*position);
strided.diffuse.lpvData = diffuse;
strided.diffuse.dwStride = sizeof(*diffuse);
hr = IDirect3DDevice3_DrawIndexedPrimitiveStrided(device, D3DPT_TRIANGLELIST, D3DFVF_XYZ | D3DFVF_DIFFUSE,
&strided, 4, indices, 6, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
IDirect3DViewport3_Release(viewport);
IDirectDrawSurface4_Release(rt);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_clear_rect_count(void)
{
IDirectDrawSurface4 *rt;
IDirect3DDevice3 *device;
D3DCOLOR color;
HWND window;
HRESULT hr;
IDirect3DViewport3 *viewport;
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00ffffff, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 0, &clear_rect, D3DCLEAR_TARGET, 0x00ff0000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 0, NULL, D3DCLEAR_TARGET, 0x0000ff00, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
hr = IDirect3DViewport3_Clear2(viewport, 1, NULL, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear the viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x00ffffff, 1), "Got unexpected color 0x%08x.\n", color);
IDirect3DViewport3_Release(viewport);
IDirectDrawSurface4_Release(rt);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static BOOL test_mode_restored(IDirectDraw4 *ddraw, HWND window)
{
DDSURFACEDESC2 ddsd1, ddsd2;
HRESULT hr;
memset(&ddsd1, 0, sizeof(ddsd1));
ddsd1.dwSize = sizeof(ddsd1);
hr = IDirectDraw4_GetDisplayMode(ddraw, &ddsd1);
ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
memset(&ddsd2, 0, sizeof(ddsd2));
ddsd2.dwSize = sizeof(ddsd2);
hr = IDirectDraw4_GetDisplayMode(ddraw, &ddsd2);
ok(SUCCEEDED(hr), "GetDisplayMode failed, hr %#x.\n", hr);
hr = IDirectDraw4_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
return ddsd1.dwWidth == ddsd2.dwWidth && ddsd1.dwHeight == ddsd2.dwHeight;
}
static void test_coop_level_versions(void)
{
HWND window;
IDirectDraw *ddraw;
HRESULT hr;
BOOL restored;
IDirectDrawSurface *surface;
IDirectDraw4 *ddraw4;
DDSURFACEDESC ddsd;
window = CreateWindowA("static", "ddraw_test1", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw4 = create_ddraw();
ok(!!ddraw4, "Failed to create a ddraw object.\n");
/* Newly created ddraw objects restore the mode on ddraw2+::SetCooperativeLevel(NORMAL) */
restored = test_mode_restored(ddraw4, window);
ok(restored, "Display mode not restored in new ddraw object\n");
/* A failing ddraw1::SetCooperativeLevel call does not have an effect */
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw);
ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr);
restored = test_mode_restored(ddraw4, window);
ok(restored, "Display mode not restored after bad ddraw1::SetCooperativeLevel call\n");
/* A successful one does */
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
restored = test_mode_restored(ddraw4, window);
ok(!restored, "Display mode restored after good ddraw1::SetCooperativeLevel call\n");
IDirectDraw_Release(ddraw);
IDirectDraw4_Release(ddraw4);
ddraw4 = create_ddraw();
ok(!!ddraw4, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw);
ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_SETFOCUSWINDOW);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
restored = test_mode_restored(ddraw4, window);
ok(!restored, "Display mode restored after ddraw1::SetCooperativeLevel(SETFOCUSWINDOW) call\n");
IDirectDraw_Release(ddraw);
IDirectDraw4_Release(ddraw4);
/* A failing call does not restore the ddraw2+ behavior */
ddraw4 = create_ddraw();
ok(!!ddraw4, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw);
ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
ok(FAILED(hr), "SetCooperativeLevel returned %#x, expected failure.\n", hr);
restored = test_mode_restored(ddraw4, window);
ok(!restored, "Display mode restored after good-bad ddraw1::SetCooperativeLevel() call sequence\n");
IDirectDraw_Release(ddraw);
IDirectDraw4_Release(ddraw4);
/* Neither does a sequence of successful calls with the new interface */
ddraw4 = create_ddraw();
ok(!!ddraw4, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw);
ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
restored = test_mode_restored(ddraw4, window);
ok(!restored, "Display mode restored after ddraw1-ddraw4 SetCooperativeLevel() call sequence\n");
IDirectDraw_Release(ddraw);
IDirectDraw4_Release(ddraw4);
/* ddraw1::CreateSurface does not triger the ddraw1 behavior */
ddraw4 = create_ddraw();
ok(!!ddraw4, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirectDraw, (void **)&ddraw);
ok(SUCCEEDED(hr), "QueryInterface failed, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
ddsd.dwWidth = ddsd.dwHeight = 8;
hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "CreateSurface failed, hr %#x.\n", hr);
IDirectDrawSurface_Release(surface);
restored = test_mode_restored(ddraw4, window);
ok(restored, "Display mode not restored after ddraw1::CreateSurface() call\n");
IDirectDraw_Release(ddraw);
IDirectDraw4_Release(ddraw4);
DestroyWindow(window);
}
static void test_lighting_interface_versions(void)
{
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
IDirect3DMaterial3 *emissive;
IDirect3DViewport3 *viewport;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *rt;
D3DCOLOR color;
HWND window;
HRESULT hr;
D3DMATERIALHANDLE mat_handle;
DWORD rs;
unsigned int i;
ULONG ref;
static D3DVERTEX quad[] =
{
{{-1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
{{ 1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
{{-1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
{{ 1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}},
};
#define FVF_COLORVERTEX (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_SPECULAR)
static struct
{
struct vec3 position;
struct vec3 normal;
DWORD diffuse, specular;
}
quad2[] =
{
{{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080},
{{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080},
{{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080},
{{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000, 0xff808080},
};
static D3DLVERTEX lquad[] =
{
{{-1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
{{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
{{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
{{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xffff0000}, {0xff808080}},
};
#define FVF_LVERTEX2 (D3DFVF_LVERTEX & ~D3DFVF_RESERVED1)
static struct
{
struct vec3 position;
DWORD diffuse, specular;
struct vec2 texcoord;
}
lquad2[] =
{
{{-1.0f, 1.0f, 0.0f}, 0xffff0000, 0xff808080},
{{ 1.0f, 1.0f, 0.0f}, 0xffff0000, 0xff808080},
{{-1.0f, -1.0f, 0.0f}, 0xffff0000, 0xff808080},
{{ 1.0f, -1.0f, 0.0f}, 0xffff0000, 0xff808080},
};
static D3DTLVERTEX tlquad[] =
{
{{ 0.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
{{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
{{ 640.0f}, { 480.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
{{ 640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xff0000ff}, {0xff808080}},
};
static const struct
{
DWORD vertextype;
void *data;
DWORD d3drs_lighting, d3drs_specular;
DWORD draw_flags;
D3DCOLOR color;
}
tests[] =
{
/* Lighting is enabled when all of these conditions are met:
* 1) No pretransformed position(D3DFVF_XYZRHW)
* 2) Normals are available (D3DFVF_NORMAL)
* 3) D3DDP_DONOTLIGHT is not set.
*
* D3DRENDERSTATE_LIGHTING is ignored, it is not defined
* in this d3d version */
/* 0 */
{ D3DFVF_VERTEX, quad, FALSE, FALSE, 0, 0x0000ff00},
{ D3DFVF_VERTEX, quad, TRUE, FALSE, 0, 0x0000ff00},
{ D3DFVF_VERTEX, quad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff},
{ D3DFVF_VERTEX, quad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ffffff},
{ D3DFVF_VERTEX, quad, FALSE, TRUE, 0, 0x0000ff00},
{ D3DFVF_VERTEX, quad, TRUE, TRUE, 0, 0x0000ff00},
{ D3DFVF_VERTEX, quad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff},
{ D3DFVF_VERTEX, quad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ffffff},
/* 8 */
{ FVF_COLORVERTEX, quad2, FALSE, FALSE, 0, 0x0000ff00},
{ FVF_COLORVERTEX, quad2, TRUE, FALSE, 0, 0x0000ff00},
{ FVF_COLORVERTEX, quad2, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
{ FVF_COLORVERTEX, quad2, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
/* The specular color in the vertex is ignored because
* D3DRENDERSTATE_COLORVERTEX is not enabled */
{ FVF_COLORVERTEX, quad2, FALSE, TRUE, 0, 0x0000ff00},
{ FVF_COLORVERTEX, quad2, TRUE, TRUE, 0, 0x0000ff00},
{ FVF_COLORVERTEX, quad2, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
{ FVF_COLORVERTEX, quad2, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
/* 16 */
{ D3DFVF_LVERTEX, lquad, FALSE, FALSE, 0, 0x00ff0000},
{ D3DFVF_LVERTEX, lquad, TRUE, FALSE, 0, 0x00ff0000},
{ D3DFVF_LVERTEX, lquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
{ D3DFVF_LVERTEX, lquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
{ D3DFVF_LVERTEX, lquad, FALSE, TRUE, 0, 0x00ff8080},
{ D3DFVF_LVERTEX, lquad, TRUE, TRUE, 0, 0x00ff8080},
{ D3DFVF_LVERTEX, lquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
{ D3DFVF_LVERTEX, lquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
/* 24 */
{ FVF_LVERTEX2, lquad2, FALSE, FALSE, 0, 0x00ff0000},
{ FVF_LVERTEX2, lquad2, TRUE, FALSE, 0, 0x00ff0000},
{ FVF_LVERTEX2, lquad2, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
{ FVF_LVERTEX2, lquad2, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x00ff0000},
{ FVF_LVERTEX2, lquad2, FALSE, TRUE, 0, 0x00ff8080},
{ FVF_LVERTEX2, lquad2, TRUE, TRUE, 0, 0x00ff8080},
{ FVF_LVERTEX2, lquad2, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
{ FVF_LVERTEX2, lquad2, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x00ff8080},
/* 32 */
{ D3DFVF_TLVERTEX, tlquad, FALSE, FALSE, 0, 0x000000ff},
{ D3DFVF_TLVERTEX, tlquad, TRUE, FALSE, 0, 0x000000ff},
{ D3DFVF_TLVERTEX, tlquad, FALSE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff},
{ D3DFVF_TLVERTEX, tlquad, TRUE, FALSE, D3DDP_DONOTLIGHT, 0x000000ff},
{ D3DFVF_TLVERTEX, tlquad, FALSE, TRUE, 0, 0x008080ff},
{ D3DFVF_TLVERTEX, tlquad, TRUE, TRUE, 0, 0x008080ff},
{ D3DFVF_TLVERTEX, tlquad, FALSE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff},
{ D3DFVF_TLVERTEX, tlquad, TRUE, TRUE, D3DDP_DONOTLIGHT, 0x008080ff},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
emissive = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f);
hr = IDirect3DMaterial3_GetHandle(emissive, device, &mat_handle);
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
ok(SUCCEEDED(hr), "Failed to disable z test, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_SPECULARENABLE, &rs);
ok(SUCCEEDED(hr), "Failed to get specularenable render state, hr %#x.\n", hr);
ok(rs == FALSE, "Initial D3DRENDERSTATE_SPECULARENABLE is %#x, expected FALSE.\n", rs);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff202020, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, tests[i].d3drs_lighting);
ok(SUCCEEDED(hr), "Failed to set lighting render state, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SPECULARENABLE,
tests[i].d3drs_specular);
ok(SUCCEEDED(hr), "Failed to set specularenable render state, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
tests[i].vertextype, tests[i].data, 4, tests[i].draw_flags | D3DDP_WAIT);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, tests[i].color, 1),
"Got unexpected color 0x%08x, expected 0x%08x, test %u.\n",
color, tests[i].color, i);
}
destroy_material(emissive);
IDirectDrawSurface4_Release(rt);
ref = IDirect3DDevice3_Release(device);
ok(ref == 0, "Device not properly released, refcount %u.\n", ref);
DestroyWindow(window);
}
static struct
{
BOOL received;
IDirectDraw4 *ddraw;
HWND window;
DWORD coop_level;
} activateapp_testdata;
static LRESULT CALLBACK activateapp_test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (message == WM_ACTIVATEAPP)
{
if (activateapp_testdata.ddraw)
{
HRESULT hr;
activateapp_testdata.received = FALSE;
hr = IDirectDraw4_SetCooperativeLevel(activateapp_testdata.ddraw,
activateapp_testdata.window, activateapp_testdata.coop_level);
ok(SUCCEEDED(hr), "Recursive SetCooperativeLevel call failed, hr %#x.\n", hr);
ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP during recursive SetCooperativeLevel call.\n");
}
activateapp_testdata.received = TRUE;
}
return DefWindowProcA(hwnd, message, wparam, lparam);
}
static void test_coop_level_activateapp(void)
{
IDirectDraw4 *ddraw;
HRESULT hr;
HWND window;
WNDCLASSA wc = {0};
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface;
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
wc.lpfnWndProc = activateapp_test_proc;
wc.lpszClassName = "ddraw_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test",
WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
/* Exclusive with window already active. */
SetActiveWindow(window);
activateapp_testdata.received = FALSE;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP although window was already active.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Exclusive with window not active. */
SetActiveWindow(NULL);
activateapp_testdata.received = FALSE;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Normal with window not active, then exclusive with the same window. */
SetActiveWindow(NULL);
activateapp_testdata.received = FALSE;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP when setting DDSCL_NORMAL.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Except in the first SetCooperativeLevel call, Windows XP randomly does not send
* WM_ACTIVATEAPP. Windows 7 sends the message reliably. Mark the XP behavior broken. */
ok(activateapp_testdata.received || broken(!activateapp_testdata.received),
"Expected WM_ACTIVATEAPP, but did not receive it.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Recursive set of DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN. */
SetActiveWindow(NULL);
activateapp_testdata.received = FALSE;
activateapp_testdata.ddraw = ddraw;
activateapp_testdata.window = window;
activateapp_testdata.coop_level = DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(activateapp_testdata.received || broken(!activateapp_testdata.received),
"Expected WM_ACTIVATEAPP, but did not receive it.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* The recursive call seems to have some bad effect on native ddraw, despite (apparently)
* succeeding. Another switch to exclusive and back to normal is needed to release the
* window properly. Without doing this, SetCooperativeLevel(EXCLUSIVE) will not send
* WM_ACTIVATEAPP messages. */
activateapp_testdata.ddraw = NULL;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Setting DDSCL_NORMAL with recursive invocation. */
SetActiveWindow(NULL);
activateapp_testdata.received = FALSE;
activateapp_testdata.ddraw = ddraw;
activateapp_testdata.window = window;
activateapp_testdata.coop_level = DDSCL_NORMAL;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
ok(activateapp_testdata.received || broken(!activateapp_testdata.received),
"Expected WM_ACTIVATEAPP, but did not receive it.\n");
/* DDraw is in exlusive mode now. */
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
ddsd.dwBackBufferCount = 1;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
/* Recover again, just to be sure. */
activateapp_testdata.ddraw = NULL;
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
DestroyWindow(window);
UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL));
IDirectDraw4_Release(ddraw);
}
static void test_texturemanage(void)
{
IDirectDraw4 *ddraw;
HRESULT hr;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface;
unsigned int i;
DDCAPS hal_caps, hel_caps;
DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY;
static const struct
{
DWORD caps_in, caps2_in;
HRESULT hr;
DWORD caps_out, caps2_out;
}
tests[] =
{
{DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, DD_OK,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, DD_OK,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE},
{DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, 0, DD_OK,
DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE | DDSCAPS_LOCALVIDMEM, 0},
{DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0, DD_OK,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0},
{0, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{0, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_SYSTEMMEMORY, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_SYSTEMMEMORY, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_VIDEOMEMORY, DDSCAPS2_TEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_VIDEOMEMORY, DDSCAPS2_D3DTEXTUREMANAGE, DDERR_INVALIDCAPS,
~0U, ~0U},
{DDSCAPS_VIDEOMEMORY, 0, DD_OK,
DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY, 0},
{DDSCAPS_SYSTEMMEMORY, 0, DD_OK,
DDSCAPS_SYSTEMMEMORY, 0},
};
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&hal_caps, 0, sizeof(hal_caps));
hal_caps.dwSize = sizeof(hal_caps);
memset(&hel_caps, 0, sizeof(hel_caps));
hel_caps.dwSize = sizeof(hel_caps);
hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, &hel_caps);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
if ((hal_caps.ddsCaps.dwCaps & needed_caps) != needed_caps)
{
skip("Managed textures not supported, skipping managed texture test.\n");
IDirectDraw4_Release(ddraw);
return;
}
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.ddsCaps.dwCaps = tests[i].caps_in;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2_in;
ddsd.dwWidth = 4;
ddsd.dwHeight = 4;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(hr == tests[i].hr, "Got unexpected, hr %#x, case %u.\n", hr, i);
if (FAILED(hr))
continue;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.ddsCaps.dwCaps == tests[i].caps_out,
"Input caps %#x, %#x, expected output caps %#x, got %#x, case %u.\n",
tests[i].caps_in, tests[i].caps2_in, tests[i].caps_out, ddsd.ddsCaps.dwCaps, i);
ok(ddsd.ddsCaps.dwCaps2 == tests[i].caps2_out,
"Input caps %#x, %#x, expected output caps %#x, got %#x, case %u.\n",
tests[i].caps_in, tests[i].caps2_in, tests[i].caps2_out, ddsd.ddsCaps.dwCaps2, i);
IDirectDrawSurface4_Release(surface);
}
IDirectDraw4_Release(ddraw);
}
#define SUPPORT_DXT1 0x01
#define SUPPORT_DXT2 0x02
#define SUPPORT_DXT3 0x04
#define SUPPORT_DXT4 0x08
#define SUPPORT_DXT5 0x10
#define SUPPORT_YUY2 0x20
#define SUPPORT_UYVY 0x40
static HRESULT WINAPI test_block_formats_creation_cb(DDPIXELFORMAT *fmt, void *ctx)
{
DWORD *supported_fmts = ctx;
if (!(fmt->dwFlags & DDPF_FOURCC))
return DDENUMRET_OK;
switch (fmt->dwFourCC)
{
case MAKEFOURCC('D','X','T','1'):
*supported_fmts |= SUPPORT_DXT1;
break;
case MAKEFOURCC('D','X','T','2'):
*supported_fmts |= SUPPORT_DXT2;
break;
case MAKEFOURCC('D','X','T','3'):
*supported_fmts |= SUPPORT_DXT3;
break;
case MAKEFOURCC('D','X','T','4'):
*supported_fmts |= SUPPORT_DXT4;
break;
case MAKEFOURCC('D','X','T','5'):
*supported_fmts |= SUPPORT_DXT5;
break;
case MAKEFOURCC('Y','U','Y','2'):
*supported_fmts |= SUPPORT_YUY2;
break;
case MAKEFOURCC('U','Y','V','Y'):
*supported_fmts |= SUPPORT_UYVY;
break;
default:
break;
}
return DDENUMRET_OK;
}
static void test_block_formats_creation(void)
{
HRESULT hr, expect_hr;
unsigned int i, j, w, h;
HWND window;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *surface;
DWORD supported_fmts = 0, supported_overlay_fmts = 0;
DWORD num_fourcc_codes = 0, *fourcc_codes;
DDSURFACEDESC2 ddsd;
DDCAPS hal_caps;
void *mem;
static const struct
{
DWORD fourcc;
const char *name;
DWORD support_flag;
unsigned int block_width;
unsigned int block_height;
unsigned int block_size;
BOOL create_size_checked, overlay;
}
formats[] =
{
{MAKEFOURCC('D','X','T','1'), "D3DFMT_DXT1", SUPPORT_DXT1, 4, 4, 8, TRUE, FALSE},
{MAKEFOURCC('D','X','T','2'), "D3DFMT_DXT2", SUPPORT_DXT2, 4, 4, 16, TRUE, FALSE},
{MAKEFOURCC('D','X','T','3'), "D3DFMT_DXT3", SUPPORT_DXT3, 4, 4, 16, TRUE, FALSE},
{MAKEFOURCC('D','X','T','4'), "D3DFMT_DXT4", SUPPORT_DXT4, 4, 4, 16, TRUE, FALSE},
{MAKEFOURCC('D','X','T','5'), "D3DFMT_DXT5", SUPPORT_DXT5, 4, 4, 16, TRUE, FALSE},
{MAKEFOURCC('Y','U','Y','2'), "D3DFMT_YUY2", SUPPORT_YUY2, 2, 1, 4, FALSE, TRUE },
{MAKEFOURCC('U','Y','V','Y'), "D3DFMT_UYVY", SUPPORT_UYVY, 2, 1, 4, FALSE, TRUE },
};
static const struct
{
DWORD caps, caps2;
const char *name;
BOOL overlay;
}
types[] =
{
/* DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY fails to create any fourcc
* surface with DDERR_INVALIDPIXELFORMAT. Don't care about it for now.
*
* Nvidia returns E_FAIL on DXTN DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY.
* Other hw / drivers successfully create those surfaces. Ignore them, this
* suggests that no game uses this, otherwise Nvidia would support it. */
{
DDSCAPS_VIDEOMEMORY | DDSCAPS_TEXTURE, 0,
"videomemory texture", FALSE
},
{
DDSCAPS_VIDEOMEMORY | DDSCAPS_OVERLAY, 0,
"videomemory overlay", TRUE
},
{
DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE, 0,
"systemmemory texture", FALSE
},
{
DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE,
"managed texture", FALSE
}
};
enum size_type
{
SIZE_TYPE_ZERO,
SIZE_TYPE_PITCH,
SIZE_TYPE_SIZE,
};
static const struct
{
DWORD flags;
enum size_type size_type;
int rel_size;
HRESULT hr;
}
user_mem_tests[] =
{
{DDSD_LINEARSIZE, SIZE_TYPE_ZERO, 0, DD_OK},
{DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK},
{DDSD_PITCH, SIZE_TYPE_ZERO, 0, DD_OK},
{DDSD_PITCH, SIZE_TYPE_PITCH, 0, DD_OK},
{DDSD_LPSURFACE, SIZE_TYPE_ZERO, 0, DDERR_INVALIDPARAMS},
{DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_ZERO, 0, DDERR_INVALIDPARAMS},
{DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_PITCH, 0, DDERR_INVALIDPARAMS},
{DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK},
{DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 1, DD_OK},
{DDSD_LPSURFACE | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, -1, DDERR_INVALIDPARAMS},
{DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_ZERO, 0, DD_OK},
{DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_PITCH, 0, DD_OK},
{DDSD_LPSURFACE | DDSD_PITCH, SIZE_TYPE_SIZE, 0, DD_OK},
{DDSD_LPSURFACE | DDSD_PITCH | DDSD_LINEARSIZE, SIZE_TYPE_SIZE, 0, DD_OK},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **) &ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
hr = IDirect3DDevice3_EnumTextureFormats(device, test_block_formats_creation_cb,
&supported_fmts);
ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr);
hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, NULL);
ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr);
fourcc_codes = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
num_fourcc_codes * sizeof(*fourcc_codes));
if (!fourcc_codes)
goto cleanup;
hr = IDirectDraw4_GetFourCCCodes(ddraw, &num_fourcc_codes, fourcc_codes);
ok(SUCCEEDED(hr), "Failed to get fourcc codes %#x.\n", hr);
for (i = 0; i < num_fourcc_codes; i++)
{
for (j = 0; j < sizeof(formats) / sizeof(*formats); j++)
{
if (fourcc_codes[i] == formats[j].fourcc)
supported_overlay_fmts |= formats[j].support_flag;
}
}
HeapFree(GetProcessHeap(), 0, fourcc_codes);
memset(&hal_caps, 0, sizeof(hal_caps));
hal_caps.dwSize = sizeof(hal_caps);
hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 2 * 2 * 16 + 1);
for (i = 0; i < sizeof(formats) / sizeof(*formats); i++)
{
for (j = 0; j < sizeof(types) / sizeof(*types); j++)
{
BOOL support;
if (formats[i].overlay != types[j].overlay
|| (types[j].overlay && !(hal_caps.dwCaps & DDCAPS_OVERLAY)))
continue;
if (formats[i].overlay)
support = supported_overlay_fmts & formats[i].support_flag;
else
support = supported_fmts & formats[i].support_flag;
for (w = 1; w <= 8; w++)
{
for (h = 1; h <= 8; h++)
{
BOOL block_aligned = TRUE;
BOOL todo = FALSE;
if (w & (formats[i].block_width - 1) || h & (formats[i].block_height - 1))
block_aligned = FALSE;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.ddsCaps.dwCaps = types[j].caps;
ddsd.ddsCaps.dwCaps2 = types[j].caps2;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_FOURCC;
U4(ddsd).ddpfPixelFormat.dwFourCC = formats[i].fourcc;
ddsd.dwWidth = w;
ddsd.dwHeight = h;
/* TODO: Handle power of two limitations. I cannot test the pow2
* behavior on windows because I have no hardware that doesn't at
* least support np2_conditional. There's probably no HW that
* supports DXTN textures but no conditional np2 textures. */
if (!support && !(types[j].caps & DDSCAPS_SYSTEMMEMORY))
expect_hr = DDERR_INVALIDPARAMS;
else if (formats[i].create_size_checked && !block_aligned)
{
expect_hr = DDERR_INVALIDPARAMS;
if (!(types[j].caps & DDSCAPS_TEXTURE))
todo = TRUE;
}
else
expect_hr = D3D_OK;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
if (todo)
todo_wine ok(hr == expect_hr,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.\n",
hr, formats[i].name, types[j].name, w, h, expect_hr);
else
ok(hr == expect_hr,
"Got unexpected hr %#x for format %s, resource type %s, size %ux%u, expected %#x.\n",
hr, formats[i].name, types[j].name, w, h, expect_hr);
if (SUCCEEDED(hr))
IDirectDrawSurface4_Release(surface);
}
}
}
if (formats[i].overlay)
continue;
for (j = 0; j < sizeof(user_mem_tests) / sizeof(*user_mem_tests); ++j)
{
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | user_mem_tests[j].flags;
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_TEXTURE;
switch (user_mem_tests[j].size_type)
{
case SIZE_TYPE_ZERO:
U1(ddsd).dwLinearSize = 0;
break;
case SIZE_TYPE_PITCH:
U1(ddsd).dwLinearSize = 2 * formats[i].block_size;
break;
case SIZE_TYPE_SIZE:
U1(ddsd).dwLinearSize = 2 * 2 * formats[i].block_size;
break;
}
U1(ddsd).dwLinearSize += user_mem_tests[j].rel_size;
ddsd.lpSurface = mem;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_FOURCC;
U4(ddsd).ddpfPixelFormat.dwFourCC = formats[i].fourcc;
ddsd.dwWidth = 8;
ddsd.dwHeight = 8;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(hr == user_mem_tests[j].hr, "Test %u: Got unexpected hr %#x, format %s.\n", j, hr, formats[i].name);
if (FAILED(hr))
continue;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", j, hr);
ok(ddsd.dwFlags == (DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_LINEARSIZE),
"Test %u: Got unexpected flags %#x.\n", j, ddsd.dwFlags);
if (user_mem_tests[j].flags & DDSD_LPSURFACE)
ok(U1(ddsd).dwLinearSize == ~0u, "Test %u: Got unexpected linear size %#x.\n",
j, U1(ddsd).dwLinearSize);
else
ok(U1(ddsd).dwLinearSize == 2 * 2 * formats[i].block_size,
"Test %u: Got unexpected linear size %#x, expected %#x.\n",
j, U1(ddsd).dwLinearSize, 2 * 2 * formats[i].block_size);
IDirectDrawSurface4_Release(surface);
}
}
HeapFree(GetProcessHeap(), 0, mem);
cleanup:
IDirectDraw4_Release(ddraw);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
struct format_support_check
{
const DDPIXELFORMAT *format;
BOOL supported;
};
static HRESULT WINAPI test_unsupported_formats_cb(DDPIXELFORMAT *fmt, void *ctx)
{
struct format_support_check *format = ctx;
if (!memcmp(format->format, fmt, sizeof(*fmt)))
{
format->supported = TRUE;
return DDENUMRET_CANCEL;
}
return DDENUMRET_OK;
}
static void test_unsupported_formats(void)
{
HRESULT hr;
BOOL expect_success;
HWND window;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 ddsd;
unsigned int i, j;
DWORD expected_caps;
static const struct
{
const char *name;
DDPIXELFORMAT fmt;
}
formats[] =
{
{
"D3DFMT_A8R8G8B8",
{
sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
{32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
}
},
{
"D3DFMT_P8",
{
sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0,
{8 }, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}
}
},
};
static const DWORD caps[] = {0, DDSCAPS_SYSTEMMEMORY, DDSCAPS_VIDEOMEMORY};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **) &ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
for (i = 0; i < sizeof(formats) / sizeof(*formats); i++)
{
struct format_support_check check = {&formats[i].fmt, FALSE};
hr = IDirect3DDevice3_EnumTextureFormats(device, test_unsupported_formats_cb, &check);
ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr);
for (j = 0; j < sizeof(caps) / sizeof(*caps); j++)
{
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
U4(ddsd).ddpfPixelFormat = formats[i].fmt;
ddsd.dwWidth = 4;
ddsd.dwHeight = 4;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | caps[j];
if (caps[j] & DDSCAPS_VIDEOMEMORY && !check.supported)
expect_success = FALSE;
else
expect_success = TRUE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr) == expect_success,
"Got unexpected hr %#x for format %s, caps %#x, expected %s.\n",
hr, formats[i].name, caps[j], expect_success ? "success" : "failure");
if (FAILED(hr))
continue;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
if (caps[j] & DDSCAPS_VIDEOMEMORY)
expected_caps = DDSCAPS_VIDEOMEMORY;
else if (caps[j] & DDSCAPS_SYSTEMMEMORY)
expected_caps = DDSCAPS_SYSTEMMEMORY;
else if (check.supported)
expected_caps = DDSCAPS_VIDEOMEMORY;
else
expected_caps = DDSCAPS_SYSTEMMEMORY;
ok(ddsd.ddsCaps.dwCaps & expected_caps,
"Expected capability %#x, format %s, input cap %#x.\n",
expected_caps, formats[i].name, caps[j]);
IDirectDrawSurface4_Release(surface);
}
}
IDirectDraw4_Release(ddraw);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_rt_caps(void)
{
PALETTEENTRY palette_entries[256];
IDirectDrawPalette *palette;
IDirectDraw4 *ddraw;
DDPIXELFORMAT z_fmt;
IDirect3D3 *d3d;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
static const DDPIXELFORMAT p8_fmt =
{
sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0,
{8}, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000},
};
const struct
{
const DDPIXELFORMAT *pf;
DWORD caps_in;
DWORD caps_out;
HRESULT create_device_hr;
HRESULT set_rt_hr, alternative_set_rt_hr;
}
test_data[] =
{
{
NULL,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
D3D_OK,
D3D_OK,
D3D_OK,
},
{
NULL,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
D3D_OK,
D3D_OK,
D3D_OK,
},
{
NULL,
DDSCAPS_OFFSCREENPLAIN,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
NULL,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
D3DERR_SURFACENOTINVIDMEM,
D3D_OK,
D3D_OK,
},
{
NULL,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
NULL,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
D3D_OK,
D3D_OK,
D3D_OK,
},
{
NULL,
DDSCAPS_3DDEVICE,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
D3D_OK,
D3D_OK,
D3D_OK,
},
{
NULL,
0,
DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
NULL,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
D3DERR_SURFACENOTINVIDMEM,
D3D_OK,
D3D_OK,
},
{
NULL,
DDSCAPS_SYSTEMMEMORY,
DDSCAPS_SYSTEMMEMORY,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&p8_fmt,
0,
DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&p8_fmt,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
~0U /* AMD r200 */,
DDERR_NOPALETTEATTACHED,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&p8_fmt,
DDSCAPS_OFFSCREENPLAIN,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&p8_fmt,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE,
DDERR_NOPALETTEATTACHED,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&p8_fmt,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&z_fmt,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDPIXELFORMAT,
D3D_OK /* r200 */,
},
{
&z_fmt,
DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDPIXELFORMAT,
D3D_OK /* r200 */,
},
{
&z_fmt,
DDSCAPS_ZBUFFER,
DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
{
&z_fmt,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER,
DDERR_INVALIDCAPS,
DDERR_INVALIDPIXELFORMAT,
D3D_OK /* r200 */,
},
{
&z_fmt,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER,
DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
DDERR_INVALIDCAPS,
},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
skip("No depth buffer formats available, skipping test.\n");
IDirect3D3_Release(d3d);
goto done;
}
memset(palette_entries, 0, sizeof(palette_entries));
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i)
{
IDirectDrawSurface4 *surface, *rt, *expected_rt, *tmp;
DDSURFACEDESC2 surface_desc;
IDirect3DDevice3 *device;
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
if (test_data[i].pf)
{
surface_desc.dwFlags |= DDSD_PIXELFORMAT;
U4(surface_desc).ddpfPixelFormat = *test_data[i].pf;
}
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Test %u: Failed to create surface with caps %#x, hr %#x.\n",
i, test_data[i].caps_in, hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
ok(test_data[i].caps_out == ~0U || surface_desc.ddsCaps.dwCaps == test_data[i].caps_out,
"Test %u: Got unexpected caps %#x, expected %#x.\n",
i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out);
hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL);
ok(hr == test_data[i].create_device_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
i, hr, test_data[i].create_device_hr);
if (FAILED(hr))
{
if (hr == DDERR_NOPALETTEATTACHED)
{
hr = IDirectDrawSurface4_SetPalette(surface, palette);
ok(SUCCEEDED(hr), "Test %u: Failed to set palette, hr %#x.\n", i, hr);
hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL);
if (surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
ok(hr == DDERR_INVALIDPIXELFORMAT, "Test %u: Got unexpected hr %#x.\n", i, hr);
else
ok(hr == D3DERR_SURFACENOTINVIDMEM, "Test %u: Got unexpected hr %#x.\n", i, hr);
}
IDirectDrawSurface4_Release(surface);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Test %u: Failed to create surface, hr %#x.\n", i, hr);
hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device, NULL);
ok(SUCCEEDED(hr), "Test %u: Failed to create device, hr %#x.\n", i, hr);
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
if (test_data[i].pf)
{
surface_desc.dwFlags |= DDSD_PIXELFORMAT;
U4(surface_desc).ddpfPixelFormat = *test_data[i].pf;
}
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &rt, NULL);
ok(SUCCEEDED(hr), "Test %u: Failed to create surface with caps %#x, hr %#x.\n",
i, test_data[i].caps_in, hr);
hr = IDirect3DDevice3_SetRenderTarget(device, rt, 0);
ok(hr == test_data[i].set_rt_hr || broken(hr == test_data[i].alternative_set_rt_hr),
"Test %u: Got unexpected hr %#x, expected %#x.\n",
i, hr, test_data[i].set_rt_hr);
if (SUCCEEDED(hr) || hr == DDERR_INVALIDPIXELFORMAT)
expected_rt = rt;
else
expected_rt = surface;
hr = IDirect3DDevice3_GetRenderTarget(device, &tmp);
ok(SUCCEEDED(hr), "Test %u: Failed to get render target, hr %#x.\n", i, hr);
ok(tmp == expected_rt, "Test %u: Got unexpected rt %p.\n", i, tmp);
IDirectDrawSurface4_Release(tmp);
IDirectDrawSurface4_Release(rt);
refcount = IDirect3DDevice3_Release(device);
ok(refcount == 0, "Test %u: The device was not properly freed, refcount %u.\n", i, refcount);
refcount = IDirectDrawSurface4_Release(surface);
ok(refcount == 0, "Test %u: The surface was not properly freed, refcount %u.\n", i, refcount);
}
IDirectDrawPalette_Release(palette);
IDirect3D3_Release(d3d);
done:
refcount = IDirectDraw4_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_primary_caps(void)
{
const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
static const struct
{
DWORD coop_level;
DWORD caps_in;
DWORD back_buffer_count;
HRESULT hr;
DWORD caps_out;
}
test_data[] =
{
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE,
~0u,
DD_OK,
DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_TEXTURE,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
~0u,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
0,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_NORMAL,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
1,
DDERR_NOEXCLUSIVEMODE,
~0u,
},
{
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
0,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP,
1,
DD_OK,
DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX,
},
{
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER,
1,
DDERR_INVALIDCAPS,
~0u,
},
{
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN,
DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_BACKBUFFER,
1,
DDERR_INVALIDCAPS,
~0u,
},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i)
{
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, test_data[i].coop_level);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS;
if (test_data[i].back_buffer_count != ~0u)
surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT;
surface_desc.ddsCaps.dwCaps = test_data[i].caps_in;
surface_desc.dwBackBufferCount = test_data[i].back_buffer_count;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
if (FAILED(hr))
continue;
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
ok((surface_desc.ddsCaps.dwCaps & ~placement) == test_data[i].caps_out,
"Test %u: Got unexpected caps %#x, expected %#x.\n",
i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out);
IDirectDrawSurface4_Release(surface);
}
refcount = IDirectDraw4_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_surface_lock(void)
{
IDirectDraw4 *ddraw;
IDirect3D3 *d3d = NULL;
IDirectDrawSurface4 *surface;
HRESULT hr;
HWND window;
unsigned int i;
DDSURFACEDESC2 ddsd;
ULONG refcount;
DDPIXELFORMAT z_fmt;
static const struct
{
DWORD caps;
DWORD caps2;
const char *name;
}
tests[] =
{
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY,
0,
"videomemory offscreenplain"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory offscreenplain"
},
{
DDSCAPS_PRIMARYSURFACE,
0,
"primary"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
0,
"videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY,
DDSCAPS2_OPAQUE,
"opaque videomemory texture"
},
{
DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY,
0,
"systemmemory texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE,
"managed texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_D3DTEXTUREMANAGE,
"managed texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_OPAQUE,
"opaque managed texture"
},
{
DDSCAPS_TEXTURE,
DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_OPAQUE,
"opaque managed texture"
},
{
DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE,
0,
"render target"
},
{
DDSCAPS_ZBUFFER,
0,
"Z buffer"
},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
if (FAILED(IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d)))
{
skip("D3D interface is not available, skipping test.\n");
goto done;
}
memset(&z_fmt, 0, sizeof(z_fmt));
hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
if (FAILED(hr) || !z_fmt.dwSize)
{
skip("No depth buffer formats available, skipping test.\n");
goto done;
}
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
}
if (tests[i].caps & DDSCAPS_ZBUFFER)
{
ddsd.dwFlags |= DDSD_PIXELFORMAT;
U4(ddsd).ddpfPixelFormat = z_fmt;
}
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr);
if (SUCCEEDED(hr))
{
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr);
}
IDirectDrawSurface4_Release(surface);
}
done:
if (d3d)
IDirect3D3_Release(d3d);
refcount = IDirectDraw4_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_surface_discard(void)
{
IDirect3DDevice3 *device;
IDirect3D3 *d3d;
IDirectDraw4 *ddraw;
HRESULT hr;
HWND window;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface, *target;
void *addr;
static const struct
{
DWORD caps, caps2;
BOOL discard;
}
tests[] =
{
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
};
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &target);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
BOOL discarded;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
addr = ddsd.lpSurface;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded = ddsd.lpSurface != addr;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded |= ddsd.lpSurface != addr;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
* AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
}
IDirectDrawSurface4_Release(target);
IDirectDraw4_Release(ddraw);
IDirect3D3_Release(d3d);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_flip(void)
{
const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
IDirectDrawSurface4 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
DDSURFACEDESC2 surface_desc;
BOOL sysmem_primary;
IDirectDraw4 *ddraw;
D3DCOLOR color;
ULONG refcount;
HWND window;
DDBLTFX fx;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = set_display_mode(ddraw, 640, 480);
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
surface_desc.dwBackBufferCount = 3;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(primary, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok((surface_desc.ddsCaps.dwCaps & ~placement)
== (DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX),
"Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps);
sysmem_primary = surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
hr = IDirectDrawSurface4_GetAttachedSurface(primary, &caps, &backbuffer1);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer1, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount);
ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_BACKBUFFER),
"Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps);
hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer1, &caps, &backbuffer2);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer2, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount);
ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX),
"Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps);
hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer2, &caps, &backbuffer3);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(backbuffer3, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount);
ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX),
"Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps);
hr = IDirectDrawSurface4_GetAttachedSurface(backbuffer3, &caps, &surface);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
ok(surface == primary, "Got unexpected surface %p, expected %p.\n", surface, primary);
IDirectDrawSurface4_Release(surface);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = 0;
surface_desc.dwWidth = 640;
surface_desc.dwHeight = 480;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, surface, DDFLIP_WAIT);
ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
hr = IDirectDrawSurface4_Flip(primary, primary, DDFLIP_WAIT);
ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(backbuffer1, NULL, DDFLIP_WAIT);
ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(backbuffer2, NULL, DDFLIP_WAIT);
ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(backbuffer3, NULL, DDFLIP_WAIT);
ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr);
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
U5(fx).dwFillColor = 0xffff0000;
hr = IDirectDrawSurface4_Blt(backbuffer1, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
U5(fx).dwFillColor = 0xff00ff00;
hr = IDirectDrawSurface4_Blt(backbuffer2, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
U5(fx).dwFillColor = 0xff0000ff;
hr = IDirectDrawSurface4_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, NULL, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer1, 320, 240);
/* The testbot seems to just copy the contents of one surface to all the
* others, instead of properly flipping. */
ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)),
"Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer2, 320, 240);
ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
U5(fx).dwFillColor = 0xffff0000;
hr = IDirectDrawSurface4_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, NULL, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer1, 320, 240);
ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)),
"Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer2, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
U5(fx).dwFillColor = 0xff00ff00;
hr = IDirectDrawSurface4_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, NULL, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer1, 320, 240);
ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)),
"Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer2, 320, 240);
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
U5(fx).dwFillColor = 0xff0000ff;
hr = IDirectDrawSurface4_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, backbuffer1, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer2, 320, 240);
ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)),
"Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer3, 320, 240);
ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
U5(fx).dwFillColor = 0xffff0000;
hr = IDirectDrawSurface4_Blt(backbuffer1, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, backbuffer2, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer1, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer3, 320, 240);
ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)),
"Got unexpected color 0x%08x.\n", color);
U5(fx).dwFillColor = 0xff00ff00;
hr = IDirectDrawSurface4_Blt(backbuffer2, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(primary, backbuffer3, DDFLIP_WAIT);
ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr);
color = get_surface_color(backbuffer1, 320, 240);
ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)),
"Got unexpected color 0x%08x.\n", color);
color = get_surface_color(backbuffer2, 320, 240);
ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
IDirectDrawSurface4_Release(backbuffer3);
IDirectDrawSurface4_Release(backbuffer2);
IDirectDrawSurface4_Release(backbuffer1);
IDirectDrawSurface4_Release(primary);
refcount = IDirectDraw4_Release(ddraw);
ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
DestroyWindow(window);
}
static void reset_ddsd(DDSURFACEDESC2 *ddsd)
{
memset(ddsd, 0, sizeof(*ddsd));
ddsd->dwSize = sizeof(*ddsd);
}
static void test_set_surface_desc(void)
{
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface;
BYTE data[16*16*4];
ULONG ref;
unsigned int i;
static const struct
{
DWORD caps, caps2;
BOOL supported;
const char *name;
}
invalid_caps_tests[] =
{
{DDSCAPS_VIDEOMEMORY, 0, FALSE, "videomemory plain"},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, TRUE, "systemmemory texture"},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE, "managed texture"},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE, "managed texture"},
{DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, 0, FALSE, "systemmemory primary"},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
ddsd.dwWidth = 8;
ddsd.dwHeight = 8;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
/* Redundantly setting the same lpSurface is not an error. */
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n");
ok(ddsd.lpSurface == NULL, "lpSurface is %p, expected NULL.\n", ddsd.lpSurface);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
ok(!(ddsd.dwFlags & DDSD_LPSURFACE), "DDSD_LPSURFACE is set.\n");
ok(ddsd.lpSurface == data, "lpSurface is %p, expected %p.\n", data, data);
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 1);
ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with flags=1 returned %#x.\n", hr);
ddsd.lpSurface = NULL;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting lpSurface=NULL returned %#x.\n", hr);
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, NULL, 0);
ok(hr == DDERR_INVALIDPARAMS, "SetSurfaceDesc with NULL desc returned %#x.\n", hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN),
"Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps);
ok(ddsd.ddsCaps.dwCaps2 == 0, "Got unexpected caps2 %#x.\n", 0);
/* Setting the caps is an error. This also means the original description cannot be reapplied. */
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting the original desc returned %#x.\n", hr);
ddsd.dwFlags = DDSD_CAPS;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting DDSD_CAPS returned %#x.\n", hr);
/* dwCaps = 0 is allowed, but ignored. Caps2 can be anything and is ignored too. */
ddsd.dwFlags = DDSD_CAPS | DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr);
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDCAPS, "Setting DDSD_CAPS returned %#x.\n", hr);
ddsd.ddsCaps.dwCaps = 0;
ddsd.ddsCaps.dwCaps2 = 0xdeadbeef;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.ddsCaps.dwCaps == (DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN),
"Got unexpected caps %#x.\n", ddsd.ddsCaps.dwCaps);
ok(ddsd.ddsCaps.dwCaps2 == 0, "Got unexpected caps2 %#x.\n", 0);
/* Setting the height is allowed, but it cannot be set to 0, and only if LPSURFACE is set too. */
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_HEIGHT;
ddsd.dwHeight = 16;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting height without lpSurface returned %#x.\n", hr);
ddsd.lpSurface = data;
ddsd.dwFlags = DDSD_HEIGHT | DDSD_LPSURFACE;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
ddsd.dwHeight = 0;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting height=0 returned %#x.\n", hr);
reset_ddsd(&ddsd);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "GetSurfaceDesc failed, hr %#x.\n", hr);
ok(ddsd.dwWidth == 8, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
/* Pitch and width can be set, but only together, and only with LPSURFACE. They must not be 0 */
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_PITCH;
U1(ddsd).lPitch = 8 * 4;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting pitch without lpSurface or width returned %#x.\n", hr);
ddsd.dwFlags = DDSD_WIDTH;
ddsd.dwWidth = 16;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting width without lpSurface or pitch returned %#x.\n", hr);
ddsd.dwFlags = DDSD_PITCH | DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting pitch and lpSurface without width returned %#x.\n", hr);
ddsd.dwFlags = DDSD_WIDTH | DDSD_LPSURFACE;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting width and lpSurface without pitch returned %#x.\n", hr);
ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
U1(ddsd).lPitch = 16 * 4;
ddsd.dwWidth = 16;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
reset_ddsd(&ddsd);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &ddsd);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(ddsd.dwWidth == 16, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
ok(U1(ddsd).lPitch == 16 * 4, "SetSurfaceDesc: Expected pitch 64, got %u.\n", U1(ddsd).lPitch);
/* The pitch must be 32 bit aligned and > 0, but is not verified for sanity otherwise.
*
* VMware rejects those calls, but all real drivers accept it. Mark the VMware behavior broken. */
ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
U1(ddsd).lPitch = 4 * 4;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr);
U1(ddsd).lPitch = 4;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPARAMS), "Failed to set surface desc, hr %#x.\n", hr);
U1(ddsd).lPitch = 16 * 4 + 1;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr);
U1(ddsd).lPitch = 16 * 4 + 3;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting misaligned pitch returned %#x.\n", hr);
U1(ddsd).lPitch = -4;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting negative pitch returned %#x.\n", hr);
U1(ddsd).lPitch = 16 * 4;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
U1(ddsd).lPitch = 0;
ddsd.dwWidth = 16;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting zero pitch returned %#x.\n", hr);
ddsd.dwFlags = DDSD_WIDTH | DDSD_PITCH | DDSD_LPSURFACE;
U1(ddsd).lPitch = 16 * 4;
ddsd.dwWidth = 0;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting zero width returned %#x.\n", hr);
/* Setting the pixelformat without LPSURFACE is an error, but with LPSURFACE it works. */
ddsd.dwFlags = DDSD_PIXELFORMAT;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting the pixel format returned %#x.\n", hr);
ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_LPSURFACE;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
/* Can't set color keys. */
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_CKSRCBLT;
ddsd.ddckCKSrcBlt.dwColorSpaceLowValue = 0x00ff0000;
ddsd.ddckCKSrcBlt.dwColorSpaceHighValue = 0x00ff0000;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr);
ddsd.dwFlags = DDSD_CKSRCBLT | DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDPARAMS, "Setting ddckCKSrcBlt returned %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
/* SetSurfaceDesc needs systemmemory surfaces.
*
* As a sidenote, fourcc surfaces aren't allowed in sysmem, thus testing DDSD_LINEARSIZE is moot. */
for (i = 0; i < sizeof(invalid_caps_tests) / sizeof(*invalid_caps_tests); i++)
{
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps;
ddsd.ddsCaps.dwCaps2 = invalid_caps_tests[i].caps2;
if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE))
{
ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
ddsd.dwWidth = 8;
ddsd.dwHeight = 8;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
}
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr);
if (FAILED(hr))
{
skip("Cannot create a %s surface, skipping vidmem SetSurfaceDesc test.\n",
invalid_caps_tests[i].name);
goto done;
}
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
if (invalid_caps_tests[i].supported)
{
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
}
else
{
ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n",
invalid_caps_tests[i].name, hr);
/* Check priority of error conditions. */
ddsd.dwFlags = DDSD_WIDTH;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(hr == DDERR_INVALIDSURFACETYPE, "SetSurfaceDesc on a %s surface returned %#x.\n",
invalid_caps_tests[i].name, hr);
}
IDirectDrawSurface4_Release(surface);
}
done:
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
DestroyWindow(window);
}
static void test_user_memory_getdc(void)
{
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface;
DWORD data[16][16];
ULONG ref;
HDC dc;
unsigned int x, y;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
ddsd.dwWidth = 16;
ddsd.dwHeight = 16;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(data, 0xaa, sizeof(data));
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_LPSURFACE;
ddsd.lpSurface = data;
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
BitBlt(dc, 0, 0, 16, 8, NULL, 0, 0, WHITENESS);
BitBlt(dc, 0, 8, 16, 8, NULL, 0, 0, BLACKNESS);
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
ok(data[0][0] == 0xffffffff, "Expected color 0xffffffff, got %#x.\n", data[0][0]);
ok(data[15][15] == 0x00000000, "Expected color 0x00000000, got %#x.\n", data[15][15]);
ddsd.dwFlags = DDSD_LPSURFACE | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PITCH;
ddsd.lpSurface = data;
ddsd.dwWidth = 4;
ddsd.dwHeight = 8;
U1(ddsd).lPitch = sizeof(*data);
hr = IDirectDrawSurface4_SetSurfaceDesc(surface, &ddsd, 0);
ok(SUCCEEDED(hr), "Failed to set surface desc, hr %#x.\n", hr);
memset(data, 0xaa, sizeof(data));
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
BitBlt(dc, 0, 0, 4, 8, NULL, 0, 0, BLACKNESS);
BitBlt(dc, 1, 1, 2, 2, NULL, 0, 0, WHITENESS);
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
for (y = 0; y < 4; y++)
{
for (x = 0; x < 4; x++)
{
if ((x == 1 || x == 2) && (y == 1 || y == 2))
ok(data[y][x] == 0xffffffff, "Expected color 0xffffffff on position %ux%u, got %#x.\n",
x, y, data[y][x]);
else
ok(data[y][x] == 0x00000000, "Expected color 0x00000000 on position %ux%u, got %#x.\n",
x, y, data[y][x]);
}
}
ok(data[0][5] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 5x0, got %#x.\n",
data[0][5]);
ok(data[7][3] == 0x00000000, "Expected color 0x00000000 on position 3x7, got %#x.\n",
data[7][3]);
ok(data[7][4] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 4x7, got %#x.\n",
data[7][4]);
ok(data[8][0] == 0xaaaaaaaa, "Expected color 0xaaaaaaaa on position 0x8, got %#x.\n",
data[8][0]);
IDirectDrawSurface4_Release(surface);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
DestroyWindow(window);
}
static void test_sysmem_overlay(void)
{
IDirectDraw4 *ddraw;
HWND window;
HRESULT hr;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface;
ULONG ref;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
reset_ddsd(&ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = 16;
ddsd.dwHeight = 16;
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OVERLAY;
U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(hr == DDERR_NOOVERLAYHW, "Got unexpected hr %#x.\n", hr);
ref = IDirectDraw4_Release(ddraw);
ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref);
DestroyWindow(window);
}
static void test_primary_palette(void)
{
DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0};
IDirectDrawSurface4 *primary, *backbuffer;
PALETTEENTRY palette_entries[256];
IDirectDrawPalette *palette, *tmp;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
DWORD palette_caps;
ULONG refcount;
HWND window;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
{
win_skip("Failed to set 8 bpp display mode, skipping test.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
return;
}
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
surface_desc.dwBackBufferCount = 1;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(primary, &surface_caps, &backbuffer);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
memset(palette_entries, 0, sizeof(palette_entries));
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)palette);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps);
hr = IDirectDrawSurface4_SetPalette(primary, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
/* The Windows 8 testbot attaches the palette to the backbuffer as well,
* and is generally somewhat broken with respect to 8 bpp / palette
* handling. */
if (SUCCEEDED(IDirectDrawSurface4_GetPalette(backbuffer, &tmp)))
{
win_skip("Broken palette handling detected, skipping tests.\n");
IDirectDrawPalette_Release(tmp);
IDirectDrawPalette_Release(palette);
/* The Windows 8 testbot keeps extra references to the primary and
* backbuffer while in 8 bpp mode. */
hr = IDirectDraw4_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
goto done;
}
refcount = get_refcount((IUnknown *)palette);
ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE | DDPCAPS_ALLOW256),
"Got unexpected palette caps %#x.\n", palette_caps);
hr = IDirectDrawSurface4_SetPalette(primary, NULL);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)palette);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
hr = IDirectDrawPalette_GetCaps(palette, &palette_caps);
ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr);
ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps);
hr = IDirectDrawSurface4_SetPalette(primary, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)palette);
ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
hr = IDirectDrawSurface4_GetPalette(primary, &tmp);
ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr);
ok(tmp == palette, "Got unexpected palette %p, expected %p.\n", tmp, palette);
IDirectDrawPalette_Release(tmp);
hr = IDirectDrawSurface4_GetPalette(backbuffer, &tmp);
ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
refcount = IDirectDrawPalette_Release(palette);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawPalette_Release(palette);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
/* Note that this only seems to work when the palette is attached to the
* primary surface. When attached to a regular surface, attempting to get
* the palette here will cause an access violation. */
hr = IDirectDrawSurface4_GetPalette(primary, &tmp);
ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
done:
refcount = IDirectDrawSurface4_Release(backbuffer);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawSurface4_Release(primary);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static HRESULT WINAPI surface_counter(IDirectDrawSurface4 *surface, DDSURFACEDESC2 *desc, void *context)
{
UINT *surface_count = context;
++(*surface_count);
IDirectDrawSurface_Release(surface);
return DDENUMRET_OK;
}
static void test_surface_attachment(void)
{
IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4;
IDirectDrawSurface *surface1v1, *surface2v1;
DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0};
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
UINT surface_count;
ULONG refcount;
HWND window;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
U2(surface_desc).dwMipMapCount = 3;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(surface1, &caps, &surface2);
ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(surface2, &caps, &surface3);
ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(surface3, &caps, &surface4);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
surface_count = 0;
IDirectDrawSurface4_EnumAttachedSurfaces(surface1, &surface_count, surface_counter);
ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count);
surface_count = 0;
IDirectDrawSurface4_EnumAttachedSurfaces(surface2, &surface_count, surface_counter);
ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count);
surface_count = 0;
IDirectDrawSurface4_EnumAttachedSurfaces(surface3, &surface_count, surface_counter);
ok(!surface_count, "Got unexpected surface_count %u.\n", surface_count);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface3);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface2);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface4);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
if (SUCCEEDED(hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4)))
{
skip("Running on refrast, skipping some tests.\n");
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface4);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
}
else
{
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface3);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface2);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
}
IDirectDrawSurface4_Release(surface4);
IDirectDrawSurface4_Release(surface3);
IDirectDrawSurface4_Release(surface2);
IDirectDrawSurface4_Release(surface1);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
/* Try a single primary and two offscreen plain surfaces. */
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwWidth = GetSystemMetrics(SM_CXSCREEN);
surface_desc.dwHeight = GetSystemMetrics(SM_CYSCREEN);
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwWidth = GetSystemMetrics(SM_CXSCREEN);
surface_desc.dwHeight = GetSystemMetrics(SM_CYSCREEN);
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface3, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
/* This one has a different size. */
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface4, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
/* Try the reverse without detaching first. */
hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface1);
ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface1);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
/* Try to detach reversed. */
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2);
ok(hr == DDERR_CANNOTDETACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface2, 0, surface1);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface2, surface3);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface2, 0, surface3);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface4, surface1);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface4);
IDirectDrawSurface4_Release(surface3);
IDirectDrawSurface4_Release(surface2);
IDirectDrawSurface4_Release(surface1);
/* Test DeleteAttachedSurface() and automatic detachment of attached surfaces on release. */
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 64;
surface_desc.dwHeight = 64;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB; /* D3DFMT_R5G6B5 */
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 16;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0xf800;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x07e0;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x001f;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface1, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface3, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
U1(U4(surface_desc).ddpfPixelFormat).dwZBufferBitDepth = 16;
U3(U4(surface_desc).ddpfPixelFormat).dwZBitMask = 0x0000ffff;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface2, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface1, &IID_IDirectDrawSurface, (void **)&surface1v1);
ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface2, &IID_IDirectDrawSurface, (void **)&surface2v1);
ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)surface2);
ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
refcount = get_refcount((IUnknown *)surface2v1);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
hr = IDirectDrawSurface4_AddAttachedSurface(surface1, surface2);
ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1);
todo_wine ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_DeleteAttachedSurface(surface1v1, 0, surface2v1);
ok(hr == DDERR_SURFACENOTATTACHED, "Got unexpected hr %#x.\n", hr);
/* Attaching while already attached to other surface. */
hr = IDirectDrawSurface4_AddAttachedSurface(surface3, surface2);
todo_wine ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface3, 0, surface2);
todo_wine ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface3);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)surface2);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
refcount = get_refcount((IUnknown *)surface2v1);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
/* DeleteAttachedSurface() when attaching via IDirectDrawSurface. */
hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_DeleteAttachedSurface(surface1, 0, surface2);
ok(hr == DDERR_SURFACENOTATTACHED, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface_DeleteAttachedSurface(surface1v1, 0, surface2v1);
ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr);
refcount = IDirectDrawSurface4_Release(surface2);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawSurface4_Release(surface1);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
/* Automatic detachment on release. */
hr = IDirectDrawSurface_AddAttachedSurface(surface1v1, surface2v1);
ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)surface2v1);
ok(refcount == 2, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawSurface_Release(surface1v1);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawSurface_Release(surface2v1);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_private_data(void)
{
IDirectDraw4 *ddraw;
IDirectDrawSurface4 *surface, *surface2;
DDSURFACEDESC2 surface_desc;
ULONG refcount, refcount2, refcount3;
IUnknown *ptr;
DWORD size = sizeof(ptr);
HRESULT hr;
HWND window;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
DWORD data[] = {1, 2, 3, 4};
DDCAPS hal_caps;
static const GUID ddraw_private_data_test_guid =
{
0xfdb37466,
0x428f,
0x4edf,
{0xa3,0x7f,0x9b,0x1d,0xf4,0x88,0xc5,0xfc}
};
static const GUID ddraw_private_data_test_guid2 =
{
0x2e5afac2,
0x87b5,
0x4c10,
{0x9b,0x4b,0x89,0xd7,0xd1,0x12,0xe7,0x2b}
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
reset_ddsd(&surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
surface_desc.ddsCaps.dwCaps |= DDSCAPS_OFFSCREENPLAIN;
surface_desc.dwHeight = 4;
surface_desc.dwWidth = 4;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
/* NULL pointers are not valid, but don't cause a crash. */
hr = IDirectDrawSurface7_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL,
sizeof(IUnknown *), DDSPD_IUNKNOWNPOINTER);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL, 0, 0);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface7_SetPrivateData(surface, &ddraw_private_data_test_guid, NULL, 1, 0);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
/* DDSPD_IUNKNOWNPOINTER needs sizeof(IUnknown *) bytes of data. */
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
0, DDSPD_IUNKNOWNPOINTER);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
5, DDSPD_IUNKNOWNPOINTER);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
sizeof(ddraw) * 2, DDSPD_IUNKNOWNPOINTER);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
/* Note that with a size != 0 and size != sizeof(IUnknown *) and
* DDSPD_IUNKNOWNPOINTER set SetPrivateData in ddraw4 and ddraw7
* erases the old content and returns an error. This behavior has
* been fixed in d3d8 and d3d9. Unless an application is found
* that depends on this we don't care about this behavior. */
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
sizeof(ddraw), DDSPD_IUNKNOWNPOINTER);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
0, DDSPD_IUNKNOWNPOINTER);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
size = sizeof(ptr);
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size);
ok(SUCCEEDED(hr), "Failed to get private data, hr %#x.\n", hr);
hr = IDirectDrawSurface4_FreePrivateData(surface, &ddraw_private_data_test_guid);
ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr);
refcount = get_refcount((IUnknown *)ddraw);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
sizeof(ddraw), DDSPD_IUNKNOWNPOINTER);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
refcount2 = get_refcount((IUnknown *)ddraw);
ok(refcount2 == refcount + 1, "Got unexpected refcount %u.\n", refcount2);
hr = IDirectDrawSurface4_FreePrivateData(surface, &ddraw_private_data_test_guid);
ok(SUCCEEDED(hr), "Failed to free private data, hr %#x.\n", hr);
refcount2 = get_refcount((IUnknown *)ddraw);
ok(refcount2 == refcount, "Got unexpected refcount %u.\n", refcount2);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
sizeof(ddraw), DDSPD_IUNKNOWNPOINTER);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, surface,
sizeof(surface), DDSPD_IUNKNOWNPOINTER);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
refcount2 = get_refcount((IUnknown *)ddraw);
ok(refcount2 == refcount, "Got unexpected refcount %u.\n", refcount2);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, ddraw,
sizeof(ddraw), DDSPD_IUNKNOWNPOINTER);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
size = 2 * sizeof(ptr);
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size);
ok(SUCCEEDED(hr), "Failed to get private data, hr %#x.\n", hr);
ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size);
refcount2 = get_refcount(ptr);
/* Object is NOT addref'ed by the getter. */
ok(ptr == (IUnknown *)ddraw, "Returned interface pointer is %p, expected %p.\n", ptr, ddraw);
ok(refcount2 == refcount + 1, "Got unexpected refcount %u.\n", refcount2);
ptr = (IUnknown *)0xdeadbeef;
size = 1;
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, &size);
ok(hr == DDERR_MOREDATA, "Got unexpected hr %#x.\n", hr);
ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size);
size = 2 * sizeof(ptr);
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, &size);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
ok(size == 2 * sizeof(ptr), "Got unexpected size %u.\n", size);
size = 1;
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, &ptr, &size);
ok(hr == DDERR_MOREDATA, "Got unexpected hr %#x.\n", hr);
ok(size == sizeof(ddraw), "Got unexpected size %u.\n", size);
ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr);
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid2, NULL, NULL);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
size = 0xdeadbabe;
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid2, &ptr, &size);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
ok(ptr == (IUnknown *)0xdeadbeef, "Got unexpected pointer %p.\n", ptr);
ok(size == 0xdeadbabe, "Got unexpected size %u.\n", size);
hr = IDirectDrawSurface4_GetPrivateData(surface, &ddraw_private_data_test_guid, NULL, NULL);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
refcount3 = IDirectDrawSurface4_Release(surface);
ok(!refcount3, "Got unexpected refcount %u.\n", refcount3);
/* Destroying the surface frees the reference held on the private data. It also frees
* the reference the surface is holding on its creating object. */
refcount2 = get_refcount((IUnknown *)ddraw);
ok(refcount2 == refcount - 1, "Got unexpected refcount %u.\n", refcount2);
memset(&hal_caps, 0, sizeof(hal_caps));
hal_caps.dwSize = sizeof(hal_caps);
hr = IDirectDraw7_GetCaps(ddraw, &hal_caps, NULL);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) == (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP))
{
reset_ddsd(&surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_MIPMAPCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
surface_desc.dwHeight = 4;
surface_desc.dwWidth = 4;
U2(surface_desc).dwMipMapCount = 2;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &surface2);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPrivateData(surface, &ddraw_private_data_test_guid, data, sizeof(data), 0);
ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetPrivateData(surface2, &ddraw_private_data_test_guid, NULL, NULL);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface2);
IDirectDrawSurface4_Release(surface);
}
else
skip("Mipmapped textures not supported, skipping mipmap private data test.\n");
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_pixel_format(void)
{
HWND window, window2 = NULL;
HDC hdc, hdc2 = NULL;
HMODULE gl = NULL;
int format, test_format;
PIXELFORMATDESCRIPTOR pfd;
IDirectDraw4 *ddraw = NULL;
IDirectDrawClipper *clipper = NULL;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *primary = NULL;
DDBLTFX fx;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
if (!window)
{
skip("Failed to create window\n");
return;
}
window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 160, 160, NULL, NULL, NULL, NULL);
hdc = GetDC(window);
if (!hdc)
{
skip("Failed to get DC\n");
goto cleanup;
}
if (window2)
hdc2 = GetDC(window2);
gl = LoadLibraryA("opengl32.dll");
ok(!!gl, "failed to load opengl32.dll; SetPixelFormat()/GetPixelFormat() may not work right\n");
format = GetPixelFormat(hdc);
ok(format == 0, "new window has pixel format %d\n", format);
ZeroMemory(&pfd, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.iLayerType = PFD_MAIN_PLANE;
format = ChoosePixelFormat(hdc, &pfd);
if (format <= 0)
{
skip("no pixel format available\n");
goto cleanup;
}
if (!SetPixelFormat(hdc, format, &pfd) || GetPixelFormat(hdc) != format)
{
skip("failed to set pixel format\n");
goto cleanup;
}
if (!hdc2 || !SetPixelFormat(hdc2, format, &pfd) || GetPixelFormat(hdc2) != format)
{
skip("failed to set pixel format on second window\n");
if (hdc2)
{
ReleaseDC(window2, hdc2);
hdc2 = NULL;
}
}
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
if (FAILED(hr))
{
skip("Failed to set cooperative level, hr %#x.\n", hr);
goto cleanup;
}
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
if (hdc2)
{
hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL);
ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
hr = IDirectDrawClipper_SetHWnd(clipper, 0, window2);
ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
test_format = GetPixelFormat(hdc2);
ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
}
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr);
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
if (hdc2)
{
test_format = GetPixelFormat(hdc2);
ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
}
if (clipper)
{
hr = IDirectDrawSurface4_SetClipper(primary, clipper);
ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
test_format = GetPixelFormat(hdc2);
ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
}
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
hr = IDirectDrawSurface4_Blt(primary, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
test_format = GetPixelFormat(hdc);
ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format);
if (hdc2)
{
test_format = GetPixelFormat(hdc2);
ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format);
}
cleanup:
if (primary) IDirectDrawSurface4_Release(primary);
if (clipper) IDirectDrawClipper_Release(clipper);
if (ddraw) IDirectDraw4_Release(ddraw);
if (gl) FreeLibrary(gl);
if (hdc) ReleaseDC(window, hdc);
if (hdc2) ReleaseDC(window2, hdc2);
if (window) DestroyWindow(window);
if (window2) DestroyWindow(window2);
}
static void test_create_surface_pitch(void)
{
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
void *mem;
static const struct
{
DWORD placement;
DWORD flags_in;
DWORD pitch_in;
HRESULT hr;
DWORD flags_out;
DWORD pitch_out32;
DWORD pitch_out64;
}
test_data[] =
{
{DDSCAPS_VIDEOMEMORY, 0, 0, DD_OK,
DDSD_PITCH, 0x100, 0x100},
{DDSCAPS_VIDEOMEMORY, DDSD_PITCH, 0x104, DD_OK,
DDSD_PITCH, 0x100, 0x100},
{DDSCAPS_VIDEOMEMORY, DDSD_PITCH, 0x0f8, DD_OK,
DDSD_PITCH, 0x100, 0x100},
{DDSCAPS_VIDEOMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, 0, 0, DD_OK,
DDSD_PITCH, 0x100, 0x0fc},
{DDSCAPS_SYSTEMMEMORY, DDSD_PITCH, 0x104, DD_OK,
DDSD_PITCH, 0x100, 0x0fc},
{DDSCAPS_SYSTEMMEMORY, DDSD_PITCH, 0x0f8, DD_OK,
DDSD_PITCH, 0x100, 0x0fc},
{DDSCAPS_SYSTEMMEMORY, DDSD_PITCH | DDSD_LINEARSIZE, 0, DD_OK,
DDSD_PITCH, 0x100, 0x0fc},
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE, 0, DDERR_INVALIDPARAMS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x100, DD_OK,
DDSD_PITCH, 0x100, 0x100},
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x0fe, DDERR_INVALIDPARAMS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x0fc, DD_OK,
DDSD_PITCH, 0x0fc, 0x0fc},
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x0f8, DDERR_INVALIDPARAMS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_LINEARSIZE, 0x100, DDERR_INVALIDPARAMS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_LINEARSIZE, 0x3f00, DDERR_INVALIDPARAMS,
0, 0, 0 },
{DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH | DDSD_LINEARSIZE, 0x100, DD_OK,
DDSD_PITCH, 0x100, 0x100},
};
DWORD flags_mask = DDSD_PITCH | DDSD_LPSURFACE | DDSD_LINEARSIZE;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ((63 * 4) + 8) * 63);
for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i)
{
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | test_data[i].flags_in;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | test_data[i].placement;
surface_desc.dwWidth = 63;
surface_desc.dwHeight = 63;
U1(surface_desc).lPitch = test_data[i].pitch_in;
surface_desc.lpSurface = mem;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(hr == test_data[i].hr || (test_data[i].placement == DDSCAPS_VIDEOMEMORY && hr == DDERR_NODIRECTDRAWHW),
"Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr);
if (FAILED(hr))
continue;
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr);
ok((surface_desc.dwFlags & flags_mask) == test_data[i].flags_out,
"Test %u: Got unexpected flags %#x, expected %#x.\n",
i, surface_desc.dwFlags & flags_mask, test_data[i].flags_out);
if (sizeof(void *) != sizeof(DWORD) && test_data[i].pitch_out32 != test_data[i].pitch_out64)
todo_wine ok(U1(surface_desc).lPitch == test_data[i].pitch_out64,
"Test %u: Got unexpected pitch %u, expected %u.\n",
i, U1(surface_desc).lPitch, test_data[i].pitch_out64);
else
ok(U1(surface_desc).lPitch == test_data[i].pitch_out32,
"Test %u: Got unexpected pitch %u, expected %u.\n",
i, U1(surface_desc).lPitch, test_data[i].pitch_out32);
ok(!surface_desc.lpSurface, "Test %u: Got unexpected lpSurface %p.\n", i, surface_desc.lpSurface);
IDirectDrawSurface4_Release(surface);
}
HeapFree(GetProcessHeap(), 0, mem);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_mipmap_lock(void)
{
IDirectDrawSurface4 *surface, *surface2;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
ULONG refcount;
HWND window;
HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
DDCAPS hal_caps;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&hal_caps, 0, sizeof(hal_caps));
hal_caps.dwSize = sizeof(hal_caps);
hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP))
{
skip("Mipmapped textures not supported, skipping mipmap lock test.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
return;
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT;
surface_desc.dwWidth = 4;
surface_desc.dwHeight = 4;
U2(surface_desc).dwMipMapCount = 2;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP
| DDSCAPS_SYSTEMMEMORY;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetAttachedSurface(surface, &caps, &surface2);
ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(surface2, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
IDirectDrawSurface4_Unlock(surface2, NULL);
IDirectDrawSurface4_Unlock(surface, NULL);
IDirectDrawSurface4_Release(surface2);
IDirectDrawSurface4_Release(surface);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_palette_complex(void)
{
IDirectDrawSurface4 *surface, *mipmap, *tmp;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
IDirectDrawPalette *palette, *palette2, *palette_mipmap;
ULONG refcount;
HWND window;
HRESULT hr;
DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
DDCAPS hal_caps;
PALETTEENTRY palette_entries[256];
unsigned int i;
HDC dc;
RGBQUAD rgbquad;
UINT count;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&hal_caps, 0, sizeof(hal_caps));
hal_caps.dwSize = sizeof(hal_caps);
hr = IDirectDraw4_GetCaps(ddraw, &hal_caps, NULL);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP))
{
skip("Mipmapped textures not supported, skipping mipmap palette test.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
return;
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(palette_entries, 0, sizeof(palette_entries));
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peRed = 0xff;
palette_entries[1].peGreen = 0x80;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palette_entries, &palette_mipmap, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
palette2 = (void *)0xdeadbeef;
hr = IDirectDrawSurface4_GetPalette(surface, &palette2);
ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr);
ok(!palette2, "Got unexpected palette %p.\n", palette2);
hr = IDirectDrawSurface4_SetPalette(surface, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetPalette(surface, &palette2);
ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr);
ok(palette == palette2, "Got unexpected palette %p.\n", palette2);
IDirectDrawPalette_Release(palette2);
mipmap = surface;
IDirectDrawSurface4_AddRef(mipmap);
for (i = 0; i < 7; ++i)
{
hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp);
ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr);
palette2 = (void *)0xdeadbeef;
hr = IDirectDrawSurface4_GetPalette(tmp, &palette2);
ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x, i %u.\n", hr, i);
ok(!palette2, "Got unexpected palette %p, i %u.\n", palette2, i);
hr = IDirectDrawSurface4_SetPalette(tmp, palette_mipmap);
ok(SUCCEEDED(hr), "Failed to set palette, i %u, hr %#x.\n", i, hr);
hr = IDirectDrawSurface4_GetPalette(tmp, &palette2);
ok(SUCCEEDED(hr), "Failed to get palette, i %u, hr %#x.\n", i, hr);
ok(palette_mipmap == palette2, "Got unexpected palette %p.\n", palette2);
IDirectDrawPalette_Release(palette2);
hr = IDirectDrawSurface4_GetDC(tmp, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, i %u, hr %#x.\n", i, hr);
count = GetDIBColorTable(dc, 1, 1, &rgbquad);
ok(count == 1, "Expected count 1, got %u.\n", count);
ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x.\n", rgbquad.rgbRed);
ok(rgbquad.rgbGreen == 0x80, "Expected rgbGreen = 0x80, got %#x.\n", rgbquad.rgbGreen);
ok(rgbquad.rgbBlue == 0x0, "Expected rgbBlue = 0x0, got %#x.\n", rgbquad.rgbBlue);
hr = IDirectDrawSurface4_ReleaseDC(tmp, dc);
ok(SUCCEEDED(hr), "Failed to release DC, i %u, hr %#x.\n", i, hr);
IDirectDrawSurface4_Release(mipmap);
mipmap = tmp;
}
hr = IDirectDrawSurface4_GetAttachedSurface(mipmap, &caps, &tmp);
ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(mipmap);
refcount = IDirectDrawSurface4_Release(surface);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawPalette_Release(palette_mipmap);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawPalette_Release(palette);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_p8_rgb_blit(void)
{
IDirectDrawSurface4 *src, *dst;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
IDirectDrawPalette *palette;
ULONG refcount;
HWND window;
HRESULT hr;
PALETTEENTRY palette_entries[256];
unsigned int x;
static const BYTE src_data[] = {0x10, 0x1, 0x2, 0x3, 0x4, 0x5, 0xff, 0x80};
static const D3DCOLOR expected[] =
{
0x00101010, 0x00010101, 0x00020202, 0x00030303,
0x00040404, 0x00050505, 0x00ffffff, 0x00808080,
};
D3DCOLOR color;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peGreen = 0xff;
palette_entries[2].peBlue = 0xff;
palette_entries[3].peFlags = 0xff;
palette_entries[4].peRed = 0xff;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 8;
surface_desc.dwHeight = 1;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 8;
surface_desc.dwHeight = 1;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(src, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
memcpy(surface_desc.lpSurface, src_data, sizeof(src_data));
hr = IDirectDrawSurface4_Unlock(src, NULL);
ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPalette(src, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Blt(dst, NULL, src, NULL, DDBLT_WAIT, NULL);
/* The r500 Windows 7 driver returns E_NOTIMPL. r200 on Windows XP works.
* The Geforce 7 driver on Windows Vista returns E_FAIL. Newer Nvidia GPUs work. */
ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL) || broken(hr == E_FAIL),
"Failed to blit, hr %#x.\n", hr);
if (SUCCEEDED(hr))
{
for (x = 0; x < sizeof(expected) / sizeof(*expected); x++)
{
color = get_surface_color(dst, x, 0);
todo_wine ok(compare_color(color, expected[x], 0),
"Pixel %u: Got color %#x, expected %#x.\n",
x, color, expected[x]);
}
}
IDirectDrawSurface4_Release(src);
IDirectDrawSurface4_Release(dst);
IDirectDrawPalette_Release(palette);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_material(void)
{
D3DMATERIALHANDLE mat_handle, tmp;
IDirect3DMaterial3 *material;
IDirect3DViewport3 *viewport;
IDirect3DDevice3 *device;
IDirectDrawSurface4 *rt;
D3DCOLOR color;
ULONG refcount;
unsigned int i;
HWND window;
HRESULT hr;
BOOL valid;
static struct
{
struct vec3 position;
struct vec3 normal;
D3DCOLOR diffuse;
}
quad1[] =
{
{{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff},
{{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff},
{{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff},
{{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffffffff},
},
quad2[] =
{
{{-1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000},
{{-1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000},
{{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000},
{{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f, 0.0f}, 0xffff0000},
};
static const struct
{
void *data;
BOOL material;
D3DCOLOR expected_color;
}
test_data[] =
{
{quad1, TRUE, 0x0000ff00},
{quad2, TRUE, 0x0000ff00},
{quad1, FALSE, 0x00ffffff},
{quad2, FALSE, 0x00ff0000},
};
static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
material = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f);
hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle);
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, mat_handle);
ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, 0);
ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetLightState(device, D3DLIGHTSTATE_MATERIAL, &tmp);
ok(SUCCEEDED(hr), "Failed to get light state, hr %#x.\n", hr);
ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i)
{
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect,
D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xff0000ff, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetLightState(device, D3DLIGHTSTATE_MATERIAL, test_data[i].material ? mat_handle : 0);
ok(SUCCEEDED(hr), "Failed to set material state, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE, test_data[i].data, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, test_data[i].expected_color, 1),
"Got unexpected color 0x%08x, test %u.\n", color, i);
}
destroy_material(material);
material = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
hr = IDirect3DMaterial3_GetHandle(material, device, &mat_handle);
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
hr = IDirect3DViewport3_SetBackground(viewport, mat_handle);
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid);
ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
ok(valid, "Got unexpected valid %#x.\n", valid);
hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
hr = IDirect3DViewport3_SetBackground(viewport, 0);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid);
ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle);
ok(valid, "Got unexpected valid %#x.\n", valid);
hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
destroy_viewport(device, viewport);
viewport = create_viewport(device, 0, 0, 640, 480);
hr = IDirect3DViewport3_GetBackground(viewport, &tmp, &valid);
ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr);
ok(!tmp, "Got unexpected material handle %#x.\n", tmp);
ok(!valid, "Got unexpected valid %#x.\n", valid);
hr = IDirect3DViewport3_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
color = get_surface_color(rt, 320, 240);
ok(compare_color(color, 0x00000000, 1), "Got unexpected color 0x%08x.\n", color);
destroy_viewport(device, viewport);
destroy_material(material);
IDirectDrawSurface4_Release(rt);
refcount = IDirect3DDevice3_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
static void test_palette_gdi(void)
{
IDirectDrawSurface4 *surface, *primary;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
IDirectDrawPalette *palette, *palette2;
ULONG refcount;
HWND window;
HRESULT hr;
PALETTEENTRY palette_entries[256];
UINT i;
HDC dc;
/* On the Windows 8 testbot palette index 0 of the onscreen palette is forced to
* r = 0, g = 0, b = 0. Do not attempt to set it to something else as this is
* not the point of this test. */
static const RGBQUAD expected1[] =
{
{0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00},
{0x03, 0x00, 0x00, 0x00}, {0x15, 0x14, 0x13, 0x00},
};
static const RGBQUAD expected2[] =
{
{0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00},
{0x03, 0x00, 0x00, 0x00}, {0x25, 0x24, 0x23, 0x00},
};
static const RGBQUAD expected3[] =
{
{0x00, 0x00, 0x00, 0x00}, {0x40, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x40, 0x00},
{0x00, 0x40, 0x00, 0x00}, {0x56, 0x34, 0x12, 0x00},
};
HPALETTE ddraw_palette_handle;
/* Similar to index 0, index 255 is r = 0xff, g = 0xff, b = 0xff on the Win8 VMs. */
RGBQUAD rgbquad[255];
static const RGBQUAD rgb_zero = {0, 0, 0, 0};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 8;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
/* Avoid colors from the Windows default palette. */
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peRed = 0x01;
palette_entries[2].peGreen = 0x02;
palette_entries[3].peBlue = 0x03;
palette_entries[4].peRed = 0x13;
palette_entries[4].peGreen = 0x14;
palette_entries[4].peBlue = 0x15;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
/* If there is no palette assigned and the display mode is not 8 bpp, some
* drivers refuse to create a DC while others allow it. If a DC is created,
* the DIB color table is uninitialized and contains random colors. No error
* is generated when trying to read pixels and random garbage is returned.
*
* The most likely explanation is that if the driver creates a DC, it (or
* the higher-level runtime) uses GetSystemPaletteEntries to find the
* palette, but GetSystemPaletteEntries fails when bpp > 8 and the palette
* contains uninitialized garbage. See comments below for the P8 case. */
hr = IDirectDrawSurface4_SetPalette(surface, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE);
ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE),
"Got unexpected palette %p, expected %p.\n",
ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE));
i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
for (i = 0; i < sizeof(expected1) / sizeof(*expected1); i++)
{
ok(!memcmp(&rgbquad[i], &expected1[i], sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
expected1[i].rgbRed, expected1[i].rgbGreen, expected1[i].rgbBlue);
}
for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++)
{
ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
}
/* Update the palette while the DC is in use. This does not modify the DC. */
palette_entries[4].peRed = 0x23;
palette_entries[4].peGreen = 0x24;
palette_entries[4].peBlue = 0x25;
hr = IDirectDrawPalette_SetEntries(palette, 0, 4, 1, &palette_entries[4]);
ok(SUCCEEDED(hr), "Failed to set palette entries, hr %#x.\n", hr);
i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]);
ok(i == 1, "Expected count 1, got %u.\n", i);
ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue,
expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue);
/* Neither does re-setting the palette. */
hr = IDirectDrawSurface4_SetPalette(surface, NULL);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPalette(surface, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]);
ok(i == 1, "Expected count 1, got %u.\n", i);
ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue,
expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue);
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
/* Refresh the DC. This updates the palette. */
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
{
ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
}
for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++)
{
ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
}
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
refcount = IDirectDrawSurface4_Release(surface);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
{
win_skip("Failed to set 8 bpp display mode, skipping test.\n");
IDirectDrawPalette_Release(palette);
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
return;
}
ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &primary, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPalette(primary, palette);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_GetDC(primary, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE);
/* Windows 2000 on the testbot assigns a different palette to the primary. Refrast? */
ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE) || broken(TRUE),
"Got unexpected palette %p, expected %p.\n",
ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE));
SelectPalette(dc, ddraw_palette_handle, FALSE);
/* The primary uses the system palette. In exclusive mode, the system palette matches
* the ddraw palette attached to the primary, so the result is what you would expect
* from a regular surface. Tests for the interaction between the ddraw palette and
* the system palette are not included pending an application that depends on this.
* The relation between those causes problems on Windows Vista and newer for games
* like Age of Empires or Starcraft. Don't emulate it without a real need. */
i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
{
ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
}
for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++)
{
ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
}
hr = IDirectDrawSurface4_ReleaseDC(primary, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
/* Here the offscreen surface appears to use the primary's palette,
* but in all likelyhood it is actually the system palette. */
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
{
ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue);
}
for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++)
{
ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
}
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
/* On real hardware a change to the primary surface's palette applies immediately,
* even on device contexts from offscreen surfaces that do not have their own
* palette. On the testbot VMs this is not the case. Don't test this until we
* know of an application that depends on this. */
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peBlue = 0x40;
palette_entries[2].peRed = 0x40;
palette_entries[3].peGreen = 0x40;
palette_entries[4].peRed = 0x12;
palette_entries[4].peGreen = 0x34;
palette_entries[4].peBlue = 0x56;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256,
palette_entries, &palette2, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPalette(surface, palette2);
ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr);
/* A palette assigned to the offscreen surface overrides the primary / system
* palette. */
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
for (i = 0; i < sizeof(expected3) / sizeof(*expected3); i++)
{
ok(!memcmp(&rgbquad[i], &expected3[i], sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue,
expected3[i].rgbRed, expected3[i].rgbGreen, expected3[i].rgbBlue);
}
for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++)
{
ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])),
"Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n",
i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue);
}
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
refcount = IDirectDrawSurface4_Release(surface);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
/* The Windows 8 testbot keeps extra references to the primary and
* backbuffer while in 8 bpp mode. */
hr = IDirectDraw4_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
refcount = IDirectDrawSurface4_Release(primary);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawPalette_Release(palette2);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDrawPalette_Release(palette);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_palette_alpha(void)
{
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
IDirectDrawPalette *palette;
ULONG refcount;
HWND window;
HRESULT hr;
PALETTEENTRY palette_entries[256];
unsigned int i;
static const struct
{
DWORD caps, flags;
BOOL attach_allowed;
const char *name;
}
test_data[] =
{
{DDSCAPS_OFFSCREENPLAIN, DDSD_WIDTH | DDSD_HEIGHT, FALSE, "offscreenplain"},
{DDSCAPS_TEXTURE, DDSD_WIDTH | DDSD_HEIGHT, TRUE, "texture"},
{DDSCAPS_PRIMARYSURFACE, 0, FALSE, "primary"}
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
if (FAILED(IDirectDraw4_SetDisplayMode(ddraw, 640, 480, 8, 0, 0)))
{
win_skip("Failed to set 8 bpp display mode, skipping test.\n");
IDirectDraw4_Release(ddraw);
DestroyWindow(window);
return;
}
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peFlags = 0x42;
palette_entries[2].peFlags = 0xff;
palette_entries[3].peFlags = 0x80;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
memset(palette_entries, 0x66, sizeof(palette_entries));
hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries);
ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr);
ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
palette_entries[0].peFlags);
ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
palette_entries[1].peFlags);
ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n",
palette_entries[2].peFlags);
ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n",
palette_entries[3].peFlags);
IDirectDrawPalette_Release(palette);
memset(palette_entries, 0, sizeof(palette_entries));
palette_entries[1].peFlags = 0x42;
palette_entries[1].peRed = 0xff;
palette_entries[2].peFlags = 0xff;
palette_entries[3].peFlags = 0x80;
hr = IDirectDraw4_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT | DDPCAPS_ALPHA,
palette_entries, &palette, NULL);
ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
memset(palette_entries, 0x66, sizeof(palette_entries));
hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries);
ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr);
ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
palette_entries[0].peFlags);
ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n",
palette_entries[1].peFlags);
ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n",
palette_entries[2].peFlags);
ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n",
palette_entries[3].peFlags);
for (i = 0; i < sizeof(test_data) / sizeof(*test_data); i++)
{
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | test_data[i].flags;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
surface_desc.ddsCaps.dwCaps = test_data[i].caps;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create %s surface, hr %#x.\n", test_data[i].name, hr);
hr = IDirectDrawSurface4_SetPalette(surface, palette);
if (test_data[i].attach_allowed)
ok(SUCCEEDED(hr), "Failed to attach palette to %s surface, hr %#x.\n", test_data[i].name, hr);
else
ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x, %s surface.\n", hr, test_data[i].name);
if (SUCCEEDED(hr))
{
HDC dc;
RGBQUAD rgbquad;
UINT retval;
hr = IDirectDrawSurface4_GetDC(surface, &dc);
ok(SUCCEEDED(hr), "Failed to get DC, hr %#x, %s surface.\n", hr, test_data[i].name);
retval = GetDIBColorTable(dc, 1, 1, &rgbquad);
ok(retval == 1, "GetDIBColorTable returned unexpected result %u.\n", retval);
ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x, %s surface.\n",
rgbquad.rgbRed, test_data[i].name);
ok(rgbquad.rgbGreen == 0, "Expected rgbGreen = 0, got %#x, %s surface.\n",
rgbquad.rgbGreen, test_data[i].name);
ok(rgbquad.rgbBlue == 0, "Expected rgbBlue = 0, got %#x, %s surface.\n",
rgbquad.rgbBlue, test_data[i].name);
todo_wine ok(rgbquad.rgbReserved == 0, "Expected rgbReserved = 0, got %u, %s surface.\n",
rgbquad.rgbReserved, test_data[i].name);
hr = IDirectDrawSurface4_ReleaseDC(surface, dc);
ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr);
}
IDirectDrawSurface4_Release(surface);
}
/* Test INVALIDSURFACETYPE vs INVALIDPIXELFORMAT. */
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
surface_desc.dwWidth = 128;
surface_desc.dwHeight = 128;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_SetPalette(surface, palette);
ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
/* The Windows 8 testbot keeps extra references to the primary
* while in 8 bpp mode. */
hr = IDirectDraw4_RestoreDisplayMode(ddraw);
ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr);
refcount = IDirectDrawPalette_Release(palette);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_vb_writeonly(void)
{
IDirect3DDevice3 *device;
IDirect3D3 *d3d;
IDirect3DVertexBuffer *buffer;
HWND window;
HRESULT hr;
D3DVERTEXBUFFERDESC desc;
void *ptr;
static const struct vec4 quad[] =
{
{ 0.0f, 480.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 0.0f, 1.0f},
{640.0f, 480.0f, 0.0f, 1.0f},
{640.0f, 0.0f, 0.0f, 1.0f},
};
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwCaps = D3DVBCAPS_WRITEONLY;
desc.dwFVF = D3DFVF_XYZRHW;
desc.dwNumVertices = sizeof(quad) / sizeof(*quad);
hr = IDirect3D3_CreateVertexBuffer(d3d, &desc, &buffer, 0, NULL);
ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_DISCARDCONTENTS, &ptr, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
memcpy(ptr, quad, sizeof(quad));
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, buffer, 0, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, 0, &ptr, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
hr = IDirect3DVertexBuffer_Lock(buffer, DDLOCK_READONLY, &ptr, NULL);
ok(SUCCEEDED(hr), "Failed to lock vertex buffer, hr %#x.\n", hr);
ok (!memcmp(ptr, quad, sizeof(quad)), "Got unexpected vertex buffer data.\n");
hr = IDirect3DVertexBuffer_Unlock(buffer);
ok(SUCCEEDED(hr), "Failed to unlock vertex buffer, hr %#x.\n", hr);
IDirect3DVertexBuffer_Release(buffer);
IDirect3D3_Release(d3d);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
static void test_lost_device(void)
{
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
ULONG refcount;
HWND window;
HRESULT hr;
BOOL ret;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
surface_desc.dwBackBufferCount = 1;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(GetDesktopWindow());
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_Flip(surface, NULL, DDFLIP_WAIT);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
/* Trying to restore the primary will crash, probably because flippable
* surfaces can't exist in DDSCL_NORMAL. */
IDirectDrawSurface4_Release(surface);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(GetDesktopWindow());
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
ret = SetForegroundWindow(window);
ok(ret, "Failed to set foreground window.\n");
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDraw4_TestCooperativeLevel(ddraw);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirectDrawSurface4_IsLost(surface);
ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
static void test_surface_desc_lock(void)
{
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirectDraw4 *ddraw;
ULONG refcount;
HWND window;
HRESULT hr;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
memset(&surface_desc, 0xaa, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
memset(&surface_desc, 0xaa, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
ok(surface_desc.lpSurface != NULL, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
memset(&surface_desc, 0xaa, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&surface_desc, 0xaa, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface);
IDirectDrawSurface4_Release(surface);
refcount = IDirectDraw4_Release(ddraw);
ok(!refcount, "Got unexpected refcount %u.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw4)
{
IDirectDraw4 *ddraw;
if (!(ddraw = create_ddraw()))
{
skip("Failed to create a ddraw object, skipping tests.\n");
return;
}
IDirectDraw4_Release(ddraw);
test_process_vertices();
test_coop_level_create_device_window();
test_clipper_blt();
test_coop_level_d3d_state();
test_surface_interface_mismatch();
test_coop_level_threaded();
test_depth_blit();
test_texture_load_ckey();
test_viewport();
test_zenable();
test_ck_rgba();
test_ck_default();
test_ck_complex();
test_surface_qi();
test_device_qi();
test_wndproc();
test_window_style();
test_redundant_mode_set();
test_coop_level_mode_set();
test_coop_level_mode_set_multi();
test_initialize();
test_coop_level_surf_create();
test_vb_discard();
test_coop_level_multi_window();
test_draw_strided();
test_clear_rect_count();
test_coop_level_versions();
test_lighting_interface_versions();
test_coop_level_activateapp();
test_texturemanage();
test_block_formats_creation();
test_unsupported_formats();
test_rt_caps();
test_primary_caps();
test_surface_lock();
test_surface_discard();
test_flip();
test_set_surface_desc();
test_user_memory_getdc();
test_sysmem_overlay();
test_primary_palette();
test_surface_attachment();
test_private_data();
test_pixel_format();
test_create_surface_pitch();
test_mipmap_lock();
test_palette_complex();
test_p8_rgb_blit();
test_material();
test_palette_gdi();
test_palette_alpha();
test_vb_writeonly();
test_lost_device();
test_surface_desc_lock();
}