1321 lines
44 KiB
C
1321 lines
44 KiB
C
/*
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* Copyright (c) 2015 Andrew Eikum for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <windows.h>
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#include <math.h>
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#define COBJMACROS
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#include "wine/test.h"
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#include "initguid.h"
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#include "xaudio2.h"
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#include "xaudio2fx.h"
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#include "xapo.h"
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#include "xapofx.h"
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#include "mmsystem.h"
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static BOOL xaudio27;
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static HRESULT (WINAPI *pXAudio2Create)(IXAudio2 **, UINT32, XAUDIO2_PROCESSOR) = NULL;
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static HRESULT (WINAPI *pCreateAudioVolumeMeter)(IUnknown**) = NULL;
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#define XA2CALL_0(method) if(xaudio27) hr = IXAudio27_##method((IXAudio27*)xa); else hr = IXAudio2_##method(xa);
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#define XA2CALL_0V(method) if(xaudio27) IXAudio27_##method((IXAudio27*)xa); else IXAudio2_##method(xa);
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#define XA2CALL_V(method, ...) if(xaudio27) IXAudio27_##method((IXAudio27*)xa, __VA_ARGS__); else IXAudio2_##method(xa, __VA_ARGS__);
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#define XA2CALL(method, ...) if(xaudio27) hr = IXAudio27_##method((IXAudio27*)xa, __VA_ARGS__); else hr = IXAudio2_##method(xa, __VA_ARGS__);
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static void fill_buf(float *buf, WAVEFORMATEX *fmt, DWORD hz, DWORD len_frames)
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{
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if(winetest_interactive){
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DWORD offs, c;
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for(offs = 0; offs < len_frames; ++offs)
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for(c = 0; c < fmt->nChannels; ++c)
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buf[offs * fmt->nChannels + c] = sinf(offs * hz * 2 * M_PI / fmt->nSamplesPerSec);
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}else
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memset(buf, 0, sizeof(float) * len_frames * fmt->nChannels);
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}
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static struct _cb_state {
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BOOL start_called, end_called;
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} ecb_state, src1_state, src2_state;
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static int pass_state = 0;
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static BOOL buffers_called = FALSE;
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static void WINAPI ECB_OnProcessingPassStart(IXAudio2EngineCallback *This)
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{
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ok(!xaudio27 || pass_state == 0, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}
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static void WINAPI ECB_OnProcessingPassEnd(IXAudio2EngineCallback *This)
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{
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ok(!xaudio27 || pass_state == (buffers_called ? 7 : 5), "Callbacks called out of order: %u\n", pass_state);
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pass_state = 0;
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buffers_called = FALSE;
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}
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static void WINAPI ECB_OnCriticalError(IXAudio2EngineCallback *This, HRESULT Error)
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{
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ok(0, "Unexpected OnCriticalError\n");
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}
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static const IXAudio2EngineCallbackVtbl ecb_vtbl = {
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ECB_OnProcessingPassStart,
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ECB_OnProcessingPassEnd,
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ECB_OnCriticalError
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};
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static IXAudio2EngineCallback ecb = { &ecb_vtbl };
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static IXAudio2VoiceCallback vcb1;
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static IXAudio2VoiceCallback vcb2;
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static void WINAPI VCB_OnVoiceProcessingPassStart(IXAudio2VoiceCallback *This,
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UINT32 BytesRequired)
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{
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if(This == &vcb1){
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ok(!xaudio27 || pass_state == (buffers_called ? 4 : 3), "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}else{
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ok(!xaudio27 || pass_state == 1, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}
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}
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static void WINAPI VCB_OnVoiceProcessingPassEnd(IXAudio2VoiceCallback *This)
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{
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if(This == &vcb1){
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ok(!xaudio27 || pass_state == (buffers_called ? 6 : 4), "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}else{
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ok(!xaudio27 || pass_state == (buffers_called ? 3 : 2), "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}
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}
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static void WINAPI VCB_OnStreamEnd(IXAudio2VoiceCallback *This)
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{
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ok(0, "Unexpected OnStreamEnd\n");
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}
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static void WINAPI VCB_OnBufferStart(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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if(This == &vcb1){
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ok(!xaudio27 || pass_state == 5, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}else{
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ok(!xaudio27 || pass_state == 2, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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buffers_called = TRUE;
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}
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}
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static void WINAPI VCB_OnBufferEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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if(This == &vcb1){
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ok(!xaudio27 || pass_state == 5, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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}else{
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ok(!xaudio27 || pass_state == 2, "Callbacks called out of order: %u\n", pass_state);
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++pass_state;
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buffers_called = TRUE;
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}
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}
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static void WINAPI VCB_OnLoopEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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ok(0, "Unexpected OnLoopEnd\n");
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}
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static void WINAPI VCB_OnVoiceError(IXAudio2VoiceCallback *This,
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void *pBuffercontext, HRESULT Error)
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{
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ok(0, "Unexpected OnVoiceError\n");
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}
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static const IXAudio2VoiceCallbackVtbl vcb_vtbl = {
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VCB_OnVoiceProcessingPassStart,
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VCB_OnVoiceProcessingPassEnd,
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VCB_OnStreamEnd,
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VCB_OnBufferStart,
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VCB_OnBufferEnd,
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VCB_OnLoopEnd,
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VCB_OnVoiceError
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};
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static IXAudio2VoiceCallback vcb1 = { &vcb_vtbl };
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static IXAudio2VoiceCallback vcb2 = { &vcb_vtbl };
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static void test_simple_streaming(IXAudio2 *xa)
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{
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HRESULT hr;
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IXAudio2MasteringVoice *master;
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IXAudio2SourceVoice *src, *src2;
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IUnknown *vumeter;
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WAVEFORMATEX fmt;
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XAUDIO2_BUFFER buf, buf2;
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XAUDIO2_VOICE_STATE state;
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XAUDIO2_EFFECT_DESCRIPTOR effect;
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XAUDIO2_EFFECT_CHAIN chain;
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DWORD chmask;
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memset(&ecb_state, 0, sizeof(ecb_state));
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memset(&src1_state, 0, sizeof(src1_state));
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memset(&src2_state, 0, sizeof(src2_state));
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XA2CALL_0V(StopEngine);
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/* Tests show in native XA2.8, ECB is called from a mixer thread, but VCBs
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* may be called from other threads in any order. So we can't rely on any
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* sequencing between VCB calls.
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*
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* XA2.7 does all mixing from a single thread, so call sequence can be
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* tested. */
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XA2CALL(RegisterForCallbacks, &ecb);
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ok(hr == S_OK, "RegisterForCallbacks failed: %08x\n", hr);
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if(xaudio27)
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hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 2, 44100, 0, 0, NULL);
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else
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hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
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ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
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if(!xaudio27){
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chmask = 0xdeadbeef;
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IXAudio2MasteringVoice_GetChannelMask(master, &chmask);
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ok(chmask == (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT), "Got unexpected channel mask: 0x%x\n", chmask);
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}
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/* create first source voice */
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fmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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fmt.nChannels = 2;
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fmt.nSamplesPerSec = 44100;
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fmt.wBitsPerSample = 32;
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fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
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fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
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fmt.cbSize = 0;
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XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, &vcb1, NULL, NULL);
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ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
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if(xaudio27){
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XAUDIO27_VOICE_DETAILS details;
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IXAudio27SourceVoice_GetVoiceDetails((IXAudio27SourceVoice*)src, &details);
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ok(details.CreationFlags == 0, "Got wrong flags: 0x%x\n", details.CreationFlags);
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ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
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ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
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}else{
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XAUDIO2_VOICE_DETAILS details;
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IXAudio2SourceVoice_GetVoiceDetails(src, &details);
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ok(details.CreationFlags == 0, "Got wrong creation flags: 0x%x\n", details.CreationFlags);
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ok(details.ActiveFlags == 0, "Got wrong active flags: 0x%x\n", details.CreationFlags);
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ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
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ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
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}
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memset(&buf, 0, sizeof(buf));
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buf.AudioBytes = 22050 * fmt.nBlockAlign;
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buf.pAudioData = HeapAlloc(GetProcessHeap(), 0, buf.AudioBytes);
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fill_buf((float*)buf.pAudioData, &fmt, 440, 22050);
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hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
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ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
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hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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/* create second source voice */
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XA2CALL(CreateSourceVoice, &src2, &fmt, 0, 1.f, &vcb2, NULL, NULL);
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ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
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if(xaudio27){
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XAUDIO27_VOICE_DETAILS details;
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IXAudio27SourceVoice_GetVoiceDetails((IXAudio27SourceVoice*)src2, &details);
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ok(details.CreationFlags == 0, "Got wrong flags: 0x%x\n", details.CreationFlags);
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ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
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ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
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}else{
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XAUDIO2_VOICE_DETAILS details;
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IXAudio2SourceVoice_GetVoiceDetails(src2, &details);
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ok(details.CreationFlags == 0, "Got wrong creation flags: 0x%x\n", details.CreationFlags);
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ok(details.ActiveFlags == 0, "Got wrong active flags: 0x%x\n", details.CreationFlags);
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ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
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ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
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}
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memset(&buf2, 0, sizeof(buf2));
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buf2.AudioBytes = 22050 * fmt.nBlockAlign;
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buf2.pAudioData = HeapAlloc(GetProcessHeap(), 0, buf2.AudioBytes);
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fill_buf((float*)buf2.pAudioData, &fmt, 220, 22050);
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hr = IXAudio2SourceVoice_SubmitSourceBuffer(src2, &buf2, NULL);
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ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
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hr = IXAudio2SourceVoice_Start(src2, 0, XAUDIO2_COMMIT_NOW);
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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XA2CALL_0(StartEngine);
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ok(hr == S_OK, "StartEngine failed: %08x\n", hr);
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/* hook up volume meter */
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if(xaudio27){
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IXAPO *xapo;
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hr = CoCreateInstance(&CLSID_AudioVolumeMeter27, NULL,
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CLSCTX_INPROC_SERVER, &IID_IUnknown, (void**)&vumeter);
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ok(hr == S_OK, "CoCreateInstance(AudioVolumeMeter) failed: %08x\n", hr);
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hr = IUnknown_QueryInterface(vumeter, &IID_IXAPO27, (void**)&xapo);
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ok(hr == S_OK, "Couldn't get IXAPO27 interface: %08x\n", hr);
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if(SUCCEEDED(hr))
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IXAPO_Release(xapo);
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}else{
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IXAPO *xapo;
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hr = pCreateAudioVolumeMeter(&vumeter);
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ok(hr == S_OK, "CreateAudioVolumeMeter failed: %08x\n", hr);
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hr = IUnknown_QueryInterface(vumeter, &IID_IXAPO, (void**)&xapo);
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ok(hr == S_OK, "Couldn't get IXAPO interface: %08x\n", hr);
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if(SUCCEEDED(hr))
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IXAPO_Release(xapo);
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}
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effect.InitialState = TRUE;
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effect.OutputChannels = 2;
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effect.pEffect = vumeter;
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chain.EffectCount = 1;
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chain.pEffectDescriptors = &effect;
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hr = IXAudio2MasteringVoice_SetEffectChain(master, &chain);
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ok(hr == S_OK, "SetEffectchain failed: %08x\n", hr);
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IUnknown_Release(vumeter);
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while(1){
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if(xaudio27)
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IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
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else
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IXAudio2SourceVoice_GetState(src, &state, 0);
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if(state.SamplesPlayed >= 22050)
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break;
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Sleep(100);
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}
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ok(state.SamplesPlayed == 22050, "Got wrong samples played\n");
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HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData);
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HeapFree(GetProcessHeap(), 0, (void*)buf2.pAudioData);
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if(xaudio27){
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IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src);
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IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src2);
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}else{
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IXAudio2SourceVoice_DestroyVoice(src);
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IXAudio2SourceVoice_DestroyVoice(src2);
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}
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IXAudio2MasteringVoice_DestroyVoice(master);
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XA2CALL_V(UnregisterForCallbacks, &ecb);
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}
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static void WINAPI vcb_buf_OnVoiceProcessingPassStart(IXAudio2VoiceCallback *This,
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UINT32 BytesRequired)
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{
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}
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static void WINAPI vcb_buf_OnVoiceProcessingPassEnd(IXAudio2VoiceCallback *This)
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{
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}
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static void WINAPI vcb_buf_OnStreamEnd(IXAudio2VoiceCallback *This)
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{
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ok(0, "Unexpected OnStreamEnd\n");
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}
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struct vcb_buf_testdata {
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int idx;
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IXAudio2SourceVoice *src;
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};
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static int obs_calls = 0;
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static int obe_calls = 0;
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static void WINAPI vcb_buf_OnBufferStart(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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struct vcb_buf_testdata *data = pBufferContext;
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XAUDIO2_VOICE_STATE state;
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ok(data->idx == obs_calls, "Buffer callback out of order: %u\n", data->idx);
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if(xaudio27)
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IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)data->src, &state);
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else
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IXAudio2SourceVoice_GetState(data->src, &state, 0);
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ok(state.BuffersQueued == 5 - obs_calls, "Got wrong number of buffers remaining: %u\n", state.BuffersQueued);
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ok(state.pCurrentBufferContext == pBufferContext, "Got wrong buffer from GetState\n");
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++obs_calls;
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}
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static void WINAPI vcb_buf_OnBufferEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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struct vcb_buf_testdata *data = pBufferContext;
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XAUDIO2_VOICE_STATE state;
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ok(data->idx == obe_calls, "Buffer callback out of order: %u\n", data->idx);
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if(xaudio27)
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IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)data->src, &state);
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else
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IXAudio2SourceVoice_GetState(data->src, &state, 0);
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ok(state.BuffersQueued == 5 - obe_calls - 1, "Got wrong number of buffers remaining: %u\n", state.BuffersQueued);
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if(state.BuffersQueued == 0)
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ok(state.pCurrentBufferContext == NULL, "Got wrong buffer from GetState: %p\n", state.pCurrentBufferContext);
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else
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ok(state.pCurrentBufferContext == data + 1, "Got wrong buffer from GetState: %p\n", state.pCurrentBufferContext);
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++obe_calls;
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}
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static void WINAPI vcb_buf_OnLoopEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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ok(0, "Unexpected OnLoopEnd\n");
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}
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static void WINAPI vcb_buf_OnVoiceError(IXAudio2VoiceCallback *This,
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void *pBuffercontext, HRESULT Error)
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{
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ok(0, "Unexpected OnVoiceError\n");
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}
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static const IXAudio2VoiceCallbackVtbl vcb_buf_vtbl = {
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vcb_buf_OnVoiceProcessingPassStart,
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vcb_buf_OnVoiceProcessingPassEnd,
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vcb_buf_OnStreamEnd,
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vcb_buf_OnBufferStart,
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vcb_buf_OnBufferEnd,
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vcb_buf_OnLoopEnd,
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vcb_buf_OnVoiceError
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};
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static IXAudio2VoiceCallback vcb_buf = { &vcb_buf_vtbl };
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static int nloopends = 0;
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static int nstreamends = 0;
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static void WINAPI loop_buf_OnStreamEnd(IXAudio2VoiceCallback *This)
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{
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++nstreamends;
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}
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static void WINAPI loop_buf_OnBufferStart(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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}
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static void WINAPI loop_buf_OnBufferEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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}
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static void WINAPI loop_buf_OnLoopEnd(IXAudio2VoiceCallback *This,
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void *pBufferContext)
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{
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++nloopends;
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}
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static void WINAPI loop_buf_OnVoiceError(IXAudio2VoiceCallback *This,
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void *pBuffercontext, HRESULT Error)
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{
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}
|
|
|
|
static const IXAudio2VoiceCallbackVtbl loop_buf_vtbl = {
|
|
vcb_buf_OnVoiceProcessingPassStart,
|
|
vcb_buf_OnVoiceProcessingPassEnd,
|
|
loop_buf_OnStreamEnd,
|
|
loop_buf_OnBufferStart,
|
|
loop_buf_OnBufferEnd,
|
|
loop_buf_OnLoopEnd,
|
|
loop_buf_OnVoiceError
|
|
};
|
|
|
|
static IXAudio2VoiceCallback loop_buf = { &loop_buf_vtbl };
|
|
|
|
static void test_buffer_callbacks(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
IXAudio2SourceVoice *src;
|
|
WAVEFORMATEX fmt;
|
|
XAUDIO2_BUFFER buf;
|
|
XAUDIO2_VOICE_STATE state;
|
|
struct vcb_buf_testdata testdata[5];
|
|
int i, timeout;
|
|
|
|
obs_calls = 0;
|
|
obe_calls = 0;
|
|
|
|
XA2CALL_0V(StopEngine);
|
|
|
|
if(xaudio27)
|
|
hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 2, 44100, 0, 0, NULL);
|
|
else
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
|
|
|
|
/* test OnBufferStart/End callbacks */
|
|
fmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
fmt.nChannels = 2;
|
|
fmt.nSamplesPerSec = 44100;
|
|
fmt.wBitsPerSample = 32;
|
|
fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
|
|
fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
|
|
fmt.cbSize = 0;
|
|
|
|
XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, &vcb_buf, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
memset(&buf, 0, sizeof(buf));
|
|
buf.AudioBytes = 4410 * fmt.nBlockAlign;
|
|
buf.pAudioData = HeapAlloc(GetProcessHeap(), 0, buf.AudioBytes);
|
|
fill_buf((float*)buf.pAudioData, &fmt, 440, 4410);
|
|
|
|
/* submit same buffer fragment 5 times */
|
|
for(i = 0; i < 5; ++i){
|
|
testdata[i].idx = i;
|
|
testdata[i].src = src;
|
|
buf.pContext = &testdata[i];
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
}
|
|
|
|
hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
|
|
XA2CALL_0(StartEngine);
|
|
ok(hr == S_OK, "StartEngine failed: %08x\n", hr);
|
|
|
|
if(xaudio27){
|
|
hr = IXAudio27SourceVoice_SetSourceSampleRate((IXAudio27SourceVoice*)src, 48000);
|
|
todo_wine ok(hr == S_OK, "SetSourceSampleRate failed: %08x\n", hr);
|
|
}else{
|
|
hr = IXAudio2SourceVoice_SetSourceSampleRate(src, 48000);
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SetSourceSampleRate should have failed: %08x\n", hr);
|
|
}
|
|
|
|
while(1){
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
|
|
else
|
|
IXAudio2SourceVoice_GetState(src, &state, 0);
|
|
if(state.SamplesPlayed >= 4410 * 5)
|
|
break;
|
|
Sleep(100);
|
|
}
|
|
|
|
ok(state.SamplesPlayed == 4410 * 5, "Got wrong samples played\n");
|
|
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src);
|
|
else
|
|
IXAudio2SourceVoice_DestroyVoice(src);
|
|
|
|
|
|
/* test OnStreamEnd callback */
|
|
XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, &loop_buf, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
buf.Flags = XAUDIO2_END_OF_STREAM;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
timeout = 0;
|
|
while(nstreamends == 0 && timeout < 1000){
|
|
Sleep(100);
|
|
timeout += 100;
|
|
}
|
|
|
|
ok(nstreamends == 1, "Got wrong number of OnStreamEnd calls: %u\n", nstreamends);
|
|
|
|
/* xaudio resets SamplesPlayed after processing an end-of-stream buffer */
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
|
|
else
|
|
IXAudio2SourceVoice_GetState(src, &state, 0);
|
|
ok(state.SamplesPlayed == 0, "Got wrong samples played\n");
|
|
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src);
|
|
else
|
|
IXAudio2SourceVoice_DestroyVoice(src);
|
|
|
|
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
|
|
HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData);
|
|
}
|
|
|
|
static UINT32 play_to_completion(IXAudio2SourceVoice *src, UINT32 max_samples)
|
|
{
|
|
XAUDIO2_VOICE_STATE state;
|
|
HRESULT hr;
|
|
|
|
nloopends = 0;
|
|
|
|
hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
while(1){
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
|
|
else
|
|
IXAudio2SourceVoice_GetState(src, &state, 0);
|
|
if(state.BuffersQueued == 0)
|
|
break;
|
|
if(state.SamplesPlayed >= max_samples){
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_ExitLoop((IXAudio27SourceVoice*)src, XAUDIO2_COMMIT_NOW);
|
|
else
|
|
IXAudio2SourceVoice_ExitLoop(src, XAUDIO2_COMMIT_NOW);
|
|
}
|
|
Sleep(100);
|
|
}
|
|
|
|
hr = IXAudio2SourceVoice_Stop(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
return state.SamplesPlayed;
|
|
}
|
|
|
|
static void test_looping(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
IXAudio2SourceVoice *src;
|
|
WAVEFORMATEX fmt;
|
|
XAUDIO2_BUFFER buf;
|
|
UINT32 played, running_total = 0;
|
|
|
|
XA2CALL_0V(StopEngine);
|
|
|
|
if(xaudio27)
|
|
hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 2, 44100, 0, 0, NULL);
|
|
else
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
|
|
|
|
|
|
fmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
fmt.nChannels = 2;
|
|
fmt.nSamplesPerSec = 44100;
|
|
fmt.wBitsPerSample = 32;
|
|
fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
|
|
fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
|
|
fmt.cbSize = 0;
|
|
|
|
XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, &loop_buf, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
memset(&buf, 0, sizeof(buf));
|
|
|
|
buf.AudioBytes = 44100 * fmt.nBlockAlign;
|
|
buf.pAudioData = HeapAlloc(GetProcessHeap(), 0, buf.AudioBytes);
|
|
fill_buf((float*)buf.pAudioData, &fmt, 440, 44100);
|
|
|
|
XA2CALL_0(StartEngine);
|
|
ok(hr == S_OK, "StartEngine failed: %08x\n", hr);
|
|
|
|
/* play from middle to end */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 0;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 0;
|
|
buf.LoopCount = 0;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 22050, "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 0, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
|
|
/* play 4410 samples from middle */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 4410;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 0;
|
|
buf.LoopCount = 0;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 4410, "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 0, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
|
|
/* loop 4410 samples in middle */
|
|
buf.PlayBegin = 0;
|
|
buf.PlayLength = 0;
|
|
buf.LoopBegin = 22050;
|
|
buf.LoopLength = 4410;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 44100 + 4410, "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 1, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
|
|
/* play last half, then loop the whole buffer */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 0;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 0;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 22050 + 44100, "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 1, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
|
|
/* play short segment from middle, loop to the beginning, and end at PlayEnd */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 4410;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 0;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 4410 + (22050 + 4410), "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 1, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
|
|
/* invalid: LoopEnd must be <= PlayEnd
|
|
* xaudio27: play until LoopEnd, loop to beginning, play until PlayEnd */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 4410;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 22050 + 4410 * 2;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
if(xaudio27){
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 4410 + (22050 + 4410 * 2), "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 1, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
}else
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SubmitSourceBuffer should have failed: %08x\n", hr);
|
|
|
|
/* invalid: LoopEnd must be within play range
|
|
* xaudio27: plays only play range */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 0; /* == until end of buffer */
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 22050;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
if(xaudio27){
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, -1);
|
|
ok(played - running_total == 22050, "Got wrong samples played: %u\n", played - running_total);
|
|
running_total = played;
|
|
ok(nloopends == 0, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
}else
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SubmitSourceBuffer should have failed: %08x\n", hr);
|
|
|
|
/* invalid: LoopBegin must be before PlayEnd
|
|
* xaudio27: crashes */
|
|
if(!xaudio27){
|
|
buf.PlayBegin = 0;
|
|
buf.PlayLength = 4410;
|
|
buf.LoopBegin = 22050;
|
|
buf.LoopLength = 4410;
|
|
buf.LoopCount = 1;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SubmitSourceBuffer should have failed: %08x\n", hr);
|
|
}
|
|
|
|
/* infinite looping buffer */
|
|
buf.PlayBegin = 22050;
|
|
buf.PlayLength = 0;
|
|
buf.LoopBegin = 0;
|
|
buf.LoopLength = 0;
|
|
buf.LoopCount = 255;
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
played = play_to_completion(src, running_total + 88200);
|
|
ok(played - running_total == 22050 + 44100 * 2, "Got wrong samples played: %u\n", played - running_total);
|
|
ok(nloopends == (played - running_total) / 88200 + 1, "Got wrong OnLoopEnd calls: %u\n", nloopends);
|
|
running_total = played;
|
|
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src);
|
|
else
|
|
IXAudio2SourceVoice_DestroyVoice(src);
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData);
|
|
}
|
|
|
|
static void test_submix(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
IXAudio2SubmixVoice *sub;
|
|
|
|
XA2CALL_0V(StopEngine);
|
|
|
|
if(xaudio27)
|
|
hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 2, 44100, 0, 0, NULL);
|
|
else
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
|
|
|
|
XA2CALL(CreateSubmixVoice, &sub, 2, 44100, 0, 0, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSubmixVoice failed: %08x\n", hr);
|
|
|
|
if(xaudio27){
|
|
XAUDIO27_VOICE_DETAILS details;
|
|
IXAudio27SubmixVoice_GetVoiceDetails((IXAudio27SubmixVoice*)sub, &details);
|
|
ok(details.CreationFlags == 0, "Got wrong flags: 0x%x\n", details.CreationFlags);
|
|
ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
|
|
ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
|
|
}else{
|
|
XAUDIO2_VOICE_DETAILS details;
|
|
IXAudio2SubmixVoice_GetVoiceDetails(sub, &details);
|
|
ok(details.CreationFlags == 0, "Got wrong creation flags: 0x%x\n", details.CreationFlags);
|
|
ok(details.ActiveFlags == 0, "Got wrong active flags: 0x%x\n", details.CreationFlags);
|
|
ok(details.InputChannels == 2, "Got wrong channel count: 0x%x\n", details.InputChannels);
|
|
ok(details.InputSampleRate == 44100, "Got wrong sample rate: 0x%x\n", details.InputSampleRate);
|
|
}
|
|
|
|
IXAudio2SubmixVoice_DestroyVoice(sub);
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
}
|
|
|
|
static void test_flush(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
IXAudio2SourceVoice *src;
|
|
WAVEFORMATEX fmt;
|
|
XAUDIO2_BUFFER buf;
|
|
XAUDIO2_VOICE_STATE state;
|
|
|
|
XA2CALL_0V(StopEngine);
|
|
|
|
if(xaudio27)
|
|
hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 2, 44100, 0, 0, NULL);
|
|
else
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
|
|
|
|
fmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
fmt.nChannels = 2;
|
|
fmt.nSamplesPerSec = 44100;
|
|
fmt.wBitsPerSample = 32;
|
|
fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
|
|
fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
|
|
fmt.cbSize = 0;
|
|
|
|
XA2CALL(CreateSourceVoice, &src, &fmt, 0, 1.f, NULL, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
memset(&buf, 0, sizeof(buf));
|
|
buf.AudioBytes = 22050 * fmt.nBlockAlign;
|
|
buf.pAudioData = HeapAlloc(GetProcessHeap(), 0, buf.AudioBytes);
|
|
fill_buf((float*)buf.pAudioData, &fmt, 440, 22050);
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
XA2CALL_0(StartEngine);
|
|
ok(hr == S_OK, "StartEngine failed: %08x\n", hr);
|
|
|
|
while(1){
|
|
if(xaudio27)
|
|
IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
|
|
else
|
|
IXAudio2SourceVoice_GetState(src, &state, 0);
|
|
if(state.SamplesPlayed >= 2205)
|
|
break;
|
|
Sleep(10);
|
|
}
|
|
|
|
hr = IXAudio2SourceVoice_Stop(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Stop failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_FlushSourceBuffers(src);
|
|
ok(hr == S_OK, "FlushSourceBuffers failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
|
|
|
Sleep(100);
|
|
|
|
hr = IXAudio2SourceVoice_SubmitSourceBuffer(src, &buf, NULL);
|
|
ok(hr == S_OK, "SubmitSourceBuffer failed: %08x\n", hr);
|
|
|
|
if(xaudio27){
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src);
|
|
}else{
|
|
IXAudio2SourceVoice_DestroyVoice(src);
|
|
}
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
|
|
HeapFree(GetProcessHeap(), 0, (void*)buf.pAudioData);
|
|
}
|
|
|
|
static UINT32 test_DeviceDetails(IXAudio27 *xa)
|
|
{
|
|
HRESULT hr;
|
|
XAUDIO2_DEVICE_DETAILS dd;
|
|
UINT32 count, i;
|
|
|
|
hr = IXAudio27_GetDeviceCount(xa, &count);
|
|
ok(hr == S_OK, "GetDeviceCount failed: %08x\n", hr);
|
|
|
|
if(count == 0)
|
|
return 0;
|
|
|
|
for(i = 0; i < count; ++i){
|
|
hr = IXAudio27_GetDeviceDetails(xa, i, &dd);
|
|
ok(hr == S_OK, "GetDeviceDetails failed: %08x\n", hr);
|
|
|
|
if(i == 0)
|
|
ok(dd.Role == GlobalDefaultDevice, "Got wrong role for index 0: 0x%x\n", dd.Role);
|
|
else
|
|
ok(dd.Role == NotDefaultDevice, "Got wrong role for index %u: 0x%x\n", i, dd.Role);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
static void test_xapo_creation_legacy(const char *module, unsigned int version)
|
|
{
|
|
HANDLE xapofxdll;
|
|
HRESULT hr;
|
|
IUnknown *fx_unk;
|
|
unsigned int i;
|
|
|
|
HRESULT (CDECL *pCreateFX)(REFCLSID,IUnknown**) = NULL;
|
|
|
|
/* CLSIDs are the same across all versions */
|
|
static struct {
|
|
const GUID *clsid;
|
|
BOOL todo;
|
|
} const_clsids[] = {
|
|
{ &CLSID_FXEQ27, FALSE },
|
|
{ &CLSID_FXMasteringLimiter27, TRUE },
|
|
{ &CLSID_FXReverb27, FALSE },
|
|
{ &CLSID_FXEcho27, TRUE},
|
|
/* older versions of xapofx actually have support for new clsids */
|
|
{ &CLSID_FXEQ, FALSE },
|
|
{ &CLSID_FXMasteringLimiter, TRUE },
|
|
{ &CLSID_FXReverb, FALSE },
|
|
{ &CLSID_FXEcho, TRUE}
|
|
};
|
|
|
|
/* different CLSID for each version */
|
|
static const GUID *avm_clsids[] = {
|
|
&CLSID_AudioVolumeMeter20,
|
|
&CLSID_AudioVolumeMeter21,
|
|
&CLSID_AudioVolumeMeter22,
|
|
&CLSID_AudioVolumeMeter23,
|
|
&CLSID_AudioVolumeMeter24,
|
|
&CLSID_AudioVolumeMeter25,
|
|
&CLSID_AudioVolumeMeter26,
|
|
&CLSID_AudioVolumeMeter27
|
|
};
|
|
|
|
static const GUID *ar_clsids[] = {
|
|
&CLSID_AudioReverb20,
|
|
&CLSID_AudioReverb21,
|
|
&CLSID_AudioReverb22,
|
|
&CLSID_AudioReverb23,
|
|
&CLSID_AudioReverb24,
|
|
&CLSID_AudioReverb25,
|
|
&CLSID_AudioReverb26,
|
|
&CLSID_AudioReverb27
|
|
};
|
|
|
|
xapofxdll = LoadLibraryA(module);
|
|
if(xapofxdll){
|
|
pCreateFX = (void*)GetProcAddress(xapofxdll, "CreateFX");
|
|
ok(pCreateFX != NULL, "%s did not have CreateFX?\n", module);
|
|
if(!pCreateFX){
|
|
FreeLibrary(xapofxdll);
|
|
return;
|
|
}
|
|
}else{
|
|
win_skip("Couldn't load %s\n", module);
|
|
return;
|
|
}
|
|
|
|
if(pCreateFX){
|
|
for(i = 0; i < sizeof(const_clsids) / sizeof(*const_clsids); ++i){
|
|
hr = pCreateFX(const_clsids[i].clsid, &fx_unk);
|
|
todo_wine_if(const_clsids[i].todo)
|
|
ok(hr == S_OK, "%s: CreateFX(%s) failed: %08x\n", module, wine_dbgstr_guid(const_clsids[i].clsid), hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO27, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO27 interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
hr = CoCreateInstance(const_clsids[i].clsid, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IUnknown, (void**)&fx_unk);
|
|
ok(hr == REGDB_E_CLASSNOTREG, "CoCreateInstance should have failed: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
hr = pCreateFX(avm_clsids[version - 20], &fx_unk);
|
|
ok(hr == S_OK, "%s: CreateFX(%s) failed: %08x\n", module, wine_dbgstr_guid(avm_clsids[version - 20]), hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO27, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO27 interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
hr = pCreateFX(ar_clsids[version - 20], &fx_unk);
|
|
ok(hr == S_OK, "%s: CreateFX(%s) failed: %08x\n", module, wine_dbgstr_guid(ar_clsids[version - 20]), hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO27, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO27 interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
}
|
|
|
|
FreeLibrary(xapofxdll);
|
|
}
|
|
|
|
static void test_xapo_creation_modern(const char *module)
|
|
{
|
|
HANDLE xaudio2dll;
|
|
HRESULT hr;
|
|
IUnknown *fx_unk;
|
|
unsigned int i;
|
|
|
|
HRESULT (CDECL *pCreateFX)(REFCLSID,IUnknown**,void*,UINT32) = NULL;
|
|
HRESULT (WINAPI *pCAVM)(IUnknown**) = NULL;
|
|
HRESULT (WINAPI *pCAR)(IUnknown**) = NULL;
|
|
|
|
/* CLSIDs are the same across all versions */
|
|
static struct {
|
|
const GUID *clsid;
|
|
BOOL todo;
|
|
} const_clsids[] = {
|
|
{ &CLSID_FXEQ27, FALSE },
|
|
{ &CLSID_FXMasteringLimiter27, TRUE },
|
|
{ &CLSID_FXReverb27, FALSE },
|
|
{ &CLSID_FXEcho27, TRUE},
|
|
{ &CLSID_FXEQ, FALSE },
|
|
{ &CLSID_FXMasteringLimiter, TRUE },
|
|
{ &CLSID_FXReverb, FALSE },
|
|
{ &CLSID_FXEcho, TRUE}
|
|
};
|
|
|
|
xaudio2dll = LoadLibraryA(module);
|
|
if(xaudio2dll){
|
|
pCreateFX = (void*)GetProcAddress(xaudio2dll, "CreateFX");
|
|
ok(pCreateFX != NULL, "%s did not have CreateFX?\n", module);
|
|
if(!pCreateFX){
|
|
FreeLibrary(xaudio2dll);
|
|
return;
|
|
}
|
|
}else{
|
|
win_skip("Couldn't load %s\n", module);
|
|
return;
|
|
}
|
|
|
|
if(pCreateFX){
|
|
for(i = 0; i < sizeof(const_clsids) / sizeof(*const_clsids); ++i){
|
|
hr = pCreateFX(const_clsids[i].clsid, &fx_unk, NULL, 0);
|
|
todo_wine_if(const_clsids[i].todo)
|
|
ok(hr == S_OK, "%s: CreateFX(%s) failed: %08x\n", module, wine_dbgstr_guid(const_clsids[i].clsid), hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
hr = CoCreateInstance(const_clsids[i].clsid, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IUnknown, (void**)&fx_unk);
|
|
ok(hr == REGDB_E_CLASSNOTREG, "CoCreateInstance should have failed: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
/* test legacy CLSID */
|
|
hr = pCreateFX(&CLSID_AudioVolumeMeter27, &fx_unk, NULL, 0);
|
|
ok(hr == S_OK, "%s: CreateFX(CLSID_AudioVolumeMeter) failed: %08x\n", module, hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
}
|
|
|
|
pCAVM = (void*)GetProcAddress(xaudio2dll, "CreateAudioVolumeMeter");
|
|
ok(pCAVM != NULL, "%s did not have CreateAudioVolumeMeter?\n", module);
|
|
|
|
hr = pCAVM(&fx_unk);
|
|
ok(hr == S_OK, "CreateAudioVolumeMeter failed: %08x\n", hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
pCAR = (void*)GetProcAddress(xaudio2dll, "CreateAudioReverb");
|
|
ok(pCAR != NULL, "%s did not have CreateAudioReverb?\n", module);
|
|
|
|
hr = pCAR(&fx_unk);
|
|
ok(hr == S_OK, "CreateAudioReverb failed: %08x\n", hr);
|
|
if(SUCCEEDED(hr)){
|
|
IXAPO *xapo;
|
|
hr = IUnknown_QueryInterface(fx_unk, &IID_IXAPO, (void**)&xapo);
|
|
ok(hr == S_OK, "Couldn't get IXAPO interface: %08x\n", hr);
|
|
if(SUCCEEDED(hr))
|
|
IXAPO_Release(xapo);
|
|
IUnknown_Release(fx_unk);
|
|
}
|
|
|
|
FreeLibrary(xaudio2dll);
|
|
}
|
|
|
|
static void test_xapo_creation(void)
|
|
{
|
|
test_xapo_creation_legacy("xapofx1_1.dll", 22);
|
|
test_xapo_creation_legacy("xapofx1_2.dll", 23);
|
|
test_xapo_creation_legacy("xapofx1_3.dll", 24);
|
|
test_xapo_creation_legacy("xapofx1_3.dll", 25);
|
|
test_xapo_creation_legacy("xapofx1_4.dll", 26);
|
|
test_xapo_creation_legacy("xapofx1_5.dll", 27);
|
|
test_xapo_creation_modern("xaudio2_8.dll");
|
|
}
|
|
|
|
static void test_setchannelvolumes(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
IXAudio2SourceVoice *src_2ch, *src_8ch;
|
|
WAVEFORMATEX fmt_2ch, fmt_8ch;
|
|
float volumes[] = {0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f};
|
|
|
|
if(xaudio27)
|
|
hr = IXAudio27_CreateMasteringVoice((IXAudio27*)xa, &master, 8, 44100, 0, 0, NULL);
|
|
else
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 8, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
ok(hr == S_OK, "CreateMasteringVoice failed: %08x\n", hr);
|
|
|
|
fmt_2ch.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
fmt_2ch.nChannels = 2;
|
|
fmt_2ch.nSamplesPerSec = 44100;
|
|
fmt_2ch.wBitsPerSample = 32;
|
|
fmt_2ch.nBlockAlign = fmt_2ch.nChannels * fmt_2ch.wBitsPerSample / 8;
|
|
fmt_2ch.nAvgBytesPerSec = fmt_2ch.nSamplesPerSec * fmt_2ch.nBlockAlign;
|
|
fmt_2ch.cbSize = 0;
|
|
|
|
fmt_8ch.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
fmt_8ch.nChannels = 8;
|
|
fmt_8ch.nSamplesPerSec = 44100;
|
|
fmt_8ch.wBitsPerSample = 32;
|
|
fmt_8ch.nBlockAlign = fmt_8ch.nChannels * fmt_8ch.wBitsPerSample / 8;
|
|
fmt_8ch.nAvgBytesPerSec = fmt_8ch.nSamplesPerSec * fmt_8ch.nBlockAlign;
|
|
fmt_8ch.cbSize = 0;
|
|
|
|
XA2CALL(CreateSourceVoice, &src_2ch, &fmt_2ch, 0, 1.f, NULL, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
XA2CALL(CreateSourceVoice, &src_8ch, &fmt_8ch, 0, 1.f, NULL, NULL, NULL);
|
|
ok(hr == S_OK, "CreateSourceVoice failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_2ch, 2, volumes, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "SetChannelVolumes failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_8ch, 8, volumes, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "SetChannelVolumes failed: %08x\n", hr);
|
|
|
|
if(xaudio27){
|
|
/* XAudio 2.7 doesn't check the number of channels */
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_8ch, 2, volumes, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == S_OK, "SetChannelVolumes failed: %08x\n", hr);
|
|
}else{
|
|
/* the number of channels must be the same as the number of channels on the source voice */
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_8ch, 2, volumes, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SetChannelVolumes should have failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_2ch, 8, volumes, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SetChannelVolumes should have failed: %08x\n", hr);
|
|
|
|
/* volumes must not be NULL, XAudio 2.7 doesn't check this */
|
|
hr = IXAudio2SourceVoice_SetChannelVolumes(src_2ch, 2, NULL, XAUDIO2_COMMIT_NOW);
|
|
ok(hr == XAUDIO2_E_INVALID_CALL, "SetChannelVolumes should have failed: %08x\n", hr);
|
|
}
|
|
|
|
if(xaudio27){
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src_2ch);
|
|
IXAudio27SourceVoice_DestroyVoice((IXAudio27SourceVoice*)src_8ch);
|
|
}else{
|
|
IXAudio2SourceVoice_DestroyVoice(src_2ch);
|
|
IXAudio2SourceVoice_DestroyVoice(src_8ch);
|
|
}
|
|
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
}
|
|
|
|
static UINT32 check_has_devices(IXAudio2 *xa)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio2MasteringVoice *master;
|
|
|
|
hr = IXAudio2_CreateMasteringVoice(xa, &master, 2, 44100, 0, NULL, NULL, AudioCategory_GameEffects);
|
|
if(hr != S_OK)
|
|
return 0;
|
|
|
|
IXAudio2MasteringVoice_DestroyVoice(master);
|
|
|
|
return 1;
|
|
}
|
|
|
|
START_TEST(xaudio2)
|
|
{
|
|
HRESULT hr;
|
|
IXAudio27 *xa27 = NULL;
|
|
IXAudio2 *xa = NULL;
|
|
HANDLE xa28dll;
|
|
UINT32 has_devices;
|
|
|
|
CoInitialize(NULL);
|
|
|
|
xa28dll = LoadLibraryA("xaudio2_8.dll");
|
|
if(xa28dll){
|
|
pXAudio2Create = (void*)GetProcAddress(xa28dll, "XAudio2Create");
|
|
pCreateAudioVolumeMeter = (void*)GetProcAddress(xa28dll, "CreateAudioVolumeMeter");
|
|
}
|
|
|
|
test_xapo_creation();
|
|
|
|
/* XAudio 2.7 (Jun 2010 DirectX) */
|
|
hr = CoCreateInstance(&CLSID_XAudio27, NULL, CLSCTX_INPROC_SERVER,
|
|
&IID_IXAudio27, (void**)&xa27);
|
|
if(hr == S_OK){
|
|
xaudio27 = TRUE;
|
|
|
|
hr = IXAudio27_Initialize(xa27, 0, XAUDIO2_ANY_PROCESSOR);
|
|
ok(hr == S_OK, "Initialize failed: %08x\n", hr);
|
|
|
|
has_devices = test_DeviceDetails(xa27);
|
|
if(has_devices){
|
|
test_simple_streaming((IXAudio2*)xa27);
|
|
test_buffer_callbacks((IXAudio2*)xa27);
|
|
test_looping((IXAudio2*)xa27);
|
|
test_submix((IXAudio2*)xa27);
|
|
test_flush((IXAudio2*)xa27);
|
|
test_setchannelvolumes((IXAudio2*)xa27);
|
|
}else
|
|
skip("No audio devices available\n");
|
|
|
|
IXAudio27_Release(xa27);
|
|
}else
|
|
win_skip("XAudio 2.7 not available\n");
|
|
|
|
/* XAudio 2.8 (Win8+) */
|
|
if(pXAudio2Create){
|
|
xaudio27 = FALSE;
|
|
|
|
hr = pXAudio2Create(&xa, 0, XAUDIO2_DEFAULT_PROCESSOR);
|
|
ok(hr == S_OK, "XAudio2Create failed: %08x\n", hr);
|
|
|
|
hr = IXAudio2_QueryInterface(xa, &IID_IXAudio27, (void**)&xa27);
|
|
ok(hr == E_NOINTERFACE, "XA28 object should support IXAudio27, gave: %08x\n", hr);
|
|
|
|
has_devices = check_has_devices(xa);
|
|
if(has_devices){
|
|
test_simple_streaming(xa);
|
|
test_buffer_callbacks(xa);
|
|
test_looping(xa);
|
|
test_submix(xa);
|
|
test_flush(xa);
|
|
test_setchannelvolumes(xa);
|
|
}else
|
|
skip("No audio devices available\n");
|
|
|
|
IXAudio2_Release(xa);
|
|
}else
|
|
win_skip("XAudio 2.8 not available\n");
|
|
|
|
CoUninitialize();
|
|
}
|