Sweden-Number/dlls/wined3d
Ivan Gyurdiev 9bae7755ab wined3d: Rework dcl processing.
The new function is called in pass 2 (getister counting/maps), and
it's now in baseshader. It operates on all INPUT and OUTPUT registers,
which, in addition to the old vertex shader input declarations covers
Shader Model 3.0 vshader output and pshader input declarations. The
result is stored into the reg_map structure.
2006-06-13 11:40:21 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Makefile.in wined3d: Add the bulk of the GLSL string generation functions. 2006-06-09 13:47:55 +02:00
baseshader.c wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Move a checkGLcall to it's gl call inside an "if". 2006-06-13 10:51:07 +02:00
directx.c wined3d: Enable two sided stencil in the caps. 2006-06-13 10:46:29 +02:00
drawprim.c wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00
glsl_shader.c wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface_gdi.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
swapchain.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Fix stencil related render states. 2006-06-13 10:50:55 +02:00
vertexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00
volume.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Rework dcl processing. 2006-06-13 11:40:21 +02:00