310 lines
8.2 KiB
C
310 lines
8.2 KiB
C
/* DirectSound format conversion and mixing routines
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*
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* Copyright 2007 Maarten Lankhorst
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* Copyright 2011 Owen Rudge for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* 8 bits is unsigned, the rest is signed.
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* First I tried to reuse existing stuff from alsa-lib, after that
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* didn't work, I gave up and just went for individual hacks.
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*
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* 24 bit is expensive to do, due to unaligned access.
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* In dlls/winex11.drv/dib_convert.c convert_888_to_0888_asis there is a way
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* around it, but I'm happy current code works, maybe something for later.
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*
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* The ^ 0x80 flips the signed bit, this is the conversion from
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* signed (-128.. 0.. 127) to unsigned (0...255)
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* This is only temporary: All 8 bit data should be converted to signed.
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* then when fed to the sound card, it should be converted to unsigned again.
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*
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* Sound is LITTLE endian
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <math.h>
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#define NONAMELESSSTRUCT
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "mmsystem.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsound_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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#ifdef WORDS_BIGENDIAN
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#define le16(x) RtlUshortByteSwap((x))
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#define le32(x) RtlUlongByteSwap((x))
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#else
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#define le16(x) (x)
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#define le32(x) (x)
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#endif
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static float get8(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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const BYTE* buf = dsb->buffer->memory;
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buf += pos + channel;
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return (buf[0] - 0x80) / (float)0x80;
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}
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static float get16(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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const BYTE* buf = dsb->buffer->memory;
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const SHORT *sbuf = (const SHORT*)(buf + pos + 2 * channel);
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SHORT sample = (SHORT)le16(*sbuf);
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return sample / (float)0x8000;
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}
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static float get24(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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LONG sample;
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const BYTE* buf = dsb->buffer->memory;
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buf += pos + 3 * channel;
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/* The next expression deliberately has an overflow for buf[2] >= 0x80,
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this is how negative values are made.
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*/
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sample = (buf[0] << 8) | (buf[1] << 16) | (buf[2] << 24);
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return sample / (float)0x80000000U;
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}
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static float get32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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const BYTE* buf = dsb->buffer->memory;
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const LONG *sbuf = (const LONG*)(buf + pos + 4 * channel);
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LONG sample = le32(*sbuf);
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return sample / (float)0x80000000U;
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}
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static float getieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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const BYTE* buf = dsb->buffer->memory;
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const float *sbuf = (const float*)(buf + pos + 4 * channel);
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/* The value will be clipped later, when put into some non-float buffer */
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return *sbuf;
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}
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const bitsgetfunc getbpp[5] = {get8, get16, get24, get32, getieee32};
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float get_mono(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel)
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{
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DWORD channels = dsb->pwfx->nChannels;
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DWORD c;
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float val = 0;
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/* XXX: does Windows include LFE into the mix? */
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for (c = 0; c < channels; c++)
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val += dsb->get_aux(dsb, pos, c);
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val /= channels;
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return val;
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}
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static void put8(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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buf += pos + channel;
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if(value <= -1.f)
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*buf = 0;
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else if(value >= 1.f * 0x7F / 0x80)
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*buf = 0xFF;
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else
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*buf = lrintf((value + 1.f) * 0x80);
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}
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static void put16(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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SHORT *sbuf = (SHORT*)(buf + pos + 2 * channel);
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if(value <= -1.f)
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*sbuf = 0x8000;
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else if(value >= 1.f * 0x7FFF / 0x8000)
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*sbuf = 0x7FFF;
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else
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*sbuf = le16(lrintf(value * 0x8000));
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}
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static void put24(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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LONG t;
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buf += pos + 3 * channel;
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if(value <= -1.f)
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t = 0x80000000;
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else if(value >= 1.f * 0x7FFFFF / 0x800000)
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t = 0x7FFFFF00;
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else
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t = lrintf(value * 0x80000000U);
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buf[0] = (t >> 8) & 0xFF;
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buf[1] = (t >> 16) & 0xFF;
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buf[2] = (t >> 24) & 0xFF;
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}
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static void put32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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LONG *sbuf = (LONG*)(buf + pos + 4 * channel);
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if(value <= -1.f)
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*sbuf = 0x80000000;
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else if(value >= 1.f * 0x7FFFFFFF / 0x80000000U) /* this rounds to 1.f */
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*sbuf = 0x7FFFFFFF;
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else
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*sbuf = le32(lrintf(value * 0x80000000U));
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}
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const bitsputfunc putbpp[4] = {put8, put16, put24, put32};
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void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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}
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static void mix8(signed char *src, INT *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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while (len--)
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/* 8-bit WAV is unsigned, it's here converted to signed, normalize function will convert it back again */
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*(dst++) += (signed char)((BYTE)*(src++) - (BYTE)0x80);
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}
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static void mix16(SHORT *src, INT *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 2;
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while (len--)
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{
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*dst += le16(*src);
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++dst; ++src;
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}
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}
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static void mix24(BYTE *src, INT *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 3;
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while (len--)
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{
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DWORD field;
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field = ((DWORD)src[2] << 16) + ((DWORD)src[1] << 8) + (DWORD)src[0];
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if (src[2] & 0x80)
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field |= 0xFF000000U;
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*(dst++) += field;
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src += 3;
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}
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}
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static void mix32(INT *src, LONGLONG *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 4;
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while (len--)
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*(dst++) += le32(*(src++));
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}
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const mixfunc mixfunctions[4] = {
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(mixfunc)mix8,
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(mixfunc)mix16,
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(mixfunc)mix24,
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(mixfunc)mix32
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};
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static void norm8(INT *src, signed char *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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while (len--)
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{
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*dst = (*src) + 0x80;
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if (*src < -0x80)
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*dst = 0;
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else if (*src > 0x7f)
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*dst = 0xff;
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++dst;
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++src;
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}
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}
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static void norm16(INT *src, SHORT *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 2;
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while (len--)
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{
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*dst = le16(*src);
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if (*src <= -0x8000)
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*dst = le16(0x8000);
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else if (*src > 0x7fff)
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*dst = le16(0x7fff);
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++dst;
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++src;
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}
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}
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static void norm24(INT *src, BYTE *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 3;
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while (len--)
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{
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if (*src <= -0x800000)
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{
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dst[0] = 0;
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dst[1] = 0;
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dst[2] = 0x80;
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}
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else if (*src > 0x7fffff)
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{
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dst[0] = 0xff;
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dst[1] = 0xff;
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dst[2] = 0x7f;
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}
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else
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{
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dst[0] = *src;
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dst[1] = *src >> 8;
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dst[2] = *src >> 16;
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}
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dst += 3;
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++src;
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}
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}
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static void norm32(LONGLONG *src, INT *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 4;
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while (len--)
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{
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*dst = le32(*src);
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if (*src <= -(LONGLONG)0x80000000)
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*dst = le32(0x80000000);
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else if (*src > 0x7fffffff)
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*dst = le32(0x7fffffff);
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++dst;
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++src;
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}
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}
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const normfunc normfunctions[4] = {
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(normfunc)norm8,
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(normfunc)norm16,
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(normfunc)norm24,
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(normfunc)norm32,
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};
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