444 lines
24 KiB
Perl
444 lines
24 KiB
Perl
package opengl32;
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use strict;
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require Exporter;
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use wine;
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use vars qw(@ISA @EXPORT @EXPORT_OK);
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@ISA = qw(Exporter);
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@EXPORT = qw();
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@EXPORT_OK = qw();
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my $module_declarations = {
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"glAccum" => ["void", ["long", "long"]],
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"glActiveTextureARB" => ["void", ["long"]],
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"glAlphaFunc" => ["void", ["long", "long"]],
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"glAreTexturesResident" => ["long", ["long", "ptr", "ptr"]],
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"glArrayElement" => ["void", ["long"]],
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"glBegin" => ["void", ["long"]],
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"glBindTexture" => ["void", ["long", "long"]],
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"glBitmap" => ["void", ["long", "long", "long", "long", "long", "long", "ptr"]],
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"glBlendColor" => ["void", ["long", "long", "long", "long"]],
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"glBlendEquation" => ["void", ["long"]],
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"glBlendFunc" => ["void", ["long", "long"]],
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"glCallList" => ["void", ["long"]],
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"glCallLists" => ["void", ["long", "long", "ptr"]],
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"glClear" => ["void", ["long"]],
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"glClearAccum" => ["void", ["long", "long", "long", "long"]],
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"glClearColor" => ["void", ["long", "long", "long", "long"]],
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"glClearDepth" => ["void", ["double"]],
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"glClearIndex" => ["void", ["long"]],
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"glClearStencil" => ["void", ["long"]],
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"glClientActiveTextureARB" => ["void", ["long"]],
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"glClipPlane" => ["void", ["long", "ptr"]],
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"glColor3b" => ["void", ["long", "long", "long"]],
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"glColor3bv" => ["void", ["ptr"]],
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"glColor3d" => ["void", ["double", "double", "double"]],
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"glColor3dv" => ["void", ["ptr"]],
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"glColor3f" => ["void", ["long", "long", "long"]],
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"glColor3fv" => ["void", ["ptr"]],
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"glColor3i" => ["void", ["long", "long", "long"]],
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"glColor3iv" => ["void", ["ptr"]],
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"glColor3s" => ["void", ["long", "long", "long"]],
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"glColor3sv" => ["void", ["ptr"]],
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"glColor3ub" => ["void", ["long", "long", "long"]],
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"glColor3ubv" => ["void", ["ptr"]],
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"glColor3ui" => ["void", ["long", "long", "long"]],
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"glColor3uiv" => ["void", ["ptr"]],
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"glColor3us" => ["void", ["long", "long", "long"]],
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"glColor3usv" => ["void", ["ptr"]],
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"glColor4b" => ["void", ["long", "long", "long", "long"]],
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"glColor4bv" => ["void", ["ptr"]],
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"glColor4d" => ["void", ["double", "double", "double", "double"]],
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"glColor4dv" => ["void", ["ptr"]],
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"glColor4f" => ["void", ["long", "long", "long", "long"]],
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"glColor4fv" => ["void", ["ptr"]],
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"glColor4i" => ["void", ["long", "long", "long", "long"]],
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"glColor4iv" => ["void", ["ptr"]],
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"glColor4s" => ["void", ["long", "long", "long", "long"]],
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"glColor4sv" => ["void", ["ptr"]],
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"glColor4ub" => ["void", ["long", "long", "long", "long"]],
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"glColor4ubv" => ["void", ["ptr"]],
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"glColor4ui" => ["void", ["long", "long", "long", "long"]],
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"glColor4uiv" => ["void", ["ptr"]],
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"glColor4us" => ["void", ["long", "long", "long", "long"]],
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"glColor4usv" => ["void", ["ptr"]],
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"glColorMask" => ["void", ["long", "long", "long", "long"]],
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"glColorMaterial" => ["void", ["long", "long"]],
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"glColorPointer" => ["void", ["long", "long", "long", "ptr"]],
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"glColorSubTable" => ["void", ["long", "long", "long", "long", "long", "ptr"]],
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"glColorTable" => ["void", ["long", "long", "long", "long", "long", "ptr"]],
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"glColorTableParameterfv" => ["void", ["long", "long", "ptr"]],
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"glColorTableParameteriv" => ["void", ["long", "long", "ptr"]],
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"glConvolutionFilter1D" => ["void", ["long", "long", "long", "long", "long", "ptr"]],
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"glConvolutionFilter2D" => ["void", ["long", "long", "long", "long", "long", "long", "ptr"]],
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"glConvolutionParameterf" => ["void", ["long", "long", "long"]],
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"glConvolutionParameterfv" => ["void", ["long", "long", "ptr"]],
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"glConvolutionParameteri" => ["void", ["long", "long", "long"]],
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"glConvolutionParameteriv" => ["void", ["long", "long", "ptr"]],
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"glCopyColorSubTable" => ["void", ["long", "long", "long", "long", "long"]],
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"glCopyColorTable" => ["void", ["long", "long", "long", "long", "long"]],
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"glCopyConvolutionFilter1D" => ["void", ["long", "long", "long", "long", "long"]],
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"glCopyConvolutionFilter2D" => ["void", ["long", "long", "long", "long", "long", "long"]],
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"glCopyPixels" => ["void", ["long", "long", "long", "long", "long"]],
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"glCopyTexImage1D" => ["void", ["long", "long", "long", "long", "long", "long", "long"]],
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"glCopyTexImage2D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long"]],
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"glCopyTexSubImage1D" => ["void", ["long", "long", "long", "long", "long", "long"]],
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"glCopyTexSubImage2D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long"]],
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"glCopyTexSubImage3D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "long"]],
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"glCullFace" => ["void", ["long"]],
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"glDeleteLists" => ["void", ["long", "long"]],
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"glDeleteTextures" => ["void", ["long", "ptr"]],
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"glDepthFunc" => ["void", ["long"]],
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"glDepthMask" => ["void", ["long"]],
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"glDepthRange" => ["void", ["double", "double"]],
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"glDisable" => ["void", ["long"]],
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"glDisableClientState" => ["void", ["long"]],
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"glDrawArrays" => ["void", ["long", "long", "long"]],
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"glDrawBuffer" => ["void", ["long"]],
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"glDrawElements" => ["void", ["long", "long", "long", "ptr"]],
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"glDrawPixels" => ["void", ["long", "long", "long", "long", "ptr"]],
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"glDrawRangeElements" => ["void", ["long", "long", "long", "long", "long", "ptr"]],
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"glEdgeFlag" => ["void", ["long"]],
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"glEdgeFlagPointer" => ["void", ["long", "ptr"]],
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"glEdgeFlagv" => ["void", ["ptr"]],
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"glEnable" => ["void", ["long"]],
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"glEnableClientState" => ["void", ["long"]],
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"glEnd" => ["void", ["undef"]],
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"glEndList" => ["void", ["undef"]],
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"glEvalCoord1d" => ["void", ["double"]],
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"glEvalCoord1dv" => ["void", ["ptr"]],
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"glEvalCoord1f" => ["void", ["long"]],
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"glEvalCoord1fv" => ["void", ["ptr"]],
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"glEvalCoord2d" => ["void", ["double", "double"]],
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"glEvalCoord2dv" => ["void", ["ptr"]],
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"glEvalCoord2f" => ["void", ["long", "long"]],
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"glEvalCoord2fv" => ["void", ["ptr"]],
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"glEvalMesh1" => ["void", ["long", "long", "long"]],
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"glEvalMesh2" => ["void", ["long", "long", "long", "long", "long"]],
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"glEvalPoint1" => ["void", ["long"]],
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"glEvalPoint2" => ["void", ["long", "long"]],
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"glFeedbackBuffer" => ["void", ["long", "long", "ptr"]],
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"glFinish" => ["void", ["undef"]],
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"glFlush" => ["void", ["undef"]],
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"glFogf" => ["void", ["long", "long"]],
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"glFogfv" => ["void", ["long", "ptr"]],
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"glFogi" => ["void", ["long", "long"]],
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"glFogiv" => ["void", ["long", "ptr"]],
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"glFrontFace" => ["void", ["long"]],
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"glFrustum" => ["void", ["double", "double", "double", "double", "double", "double"]],
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"glGenLists" => ["long", ["long"]],
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"glGenTextures" => ["void", ["long", "ptr"]],
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"glGetBooleanv" => ["void", ["long", "ptr"]],
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"glGetClipPlane" => ["void", ["long", "ptr"]],
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"glGetColorTable" => ["void", ["long", "long", "long", "ptr"]],
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"glGetColorTableParameterfv" => ["void", ["long", "long", "ptr"]],
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"glGetColorTableParameteriv" => ["void", ["long", "long", "ptr"]],
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"glGetConvolutionFilter" => ["void", ["long", "long", "long", "ptr"]],
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"glGetConvolutionParameterfv" => ["void", ["long", "long", "ptr"]],
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"glGetConvolutionParameteriv" => ["void", ["long", "long", "ptr"]],
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"glGetDoublev" => ["void", ["long", "ptr"]],
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"glGetError" => ["long", ["undef"]],
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"glGetFloatv" => ["void", ["long", "ptr"]],
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"glGetHistogram" => ["void", ["long", "long", "long", "long", "ptr"]],
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"glGetHistogramParameterfv" => ["void", ["long", "long", "ptr"]],
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"glGetHistogramParameteriv" => ["void", ["long", "long", "ptr"]],
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"glGetIntegerv" => ["void", ["long", "ptr"]],
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"glGetLightfv" => ["void", ["long", "long", "ptr"]],
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"glGetLightiv" => ["void", ["long", "long", "ptr"]],
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"glGetMapdv" => ["void", ["long", "long", "ptr"]],
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"glGetMapfv" => ["void", ["long", "long", "ptr"]],
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"glGetMapiv" => ["void", ["long", "long", "ptr"]],
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"glGetMaterialfv" => ["void", ["long", "long", "ptr"]],
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"glGetMaterialiv" => ["void", ["long", "long", "ptr"]],
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"glGetMinmax" => ["void", ["long", "long", "long", "long", "ptr"]],
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"glGetMinmaxParameterfv" => ["void", ["long", "long", "ptr"]],
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"glGetMinmaxParameteriv" => ["void", ["long", "long", "ptr"]],
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"glGetPixelMapfv" => ["void", ["long", "ptr"]],
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"glGetPixelMapuiv" => ["void", ["long", "ptr"]],
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"glGetPixelMapusv" => ["void", ["long", "ptr"]],
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"glGetPointerv" => ["void", ["long", "ptr"]],
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"glGetPolygonStipple" => ["void", ["ptr"]],
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"glGetSeparableFilter" => ["void", ["long", "long", "long", "ptr", "ptr", "ptr"]],
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"glGetString" => ["ptr", ["long"]],
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"glGetTexEnvfv" => ["void", ["long", "long", "ptr"]],
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"glGetTexEnviv" => ["void", ["long", "long", "ptr"]],
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"glGetTexGendv" => ["void", ["long", "long", "ptr"]],
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"glGetTexGenfv" => ["void", ["long", "long", "ptr"]],
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"glGetTexGeniv" => ["void", ["long", "long", "ptr"]],
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"glGetTexImage" => ["void", ["long", "long", "long", "long", "ptr"]],
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"glGetTexLevelParameterfv" => ["void", ["long", "long", "long", "ptr"]],
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"glGetTexLevelParameteriv" => ["void", ["long", "long", "long", "ptr"]],
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"glGetTexParameterfv" => ["void", ["long", "long", "ptr"]],
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"glGetTexParameteriv" => ["void", ["long", "long", "ptr"]],
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"glHint" => ["void", ["long", "long"]],
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"glHistogram" => ["void", ["long", "long", "long", "long"]],
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"glIndexMask" => ["void", ["long"]],
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"glIndexPointer" => ["void", ["long", "long", "ptr"]],
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"glIndexd" => ["void", ["double"]],
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"glIndexdv" => ["void", ["ptr"]],
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"glIndexf" => ["void", ["long"]],
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"glIndexfv" => ["void", ["ptr"]],
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"glIndexi" => ["void", ["long"]],
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"glIndexiv" => ["void", ["ptr"]],
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"glIndexs" => ["void", ["long"]],
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"glIndexsv" => ["void", ["ptr"]],
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"glIndexub" => ["void", ["long"]],
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"glIndexubv" => ["void", ["ptr"]],
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"glInitNames" => ["void", ["undef"]],
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"glInterleavedArrays" => ["void", ["long", "long", "ptr"]],
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"glIsEnabled" => ["long", ["long"]],
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"glIsList" => ["long", ["long"]],
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"glIsTexture" => ["long", ["long"]],
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"glLightModelf" => ["void", ["long", "long"]],
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"glLightModelfv" => ["void", ["long", "ptr"]],
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"glLightModeli" => ["void", ["long", "long"]],
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"glLightModeliv" => ["void", ["long", "ptr"]],
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"glLightf" => ["void", ["long", "long", "long"]],
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"glLightfv" => ["void", ["long", "long", "ptr"]],
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"glLighti" => ["void", ["long", "long", "long"]],
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"glLightiv" => ["void", ["long", "long", "ptr"]],
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"glLineStipple" => ["void", ["long", "long"]],
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"glLineWidth" => ["void", ["long"]],
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"glListBase" => ["void", ["long"]],
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"glLoadIdentity" => ["void", ["undef"]],
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"glLoadMatrixd" => ["void", ["ptr"]],
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"glLoadMatrixf" => ["void", ["ptr"]],
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"glLoadName" => ["void", ["long"]],
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"glLogicOp" => ["void", ["long"]],
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"glMap1d" => ["void", ["long", "double", "double", "long", "long", "ptr"]],
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"glMap1f" => ["void", ["long", "long", "long", "long", "long", "ptr"]],
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"glMap2d" => ["void", ["long", "double", "double", "long", "long", "double", "double", "long", "long", "ptr"]],
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"glMap2f" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "long", "ptr"]],
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"glMapGrid1d" => ["void", ["long", "double", "double"]],
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"glMapGrid1f" => ["void", ["long", "long", "long"]],
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"glMapGrid2d" => ["void", ["long", "double", "double", "long", "double", "double"]],
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"glMapGrid2f" => ["void", ["long", "long", "long", "long", "long", "long"]],
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"glMaterialf" => ["void", ["long", "long", "long"]],
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"glMaterialfv" => ["void", ["long", "long", "ptr"]],
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"glMateriali" => ["void", ["long", "long", "long"]],
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"glMaterialiv" => ["void", ["long", "long", "ptr"]],
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"glMatrixMode" => ["void", ["long"]],
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"glMinmax" => ["void", ["long", "long", "long"]],
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"glMultMatrixd" => ["void", ["ptr"]],
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"glMultMatrixf" => ["void", ["ptr"]],
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"glMultiTexCoord1dARB" => ["void", ["long", "double"]],
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"glMultiTexCoord1dvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord1fARB" => ["void", ["long", "long"]],
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"glMultiTexCoord1fvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord1iARB" => ["void", ["long", "long"]],
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"glMultiTexCoord1ivARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord1sARB" => ["void", ["long", "long"]],
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"glMultiTexCoord1svARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord2dARB" => ["void", ["long", "double", "double"]],
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"glMultiTexCoord2dvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord2fARB" => ["void", ["long", "long", "long"]],
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"glMultiTexCoord2fvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord2iARB" => ["void", ["long", "long", "long"]],
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"glMultiTexCoord2ivARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord2sARB" => ["void", ["long", "long", "long"]],
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"glMultiTexCoord2svARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord3dARB" => ["void", ["long", "double", "double", "double"]],
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"glMultiTexCoord3dvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord3fARB" => ["void", ["long", "long", "long", "long"]],
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"glMultiTexCoord3fvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord3iARB" => ["void", ["long", "long", "long", "long"]],
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"glMultiTexCoord3ivARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord3sARB" => ["void", ["long", "long", "long", "long"]],
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"glMultiTexCoord3svARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord4dARB" => ["void", ["long", "double", "double", "double", "double"]],
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"glMultiTexCoord4dvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord4fARB" => ["void", ["long", "long", "long", "long", "long"]],
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"glMultiTexCoord4fvARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord4iARB" => ["void", ["long", "long", "long", "long", "long"]],
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"glMultiTexCoord4ivARB" => ["void", ["long", "ptr"]],
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"glMultiTexCoord4sARB" => ["void", ["long", "long", "long", "long", "long"]],
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"glMultiTexCoord4svARB" => ["void", ["long", "ptr"]],
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"glNewList" => ["void", ["long", "long"]],
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"glNormal3b" => ["void", ["long", "long", "long"]],
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"glNormal3bv" => ["void", ["ptr"]],
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"glNormal3d" => ["void", ["double", "double", "double"]],
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"glNormal3dv" => ["void", ["ptr"]],
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"glNormal3f" => ["void", ["long", "long", "long"]],
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"glNormal3fv" => ["void", ["ptr"]],
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"glNormal3i" => ["void", ["long", "long", "long"]],
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"glNormal3iv" => ["void", ["ptr"]],
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"glNormal3s" => ["void", ["long", "long", "long"]],
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"glNormal3sv" => ["void", ["ptr"]],
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"glNormalPointer" => ["void", ["long", "long", "ptr"]],
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"glOrtho" => ["void", ["double", "double", "double", "double", "double", "double"]],
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"glPassThrough" => ["void", ["long"]],
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"glPixelMapfv" => ["void", ["long", "long", "ptr"]],
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"glPixelMapuiv" => ["void", ["long", "long", "ptr"]],
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"glPixelMapusv" => ["void", ["long", "long", "ptr"]],
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"glPixelStoref" => ["void", ["long", "long"]],
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"glPixelStorei" => ["void", ["long", "long"]],
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"glPixelTransferf" => ["void", ["long", "long"]],
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"glPixelTransferi" => ["void", ["long", "long"]],
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"glPixelZoom" => ["void", ["long", "long"]],
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"glPointSize" => ["void", ["long"]],
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"glPolygonMode" => ["void", ["long", "long"]],
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"glPolygonOffset" => ["void", ["long", "long"]],
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"glPolygonStipple" => ["void", ["ptr"]],
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"glPopAttrib" => ["void", ["undef"]],
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"glPopClientAttrib" => ["void", ["undef"]],
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"glPopMatrix" => ["void", ["undef"]],
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"glPopName" => ["void", ["undef"]],
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"glPrioritizeTextures" => ["void", ["long", "ptr", "ptr"]],
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"glPushAttrib" => ["void", ["long"]],
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"glPushClientAttrib" => ["void", ["long"]],
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"glPushMatrix" => ["void", ["undef"]],
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"glPushName" => ["void", ["long"]],
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"glRasterPos2d" => ["void", ["double", "double"]],
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"glRasterPos2dv" => ["void", ["ptr"]],
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"glRasterPos2f" => ["void", ["long", "long"]],
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"glRasterPos2fv" => ["void", ["ptr"]],
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"glRasterPos2i" => ["void", ["long", "long"]],
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"glRasterPos2iv" => ["void", ["ptr"]],
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"glRasterPos2s" => ["void", ["long", "long"]],
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"glRasterPos2sv" => ["void", ["ptr"]],
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"glRasterPos3d" => ["void", ["double", "double", "double"]],
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"glRasterPos3dv" => ["void", ["ptr"]],
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"glRasterPos3f" => ["void", ["long", "long", "long"]],
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"glRasterPos3fv" => ["void", ["ptr"]],
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"glRasterPos3i" => ["void", ["long", "long", "long"]],
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"glRasterPos3iv" => ["void", ["ptr"]],
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"glRasterPos3s" => ["void", ["long", "long", "long"]],
|
|
"glRasterPos3sv" => ["void", ["ptr"]],
|
|
"glRasterPos4d" => ["void", ["double", "double", "double", "double"]],
|
|
"glRasterPos4dv" => ["void", ["ptr"]],
|
|
"glRasterPos4f" => ["void", ["long", "long", "long", "long"]],
|
|
"glRasterPos4fv" => ["void", ["ptr"]],
|
|
"glRasterPos4i" => ["void", ["long", "long", "long", "long"]],
|
|
"glRasterPos4iv" => ["void", ["ptr"]],
|
|
"glRasterPos4s" => ["void", ["long", "long", "long", "long"]],
|
|
"glRasterPos4sv" => ["void", ["ptr"]],
|
|
"glReadBuffer" => ["void", ["long"]],
|
|
"glReadPixels" => ["void", ["long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glRectd" => ["void", ["double", "double", "double", "double"]],
|
|
"glRectdv" => ["void", ["ptr", "ptr"]],
|
|
"glRectf" => ["void", ["long", "long", "long", "long"]],
|
|
"glRectfv" => ["void", ["ptr", "ptr"]],
|
|
"glRecti" => ["void", ["long", "long", "long", "long"]],
|
|
"glRectiv" => ["void", ["ptr", "ptr"]],
|
|
"glRects" => ["void", ["long", "long", "long", "long"]],
|
|
"glRectsv" => ["void", ["ptr", "ptr"]],
|
|
"glRenderMode" => ["long", ["long"]],
|
|
"glResetHistogram" => ["void", ["long"]],
|
|
"glResetMinmax" => ["void", ["long"]],
|
|
"glRotated" => ["void", ["double", "double", "double", "double"]],
|
|
"glRotatef" => ["void", ["long", "long", "long", "long"]],
|
|
"glScaled" => ["void", ["double", "double", "double"]],
|
|
"glScalef" => ["void", ["long", "long", "long"]],
|
|
"glScissor" => ["void", ["long", "long", "long", "long"]],
|
|
"glSelectBuffer" => ["void", ["long", "ptr"]],
|
|
"glSeparableFilter2D" => ["void", ["long", "long", "long", "long", "long", "long", "ptr", "ptr"]],
|
|
"glShadeModel" => ["void", ["long"]],
|
|
"glStencilFunc" => ["void", ["long", "long", "long"]],
|
|
"glStencilMask" => ["void", ["long"]],
|
|
"glStencilOp" => ["void", ["long", "long", "long"]],
|
|
"glTexCoord1d" => ["void", ["double"]],
|
|
"glTexCoord1dv" => ["void", ["ptr"]],
|
|
"glTexCoord1f" => ["void", ["long"]],
|
|
"glTexCoord1fv" => ["void", ["ptr"]],
|
|
"glTexCoord1i" => ["void", ["long"]],
|
|
"glTexCoord1iv" => ["void", ["ptr"]],
|
|
"glTexCoord1s" => ["void", ["long"]],
|
|
"glTexCoord1sv" => ["void", ["ptr"]],
|
|
"glTexCoord2d" => ["void", ["double", "double"]],
|
|
"glTexCoord2dv" => ["void", ["ptr"]],
|
|
"glTexCoord2f" => ["void", ["long", "long"]],
|
|
"glTexCoord2fv" => ["void", ["ptr"]],
|
|
"glTexCoord2i" => ["void", ["long", "long"]],
|
|
"glTexCoord2iv" => ["void", ["ptr"]],
|
|
"glTexCoord2s" => ["void", ["long", "long"]],
|
|
"glTexCoord2sv" => ["void", ["ptr"]],
|
|
"glTexCoord3d" => ["void", ["double", "double", "double"]],
|
|
"glTexCoord3dv" => ["void", ["ptr"]],
|
|
"glTexCoord3f" => ["void", ["long", "long", "long"]],
|
|
"glTexCoord3fv" => ["void", ["ptr"]],
|
|
"glTexCoord3i" => ["void", ["long", "long", "long"]],
|
|
"glTexCoord3iv" => ["void", ["ptr"]],
|
|
"glTexCoord3s" => ["void", ["long", "long", "long"]],
|
|
"glTexCoord3sv" => ["void", ["ptr"]],
|
|
"glTexCoord4d" => ["void", ["double", "double", "double", "double"]],
|
|
"glTexCoord4dv" => ["void", ["ptr"]],
|
|
"glTexCoord4f" => ["void", ["long", "long", "long", "long"]],
|
|
"glTexCoord4fv" => ["void", ["ptr"]],
|
|
"glTexCoord4i" => ["void", ["long", "long", "long", "long"]],
|
|
"glTexCoord4iv" => ["void", ["ptr"]],
|
|
"glTexCoord4s" => ["void", ["long", "long", "long", "long"]],
|
|
"glTexCoord4sv" => ["void", ["ptr"]],
|
|
"glTexCoordPointer" => ["void", ["long", "long", "long", "ptr"]],
|
|
"glTexEnvf" => ["void", ["long", "long", "long"]],
|
|
"glTexEnvfv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexEnvi" => ["void", ["long", "long", "long"]],
|
|
"glTexEnviv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexGend" => ["void", ["long", "long", "double"]],
|
|
"glTexGendv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexGenf" => ["void", ["long", "long", "long"]],
|
|
"glTexGenfv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexGeni" => ["void", ["long", "long", "long"]],
|
|
"glTexGeniv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexImage1D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTexImage2D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTexImage3D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTexParameterf" => ["void", ["long", "long", "long"]],
|
|
"glTexParameterfv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexParameteri" => ["void", ["long", "long", "long"]],
|
|
"glTexParameteriv" => ["void", ["long", "long", "ptr"]],
|
|
"glTexSubImage1D" => ["void", ["long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTexSubImage2D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTexSubImage3D" => ["void", ["long", "long", "long", "long", "long", "long", "long", "long", "long", "long", "ptr"]],
|
|
"glTranslated" => ["void", ["double", "double", "double"]],
|
|
"glTranslatef" => ["void", ["long", "long", "long"]],
|
|
"glVertex2d" => ["void", ["double", "double"]],
|
|
"glVertex2dv" => ["void", ["ptr"]],
|
|
"glVertex2f" => ["void", ["long", "long"]],
|
|
"glVertex2fv" => ["void", ["ptr"]],
|
|
"glVertex2i" => ["void", ["long", "long"]],
|
|
"glVertex2iv" => ["void", ["ptr"]],
|
|
"glVertex2s" => ["void", ["long", "long"]],
|
|
"glVertex2sv" => ["void", ["ptr"]],
|
|
"glVertex3d" => ["void", ["double", "double", "double"]],
|
|
"glVertex3dv" => ["void", ["ptr"]],
|
|
"glVertex3f" => ["void", ["long", "long", "long"]],
|
|
"glVertex3fv" => ["void", ["ptr"]],
|
|
"glVertex3i" => ["void", ["long", "long", "long"]],
|
|
"glVertex3iv" => ["void", ["ptr"]],
|
|
"glVertex3s" => ["void", ["long", "long", "long"]],
|
|
"glVertex3sv" => ["void", ["ptr"]],
|
|
"glVertex4d" => ["void", ["double", "double", "double", "double"]],
|
|
"glVertex4dv" => ["void", ["ptr"]],
|
|
"glVertex4f" => ["void", ["long", "long", "long", "long"]],
|
|
"glVertex4fv" => ["void", ["ptr"]],
|
|
"glVertex4i" => ["void", ["long", "long", "long", "long"]],
|
|
"glVertex4iv" => ["void", ["ptr"]],
|
|
"glVertex4s" => ["void", ["long", "long", "long", "long"]],
|
|
"glVertex4sv" => ["void", ["ptr"]],
|
|
"glVertexPointer" => ["void", ["long", "long", "long", "ptr"]],
|
|
"glViewport" => ["void", ["long", "long", "long", "long"]],
|
|
"wglCopyContext" => ["long", ["long", "long", "long"]],
|
|
"wglCreateContext" => ["long", ["long"]],
|
|
"wglCreateLayerContext" => ["long", ["long", "long"]],
|
|
"wglDeleteContext" => ["long", ["long"]],
|
|
"wglDescribeLayerPlane" => ["long", ["long", "long", "long", "long", "ptr"]],
|
|
"wglGetCurrentContext" => ["long", []],
|
|
"wglGetCurrentDC" => ["long", []],
|
|
"wglGetLayerPaletteEntries" => ["long", ["long", "long", "long", "long", "ptr"]],
|
|
"wglGetProcAddress" => ["ptr", ["str"]],
|
|
"wglMakeCurrent" => ["long", ["long", "long"]],
|
|
"wglRealizeLayerPalette" => ["long", ["long", "long", "long"]],
|
|
"wglSetLayerPaletteEntries" => ["long", ["long", "long", "long", "long", "ptr"]],
|
|
"wglShareLists" => ["long", ["long", "long"]],
|
|
"wglSwapLayerBuffers" => ["long", ["long", "long"]],
|
|
"wglUseFontBitmapsA" => ["long", ["long", "long", "long", "long"]],
|
|
"wglUseFontOutlinesA" => ["long", ["long", "long", "long", "long", "long", "long", "long", "ptr"]]
|
|
};
|
|
|
|
&wine::declare("opengl32",%$module_declarations);
|
|
push @EXPORT, map { "&" . $_; } sort(keys(%$module_declarations));
|
|
1;
|