Sweden-Number/dlls/d3d8
Alexandre Julliard 34fa35dc99 Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
..
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
Makefile.in Added rules for building import libraries in the individual dll 2005-05-09 14:42:30 +00:00
basetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
cubetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
d3d8.spec
d3d8_main.c Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively 2005-05-06 19:38:50 +00:00
d3d8_private.h Assorted spelling fixes. 2005-03-23 13:15:18 +00:00
d3dcore_gl.h Implemented some texture operations using ATI_texture_env_combine3. 2004-05-28 03:39:42 +00:00
device.c Assorted spelling fixes. 2005-03-23 13:15:18 +00:00
directx.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
drawprim.c Fix crash on drawStridedSlow. 2005-04-27 08:12:23 +00:00
indexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
resource.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
shader.c char -> const char fixes. 2005-01-24 11:29:44 +00:00
stateblock.c Do not check for non NULL pointer before HeapFree'ing it. It's 2004-12-23 17:06:43 +00:00
surface.c Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
swapchain.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
texture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
utils.c Removed excessive statement (break after return or goto, not useful 2005-01-09 16:42:53 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volume.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volumetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
vshaderdeclaration.c Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00