Sweden-Number/dlls/d3d9/tests
Zebediah Figura b216587577 d3d9/tests: Reorder two occlusion query tests to work around a timeout with llvmpipe.
llvmpipe is extraordinarily slow to execute glBeginQuery() [as much as 10ms per
call] when the regression test for bug 45932 is run after the previous test
drawing a 33-bit number of samples. Swap the two tests to work around this.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-04 23:34:50 +01:00
..
Makefile.in d3d9/tests: Merge vertexdeclaration.c into device.c. 2014-05-02 14:08:42 +02:00
d3d9ex.c include: Get rid of raster caps bits not available in the SDK version of d3d9caps.h. 2019-10-01 17:06:49 +02:00
device.c d3d9/tests: Reorder two occlusion query tests to work around a timeout with llvmpipe. 2019-11-04 23:34:50 +01:00
stateblock.c wined3d: Store and use stream offset in state block. 2019-04-05 22:16:31 +02:00
utils.h d3d9/tests: Factor out wait_query() function. 2019-10-27 19:12:38 +01:00
visual.c wined3d: Issue texture barrier before using a texture attached to FBO. 2019-10-27 19:12:41 +01:00