Sweden-Number/dlls/d3d9/volume.c

145 lines
4.9 KiB
C

/*
* IDirect3DVolume9 implementation
*
* Copyright 2002-2003 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <stdarg.h>
#define COBJMACROS
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "wingdi.h"
#include "wine/debug.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
/* IDirect3DVolume9 IUnknown parts follow: */
HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
IDirect3DVolume9Impl_AddRef(iface);
*ppobj = This;
return D3D_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirect3DVolume9 Interface follow: */
HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Device);
*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
/* Note Calling this method will increase the internal reference count
on the IDirect3DDevice9 interface. */
IDirect3DDevice9Impl_AddRef(*ppDevice);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : returning %p\n", This, This->Container);
*ppContainer = This->Container;
IUnknown_AddRef(This->Container);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
TRACE("(%p) : copying into %p\n", This, pDesc);
memcpy(pDesc, &This->myDesc, sizeof(D3DVOLUME_DESC));
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
{
IDirect3DVolume9Impl_QueryInterface,
IDirect3DVolume9Impl_AddRef,
IDirect3DVolume9Impl_Release,
IDirect3DVolume9Impl_GetDevice,
IDirect3DVolume9Impl_SetPrivateData,
IDirect3DVolume9Impl_GetPrivateData,
IDirect3DVolume9Impl_FreePrivateData,
IDirect3DVolume9Impl_GetContainer,
IDirect3DVolume9Impl_GetDesc,
IDirect3DVolume9Impl_LockBox,
IDirect3DVolume9Impl_UnlockBox
};