145 lines
4.9 KiB
C
145 lines
4.9 KiB
C
/*
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* IDirect3DVolume9 implementation
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*
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* Copyright 2002-2003 Jason Edmeades
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* Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <stdarg.h>
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#define COBJMACROS
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "wingdi.h"
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#include "wine/debug.h"
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#include "d3d9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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/* IDirect3DVolume9 IUnknown parts follow: */
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HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
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IDirect3DVolume9Impl_AddRef(iface);
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*ppobj = This;
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return D3D_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0) {
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HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirect3DVolume9 Interface follow: */
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HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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TRACE("(%p) : returning %p\n", This, This->Device);
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*ppDevice = (LPDIRECT3DDEVICE9) This->Device;
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/* Note Calling this method will increase the internal reference count
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on the IDirect3DDevice9 interface. */
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IDirect3DDevice9Impl_AddRef(*ppDevice);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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TRACE("(%p) : returning %p\n", This, This->Container);
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*ppContainer = This->Container;
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IUnknown_AddRef(This->Container);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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TRACE("(%p) : copying into %p\n", This, pDesc);
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memcpy(pDesc, &This->myDesc, sizeof(D3DVOLUME_DESC));
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
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IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
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FIXME("(%p) : stub\n", This);
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return D3D_OK;
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}
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IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
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{
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IDirect3DVolume9Impl_QueryInterface,
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IDirect3DVolume9Impl_AddRef,
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IDirect3DVolume9Impl_Release,
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IDirect3DVolume9Impl_GetDevice,
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IDirect3DVolume9Impl_SetPrivateData,
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IDirect3DVolume9Impl_GetPrivateData,
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IDirect3DVolume9Impl_FreePrivateData,
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IDirect3DVolume9Impl_GetContainer,
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IDirect3DVolume9Impl_GetDesc,
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IDirect3DVolume9Impl_LockBox,
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IDirect3DVolume9Impl_UnlockBox
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};
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