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MODULE = d3dx10_43.dll
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IMPORTLIB = d3dx10
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IMPORTS = d3d10_1 d3dcompiler dxguid uuid gdi32
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DELAYIMPORTS = windowscodecs
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EXTRADLLFLAGS = -Wb,--prefer-native
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C_SRCS = \
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async.c \
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compiler.c \
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d3dx10_43_main.c \
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font.c \
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mesh.c \
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sprite.c \
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texture.c
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RC_SRCS = version.rc
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