186 lines
5.2 KiB
C
186 lines
5.2 KiB
C
/* generic.c */
|
|
/* Copyright 1999 - Joseph Pranevich */
|
|
|
|
/* This is a driver to implement, when possible, "high-level"
|
|
routines using only low level calls. This is to make it possible
|
|
to have accelerated functions for the individual drivers...
|
|
or to simply not bother with them. */
|
|
|
|
/* When creating new drivers, you need to assign all the functions that
|
|
that driver supports into the driver struct. If it is a supplementary
|
|
driver, it should make sure to perserve the old values. */
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "console.h"
|
|
#include "config.h"
|
|
#include "debugtools.h"
|
|
|
|
DEFAULT_DEBUG_CHANNEL(console);
|
|
|
|
static void GENERIC_MoveLine(char row1, char row2, char col1, char col2);
|
|
static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
|
|
int attribute);
|
|
void GENERIC_Start(void)
|
|
{
|
|
/* Here, we only want to add a driver if there is not one already
|
|
defined. */
|
|
|
|
TRACE("GENERIC_Start\n");
|
|
|
|
if (!driver.clearWindow)
|
|
driver.clearWindow = GENERIC_ClearWindow;
|
|
|
|
if (!driver.scrollUpWindow)
|
|
driver.scrollUpWindow = GENERIC_ScrollUpWindow;
|
|
|
|
if (!driver.scrollDownWindow)
|
|
driver.scrollDownWindow = GENERIC_ScrollDownWindow;
|
|
|
|
if (!driver.getCharacter)
|
|
driver.getCharacter = GENERIC_GetCharacter;
|
|
}
|
|
|
|
void GENERIC_ClearWindow(char row1, char col1, char row2, char col2,
|
|
int bg_color, int attribute)
|
|
{
|
|
char trow, tcol, x;
|
|
int old_refresh;
|
|
|
|
/* Abort if we have only partial functionality */
|
|
if (!(driver.getCursorPosition && driver.moveCursor && driver.write))
|
|
return;
|
|
|
|
old_refresh = CONSOLE_GetRefresh();
|
|
CONSOLE_SetRefresh(FALSE);
|
|
|
|
CONSOLE_GetCursorPosition(&trow, &tcol);
|
|
|
|
for (x = row1; x <= row2; x++)
|
|
GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
|
|
|
|
CONSOLE_MoveCursor(trow, tcol);
|
|
|
|
CONSOLE_SetRefresh(old_refresh);
|
|
}
|
|
|
|
void GENERIC_ScrollUpWindow(char row1, char col1, char row2, char col2,
|
|
char lines, int bg_color, int attribute)
|
|
{
|
|
/* Scroll Up Window: Characters go down */
|
|
|
|
char trow, tcol, x;
|
|
int old_refresh;
|
|
|
|
TRACE("Scroll Up %d lines from %d to %d.\n", lines, row1,
|
|
row2);
|
|
|
|
/* Abort if we have only partial functionality */
|
|
if (!(driver.getCursorPosition && driver.moveCursor && driver.write
|
|
&& driver.getCharacterAtCursor && driver.clearWindow))
|
|
return;
|
|
|
|
/* Save initial state... */
|
|
old_refresh = CONSOLE_GetRefresh();
|
|
CONSOLE_SetRefresh(FALSE);
|
|
CONSOLE_GetCursorPosition(&trow, &tcol);
|
|
|
|
for (x = row1 + lines; x <= row2; x++)
|
|
{
|
|
GENERIC_MoveLine(x, x - lines, col1, col2);
|
|
GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
|
|
}
|
|
|
|
/* Restore State */
|
|
CONSOLE_MoveCursor(trow, tcol);
|
|
CONSOLE_SetRefresh(old_refresh);
|
|
}
|
|
|
|
void GENERIC_ScrollDownWindow(char row1, char col1, char row2, char col2,
|
|
char lines, int bg_color, int attribute)
|
|
{
|
|
/* Scroll Down Window: Characters go up */
|
|
|
|
char trow, tcol, x;
|
|
int old_refresh;
|
|
|
|
/* Abort if we have only partial functionality */
|
|
if (!(driver.getCursorPosition && driver.moveCursor && driver.write
|
|
&& driver.getCharacterAtCursor && driver.clearWindow))
|
|
return;
|
|
|
|
/* Save initial state... */
|
|
old_refresh = CONSOLE_GetRefresh();
|
|
CONSOLE_SetRefresh(FALSE);
|
|
CONSOLE_GetCursorPosition(&trow, &tcol);
|
|
|
|
for (x = row2; x >= row1 + lines; x--)
|
|
{
|
|
GENERIC_MoveLine(x, x + lines, col1, col2);
|
|
GENERIC_ClearLine(x, col1, col1, bg_color, attribute);
|
|
}
|
|
|
|
/* Restore State */
|
|
CONSOLE_MoveCursor(trow, tcol);
|
|
CONSOLE_SetRefresh(old_refresh);
|
|
}
|
|
|
|
char GENERIC_GetCharacter()
|
|
{
|
|
/* Keep getting keys until we get one with a char value */
|
|
char ch = (char) 0, scan;
|
|
|
|
while (!ch)
|
|
{
|
|
CONSOLE_GetKeystroke(&scan, &ch);
|
|
}
|
|
return ch;
|
|
}
|
|
|
|
static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
|
|
int attribute)
|
|
{
|
|
/* This function is here to simplify the logic of the scroll and clear
|
|
functions but may be useful elsewhere. If it can be used from
|
|
outside here, it should be made non-static */
|
|
|
|
char x;
|
|
|
|
TRACE("Clear Line: %d from %d to %d (unused: bgcolor %d, attrib %d).\n", row, col1, col2, bgcolor, attribute);
|
|
|
|
for (x = col1; x <= col2; x++)
|
|
{
|
|
CONSOLE_MoveCursor(row, x);
|
|
CONSOLE_Write(' ', 0, 0, 0);
|
|
}
|
|
|
|
/* Assume that the calling function will make sure that the cursor is
|
|
repositioned properly. If this becomes non-static, that will need to be
|
|
changed. */
|
|
}
|
|
|
|
static void GENERIC_MoveLine(char row1, char row2, char col1, char col2)
|
|
{
|
|
/* This function is here to simplify the logic of the scroll and clear
|
|
functions but may be useful elsewhere. If it can be used from
|
|
outside here, it should be made non-static */
|
|
|
|
char x;
|
|
int bg_color, fg_color, attribute;
|
|
char ch;
|
|
|
|
TRACE("Move Line: Move %d to %d.\n", row1, row2);
|
|
|
|
for (x = col1; x <= col2; x++)
|
|
{
|
|
CONSOLE_MoveCursor(row1, x);
|
|
CONSOLE_GetCharacterAtCursor(&ch, &fg_color, &bg_color, &attribute);
|
|
CONSOLE_MoveCursor(row2, x);
|
|
CONSOLE_Write(ch, fg_color, bg_color, attribute);
|
|
}
|
|
|
|
/* Assume that the calling function will make sure that the cursor is
|
|
repositioned properly. If this becomes non-static, that will need to be
|
|
changed. */
|
|
}
|