Sweden-Number/dlls/d3d8
Axel Davy c5d420b35a d3d8/tests: Fix test_3dc_formats getPixelColor check. 2015-01-13 19:53:56 +01:00
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tests d3d8/tests: Fix test_3dc_formats getPixelColor check. 2015-01-13 19:53:56 +01:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
device.c wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
directx.c
shader.c wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
surface.c wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
swapchain.c
texture.c wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
version.rc
vertexdeclaration.c
volume.c